14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from Japan to Soviet Far East
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Amur
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter moved from Japan to Soviet Far East

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Celebes
                Battle in Soviet Far East
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Soviet Far East, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Soviet Far East
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Soviet Far East to Amur
                1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 35 Sea Zone to 19 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from 37 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Anhwe to Kiangsu
                1 tactical_bomber moved from 37 Sea Zone to Kiangsu
                1 battleship and 1 cruiser moved from 42 Sea Zone to 43 Sea Zone
                1 carrier moved from 42 Sea Zone to 43 Sea Zone
                1 bomber moved from Anhwe to Japan
                1 fighter and 1 tactical_bomber moved from Paulau Island to Philippines
                1 bomber moved from Paulau Island to Japan
                1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                3 infantry moved from Anhwe to Hunan
                1 aaGun and 2 infantry moved from Kweichow to Hunan
                3 artilleries and 7 infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Shensi to Hunan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from French Indo China to Kwangsi

    Place Units - Japanese
                1 airfield placed in Kiangsu
                2 artilleries, 1 fighter and 2 infantry placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 31 / 33
        Japanese : 65 / 71
        Americans : 52 / 73
        Chinese : 2 / 5
        British : 31 / 37
        UK_Pacific : 6 / 10
        Italians : 18 / 28
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Was going to move this morning, but took a ton of time to update the 2015 league rules…. ah, the sacrifices of playing a moderator.

  • 17

    Ok doke.

    By the way, engine version 1.8.0.3/game version 3.9 only provides a warning when you overbuy (and option to go back) but does not prohibit an overbuy.

    I don’t know if this is the case with all versions or not though.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    If anyone takes advantage of that rule, it will be Bold.

  • 17

    Few powers will have the right production capacity relative to income to use it well … but it’s kind of amazing people that the community is still finding fresh loopholes  :lol:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    That was a surprise one, that’s for sure.
    Big opportunities for Japan and/or Italy perhaps.  When you think about it, opportunities could arise when complexes are heavily damaged, too.  Still seems pretty narrow.  Has the potential to shock the pants off someone some day.  Then that player will have to go get Krieghund or me to support their gamey move…  :-P

  • 19 18

    overbuying is possible with old versions already.

    Rulebook says that you get your IPC back (if I remember correctly), while tripleA just saves the unit

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Topic is still under discussion.  Won’t affect this game, though.  Bad enough I’ve used the sub exploit on Wheat before, won’t add the over-buying glitch to it.

    I just posted the ultimate solution to this little problem.  Obviously, the opponent should get to choose what units are refunded, and that would solve everything.  There would be no exploit then, certainly.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Sorry about delay - looking to move Monday or Tuesday

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 artillery moved from 32 Sea Zone to Marshall Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Queensland to 44 Sea Zone

    Combat - Americans
                Battle in Marshall Islands
                Battle in Morocco
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Americans win, taking Marshall Islands from Japanese, taking Morocco from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to New Guinea
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                2 carriers, 2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                2 infantry moved from Brazil to British Guiana
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Western United States to Central United States
                1 aaGun moved from Central United States to Southeast Mexico
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                4 fighters and 1 tactical_bomber moved from Siberia to Soviet Far East
                1 fighter moved from Western United States to Wake Island

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States
                2 infantry placed in Eastern United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Trans-Jordan to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 bomber moved from United Kingdom to Western Germany
                1 mech_infantry moved from Belgian Congo to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Alexandria
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 armour
                    British win, taking Alexandria from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 cruiser moved from 80 Sea Zone to 39 Sea Zone
                1 battleship moved from 80 Sea Zone to 39 Sea Zone
                2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from Kansu to Shensi
                1 fighter moved from Eastern Persia to India
                1 aaGun moved from India to Burma
                1 armour moved from India to Burma
                1 mech_infantry moved from India to Burma
                3 artilleries moved from India to Burma
                1 bomber moved from Alexandria to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Eastern Persia to Shensi
                1 mech_infantry moved from India to Burma
                13 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                4 aaGuns and 4 infantry moved from Scotland to United Kingdom

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 109 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Tobruk to Alexandria
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 bomber moved from Tobruk to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    Italians attack with 2 artilleries and 3 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 artilleries and 3 infantry in Alexandria, round 2 :  1/5 hits
                        British roll dice for 1 mech_infantry in Alexandria, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 artillery in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Greece
                2 fighters moved from Tobruk to Southern Italy
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Romania to Bessarabia
                3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Tunisia to Libya

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 destroyer and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun, 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 29 / 33
        Japanese : 63 / 71
        Americans : 53 / 73
        Chinese : 4 / 6
        British : 30 / 39
        UK_Pacific : 6 / 6
        Italians : 20 / 25
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 35 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Kamikazes or scramble to Z35?

  • 17

    send 4 kamikazes against the cruiser and scramble both my planes … max defense

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 35 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits.  Rolls: 4,5,2,4
                Battle in 35 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer, 1 fighter and 1 tactical_bomber
                    retreated to 35 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 artillery
                    Casualties for ANZAC: 2 infantry
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - ANZAC
                COMMENT: ANZ on USA carrier by itself
                1 infantry moved from India to Burma
                1 fighter moved from Kansu to Shensi
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                2 artilleries moved from Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Southern Italy to 110 Sea Zone
                1 infantry moved from Vyborg to Novgorod
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

  • 17

    scramble SZ110?

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