Rgp44 (Allied +12) v. Entek (Axis) G40

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 infantry moved from Albania to Yugoslavia
                      British take Yugoslavia from Germans
                2 mech_infantrys moved from Burma to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 3 fighters and 5 infantry
                    Germans defend with 7 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 3 fighters and 5 infantry in Holland Belgium, round 2 :  6/9 hits
                        Germans roll dice for 7 infantry in Holland Belgium, round 2 :  1/7 hits
                        1 infantry owned by the British and 6 infantry owned by the Germans lost in Holland Belgium
                    2 infantry retreated to Normandy Bordeaux
                        British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 7 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                    Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the Italians, 1 destroyer owned by the Italians, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 submarine owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 :  3/4 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Italians, 1 transport owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 27
                    Casualties for British: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                4 artilleries and 1 infantry moved from Libya to Tobruk
                1 fighter moved from Kweichow to Szechwan
                1 armour and 1 mech_infantry moved from India to Burma
                1 infantry moved from Burma to Shan State
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                3 fighters moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Iraq to Eastern Persia

    Place Units - British
                2 submarines placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Szechwan : 1 fighter
        Shan State : 1 infantry
        Burma : 3 aaGuns, 2 armour, 4 artilleries, 9 infantry and 4 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour and 1 mech_infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Normandy Bordeaux : 3 fighters, 3 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 4 artilleries and 1 infantry
        Albania : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bulgaria : 1 flag, 1 infantry
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 1 carrier and 2 fighters
        Eastern Persia : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 2 submarines
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 27 / 35
        Japanese : 47 / 49
        Americans : 55 / 76
        Chinese : 6 / 13
        British : 41 / 47
        UK_Pacific : 11 / 11
        Italians : 12 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Greece to Albania
                      Italians take Albania from British
                1 artillery and 2 infantry moved from Southern France to Northern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6
                Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Albania : 1 infantry
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Eastern Poland : 1 infantry
        Greece : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 27 / 35
        Japanese : 47 / 49
        Americans : 55 / 76
        Chinese : 6 / 13
        British : 40 / 47
        UK_Pacific : 11 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from 81 Sea Zone to Egypt
                3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 submarine moved from 43 Sea Zone to 34 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 battleship and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 artilleries, 3 fighters and 4 infantry
        Malaya : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        34 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 27 / 35
        Japanese : 47 / 49
        Americans : 55 / 76
        Chinese : 6 / 13
        British : 40 / 47
        UK_Pacific : 11 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Algeria to Morocco
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Morocco : 3 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 27 / 35
        Japanese : 47 / 49
        Americans : 55 / 76
        Chinese : 6 / 13
        British : 40 / 47
        UK_Pacific : 11 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    bump

  • 20 19 18 17 16

    Ack sorry I didn’t mean to not reply

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries, 1 fighter and 4 infantry moved from France to Normandy Bordeaux
                1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Novgorod to Western Ukraine
                1 armour and 1 artillery moved from Romania to Yugoslavia
                1 infantry moved from Romania to Bessarabia

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 1 armour and 1 artillery
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 artillery in Yugoslavia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 fighters, 3 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                        AA fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  8/15 hits
                        Americans roll dice for 1 aaGun, 2 artilleries, 5 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  5/16 hits
                        2 infantry owned by the British, 4 infantry owned by the Germans, 1 aaGun owned by the Americans, 5 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 :  5/10 hits
                        Americans roll dice for 2 artilleries, 5 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  4/9 hits
                        1 infantry owned by the British, 1 fighter owned by the Americans, 2 artilleries owned by the Americans, 1 mech_infantry owned by the British, 2 artilleries owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 :  3/6 hits
                        Americans roll dice for 4 fighters in Normandy Bordeaux, round 4 :  3/4 hits
                        1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 2 fighters owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 5 :  2/3 hits
                        Americans roll dice for 1 fighter in Normandy Bordeaux, round 5 :  0/1 hits
                        1 fighter owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 3 fighters, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun, 2 artilleries, 2 fighters and 5 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Western Ukraine to Romania
                1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Romania
                1 artillery and 2 infantry placed in France
                2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5
                Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 armour
                EDIT: Adding units owned by Germans to Belarus: 3 armour
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Romania : 1 artillery, 1 factory_major, 2 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Denmark : 2 infantry
        Belarus : 1 flag, 3 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 7 transports
        Yugoslavia : 1 flag, 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 22 / 35
        Japanese : 47 / 49
        Americans : 53 / 76
        Chinese : 6 / 13
        British : 38 / 47
        UK_Pacific : 11 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 artillery and 3 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                3 mech_infantrys moved from Rostov to Ukraine
                3 mech_infantrys moved from Ukraine to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                2 armour, 3 artilleries and 1 infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Western Ukraine
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                2 infantry moved from Szechwan to Kweichow

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Vologda, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 armour, 6 artilleries and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 6 artilleries and 1 infantry in Bessarabia, round 2 :  3/9 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour, 6 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 6 artilleries and 3 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 6 artilleries and 3 mech_infantrys in Western Ukraine, round 2 :  3/9 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  1/2 hits
                        1 armour owned by the Germans, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 6 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Russia to Western Ukraine
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                5 infantry moved from Rostov to Ukraine
                1 aaGun moved from Rostov to Ukraine
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 aaGun moved from Russia to Smolensk
                2 infantry moved from Rostov to Bryansk
                1 aaGun moved from Rostov to Ukraine
                4 infantry moved from Caucasus to Rostov
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Tobruk to Egypt
                2 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                1 armour, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

    Territory Summary for Russians :

    Kweichow : 2 infantry
        Yenisey : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour and 1 mech_infantry
        Tobruk : 1 flag
        Bryansk : 3 infantry
        Rostov : 4 infantry
        Bessarabia : 2 armour, 6 artilleries and 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 4 infantry and 2 mech_infantrys
        Ukraine : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
        Western Ukraine : 6 artilleries and 4 mech_infantrys
        Vologda : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 2 artilleries and 5 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 27 / 33
        Japanese : 46 / 49
        Americans : 53 / 76
        Chinese : 7 / 13
        British : 38 / 47
        UK_Pacific : 11 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                8 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Buryatia
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                3 bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Siam
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                3 bombers moved from Yunnan to Kwangsi
                1 bomber moved from Japan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 carrier moved from 6 Sea Zone to 18 Sea Zone
                2 fighters moved from Japan to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter moved from Kweichow to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 4 bombers, 3 fighters, 2 infantry and 6 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Siam : 1 artillery and 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 8 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun and 1 infantry
        French Indo China : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 3 infantry
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 3 carriers, 1 destroyer and 6 fighters
        35 Sea Zone : 1 destroyer
        18 Sea Zone : 1 carrier
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 26 / 33
        Japanese : 55 / 56
        Americans : 53 / 76
        Chinese : 4 / 13
        British : 38 / 47
        UK_Pacific : 6 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from Midway to 17 Sea Zone
                4 fighters moved from 33 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
                1 bomber moved from Caroline Islands to 18 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 18 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 carrier in 18 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 1 fighter
                Battle in Marshall Islands
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 17 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 17 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
                1 bomber moved from 18 Sea Zone to Caroline Islands
                2 destroyers moved from 33 Sea Zone to 32 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 carrier and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour, 2 infantry and 2 mech_infantrys
        Marshall Islands : 1 flag, 2 infantry
        Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        32 Sea Zone : 2 destroyers and 1 transport
        30 Sea Zone : 1 carrier
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 fighter and 4 infantry
        United Kingdom : 1 bomber
        Morocco : 1 aaGun, 1 artillery and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 1 carrier and 2 submarines
        91 Sea Zone : 1 submarine and 3 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 26 / 33
        Japanese : 55 / 56
        Americans : 55 / 73
        Chinese : 4 / 13
        British : 38 / 47
        UK_Pacific : 6 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Suiyuyan : 1 infantry
        Szechwan : 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 26 / 33
        Japanese : 53 / 56
        Americans : 55 / 73
        Chinese : 6 / 13
        British : 38 / 47
        UK_Pacific : 6 / 11
        Italians : 13 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Bulgaria to Yugoslavia
                2 fighters moved from 97 Sea Zone to Yugoslavia
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 artillery and 2 infantry moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from Burma to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 mech_infantry moved from Burma to Kweichow

    Combat - British
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Greece, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Yugoslavia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Yugoslavia
                    British win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kweichow
                    British attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 armour and 2 mech_infantrys
                        British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Kweichow, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                        British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kweichow, round 3 :  0/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        1 mech_infantry owned by the British lost in Kweichow
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kweichow, round 4 :  2/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 :  0/2 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 2 mech_infantrys
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Burma to Szechwan
                1 mech_infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from Kweichow to Szechwan
                1 mech_infantry moved from Eastern Persia to India
                2 fighters moved from Yugoslavia to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 bomber moved from Egypt to India
                1 bomber moved from India to Burma
                3 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 fighter placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 42 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kweichow : 1 armour and 1 mech_infantry
        Szechwan : 1 armour, 1 fighter and 1 mech_infantry
        Shan State : 1 artillery and 2 infantry
        Burma : 3 aaGuns, 3 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 mech_infantry
        Alexandria : 3 artilleries and 1 infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Normandy Bordeaux : 2 artilleries, 1 fighter and 4 infantry
        Holland Belgium : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery
        99 Sea Zone : 1 carrier, 2 fighters and 1 transport
        97 Sea Zone : 1 flag, 3 submarines
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 infantry
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Yugoslavia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 40 / 58
        Russians : 26 / 33
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 42 / 48
        UK_Pacific : 7 / 7
        Italians : 11 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from British

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yugoslavia
                    Italians win, taking Yugoslavia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Yugoslavia to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,5,5,4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,4,1
                Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Eastern Poland : 1 infantry
        Bulgaria : 1 flag, 1 infantry
        Yugoslavia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 40 / 58
        Russians : 26 / 33
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 39 / 48
        UK_Pacific : 7 / 7
        Italians : 14 / 10
        ANZAC : 18 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 bomber placed in Queensland
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 artilleries, 2 fighters and 4 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
        37 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 58
        Russians : 26 / 33
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 39 / 48
        UK_Pacific : 7 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Morocco : 3 infantry
        Normandy Bordeaux : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 58
        Russians : 26 / 33
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 39 / 48
        UK_Pacific : 7 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Combat - Germans

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Western Germany to France
                2 armour moved from Belarus to Romania

    Place Units - Germans
                2 artilleries and 2 infantry placed in Romania
                1 artillery and 2 infantry placed in France
                2 artilleries, 2 fighters and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    France : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Romania : 2 armour, 3 artilleries, 1 factory_major, 4 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 carrier, 1 cruiser and 7 transports
        119 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 26 / 33
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 36 / 48
        UK_Pacific : 7 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour, 6 artilleries and 1 infantry moved from Bessarabia to Romania
                1 armour and 1 mech_infantry moved from Ukraine to Romania
                3 mech_infantrys moved from Western Ukraine to Romania
                1 mech_infantry moved from Western Ukraine to Romania
                6 artilleries moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Vologda to Archangel
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 artillery and 3 infantry moved from Smolensk to Belarus
                3 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Romania

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 6 infantry in Belarus, round 2 :  1/7 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 artilleries and 4 infantry in Archangel, round 2 :  0/6 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 3 :  0/5 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 4 :  1/5 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 6 artilleries
                    Italians defend with 1 infantry
                        Russians roll dice for 6 artilleries in Eastern Poland, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 6 artilleries remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Russians attack with 3 armour, 6 artilleries, 2 fighters, 1 infantry and 5 mech_infantrys
                    Germans defend with 2 armour, 3 artilleries, 1 factory_major, 4 infantry and 1 tactical_bomber
                        Russians roll dice for 3 armour, 6 artilleries, 2 fighters, 1 infantry and 5 mech_infantrys in Romania, round 2 :  8/17 hits
                        Germans roll dice for 2 armour, 3 artilleries, 4 infantry and 1 tactical_bomber in Romania, round 2 :  6/10 hits
                        1 infantry owned by the Russians, 4 infantry owned by the Germans, 1 armour owned by the Germans, 5 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Romania
                        Russians roll dice for 3 armour, 6 artilleries and 2 fighters in Romania, round 3 :  7/11 hits
                        Germans roll dice for 1 armour and 1 tactical_bomber in Romania, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Romania
                    Russians converts factory_major into different units
                    Russians win, taking Romania from Germans with 3 armour, 5 artilleries and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 armour, 3 artilleries, 4 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 artillery, 1 infantry and 5 mech_infantrys

    Non Combat Move - Russians
                1 fighter moved from Romania to Bessarabia
                1 fighter moved from Romania to Bessarabia
                2 aaGuns, 4 artilleries and 6 infantry moved from Ukraine to Bessarabia
                4 infantry moved from Rostov to Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                4 infantry moved from Yenisey to Timguska
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Smolensk
                1 aaGun moved from Smolensk to Belarus

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                1 bomber and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

    Territory Summary for Russians :

    Timguska : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour and 1 mech_infantry
        Romania : 1 flag, 3 armour, 5 artilleries and 1 factory_minor
        Tobruk : 1 flag
        Belarus : 1 aaGun, 1 artillery and 5 infantry
        Archangel : 2 artilleries and 3 infantry
        Eastern Poland : 6 artilleries
        Bessarabia : 2 aaGuns, 4 artilleries, 2 fighters and 6 infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major and 1 mech_infantry
        Ukraine : 2 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        Novosibirsk : 1 armour and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        Samara : 2 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 37 / 53
        Russians : 32 / 47
        Japanese : 51 / 56
        Americans : 55 / 73
        Chinese : 7 / 13
        British : 36 / 48
        UK_Pacific : 7 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 armour, 1 artillery and 2 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Siam to Shan State
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
                8 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour in Kweichow, round 4 :  1/1 hits
                        Chinese roll dice for 1 armour in Kweichow, round 4 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Japanese lost in Kweichow
                    Chinese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  0/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 :  3/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 4 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 armour, 2 artilleries and 3 infantry
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Shan State, round 2 :  1/7 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  0/3 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Shan State, round 3 :  1/7 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 armour, 2 artilleries and 3 infantry in Shan State, round 4 :  1/7 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 3 :  3/3 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 4 bombers, 3 fighters and 6 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 armour, 3 artilleries and 4 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 8 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 aaGun and 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 3 carriers, 6 fighters and 1 transport
        35 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 37 / 53
        Russians : 31 / 47
        Japanese : 55 / 55
        Americans : 55 / 73
        Chinese : 5 / 13
        British : 36 / 48
        UK_Pacific : 6 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 fighter, 6 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                4 fighters moved from 110 Sea Zone to 119 Sea Zone
                1 bomber moved from United Kingdom to 119 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 bomber moved from Caroline Islands to 17 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria

    Combat - Americans
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 119 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Manchuria
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Manchuria from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 3 fighters in 17 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 17 Sea Zone
                        Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 3 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 fighters
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 17 Sea Zone to Caroline Islands
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 30 Sea Zone to 33 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to Midway
                1 aaGun and 1 artillery moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from 119 Sea Zone to 110 Sea Zone
                1 bomber moved from 119 Sea Zone to United Kingdom

    Place Units - Americans
                1 artillery and 3 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour, 3 infantry and 1 mech_infantry
        Marshall Islands : 1 flag
        Manchuria : 1 infantry and 1 mech_infantry
        Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 fighter
        Celebes : 1 flag, 1 infantry
        33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        10 Sea Zone : 3 submarines and 1 transport
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 fighter and 2 infantry
        United Kingdom : 1 bomber
        Morocco : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        119 Sea Zone : 1 flag, 1 destroyer
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 2 submarines
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 2 submarines and 1 transport
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 37 / 53
        Russians : 31 / 47
        Japanese : 52 / 55
        Americans : 55 / 76
        Chinese : 8 / 13
        British : 36 / 48
        UK_Pacific : 6 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 11 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 :  1/12 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 :  4/12 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kansu

    Place Units - Chinese
                2 infantry placed in Manchuria
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Manchuria : 2 infantry
        Shensi : 1 infantry
        Yunnan : 12 infantry
        Kansu : 1 fighter
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 37 / 53
        Russians : 31 / 47
        Japanese : 49 / 55
        Americans : 55 / 76
        Chinese : 11 / 18
        British : 36 / 48
        UK_Pacific : 6 / 7
        Italians : 14 / 10
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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