@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 0 damage on 1 harbour; Remaining resources: 27 PUs;
British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 103 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Trans-Jordan to 81 Sea Zone
2 mech_infantrys moved from 81 Sea Zone to Egypt
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Persia to Egypt
4 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers moved from India to Burma
Combat - British
Battle in Egypt
British attack with 1 bomber, 4 fighters and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 4 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 103 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 bomber and 4 fighters moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns moved from India to Burma
2 fighters and 2 tactical_bombers moved from Burma to India
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2,3
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Bryansk
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Yugoslavia to Southern Italy
Place Units - Italians
1 factory_minor placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
France : 1 aaGun
Western Germany : 1 aaGun
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Bryansk : 1 fighter
Rostov : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
96 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 53 / 71
Russians : 18 / 24
Japanese : 66 / 73
Americans : 50 / 73
Chinese : 4 / 6
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 18 / 24
ANZAC : 9 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
3 artilleries and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
2 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Tambov to Southern Italy
1 artillery and 2 infantry moved from Belarus to Bryansk
2 fighters moved from Bryansk to 98 Sea Zone
3 armour moved from Novgorod to Bryansk
2 destroyers moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Smolensk to Bryansk
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Romania
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 tactical_bombers moved from 95 Sea Zone to Egypt
1 battleship, 1 carrier and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 artillery and 3 infantry moved from Western Germany to France
1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 airfield placed in Bryansk
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 fighters and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Germans :
Egypt : 1 artillery, 1 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Romania : 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 1 armour, 2 bombers, 1 fighter and 3 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 1 airfield, 16 armour, 6 artilleries, 1 fighter, 21 infantry, 15 mech_infantrys and 1 tactical_bomber
Rostov : 1 aaGun and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 armour and 1 mech_infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 2 armour and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 2 destroyers
113 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 59 / 82
Russians : 12 / 24
Japanese : 66 / 73
Americans : 50 / 73
Chinese : 4 / 6
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 18 / 24
ANZAC : 9 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Timguska to Kansu
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 fighter moved from Shensi to Tambov
1 mech_infantry moved from Yunnan to Hopei
1 armour moved from Jehol to Hopei
Japanese take Chahar from Chinese
1 fighter moved from Hunan to Hopei
1 fighter moved from Japan to 16 Sea Zone
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in Tambov
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Tambov, round 2 : 3/3 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the Japanese lost in Tambov
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Bryansk to Egypt
1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Tambov to Shensi
1 fighter moved from Hopei to Shensi
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 armour moved from Malaya to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour, 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 56 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 46 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 38 Sea Zone
1 fighter moved from 34 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 34 Sea Zone to Kwangsi
1 fighter moved from Caroline Islands to Kwangsi
2 tactical_bombers moved from Japan to Kwangsi
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Buyant-Uhaa to Hopei
1 infantry moved from Sakha to Buryatia
1 armour moved from Soviet Far East to Amur
1 fighter moved from Caroline Islands to Kwangsi
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
Place Units - Japanese
1 harbour placed in Kwangsi
2 infantry placed in Malaya
1 tactical_bomber placed in Malaya
1 infantry and 1 mech_infantry placed in Manchuria
1 fighter placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 fighters, 1 harbour and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Shensi : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 transports
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports
38 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
6 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
Buyant-Uhaa : 1 flag
55 Sea Zone : 1 destroyer
Egypt : 2 fighters and 2 tactical_bombers
Bryansk : 1 tactical_bomber
Production/PUs Summary :
Germans : 54 / 82
Russians : 17 / 17
Japanese : 68 / 73
Americans : 50 / 73
Chinese : 2 / 6
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 18 / 24
ANZAC : 9 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 destroyer
retreated to 96 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Southern France
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking Southern France from Germans with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 96 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 4 destroyers, 3 fighters and 2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from Western United States to Wake Island
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Trans-Jordan to 81 Sea Zone
2 mech_infantrys moved from 81 Sea Zone to Egypt
1 armour, 1 bomber and 4 fighters moved from Trans-Jordan to Egypt
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Egypt
British attack with 1 armour, 1 bomber, 4 fighters and 4 mech_infantrys
Japanese defend with 2 fighters and 2 tactical_bombers; Germans defend with 1 artillery, 1 infantry and 2 tactical_bombers; Italians defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Italians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery, 1 infantry and 2 tactical_bombers
Casualties for British: 1 armour and 4 mech_infantrys
Casualties for Italians: 1 armour and 1 mech_infantry
1 bomber owned by the British and 4 fighters owned by the British retreated
Non Combat Move - British
1 bomber and 4 fighters moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Rhodesia
2 fighters and 2 tactical_bombers moved from India to Trans-Jordan
3 aaGuns, 4 artilleries and 9 infantry moved from Burma to India
1 carrier, 1 cruiser and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 96 Sea Zone to 93 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,5,5,2,1,5,2,4,2,4,2,5
British collect 32 PUs (1 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,2,5,5,6,6,4,5,4,3,6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
On what power ACs did you land planes in sz93?
4 on US (3 US, 1 UK), 1 on UK.
If you don’t mind, I like Ger Tac instead of Japan one in Egypt after UK attack.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from Bryansk to Egypt
Place Units - Italians
1 airfield and 3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Egypt: 1 tactical_bomber
EDIT: Adding units owned by Germans to Egypt: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
France : 1 aaGun
Western Germany : 1 aaGun
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
96 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
Production/PUs Summary :
Germans : 51 / 82
Russians : 17 / 17
Japanese : 66 / 73
Americans : 53 / 74
Chinese : 3 / 2
British : 33 / 35
UK_Pacific : 7 / 6
Italians : 18 / 20
ANZAC : 9 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win, taking New Guinea from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns, 1 fighter and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 artillery and 2 infantry moved from France to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
Germans roll dice for 1 armour in Volgograd, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 94 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
2 artilleries moved from Novgorod to Belarus
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 aaGun moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from 94 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from Western Germany to Egypt
1 bomber moved from Southern France to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Romania to Greece
Place Units - Germans
2 infantry placed in Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 armour, 2 fighters and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,4,3,1,5,1,1,6,6,4,2,3,2,4,6,5,5,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter
EDIT: Adding units owned by Germans to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Egypt : 4 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour and 5 mech_infantrys
Germany : 1 factory_major and 2 infantry
Southern Italy : 1 armour, 1 bomber and 6 mech_infantrys
Belarus : 1 flag, 2 artilleries
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 5 aaGuns, 1 airfield, 18 armour, 9 artilleries, 2 fighters, 20 infantry, 17 mech_infantrys and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Tambov : 1 flag
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 2 destroyers
Bulgaria : 1 flag
Greece : 1 mech_infantry
Iraq : 1 flag, 1 mech_infantry
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 61 / 79
Russians : 12 / 17
Japanese : 65 / 73
Americans : 50 / 74
Chinese : 3 / 2
British : 31 / 35
UK_Pacific : 7 / 6
Italians : 18 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Tambov from Germans
1 artillery and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Tsagaan Olom to Olgiy
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Place Units - Russians
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Amur to Central Mongolia
Japanese take Ulaanbaatar from Russians
Japanese take Central Mongolia from Russians
2 mech_infantrys moved from Hopei to Kansu
1 armour moved from Hopei to Kansu
1 tactical_bomber moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 bomber moved from Shensi to Tsinghai
1 mech_infantry moved from French Indo China to Yunnan
1 armour, 1 artillery and 3 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Kwangsi to Tsinghai
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 fighters moved from 37 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 39 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Tsinghai, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kansu, round 3 : 3/3 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 2/2 hits
1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kansu
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
3 transports moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kansu to Shensi
1 bomber moved from Tsinghai to Egypt
1 tactical_bomber moved from Bryansk to Egypt
2 fighters moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Malaya to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Japan to Manchuria
1 aaGun, 1 artillery and 7 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Buryatia to Buyant-Uhaa
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Shan State to 36 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 mech_infantry and 1 tactical_bomber placed in Manchuria
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 harbour and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Shensi : 1 flag, 1 airfield and 1 tactical_bomber
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag, 2 armour, 3 artilleries and 4 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 aaGun, 1 artillery and 8 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
37 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers
39 Sea Zone : 1 flag, 1 submarine
Central Mongolia : 1 flag, 1 armour
Buyant-Uhaa : 1 flag, 1 mech_infantry
Ulaanbaatar : 1 flag
55 Sea Zone : 1 submarine
Egypt : 1 bomber, 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 57 / 79
Russians : 14 / 17
Japanese : 70 / 75
Americans : 50 / 74
Chinese : 1 / 2
British : 31 / 35
UK_Pacific : 6 / 6
Italians : 18 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0