@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Dawgoneit(Allies +14) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
5 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Belarus
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 mech_infantry moved from Finland to Novgorod
4 submarines moved from 112 Sea Zone to 109 Sea Zone
4 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 armour moved from Eastern Poland to BelarusCombat - Germans
Americans scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 bomber
EDIT: Removing units owned by Russians from Russia: 2 fighters
EDIT: Turning off Edit Mode
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 4 bombers, 3 fighters, 4 submarines and 2 tactical_bombers
British defend with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport; Americans defend with 2 carriers and 1 fighter
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber, 3 fighters, 4 submarines and 2 tactical_bombers
Casualties for British: 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 carriers and 1 fighterNon Combat Move - Germans
3 bombers moved from 109 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
7 armour moved from Ukraine to Volgograd
2 armour moved from Western Ukraine to Rostov
8 armour moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 1 bomber
EDIT: Adding units owned by Russians to Russia: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Hopei to Chahar
2 bombers moved from Kwangtung to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to Chahar
1 armour moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kwangsi
1 armour moved from Kiangsi to Kwangsi
3 armour moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Anhwe
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to KwangsiCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 armour
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 5 armour and 2 fighters
British defend with 1 artillery and 4 infantry
Japanese win, taking Kwangsi from Chinese with 4 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery and 4 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 2 destroyers and 3 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 2 destroyers and 3 transportsNon Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Kwangtung
2 transports moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Kwangsi to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Chahar to JeholPlace Units - Japanese
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 28 PUs (4 lost to blockades); end with 28 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 cruisers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 cruisers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to AmurCombat - Americans
Battle in AmurNon Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea ZonePlace Units - Americans
1 battleship, 1 carrier, 2 cruisers and 2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 4 armour
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 4 armour remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 armour moved from Ethiopia to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from West India to Eastern Persia
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 armour and 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
6 armour moved from Northwest Persia to Eastern Persia
3 armour moved from Iraq to Eastern Persia
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery moved from 80 Sea Zone to Eastern Persia
1 bomber moved from Caucasus to Eastern Persia
1 bomber moved from Southern Italy to Eastern Persia
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Belgian Congo
2 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Egypt to Belgian Congo
1 infantry moved from Rostov to Bryansk
3 armour moved from Caucasus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
Italians attack with 7 armour, 1 artillery, 1 infantry and 4 mech_infantrys
British defend with 8 armour and 1 mech_infantry
Italians win, taking Belgian Congo from British with 7 armour remaining. Battle score for attacker is 29
Casualties for British: 8 armour and 1 mech_infantry
Casualties for Italians: 1 artillery, 1 infantry and 4 mech_infantrys
Battle in Eastern Persia
Italians attack with 9 armour, 1 artillery, 2 bombers and 1 infantry
British defend with 4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Italians win, taking Eastern Persia from British with 5 armour and 2 bombers remaining. Battle score for attacker is 18
Casualties for British: 4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Italians: 4 armour, 1 artillery and 1 infantryNon Combat Move - Italians
2 bombers moved from Eastern Persia to PersiaPlace Units - Italians
1 bomber placed in Southern Italy
3 armour placed in Egypt
3 armour placed in IraqTurn Complete - Italians
Italians collect 31 PUs; end with 33 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 38 Sea Zone
ANZAC take 37 Sea Zone from Japanese
ANZAC take 35 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 38 Sea Zone
ANZAC take 37 Sea Zone from Japanese
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
1 armour, 2 artilleries and 2 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 bombers moved from Eastern Poland to Russia
3 bombers moved from Western Germany to Russia -
Intercept in Russia?
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yes, tp the max :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 bombers moved from Eastern Poland to Russia
3 bombers moved from Western Germany to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 2 interceptors out of Russia
2 fighters owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,6,4,3,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
5 bombers moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Rostov to Bryansk
11 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
6 armour moved from Volgograd to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Archangel to BryanskPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
4 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 3 PUs;
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 5 Sea Zone
4 armour moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Yunnan
2 fighters moved from Kiangsu to Yunnan
1 tactical_bomber moved from Jehol to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
2 armour moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Hunan
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
Japanese win, taking Hunan from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Kweichow
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
Japanese win, taking Kweichow from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Kiangsi
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Yunnan
Japanese attack with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 armour, 2 artilleries and 3 infantry; Chinese defend with 1 artillery and 5 infantry
retreated to Yunnan
Chinese win with 1 armour and 3 artilleries remaining. Battle score for attacker is -32
Casualties for Japanese: 4 armour, 2 fighters and 3 mech_infantrys
Casualties for ANZAC: 3 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Volgograd
1 fighter moved from 5 Sea Zone to JapanPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 17 PUs (15 lost to blockades); end with 17 PUs total





