14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from French West Africa to Nigeria
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Morocco: 1 infantry
                EDIT: Adding units owned by French to Algeria: 1 infantry
                EDIT: Turning off Edit Mode

  • 19 18

    4 pages and you just finished 1 round.

    so many posts here!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Holland Belgium to 95 Sea Zone
                1 bomber moved from Holland Belgium to 95 Sea Zone
                1 bomber moved from Holland Belgium to 96 Sea Zone
                1 fighter moved from Northern Italy to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser
                        Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser and 2 submarines
                    2 submarines owned by the British Submerged
                        Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 cruiser in 95 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Germans lost in 95 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 :  1/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Germany to Poland
                3 infantry moved from Slovakia Hungary to Poland
                2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Yugoslavia to Poland
                5 infantry moved from Bulgaria to Romania
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Yugoslavia
                1 fighter moved from 96 Sea Zone to Yugoslavia
                1 bomber moved from 95 Sea Zone to Yugoslavia
                1 bomber moved from 96 Sea Zone to Yugoslavia
                1 fighter moved from Normandy Bordeaux to Yugoslavia
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from 96 Sea Zone to Yugoslavia
                1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Poland
                1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 aaGun moved from Western Germany to Germany
                1 armour moved from Southern France to Yugoslavia
                1 artillery and 1 infantry moved from France to Western Germany
                2 mech_infantrys moved from France to Germany
                5 armour moved from France to Germany
                1 mech_infantry moved from France to Western Germany
                1 aaGun moved from Holland Belgium to France
                2 aaGuns moved from Holland Belgium to Western Germany
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 111 Sea Zone to 119 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone

    Place Units - Germans
                1 airfield placed in Yugoslavia
                1 destroyer and 1 transport placed in 114 Sea Zone
                1 fighter placed in Western Germany
                2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 13 / 15
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns and 11 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Bryansk
                2 artilleries and 6 infantry moved from Novgorod to Belarus
                1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                1 armour moved from Ukraine to Belarus
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 armour moved from Russia to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                3 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                2 bombers, 9 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 armour, 2 artilleries and 5 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Korea, round 2 :  4/8 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 9 fighters and 6 tactical_bombers
                    Chinese defend with 1 fighter and 12 infantry
                        Japanese roll dice for 2 bombers, 9 fighters and 6 tactical_bombers in Szechwan, round 2 :  10/17 hits
                        Chinese roll dice for 1 fighter and 12 infantry in Szechwan, round 2 :  6/13 hits
                        10 infantry owned by the Chinese and 6 fighters owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 3 fighters and 6 tactical_bombers in Szechwan, round 3 :  4/11 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  1/3 hits
                        1 fighter owned by the Chinese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Japanese: 6 fighters and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 12 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers could not land in Yunnan and were removed
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                3 artilleries and 4 infantry moved from Anhwe to Kweichow
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                4 infantry moved from Manchuria to Korea
                1 aaGun and 1 infantry moved from Jehol to Anhwe
                2 bombers moved from Szechwan to Kwangsi
                2 tactical_bombers moved from Szechwan to Anhwe
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 34 / 36
        Japanese : 36 / 46
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 31
        UK_Pacific : 17 / 17
        Italians : 13 / 15
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    @wheatbeer:

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers could not land in Yunnan and were removed

            Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    TripleA would not allow me to fly over Shan State to reach SZ37. If I understand the rules correctly, Japan doesn’t need to be at war with Britain to fly over its airspace. If I’m wrong, I will redo my NCM.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No, you’re right, it’s even in the Triple A game notes
    That’s a proper edit


  • @Gamerman01:

    No, you’re right, it’s even in the Triple A game notes
    That’s a proper edit

    We actually need more Axis and allies meme’s. What would make a nice: “That is a proper edit” meme.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Wow, your scorching dice continue, though I got a great roll in Sze to match it - finally
    I need to bring the Americans to take advantage of 7 air down, because you have a tremendous ground force established in Asia very early.
    India and ANZ get a 1 turn reprieve, but the German subs will get away, though I could only sink one.
    Don’t let up, Wheat, I’m going to be bringing it  :-)

  • 17

    10/17 is the closest to average result possible for Japan’s opening roll in Szechwan (9.8 hits is average) … I don’t think rounding to the next whole number counts as scorching  :-P

  • 17

    @Gamerman01:

    Don’t let up, Wheat, I’m going to be bringing it  :-)

    Feels like you already have (strategically) … you didn’t leave any good Mediterranean openings and convinced me not to J3 DOW  :lol:

  • 17

    • convinced me not to J2 DOW

    I meant

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wheatbeer:

    10/17 is the closest to average result possible for Japan’s opening roll in Szechwan (9.8 hits is average) … I don’t think rounding to the next whole number counts as scorching  :-P

    Thanks, I appreciate that.  It looked great, and I uncharacteristically didn’t do the math.  It’s a big break for me, when average was only 5-6 planes, I think.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wheatbeer:

    @Gamerman01:

    Don’t let up, Wheat, I’m going to be bringing it  :-)

    Feels like you already have (strategically) … you didn’t leave any good Mediterranean openings and convinced me not to J3 DOW  :lol:

    I noticed…. I think I threw you off your normal Japan game

    USA almost done…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 23 Sea Zone to 25 Sea Zone
                1 fighter moved from Guam to 16 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 tactical_bomber moved from Wake Island to 16 Sea Zone
                1 cruiser moved from 16 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 fighter moved from Wake Island to Midway
                1 destroyer moved from 23 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 infantry placed in Central United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 artillery
                EDIT: Adding units owned by Americans to Western United States: 1 artillery
                EDIT: Turning off Edit Mode

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to British Somaliland
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 bomber moved from Algeria to Anglo Egyptian Sudan
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - British
                Battle in Kenya
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in British Somaliland
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery moved from Burma to India
                5 infantry moved from Burma to India
                3 infantry moved from Shan State to Burma
                1 destroyer moved from 78 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Egypt
                1 fighter moved from 92 Sea Zone to Egypt
                2 fighters moved from United Kingdom to 92 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                1 artillery moved from Alberta Saskatchewan Manitoba to British Columbia

    Place Units - British
                2 destroyers and 1 submarine placed in 106 Sea Zone
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                British collect 28 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 3 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Baltic States
                      Italians take Eastern Poland from Russians
                      Italians take Baltic States from Russians
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                1 battleship moved from 97 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 cruiser in Algeria, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 :  1/3 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 1 destroyer and 2 fighters
                    British defend with 2 submarines
                        Italians roll dice for 1 battleship, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 2 submarines in 95 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the British lost in 95 Sea Zone
                    Italians win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines

    Non Combat Move - Italians
                2 fighters moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Algeria to Southern Italy
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from British Somaliland to Italian Somaliland
                1 artillery moved from Ethiopia to Italian Somaliland
                1 aaGun and 2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 17 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 36
        Japanese : 36 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 30 / 29
        UK_Pacific : 17 / 17
        Italians : 14 / 17
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I was absolutely not going to leave those subs in 95.

    I would have put one in 92 and one in 93

    Your call on whether you’re going to let me move them, but obviously I didn’t want to leave them there.  If you agree to re-do your Italian turn and move my subs, you may keep the double miss in Algeria.  Good grief, you’ve had fantastic dice.

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