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14L G40 Wheatbeer (Allies + 20) vs JuanSpain (Axis)

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to Philippines
                1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

  • 17

    scramble SZ35?

  • 19 18 17 16 15

    @wheatbeer:

    scramble SZ35?

    Jaja, you are just great Wheat, good move. No scramble.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to Philippines
                1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 airfield, 1 fighter and 1 harbour
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 :  1/3 hits
                        Japanese roll dice for 1 fighter in Philippines, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 carrier moved from 54 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                3 submarines moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 57 / 74
        Russians : 6 / 13
        Japanese : 60 / 59
        Americans : 54 / 74
        Chinese : 7 / 17
        British : 31 / 36
        UK_Pacific : 8 / 8
        Italians : 26 / 30
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters
                EDIT: Adding units owned by ANZAC to Russia: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Eastern Persia to Russia

    Turn Complete - French

    Production/PUs Summary :

    Germans : 57 / 74
        Russians : 6 / 13
        Japanese : 60 / 59
        Americans : 54 / 74
        Chinese : 7 / 17
        British : 31 / 36
        UK_Pacific : 8 / 8
        Italians : 26 / 30
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Thanks, still going to be a tough fight though  :-)

  • 19 18 17 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 3 bombers; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Kazakhstan to Szechwan
                      Germans take Szechwan from Chinese
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                2 bombers moved from Volgograd to 98 Sea Zone
                3 bombers moved from Western Germany to 98 Sea Zone
                12 bombers moved from Southern Italy to 98 Sea Zone

  • 19 18 17 16 15

    Scramble?

  • 17

    no scramble

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 3 bombers; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Kazakhstan to Szechwan
                      Germans take Szechwan from Chinese
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                2 bombers moved from Volgograd to 98 Sea Zone
                3 bombers moved from Western Germany to 98 Sea Zone
                12 bombers moved from Southern Italy to 98 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Gibraltar
                Battle in 98 Sea Zone
                    Germans attack with 17 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer and 1 submarine
                    Germans win, taking Gibraltar from British, taking 98 Sea Zone from Neutral with 17 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 1 destroyer and 1 submarine

    Non Combat Move - Germans
                1 tactical_bomber moved from 98 Sea Zone to Greece
                2 fighters moved from Bryansk to Greece
                1 tactical_bomber moved from Bryansk to Greece
                15 bombers moved from 98 Sea Zone to Southern Italy
                2 bombers moved from 98 Sea Zone to Greece
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Baltic States to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                2 infantry moved from Karelia to Novgorod
                2 fighters moved from 98 Sea Zone to Greece
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from France to Northern Italy
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 bombers placed in Western Germany
                3 armour placed in Novgorod
                3 armour placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 57 PUs (1 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                Russians collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUs

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 6 / 11
        Japanese : 60 / 59
        Americans : 54 / 74
        Chinese : 6 / 17
        British : 31 / 36
        UK_Pacific : 8 / 8
        Italians : 26 / 30
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 artilleries moved from Timguska to Kansu
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                2 fighters moved from 42 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from ANZAC
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                3 artilleries moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Malaya to India

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Siam
                Battle in Kansu
                    Japanese attack with 3 artilleries and 1 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Siam from UK_Pacific, taking Kansu from Chinese with 3 artilleries remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.

    Non Combat Move - Japanese
                1 bomber moved from India to Malaya
                4 fighters moved from 44 Sea Zone to Kwangsi
                4 tactical_bombers moved from 44 Sea Zone to Kwangsi
                2 mech_infantrys moved from Kwangsi to Kwangtung
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsu
                2 carriers moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                8 carriers moved from 42 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                2 cruisers moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to Kwangtung
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                4 fighters moved from 41 Sea Zone to Kwangsi
                2 fighters moved from 42 Sea Zone to Kwangtung
                2 tactical_bombers moved from 42 Sea Zone to Kwangtung

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Malaya
                Japanese undo move 1.
                2 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in Kwangtung
                10 infantry placed in Japan
                3 infantry placed in Manchuria
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Malaya: 2 infantry
                EDIT: Adding units owned by Japanese to Japan: 2 fighters
                EDIT: Turning off Edit Mode

  • 19 18 17 16 15

    I am rethinking my defense, may include some more planes in Tokyo instead of infs in Manchuria. That purchase change is not linked to my combats but to your potential attack to Tokyo, so hope you are ok

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 artilleries moved from Timguska to Kansu
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                2 fighters moved from 42 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from ANZAC
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                3 artilleries moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Malaya to India

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Siam
                Battle in Kansu
                    Japanese attack with 3 artilleries and 1 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Siam from UK_Pacific, taking Kansu from Chinese with 3 artilleries remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.

    Non Combat Move - Japanese
                1 bomber moved from India to Malaya
                4 fighters moved from 44 Sea Zone to Kwangsi
                4 tactical_bombers moved from 44 Sea Zone to Kwangsi
                2 mech_infantrys moved from Kwangsi to Kwangtung
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsu
                2 carriers moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                8 carriers moved from 42 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                2 cruisers moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to Kwangtung
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                4 fighters moved from 41 Sea Zone to Kwangsi
                2 fighters moved from 42 Sea Zone to Kwangtung
                2 tactical_bombers moved from 42 Sea Zone to Kwangtung

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Malaya
                Japanese undo move 1.
                2 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in Kwangtung
                10 infantry placed in Japan
                3 infantry placed in Manchuria
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Malaya: 2 infantry
                EDIT: Adding units owned by Japanese to Japan: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
                EDIT: Removing units owned by Japanese from Manchuria: 4 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Adding units owned by Japanese to Japan: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 73 to 74
                EDIT: Turning off Edit Mode

  • 17

    No problem in this case

  • 19 18 17 16 15

    Thank you!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters moved from 21 Sea Zone to Kiangsu

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 7 fighters
                    Japanese defend with 1 artillery, 1 factory_minor and 3 infantry
                        Americans roll dice for 7 fighters in Kiangsu, round 2 :  2/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 :  1/4 hits
                        1 fighter owned by the Americans and 2 infantry owned by the Japanese lost in Kiangsu
                        Americans roll dice for 6 fighters in Kiangsu, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                    Americans win with 6 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 battleship and 2 cruisers moved from 21 Sea Zone to 19 Sea Zone
                6 fighters moved from Kiangsu to 19 Sea Zone
                3 carriers moved from 21 Sea Zone to 19 Sea Zone
                6 destroyers moved from 21 Sea Zone to 19 Sea Zone
                3 carriers, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
                2 submarines moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Midway to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Midway
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                4 fighters moved from French West Africa to Egypt
                2 fighters moved from Eastern United States to 26 Sea Zone
                2 infantry moved from French West Africa to 83 Sea Zone
                2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                2 infantry moved from 70 Sea Zone to Belgian Congo
                1 submarine moved from 106 Sea Zone to 88 Sea Zone
                2 fighters moved from West India to India

    Place Units - Americans
                1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 6 / 11
        Japanese : 68 / 74
        Americans : 54 / 79
        Chinese : 2 / 17
        British : 31 / 36
        UK_Pacific : 6 / 8
        Italians : 26 / 30
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hunan to Kiangsi
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kiangsi
                1 artillery moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 6 / 11
        Japanese : 65 / 74
        Americans : 54 / 79
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 6 / 8
        Italians : 26 / 30
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Hunan to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 fighters moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 2 fighters and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 3 :  1/4 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 21 Sea Zone to 19 Sea Zone
                1 aaGun and 2 infantry moved from Hunan to Anhwe
                1 aaGun moved from Trans-Jordan to Egypt
                1 aaGun, 3 artilleries and 10 infantry moved from Trans-Jordan to Egypt
                2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
                2 fighters moved from Northwest Persia to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 6 / 11
        Japanese : 62 / 74
        Americans : 54 / 79
        Chinese : 8 / 7
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 26 / 30
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 5 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Sikang to Shensi
                      Italians take Shensi from Chinese
                1 mech_infantry moved from Tsinghai to Shensi
                1 armour and 1 mech_infantry moved from Shensi to Kweichow
                5 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Libya to Alexandria
                      Italians take Tobruk from British
                      Italians take Alexandria from British
                1 artillery moved from Tunisia to Algeria
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Caucasus to Northwest Persia
                2 fighters moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Kweichow
                    Italians attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Northwest Persia
                    Italians attack with 5 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Italians win, taking Northwest Persia from British with 5 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Northwest Persia to Caucasus
                2 fighters moved from Northwest Persia to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 bomber moved from Tunisia to Gibraltar
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 armour placed in Caucasus
                2 armour placed in Ukraine

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

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