Soulblighter (Axis) VS axis-dominion (Allies +6)


  • 2nd round Gibraltar was horrible. So far I haven’t seen any battles sway my way this game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 63 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 aaGuns, 2 artilleries, 2 fighters and 2 infantry moved from Queensland to New South Wales
                1 bomber moved from 55 Sea Zone to New South Wales
                1 cruiser moved from 63 Sea Zone to 29 Sea Zone
                2 transports moved from 62 Sea Zone to 63 Sea Zone
                2 transports moved from 63 Sea Zone to 29 Sea Zone
                3 fighters moved from Sikang to Szechwan

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from French West Africa to 91 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French


  • Actually consider yourself lucky I made such a blunder. I almost never commit such a mistake! I don’t know how I missed all those transports. I may have saw only one instead of 4 in Italy!


  • @axis-dominion:

    Actually consider yourself lucky I made such a blunder. I almost never commit such a mistake! I don’t know how I missed all those transports. I may have saw only one instead of 4 in Italy!

    I am considering myself lucky :P, because we both know what I will try next :D.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to 91 Sea Zone
                2 carriers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to 91 Sea Zone
                2 carriers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 fighter; British defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 :  7/10 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 91 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 carrier owned by the Germans
                        1 submarine owned by the Americans, 1 fighter owned by the Americans, 1 cruiser owned by the British, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the Germans lost in 91 Sea Zone
                        4 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                    Germans win with 2 bombers, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 77
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for French: 1 fighter
                    Casualties for British: 1 cruiser
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                2 bombers moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                2 tactical_bombers moved from Egypt to Gibraltar
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 aaGun moved from Poland to Slovakia Hungary
                1 infantry moved from Romania to Slovakia Hungary
                3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
                4 infantry moved from Poland to Slovakia Hungary
                1 aaGun moved from Eastern Poland to Romania
                3 aaGuns, 4 armour, 6 artilleries, 11 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Romania
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                2 armour, 1 cruiser, 3 infantry and 4 transports moved from 98 Sea Zone to 92 Sea Zone
                2 armour and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 95 Sea Zone to 91 Sea Zone

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                4 bombers and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    Gibraltar : 2 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers
        Egypt : 1 armour and 1 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 4 aaGuns, 4 armour, 9 artilleries, 23 infantry and 2 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 aaGun and 1 infantry
        Poland : 1 aaGun and 1 infantry
        Germany : 4 bombers, 1 factory_major and 3 infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 cruiser and 4 transports
        Yugoslavia : 1 flag
        91 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 41 / 52
        Japanese : 61 / 68
        Americans : 53 / 74
        Chinese : 3 / 4
        British : 30 / 28
        UK_Pacific : 6 / 6
        Italians : 15 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3,316
            Median : 3,000
            Variance : 1,278
            Standard Deviation : 1,130
            Total rolls : 19

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2,917
            Median : 2,000
            Variance : 1,273
            Standard Deviation : 1,128
            Total rolls : 12

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,000
            Median : 4,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_minor; Remaining resources: 46 PUs;
                Russians buy 6 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Western Ukraine to Bessarabia
                1 armour and 2 mech_infantrys moved from Bessarabia to Romania
                1 armour and 1 mech_infantry moved from Western Ukraine to Poland
                      Russians take Eastern Poland from Italians

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Romania
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 aaGun and 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 armour and 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 3 armour, 2 artilleries, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                3 mech_infantrys moved from Volgograd to Ukraine
                5 infantry moved from Novgorod to Baltic States
                3 armour moved from Novgorod to Baltic States
                1 aaGun moved from Karelia to Novgorod
                1 armour and 2 mech_infantrys moved from Norway to Vyborg
                1 artillery moved from Norway to Finland
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                3 fighters and 2 tactical_bombers moved from Karelia to Norway
                6 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                1 fighter placed in Norway

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Novosibirsk
                6 artilleries and 6 infantry moved from Shensi to Tsinghai
                1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
                4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 33 Sea Zone to 63 Sea Zone
                2 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Novosibirsk
                6 artilleries and 6 infantry moved from Shensi to Tsinghai
                1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
                4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 33 Sea Zone to 63 Sea Zone
                2 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand

    Combat - Japanese
                Battle in New Zealand
                    Japanese attack with 2 artilleries and 3 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Zealand
                    Japanese win, taking New Zealand from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 :  4/9 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 6 artilleries and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 6 artilleries and 6 infantry in Tsinghai, round 2 :  5/12 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Kweichow to Anhwe
                2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
                2 carriers moved from 33 Sea Zone to 63 Sea Zone
                2 carriers, 2 destroyers and 3 submarines moved from 33 Sea Zone to 63 Sea Zone
                1 destroyer moved from 33 Sea Zone to 63 Sea Zone
                2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                4 fighters moved from Japan to 37 Sea Zone
                2 bombers moved from Japan to Anhwe
                1 tactical_bomber moved from Japan to Philippines
                1 battleship, 1 cruiser and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 37 Sea Zone
                2 destroyers and 1 submarine placed in 6 Sea Zone
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 13 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 6 artilleries and 6 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 bombers and 2 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Zealand : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 4 infantry and 1 tactical_bomber
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        30 Sea Zone : 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
        35 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
        6 Sea Zone : 2 destroyers and 1 submarine
        63 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 3 transports
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 39 / 46
        Russians : 42 / 58
        Japanese : 66 / 71
        Americans : 53 / 74
        Chinese : 2 / 4
        British : 30 / 28
        UK_Pacific : 6 / 6
        Italians : 14 / 26
        ANZAC : 8 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3,704
            Median : 4,000
            Variance : 0,654
            Standard Deviation : 0,809
            Total rolls : 27

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3,792
            Median : 4,000
            Variance : 0,435
            Standard Deviation : 0,659
            Total rolls : 24

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                4 bombers moved from Western United States to 6 Sea Zone
                1 destroyer moved from 29 Sea Zone to 30 Sea Zone
                3 fighters moved from 27 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 27 Sea Zone to 30 Sea Zone
                1 fighter moved from 29 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 29 Sea Zone to 30 Sea Zone
                1 submarine moved from 29 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers
                    Japanese defend with 2 destroyers and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 bomber
                Battle in 30 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 bombers moved from 6 Sea Zone to Soviet Far East
                10 submarines moved from 10 Sea Zone to 29 Sea Zone
                2 fighters moved from 29 Sea Zone to New South Wales
                4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 29 Sea Zone
                2 carriers and 3 cruisers moved from 27 Sea Zone to 29 Sea Zone
                1 fighter moved from Western United States to 29 Sea Zone

    Place Units - Americans
                1 fighter and 2 infantry placed in Eastern United States
                1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                13 infantry moved from Szechwan to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Norway to Germany
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Germany to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                10 infantry moved from Burma to Yunnan
                2 artilleries moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                2 armour moved from Persia to West India
                4 mech_infantrys moved from Persia to West India
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 tactical_bomber moved from India to Burma

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 2 infantry
                EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
                EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
                EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,1,6,1,2,4,6,1,6,4,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Units Change Ownership
                    Some Units in Burma change ownership: 2 infantry
                    Some Units in India change ownership: 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Egypt to Algeria
                1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Morocco
                1 artillery and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
                1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Egypt to Algeria
                1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Morocco
                1 artillery and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
                1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone

    Combat - Italians
                Battle in Morocco
                Battle in Algeria
                    Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Algeria, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Algeria
                    Italians win, taking Morocco from Americans, taking Algeria from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Algeria to Tunisia

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 airfield placed in Gibraltar

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Egypt : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Kenya : 1 flag
        Morocco : 1 flag, 1 armour
        Algeria : 1 flag, 1 artillery and 3 infantry
        Tunisia : 1 flag, 1 fighter and 1 tactical_bomber
        Slovakia Hungary : 4 aaGuns and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        94 Sea Zone : 2 transports
        92 Sea Zone : 4 transports
        110 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 46
        Russians : 42 / 58
        Japanese : 62 / 71
        Americans : 52 / 74
        Chinese : 5 / 12
        British : 30 / 30
        UK_Pacific : 7 / 6
        Italians : 15 / 31
        ANZAC : 8 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,625
            Median : 4,000
            Variance : 1,429
            Standard Deviation : 1,195
            Total rolls : 8

    Italians Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,000
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 6

    Americans Combat
                4 was rolled 2 times
            Average roll : 4,000
            Median : 4,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Szechwan to India
                1 submarine moved from 55 Sea Zone to 49 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 1 factory_major; Remaining resources: 44 PUs;
                Germans buy 2 carriers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                2 bombers, 2 fighters and 3 tactical_bombers moved from Gibraltar to United Kingdom
                4 bombers moved from Germany to United Kingdom
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 91 Sea Zone to 105 Sea Zone
                2 artilleries and 4 infantry moved from Normandy Bordeaux to 105 Sea Zone
                2 artilleries, 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 105 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
                2 armour, 1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
                2 armour, 1 artillery, 5 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
                3 infantry moved from Germany to Poland
                4 armour and 2 mech_infantrys moved from Slovakia Hungary to Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland


  • I wouldn’t have needed the two carriers if I had taken Scotland with Italy, but then again the carriers will be useful later on if the landing is a success and if its a bust, then the game is pretty much over anyways.

    Whatever the outcome will be… no regrets.

    http://www.youtube.com/watch?v=ctYQ_HizxJs


  • Well, one thing’s for sure, I really don’t think Germany could afford to buy carriers at the expense of ground defences, considering the coming onslaught of the red army. But, we shall soon see what actually happens.

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