4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Wheatbeer (Allies + 20) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 2 fighters
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 fighter moved from Eastern Persia to RussiaTurn Complete - French
Production/PUs Summary :
Germans : 57 / 74
Russians : 6 / 13
Japanese : 60 / 59
Americans : 54 / 74
Chinese : 7 / 17
British : 31 / 36
UK_Pacific : 8 / 8
Italians : 26 / 30
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks, still going to be a tough fight though :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 bombers; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Kazakhstan to Szechwan
Germans take Szechwan from Chinese
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 bombers moved from Volgograd to 98 Sea Zone
3 bombers moved from Western Germany to 98 Sea Zone
12 bombers moved from Southern Italy to 98 Sea Zone -
Scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 bombers; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Kazakhstan to Szechwan
Germans take Szechwan from Chinese
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 bombers moved from Volgograd to 98 Sea Zone
3 bombers moved from Western Germany to 98 Sea Zone
12 bombers moved from Southern Italy to 98 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Gibraltar
Battle in 98 Sea Zone
Germans attack with 17 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
Germans win, taking Gibraltar from British, taking 98 Sea Zone from Neutral with 17 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarineNon Combat Move - Germans
1 tactical_bomber moved from 98 Sea Zone to Greece
2 fighters moved from Bryansk to Greece
1 tactical_bomber moved from Bryansk to Greece
15 bombers moved from 98 Sea Zone to Southern Italy
2 bombers moved from 98 Sea Zone to Greece
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Karelia to Novgorod
2 fighters moved from 98 Sea Zone to Greece
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea ZonePlace Units - Germans
3 bombers placed in Western Germany
3 armour placed in Novgorod
3 armour placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 57 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Russians collect 5 PUs (1 lost to blockades); end with 5 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 58 / 79
Russians : 6 / 11
Japanese : 60 / 59
Americans : 54 / 74
Chinese : 6 / 17
British : 31 / 36
UK_Pacific : 8 / 8
Italians : 26 / 30
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Yakut S.S.R. to Buryatia
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to IndiaCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Siam
Battle in Kansu
Japanese attack with 3 artilleries and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Siam from UK_Pacific, taking Kansu from Chinese with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from India to Malaya
4 fighters moved from 44 Sea Zone to Kwangsi
4 tactical_bombers moved from 44 Sea Zone to Kwangsi
2 mech_infantrys moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsu
2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
8 carriers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from 41 Sea Zone to Kwangsi
2 fighters moved from 42 Sea Zone to Kwangtung
2 tactical_bombers moved from 42 Sea Zone to KwangtungPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Malaya
Japanese undo move 1.
2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
10 infantry placed in Japan
3 infantry placed in Manchuria
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode -
I am rethinking my defense, may include some more planes in Tokyo instead of infs in Manchuria. That purchase change is not linked to my combats but to your potential attack to Tokyo, so hope you are ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Yakut S.S.R. to Buryatia
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to IndiaCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Siam
Battle in Kansu
Japanese attack with 3 artilleries and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Siam from UK_Pacific, taking Kansu from Chinese with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from India to Malaya
4 fighters moved from 44 Sea Zone to Kwangsi
4 tactical_bombers moved from 44 Sea Zone to Kwangsi
2 mech_infantrys moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsu
2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
8 carriers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from 41 Sea Zone to Kwangsi
2 fighters moved from 42 Sea Zone to Kwangtung
2 tactical_bombers moved from 42 Sea Zone to KwangtungPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Malaya
Japanese undo move 1.
2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
10 infantry placed in Japan
3 infantry placed in Manchuria
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Removing units owned by Japanese from Manchuria: 4 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 73 to 74
EDIT: Turning off Edit Mode -
No problem in this case
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Thank you!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
7 fighters moved from 21 Sea Zone to KiangsuCombat - Americans
Battle in Kiangsu
Americans attack with 7 fighters
Japanese defend with 1 artillery, 1 factory_minor and 3 infantry
Americans roll dice for 7 fighters in Kiangsu, round 2 : 2/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits
1 fighter owned by the Americans and 2 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 6 fighters in Kiangsu, round 3 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
Americans win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship and 2 cruisers moved from 21 Sea Zone to 19 Sea Zone
6 fighters moved from Kiangsu to 19 Sea Zone
3 carriers moved from 21 Sea Zone to 19 Sea Zone
6 destroyers moved from 21 Sea Zone to 19 Sea Zone
3 carriers, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
2 submarines moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Midway to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Midway
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 submarine moved from 106 Sea Zone to 89 Sea Zone
4 fighters moved from French West Africa to Egypt
2 fighters moved from Eastern United States to 26 Sea Zone
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to Belgian Congo
1 submarine moved from 106 Sea Zone to 88 Sea Zone
2 fighters moved from West India to IndiaPlace Units - Americans
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 58 / 79
Russians : 6 / 11
Japanese : 68 / 74
Americans : 54 / 79
Chinese : 2 / 17
British : 31 / 36
UK_Pacific : 6 / 8
Italians : 26 / 30
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalProduction/PUs Summary :
Germans : 58 / 79
Russians : 6 / 11
Japanese : 65 / 74
Americans : 54 / 79
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 6 / 8
Italians : 26 / 30
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 fighters moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 2 fighters and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 21 Sea Zone to 19 Sea Zone
1 aaGun and 2 infantry moved from Hunan to Anhwe
1 aaGun moved from Trans-Jordan to Egypt
1 aaGun, 3 artilleries and 10 infantry moved from Trans-Jordan to Egypt
2 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
2 fighters moved from Northwest Persia to EgyptPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleriesProduction/PUs Summary :
Germans : 58 / 79
Russians : 6 / 11
Japanese : 62 / 74
Americans : 54 / 79
Chinese : 8 / 7
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 26 / 30
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Sikang to Shensi
Italians take Shensi from Chinese
1 mech_infantry moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Shensi to Kweichow
5 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
1 armour moved from Libya to Alexandria
Italians take Tobruk from British
Italians take Alexandria from British
1 artillery moved from Tunisia to Algeria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Kweichow
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Northwest Persia
Italians attack with 5 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from British with 5 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
3 armour moved from Ukraine to Caucasus
1 bomber moved from Tunisia to Gibraltar
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 armour placed in Caucasus
2 armour placed in UkraineTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Sikang to Shensi
Italians take Shensi from Chinese
1 mech_infantry moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Shensi to Kweichow
5 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
1 armour moved from Libya to Alexandria
Italians take Tobruk from British
Italians take Alexandria from British
1 artillery moved from Tunisia to Algeria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Kweichow
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Northwest Persia
Italians attack with 5 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from British with 5 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
3 armour moved from Ukraine to Caucasus
1 bomber moved from Tunisia to Gibraltar
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 armour placed in Caucasus
2 armour placed in UkraineTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 2 fighters
EDIT: Adding units owned by Italians to Greece: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to Manchuria
2 submarines moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Manchuria
ANZAC attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
ANZAC roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 carrier and 1 cruiser moved from 21 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 aaGuns, 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 58 / 79
Russians : 6 / 11
Japanese : 59 / 74
Americans : 54 / 79
Chinese : 10 / 7
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 27 / 44
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 armour
French roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits
French roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits
Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 58 / 79
Russians : 6 / 11
Japanese : 59 / 74
Americans : 54 / 79
Chinese : 10 / 7
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 27 / 44
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
1 armour moved from Szechwan to Kweichow
2 bombers moved from Greece to Kweichow
1 bomber moved from Southern Italy to Trans-Jordan
14 bombers moved from Southern Italy to Alexandria
3 bombers moved from Western Germany to GreeceCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Kweichow
Germans attack with 1 armour and 2 bombers
Chinese defend with 1 artillery and 1 infantry
Germans win, taking Kweichow from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Strategic bombing raid in Trans-Jordan
1 bomber killed by AA
Bombing raid in Trans-Jordan causes 0 damage total.
Battle in Alexandria
Germans attack with 14 bombers
French defend with 2 infantry
Germans win with 13 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for French: 2 infantry
Battle in BrazilNon Combat Move - Germans
13 bombers moved from Alexandria to Greece
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 armour moved from Volgograd to Bryansk
3 armour moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Belarus
2 bombers moved from Kweichow to ShensiPlace Units - Germans
4 bombers placed in Western Germany
3 armour placed in Novgorod
2 armour placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs