14L G40 Me1945 (Axis) vs. Balladeer (Allies +18)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 2 artilleries, 1 harbour and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  2/2 hits
                        British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 :  0/4 hits
                        2 infantry owned by the British and 2 artilleries owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to Albania
                1 mech_infantry moved from Northern Italy to Albania
                1 aaGun moved from Yugoslavia to Northern Italy
                1 fighter moved from Southern Italy to Bryansk
                1 armour moved from Western Ukraine to Bryansk

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Albania: 2 mech_infantrys
                EDIT: Adding units owned by Italians to Yugoslavia: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery, 1 harbour and 1 infantry
        France : 1 aaGun
        Western Germany : 1 aaGun
        Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 2 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Bryansk : 1 armour and 1 fighter
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 2 transports
        92 Sea Zone : 1 submarine
        Yugoslavia : 2 mech_infantrys
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 28 / 34
        Japanese : 64 / 70
        Americans : 50 / 71
        Chinese : 1 / 2
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    One edit. Use this map pls.

    Italy 5 edit.tsvg

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    Amazing Egypt attack roll…

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                2 tactical_bombers moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 artillery and 3 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Greece to Rostov
                1 fighter moved from Western Germany to Belarus
                1 fighter moved from Baltic States to Rostov

    Combat - Germans
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/2 hits
                    Bombing raid in Gibraltar rolls: 4,1 and causes: 5 damage to unit: harbour
                    Bombing raid in Gibraltar causes 5 damage total.
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                    Germans win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Rostov to Bryansk
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 battleship, 1 carrier and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from Southern France to Yugoslavia
                1 mech_infantry moved from Southern France to Northern Italy
                2 tactical_bombers moved from Gibraltar to 95 Sea Zone
                1 artillery moved from France to Northern Italy
                1 infantry moved from Western Germany to France
                2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 bomber moved from Greece to Southern Italy
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Romania to Bryansk
                4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 fighter placed in Western Germany
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Western Germany
                1 armour and 1 mech_infantry placed in Germany
                1 infantry placed in France
                1 infantry placed in Western Germany
                Germans undo move 5.
                Germans undo move 4.
                1 armour and 1 mech_infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Slovakia Hungary : 2 armour and 2 mech_infantrys
        Western Germany : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Germany : 1 armour, 1 factory_major and 2 mech_infantrys
        Northern Italy : 1 artillery and 1 mech_infantry
        Southern Italy : 1 bomber and 1 infantry
        Belarus : 1 flag, 1 artillery and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 5 aaGuns, 13 armour, 5 artilleries, 1 bomber, 3 fighters, 20 infantry, 17 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
        113 Sea Zone : 2 destroyers
        95 Sea Zone : 1 battleship, 1 carrier, 1 submarine, 2 tactical_bombers and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 1 mech_infantry
        98 Sea Zone : 1 cruiser and 1 transport
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 22 / 34
        Japanese : 64 / 70
        Americans : 50 / 71
        Chinese : 1 / 2
        British : 31 / 32
        UK_Pacific : 6 / 6
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Sikang
                3 infantry moved from Tsinghai to Sikang
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Smolensk to Archangel
                1 armour moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                    Russians win, taking Sikang from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Sikang to Novosibirsk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                12 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 104 Sea Zone to 105 Sea Zone

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Amur to 5 Sea Zone
                1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Jehol
                1 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Manchuria to Buyant-Uhaa
                1 fighter moved from Japan to Jehol
                2 fighters and 4 tactical_bombers moved from Shensi to Novosibirsk
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Shensi to Kansu
                1 fighter moved from Yunnan to Sikang
                1 tactical_bomber moved from Yunnan to Sikang
                3 bombers moved from Bryansk to Russia
                1 infantry moved from Yunnan to Burma
                2 fighters moved from 42 Sea Zone to Burma
                1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                1 tactical_bomber moved from Caroline Islands to New Guinea
                1 fighter moved from Caroline Islands to New Guinea
                1 mech_infantry moved from Manchuria to Buyant-Uhaa
                1 armour moved from Manchuria to Jehol

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    3 bombers moved from Bryansk to Russia

    If you decide to intercept and score a hit, let’s use first 2 AA & bombers rolls.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Amur to 5 Sea Zone
                1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Jehol
                1 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Manchuria to Buyant-Uhaa
                1 fighter moved from Japan to Jehol
                2 fighters and 4 tactical_bombers moved from Shensi to Novosibirsk
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Shensi to Kansu
                1 fighter moved from Yunnan to Sikang
                1 tactical_bomber moved from Yunnan to Sikang
                3 bombers moved from Bryansk to Russia
                1 infantry moved from Yunnan to Burma
                2 fighters moved from 42 Sea Zone to Burma
                1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
                1 artillery moved from 46 Sea Zone to New Guinea
                1 infantry moved from 46 Sea Zone to New Guinea
                1 tactical_bomber moved from Caroline Islands to New Guinea
                1 fighter moved from Caroline Islands to New Guinea
                1 mech_infantry moved from Manchuria to Buyant-Uhaa
                1 armour moved from Manchuria to Jehol

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  2/3 hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 3 :  2/2 hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Sikang
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 :  3/4 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Buyant-Uhaa, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Australia
                Battle in Kansu
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Western Australia from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 fighters and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 1 fighter and 1 tactical_bomber
                        AA fire in Novosibirsk :  2/6 hits
                        2 tactical_bombers owned by the Japanese lost in Novosibirsk
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Novosibirsk, round 2 :  3/4 hits
                        Russians roll dice for 2 aaGuns, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 :  0/2 hits
                        1 tactical_bomber owned by the Russians and 2 aaGuns owned by the Russians lost in Novosibirsk
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Novosibirsk, round 3 :  3/4 hits
                        Russians roll dice for 1 fighter in Novosibirsk, round 3 :  0/1 hits
                        1 fighter owned by the Russians lost in Novosibirsk
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 1 fighter and 1 tactical_bomber
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Novosibirsk to Bryansk
                1 bomber moved from Russia to Bryansk
                1 tactical_bomber moved from Kansu to Bryansk
                1 tactical_bomber moved from Sikang to Shensi
                1 fighter moved from Buyant-Uhaa to Shensi
                1 fighter moved from Burma to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 armour moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                2 transports moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 34 Sea Zone
                1 fighter moved from New Guinea to 34 Sea Zone
                1 tactical_bomber moved from New Guinea to 34 Sea Zone
                2 fighters moved from Caroline Islands to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from Amur to Buryatia
                1 fighter moved from Jehol to Hunan
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya
                1 mech_infantry placed in Manchuria
                1 destroyer and 1 submarine placed in 19 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 fighter and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 2 fighters
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Jehol : 1 flag, 1 armour and 1 artillery
        Manchuria : 1 flag, 1 factory_minor and 1 mech_infantry
        Shensi : 1 flag, 1 airfield, 1 fighter and 1 tactical_bomber
        Yunnan : 1 flag, 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 fighter
        Hopei : 1 flag
        Szechwan : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 1 armour, 1 artillery and 1 infantry
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 armour
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun, 1 artillery and 7 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        19 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 submarine
        Buyant-Uhaa : 1 flag, 1 mech_infantry
        56 Sea Zone : 2 transports
        Bryansk : 1 bomber, 2 fighters and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 20 / 24
        Japanese : 67 / 73
        Americans : 50 / 71
        Chinese : 4 / 2
        British : 31 / 32
        UK_Pacific : 5 / 6
        Italians : 16 / 26
        ANZAC : 9 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    @Me1945:

    3 bombers moved from Bryansk to Russia

    If you decide to intercept and score a hit, let’s use first 2 AA & bombers rolls.

    AA fire in Russia :  2/3 hits

    • first two scored 1.

    Intercept might make sense now.

  • 18 16 15

    So what would happen if I’d intercept now? Would it be a 1v1 or a 3v1 battle?

  • 21 20 18 17 16 15 14 13

    The air battle comes first. It will be 1 vs. 3.

  • 18 16 15

    Then lets not do that :-)

  • 18 16 15

    Whoops sorry, thought it was your turn, but it’s mine!

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser, 5 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 bomber moved from Western United States to Gibraltar
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair 0 damage on 1 harbour; Remaining resources: 27 PUs;
                British buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 103 Sea Zone to 109 Sea Zone
                2 mech_infantrys moved from Trans-Jordan to 81 Sea Zone
                2 mech_infantrys moved from 81 Sea Zone to Egypt
                3 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Persia to Egypt
                4 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 1 bomber, 4 fighters and 2 mech_infantrys
                    Germans defend with 1 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 4 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 103 Sea Zone to 92 Sea Zone
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 bomber and 4 fighters moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 aaGuns moved from India to Burma
                2 fighters and 2 tactical_bombers moved from Burma to India
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2,3
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Bryansk
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Yugoslavia to Southern Italy

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        France : 1 aaGun
        Western Germany : 1 aaGun
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Bryansk : 1 fighter
        Rostov : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        96 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 18 / 24
        Japanese : 66 / 73
        Americans : 50 / 73
        Chinese : 4 / 6
        British : 33 / 32
        UK_Pacific : 6 / 6
        Italians : 18 / 24
        ANZAC : 9 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                3 artilleries and 2 infantry moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                2 infantry moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 11 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

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