@axis-dominion sounds good fire it up whenever you want
14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)
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Man, this has been extreme. You got away with every gamble. And no I’m not taking any of your mercy offers. You needed an entire game of great luck to get me last year…. :-)
I guess I’ll keep the battleship in 111
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True enough :lol:
UK r1
1 sub, 1 dd, 1 cru, 1 bb, 1 fig (dies rolled in same order)
Rolls: 1@1 1@2 1@3 1@4 1@4; Total Hits: 21@1: (2)1@2: (6)1@3: (2)1@4: (4)1@4: (6) -
Nothing wrong with beating me if the dice cooperate for you. That’s why we’re playing the game. You’re worthy of being the 2015 league champion, or you wouldn’t be in the playoff. I don’t think there’s been a league champion who had poor luck in the playoffs. Champions get decent, good, or great luck :-) You’re well on your way
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Germany damages it’s battleship and loses the tact with fewer movement left.
Germans r2
subs surprise strikes
Rolls: 2@2; Total Hits: 02@2: (6, 3)2 fig, 1 tact, 1 bb
Rolls: 2@3 2@4; Total Hits: 32@3: (5, 3)2@4: (2, 1) -
UK bb
Rolls: 1@4; Total Hits: 11@4: (3) -
WOOT!! 2 subs miss on surprise strike, and Her Royal Shipness HITS
hits a sub…… :-P
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German plane down! I smell blood! :roll:
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shot just missed my sub :-P
Germany sinks its bb (since it’ll die anyways on UK1)
I survive with 2 sub, 2 fig, 1 tact
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier; Remaining resources: 14 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Germany to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to France
2 armour moved from Greater Southern Germany to FranceCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 5 : 1/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 : 6/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits
5 infantry owned by the French, 1 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 3 mech_infantrys in France, round 3 : 5/17 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits
1 infantry owned by the French, 1 armour owned by the French, 1 armour owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in France, round 4 : 5/14 hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French lost in Southern France
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 3 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 2 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 4/8 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 battleship and 1 tactical_bomber
EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
EDIT: Turning off Edit Mode
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 1 tactical_bomber
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
2 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Slovakia Hungary
2 bombers moved from 109 Sea Zone to Holland Belgium
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_AxisPlace Units - Germans
1 carrier placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 39 PUs (3 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 42 / 82
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
shot just missed my sub :-P
Germany sinks its bb (since it’ll die anyways on UK1)
I survive with 2 sub, 2 fig, 1 tact
Woohoo! Bismarck is history. Now there’s just the 5 u-boats swarming.
Smart to place in 113 - I was all ready to counterattack 112.
I’m gonna need every IPC of my 22 bid. -
Well, R1’s are easy for me nowadays, so I’ll crank that right out for you. Now either dice the crap out of me again so I can give up soon, or get terrible dice so I have some hope, OK?
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Ooh, big convoy roll, I need to acknowledge that.
But ONE hit in defense of Paris?! That ain’t right.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
5 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
2 aaGuns moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 111 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Novgorod to Russia
2 infantry moved from Caucasus to RostovPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Volgograd
2 artilleries and 1 infantry placed in Novgorod
1 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
wow what a scorching G1 - i need to channel some wheatbeer in my game against ghost.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 bombers moved from Japan to YunnanCombat - Japanese
Battle in Siberia
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 aaGun and 4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 tactical_bomber moved from Japan to Kwangsi
2 fighters moved from Japan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 tactical_bomber moved from Japan to 36 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 42 / 82
Russians : 36 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Midway
1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Eastern United States
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United States
1 armour moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Philippines to Guam
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Wake Island
1 fighter moved from 10 Sea Zone to Wake IslandPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
Wow, best 2 players collide. Good luck, guys.
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Might be a little delay for UK1
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Sorry - too occupied with other things the past few days





