@Amon-Sul 2nd round for 2026!
GL&HF
scramble?
88a21a5d-1768-4615-8bc7-97cf9336c829-image.png
14L G40 JuanSpain (+18) vs Gamerman01 (x) game 2
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2:00 AM here, I’m going to bed, can move in the morning
Have a nice Friday JuanBuenos dias
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Tweaking buy…
Buy another transport instead of infantry/mech -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kweichow to Amur
1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from Shan State to 41 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to Suiyuyan
1 fighter moved from Kweichow to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kweichow to Amur
1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from Shan State to 41 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to Suiyuyan
1 fighter moved from Kweichow to 37 Sea ZoneCombat - Japanese
Battle in Gilbert Islands
Battle in Alaska
Battle in Hawaiian Islands
Battle in Midway
Battle in Wake Island
Battle in New Britain
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 fighter
Japanese win, taking Gilbert Islands from UK_Pacific, taking Alaska from Americans, taking Hawaiian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking New Britain from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Shan State
1 armour and 2 infantry moved from French Indo China to Shan State
3 fighters moved from 37 Sea Zone to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 bomber moved from Amur to Soviet Far East
1 infantry moved from Jehol to ChaharPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
2 submarines and 1 transport placed in 6 Sea Zone
2 fighters, 3 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kweichow to Amur
1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from Shan State to 41 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to Suiyuyan
1 fighter moved from Kweichow to 37 Sea ZoneCombat - Japanese
Battle in Gilbert Islands
Battle in Alaska
Battle in Hawaiian Islands
Battle in Midway
Battle in Wake Island
Battle in New Britain
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 fighter
Japanese win, taking Gilbert Islands from UK_Pacific, taking Alaska from Americans, taking Hawaiian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking New Britain from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Shan State
1 armour and 2 infantry moved from French Indo China to Shan State
3 fighters moved from 37 Sea Zone to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 bomber moved from Amur to Soviet Far East
1 infantry moved from Jehol to ChaharPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
2 submarines and 1 transport placed in 6 Sea Zone
2 fighters, 3 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Adding units owned by Japanese to Guam: 1 infantry
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
EDIT: Changing PUs for Japanese from 67 to 72
EDIT: Turning off Edit Mode -
Oops, forgot to take Guam during combat movement to get the weird NO
My position is weaker because of the edit - no transport at Phillipines as a result.
If you allow.It’s not Saturday yet, game on!
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With 180 vs 150 and weaker at most fronts, this is a very clear win for you allready, will post your eighth game right now.
Thank you very much for the game.
Do you wish to play for fun and see what if 1 USA fighter surviving in Gibraltar attack? Still advantage for you, but more even.
Alternatively, are you happy to play the first 2015 game?
Or both…
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You’re very welcome, I am very happy to have a good man like you in this league.
I would like to play you a new game, but I can’t accept right now because Me1945 has been patiently waiting for me and that is a tough game, of course the playoffs start now, and the xdap2 tournament is starting in 2 weeks. I have a lot of real life work to do, so I’d probably better decline for now.
However, I would like to continue this game, yes.
Do you mean USA5 turn attack on 91, I guess? I would, but that was a whole round ago.
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But it’s still OK with me. Though without pressing for a deadline, my Italian, German, and Japan moves may be very different, be warned :-)
Go ahead, load up China5, edit Z91 to have 1 USA fighter flying away from the carnage, and play from there, I’m game. You deserve it.
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But it’s still OK with me. Though without pressing for a deadline, my Italian, German, and Japan moves may be very different, be warned :-)
Go ahead, load up China5, edit Z91 to have 1 USA fighter flying away from the carnage, and play from there, I’m game. You deserve it.
Jaja, ok, thank you again, yeah, I know your speed will be very different, it is ok for me, as I will keep playing a lot of games at the same time, I can wait for players that move slower, I won´t get bored anyway…, and it is worthy for me. :mrgreen:
I will load it. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 carrier and 1 fighter moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from British Guiana to 91 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 3 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Wake Island to 33 Sea Zone
1 bomber moved from New South Wales to 49 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Sumatra
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
British loiter and taunt with ; Americans attack with 2 carriers, 2 destroyers, 5 fighters and 1 transport
Germans defend with 2 fighters, 4 submarines and 1 tactical_bomber; Italians defend with 1 cruiser, 1 destroyer and 1 submarine
Units damaged: 2 carriers owned by the Americans
Germans win with 2 fighters remaining. Battle score for attacker is -54
Casualties for Germans: 4 submarines and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Casualties for Americans: 2 carriers, 2 destroyers, 5 fighters and 1 transport
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
EDIT: Changing ownership of Morocco from Italians to Americans
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to British Guiana: 1 fighter
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from 49 Sea Zone to New South Wales
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Wake Island to 30 Sea Zone
1 fighter moved from 30 Sea Zone to New Zealand
1 fighter moved from 33 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 4 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Egypt to 92 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
British win, taking Greece from Germans with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
1 fighter moved from 92 Sea Zone to Morocco
2 fighters moved from Egypt to Morocco
1 fighter moved from Trans-Jordan to Egypt
2 tactical_bombers moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Quebec to Eastern United States
1 armour moved from Quebec to Eastern United States
2 infantry moved from Quebec to Eastern United States
1 bomber moved from Egypt to India
3 aaGuns, 2 artilleries and 16 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 bomber moved from Bessarabia to 99 Sea Zone
1 fighter moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Bryansk to Caucasus
1 infantry moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Rostov
1 aaGun moved from Bessarabia to Ukraine
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from 99 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in UkraineTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Libya to Tunisia
French take Tunisia from Italians
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Greece
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Novgorod to Russia
1 bomber moved from Bryansk to Iraq
1 bomber moved from Bryansk to Persia
3 bombers moved from Bryansk to Russia
2 bombers moved from Bryansk to Greece
1 bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to Greece -
Intercept Moscow?
4 bombers vs. 2 fighters -
No thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Greece
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Novgorod to Russia
1 bomber moved from Bryansk to Iraq
1 bomber moved from Bryansk to Persia
3 bombers moved from Bryansk to Russia
2 bombers moved from Bryansk to Greece
1 bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to GreeceCombat - Germans
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Greece
Germans attack with 5 bombers and 1 mech_infantry
British defend with 2 infantry
Germans win with 5 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Persia to Caucasus
1 bomber moved from Iraq to Caucasus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Belarus to Nenetsia
1 mech_infantry moved from Rostov to Kazakhstan
1 armour moved from Rostov to Kazakhstan
1 bomber moved from Greece to Western Germany
1 bomber moved from Greece to Western Germany
1 bomber moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
20 infantry moved from Bryansk to Rostov
6 artilleries moved from Bryansk to Rostov
5 aaGuns moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Germany
2 fighters moved from Bryansk to Caucasus
2 tactical_bombers moved from Bryansk to Caucasus
1 mech_infantry moved from Rostov to Kazakhstan
1 armour moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
3 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Belarus to Nenetsia
1 armour and 1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour and 7 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Russia to Kweichow
1 bomber moved from Russia to Kweichow
1 bomber moved from Russia to CaucasusPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
1 destroyer, 2 submarines and 2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy nothing; Remaining resources: 17 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Tambov
3 mech_infantrys moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
21 infantry moved from Russia to Smolensk
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 21 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 armour, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 aaGun moved from Russia to Smolensk
2 aaGuns moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
4 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Timguska
1 infantry moved from Dzavhan to Olgiy
5 infantry moved from Yenisey to Timguska
5 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Central MongoliaTurn Complete - Russians
Russians collect 14 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs





