Rgp44 (Allied +12) v. Entek (Axis) G40

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Algeria to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in Celebes
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Tunisia to Algeria
                1 aaGun moved from Morocco to Algeria
                1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Midway
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 fighter moved from 43 Sea Zone to 54 Sea Zone
                1 bomber moved from 35 Sea Zone to Northern Territory
                1 fighter moved from Caroline Islands to Queensland

    Place Units - Americans
                1 artillery placed in Eastern United States
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 fighters placed in Eastern United States
                2 fighters placed in Western United States
                1 transport placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 fighter, 2 infantry and 2 mech_infantrys
        Northern Territory : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 submarine and 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        United Kingdom : 1 bomber
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Algeria : 1 aaGun, 1 artillery and 1 mech_infantry
        125 Sea Zone : 1 flag, 1 destroyer
        102 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 submarines and 1 transport
        91 Sea Zone : 1 submarine
        110 Sea Zone : 1 carrier, 1 cruiser, 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 25 / 36
        Japanese : 54 / 57
        Americans : 55 / 75
        Chinese : 6 / 11
        British : 38 / 41
        UK_Pacific : 6 / 10
        Italians : 12 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Tsinghai to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Kweichow : 2 infantry
        Kansu : 1 infantry
        Szechwan : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 25 / 36
        Japanese : 52 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 38 / 41
        UK_Pacific : 6 / 10
        Italians : 12 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 bomber and 2 fighters moved from Egypt to Libya
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 fighter moved from Szechwan to Shan State
                2 infantry moved from Burma to Shan State

    Combat - British
                Battle in Libya
                    British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
                    Italians defend with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Libya, round 2 :  7/16 hits
                        Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 :  3/10 hits
                        3 infantry owned by the British, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Italians and 4 infantry owned by the Italians lost in Libya
                        British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Libya, round 3 :  7/13 hits
                        Italians roll dice for 2 armour and 1 artillery in Libya, round 3 :  3/3 hits
                        3 infantry owned by the British, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for British: 6 infantry
                    Casualties for Italians: 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Szechwan
                1 armour moved from India to Burma
                1 bomber moved from Libya to Egypt
                2 fighters moved from Libya to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in Egypt
                1 factory_minor placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,6
                British collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Szechwan : 1 fighter
        Shan State : 1 infantry
        Burma : 3 aaGuns, 1 armour, 4 artilleries, 10 infantry and 5 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Normandy Bordeaux : 2 fighters, 3 infantry and 1 mech_infantry
        Holland Belgium : 1 flag
        Albania : 1 flag, 1 infantry
        Libya : 1 flag, 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        Bulgaria : 1 flag, 1 infantry
        109 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 submarine
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 25 / 36
        Japanese : 51 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 41 / 43
        UK_Pacific : 7 / 7
        Italians : 10 / 9
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece

    Combat - Italians
                Battle in Greece

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Eastern Poland : 1 infantry
        Greece : 1 flag, 2 infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 25 / 36
        Japanese : 51 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 39 / 43
        UK_Pacific : 7 / 7
        Italians : 12 / 10
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 artilleries placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 fighters and 1 infantry
        Malaya : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        80 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 25 / 36
        Japanese : 44 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 39 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 3 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 25 / 36
        Japanese : 44 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 39 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Germany to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Novgorod
                3 aaGuns, 10 artilleries and 3 infantry moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 fighter moved from Poland to Western Germany
                1 fighter moved from Germany to France
                3 aaGuns moved from Western Germany to France

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Romania
                1 artillery and 2 infantry placed in France
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    France : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 4 infantry
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 armour, 1 artillery, 1 factory_major and 1 infantry
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 7 infantry
        Belarus : 1 flag, 1 armour and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Archangel : 1 flag, 1 artillery and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 11 artilleries, 1 factory_minor and 4 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Caucasus : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 7 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 21 / 36
        Japanese : 44 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 36 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                16 artilleries and 8 infantry moved from Bryansk to Ukraine
                2 armour moved from Russia to Ukraine
                4 infantry moved from Volgograd to Caucasus
                8 infantry and 3 mech_infantrys moved from Volgograd to Rostov
                2 fighters moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Rostov
                    Russians attack with 8 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 8 infantry and 3 mech_infantrys in Rostov, round 2 :  1/11 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Caucasus, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 armour, 16 artilleries and 8 infantry
                    Germans defend with 3 aaGuns, 11 artilleries, 1 factory_minor and 4 infantry
                        Russians roll dice for 2 armour, 16 artilleries and 8 infantry in Ukraine, round 2 :  8/26 hits
                        Germans roll dice for 3 aaGuns, 11 artilleries and 4 infantry in Ukraine, round 2 :  4/15 hits
                        4 infantry owned by the Russians, 4 infantry owned by the Germans, 3 aaGuns owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 16 artilleries and 4 infantry in Ukraine, round 3 :  9/22 hits
                        Germans roll dice for 10 artilleries in Ukraine, round 3 :  3/10 hits
                        3 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 16 artilleries and 1 infantry in Ukraine, round 4 :  3/19 hits
                        Germans roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour, 16 artilleries and 1 infantry remaining. Battle score for attacker is 50
                    Casualties for Germans: 3 aaGuns, 11 artilleries and 4 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Russia
                1 aaGun moved from Bryansk to Russia
                2 aaGuns moved from Volgograd to Rostov
                1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 artilleries, 4 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs

    Territory Summary for Russians :

    Szechwan : 2 infantry
        Yenisey : 2 infantry
        Yakut S.S.R. : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Rostov : 2 aaGuns, 7 infantry and 3 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 10 infantry and 3 mech_infantrys
        Ukraine : 2 armour, 16 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 4 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 29 / 35
        Japanese : 44 / 57
        Americans : 55 / 75
        Chinese : 8 / 16
        British : 36 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Hopei to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 bomber moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                8 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                2 bombers moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from Amur to Buryatia
                1 bomber moved from Kweichow to Kwangsi
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                Japanese collect 47 PUs (2 lost to blockades); end with 49 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 5 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun and 8 infantry
        French Indo China : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 3 infantry
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 27 / 35
        Japanese : 49 / 49
        Americans : 55 / 75
        Chinese : 5 / 16
        British : 36 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Northern Territory to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to 33 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 35 Sea Zone to Caroline Islands
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
                1 aaGun, 1 artillery and 1 mech_infantry moved from Algeria to Morocco

    Place Units - Americans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                4 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour, 2 infantry and 2 mech_infantrys
        Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield and 2 fighters
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        United Kingdom : 1 bomber
        Morocco : 1 aaGun, 1 artillery and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        101 Sea Zone : 1 submarine and 2 transports
        103 Sea Zone : 1 artillery, 1 infantry and 1 transport
        91 Sea Zone : 2 submarines
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 27 / 35
        Japanese : 49 / 49
        Americans : 55 / 76
        Chinese : 5 / 16
        British : 36 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Kansu : 1 infantry
        Szechwan : 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 27 / 35
        Japanese : 48 / 49
        Americans : 55 / 76
        Chinese : 6 / 13
        British : 36 / 43
        UK_Pacific : 10 / 7
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 infantry moved from Albania to Yugoslavia
                      British take Yugoslavia from Germans
                2 mech_infantrys moved from Burma to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 3 fighters and 5 infantry
                    Germans defend with 7 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 3 fighters and 5 infantry in Holland Belgium, round 2 :  6/9 hits
                        Germans roll dice for 7 infantry in Holland Belgium, round 2 :  1/7 hits
                        1 infantry owned by the British and 6 infantry owned by the Germans lost in Holland Belgium
                    2 infantry retreated to Normandy Bordeaux
                        British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 7 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                    Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the Italians, 1 destroyer owned by the Italians, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 submarine owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 :  3/4 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians, 1 transport owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 27
                    Casualties for British: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                4 artilleries and 1 infantry moved from Libya to Tobruk
                1 fighter moved from Kweichow to Szechwan
                1 armour and 1 mech_infantry moved from India to Burma
                1 infantry moved from Burma to Shan State
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                3 fighters moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Iraq to Eastern Persia

    Place Units - British
                2 submarines placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Szechwan : 1 fighter
        Shan State : 1 infantry
        Burma : 3 aaGuns, 2 armour, 4 artilleries, 9 infantry and 4 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour and 1 mech_infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Normandy Bordeaux : 3 fighters, 3 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 4 artilleries and 1 infantry
        Albania : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bulgaria : 1 flag, 1 infantry
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 1 carrier and 2 fighters
        Eastern Persia : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 2 submarines
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 27 / 35
        Japanese : 47 / 49
        Americans : 55 / 76
        Chinese : 6 / 13
        British : 41 / 47
        UK_Pacific : 11 / 11
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Greece to Albania
                      Italians take Albania from British
                1 artillery and 2 infantry moved from Southern France to Northern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6
                Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Albania : 1 infantry
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Eastern Poland : 1 infantry
        Greece : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 27 / 35
        Japanese : 47 / 49
        Americans : 55 / 76
        Chinese : 6 / 13
        British : 40 / 47
        UK_Pacific : 11 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from 81 Sea Zone to Egypt
                3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 submarine moved from 43 Sea Zone to 34 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 battleship and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 artilleries, 3 fighters and 4 infantry
        Malaya : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        34 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 27 / 35
        Japanese : 47 / 49
        Americans : 55 / 76
        Chinese : 6 / 13
        British : 40 / 47
        UK_Pacific : 11 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Algeria to Morocco
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Morocco : 3 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 27 / 35
        Japanese : 47 / 49
        Americans : 55 / 76
        Chinese : 6 / 13
        British : 40 / 47
        UK_Pacific : 11 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    bump

  • 20 19 18 17 16

    Ack sorry I didn’t mean to not reply

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries, 1 fighter and 4 infantry moved from France to Normandy Bordeaux
                1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Novgorod to Western Ukraine
                1 armour and 1 artillery moved from Romania to Yugoslavia
                1 infantry moved from Romania to Bessarabia

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 1 armour and 1 artillery
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 artillery in Yugoslavia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 fighters, 3 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                        AA fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  8/15 hits
                        Americans roll dice for 1 aaGun, 2 artilleries, 5 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  5/16 hits
                        2 infantry owned by the British, 4 infantry owned by the Germans, 1 aaGun owned by the Americans, 5 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 :  5/10 hits
                        Americans roll dice for 2 artilleries, 5 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  4/9 hits
                        1 infantry owned by the British, 1 fighter owned by the Americans, 2 artilleries owned by the Americans, 1 mech_infantry owned by the British, 2 artilleries owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 :  3/6 hits
                        Americans roll dice for 4 fighters in Normandy Bordeaux, round 4 :  3/4 hits
                        1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 2 fighters owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 5 :  2/3 hits
                        Americans roll dice for 1 fighter in Normandy Bordeaux, round 5 :  0/1 hits
                        1 fighter owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 3 fighters, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 2 artilleries, 2 fighters and 5 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Western Ukraine to Romania
                1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Romania
                1 artillery and 2 infantry placed in France
                2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5
                Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 armour
                EDIT: Adding units owned by Germans to Belarus: 3 armour
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Romania : 1 artillery, 1 factory_major, 2 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Denmark : 2 infantry
        Belarus : 1 flag, 3 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 7 transports
        Yugoslavia : 1 flag, 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 22 / 35
        Japanese : 47 / 49
        Americans : 53 / 76
        Chinese : 6 / 13
        British : 38 / 47
        UK_Pacific : 11 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 artillery and 3 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                3 mech_infantrys moved from Rostov to Ukraine
                3 mech_infantrys moved from Ukraine to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                2 armour, 3 artilleries and 1 infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Western Ukraine
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                2 infantry moved from Szechwan to Kweichow

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Vologda, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 armour, 6 artilleries and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 6 artilleries and 1 infantry in Bessarabia, round 2 :  3/9 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour, 6 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 6 artilleries and 3 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 6 artilleries and 3 mech_infantrys in Western Ukraine, round 2 :  3/9 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  1/2 hits
                        1 armour owned by the Germans, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 6 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Russia to Western Ukraine
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                5 infantry moved from Rostov to Ukraine
                1 aaGun moved from Rostov to Ukraine
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 aaGun moved from Russia to Smolensk
                2 infantry moved from Rostov to Bryansk
                1 aaGun moved from Rostov to Ukraine
                4 infantry moved from Caucasus to Rostov
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                1 armour, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

    Territory Summary for Russians :

    Kweichow : 2 infantry
        Yenisey : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour and 1 mech_infantry
        Tobruk : 1 flag
        Bryansk : 3 infantry
        Rostov : 4 infantry
        Bessarabia : 2 armour, 6 artilleries and 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 4 infantry and 2 mech_infantrys
        Ukraine : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
        Western Ukraine : 6 artilleries and 4 mech_infantrys
        Vologda : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 2 artilleries and 5 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 27 / 33
        Japanese : 46 / 49
        Americans : 53 / 76
        Chinese : 7 / 13
        British : 38 / 47
        UK_Pacific : 11 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                8 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Buryatia
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                3 bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Siam
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                3 bombers moved from Yunnan to Kwangsi
                1 bomber moved from Japan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 carrier moved from 6 Sea Zone to 18 Sea Zone
                2 fighters moved from Japan to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter moved from Kweichow to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 4 bombers, 3 fighters, 2 infantry and 6 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Siam : 1 artillery and 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 8 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun and 1 infantry
        French Indo China : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 3 infantry
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 3 carriers, 1 destroyer and 6 fighters
        35 Sea Zone : 1 destroyer
        18 Sea Zone : 1 carrier
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 26 / 33
        Japanese : 55 / 56
        Americans : 53 / 76
        Chinese : 4 / 13
        British : 38 / 47
        UK_Pacific : 6 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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