TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 7 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Anhwe to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Kazakhstan from Russians
3 infantry moved from India to 39 Sea Zone
3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Eastern Persia to 80 Sea Zone
6 infantry and 3 transports moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from 76 Sea Zone to Italian Somaliland
6 fighters moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in British Somaliland
Battle in Ethiopia
Battle in Italian Somaliland
Battle in Kiangsi
Japanese attack with 6 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 fighters and 1 infantry in Kiangsi, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking British Somaliland from British, taking Ethiopia from British, taking Italian Somaliland from British, taking Kiangsi from Chinese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
9 artilleries and 7 infantry moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
1 artillery moved from Suiyuyan to Kansu
1 mech_infantry moved from Kiangsu to Hopei
1 carrier moved from 39 Sea Zone to 79 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 79 Sea Zone
6 fighters moved from Kiangsi to India
4 infantry moved from Trans-Jordan to Egypt
2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to 79 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to West India
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,1,2,6,6,4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,5,3,5,4,1,4,1,4,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,1,1,3,1,6,6,4,3,1,5,6
Japanese collect 41 PUs (22 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Production/PUs Summary :
Germans : 43 / 64
Russians : 22 / 42
Japanese : 63 / 53
Americans : 66 / 91
Chinese : 1 / 11
British : 30 / 38
UK_Pacific : 0 / 0
Italians : 24 / 30
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0