@Booper Yes, scramble 3 fighters please
14L G40 Wheatbeer (Allies + 20) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 43 Sea ZoneNon Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
2 submarines moved from 43 Sea Zone to 21 Sea Zone
2 fighters moved from Hawaiian Islands to 21 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery moved from Central United States to Western United States
2 fighters moved from Western United States to Midway
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
4 fighters moved from Eastern United States to French West Africa
2 fighters moved from French West Africa to Egypt
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from Egypt to West IndiaPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 fighter placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 57 / 74
Russians : 6 / 13
Japanese : 64 / 59
Americans : 52 / 74
Chinese : 7 / 16
British : 31 / 36
UK_Pacific : 8 / 10
Italians : 24 / 32
ANZAC : 12 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Yunnan to Hunan
1 artillery moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 57 / 74
Russians : 6 / 13
Japanese : 62 / 59
Americans : 52 / 74
Chinese : 9 / 17
British : 31 / 36
UK_Pacific : 8 / 10
Italians : 24 / 32
ANZAC : 12 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Egypt to Northwest Persia
1 infantry moved from Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun and 2 infantry moved from Yunnan to Hunan
1 infantry moved from Burma to India
2 mech_infantrys moved from Persia to West India
1 infantry moved from West India to India
2 fighters moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
4 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 battleship moved from 54 Sea Zone to 21 Sea Zone
2 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Yunnan to HunanPlace Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 aaGuns placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 aaGunsProduction/PUs Summary :
Germans : 57 / 74
Russians : 6 / 13
Japanese : 62 / 59
Americans : 52 / 74
Chinese : 9 / 17
British : 31 / 36
UK_Pacific : 8 / 8
Italians : 24 / 32
ANZAC : 12 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour and 1 factory_minor; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 mech_infantry moved from Volgograd to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Volgograd to Sikang
Italians take Sikang from Chinese
1 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Tunisia to Gibraltar
1 bomber moved from Tunisia to GibraltarCombat - Italians
Battle in Northwest Persia
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 1 armour and 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 aaGun, 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
2 fighters moved from Northwest Persia to Caucasus
2 infantry moved from Samara to Vologda
1 aaGun moved from Samara to Vologda
1 aaGun and 2 infantry moved from Tambov to Samara
2 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
3 infantry moved from Rostov to Caucasus
2 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 armour moved from Bryansk to CaucasusPlace Units - Italians
1 factory_minor placed in Caucasus
3 armour placed in UkraineTurn Complete - Italians
Italians collect 26 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour and 1 factory_minor; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 mech_infantry moved from Volgograd to Tsinghai
Italians take Tsinghai from Chinese
1 armour moved from Volgograd to Sikang
Italians take Sikang from Chinese
1 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Tunisia to Gibraltar
1 bomber moved from Tunisia to GibraltarCombat - Italians
Battle in Northwest Persia
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 1 armour and 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 aaGun, 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
2 fighters moved from Northwest Persia to Caucasus
2 infantry moved from Samara to Vologda
1 aaGun moved from Samara to Vologda
1 aaGun and 2 infantry moved from Tambov to Samara
2 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
3 infantry moved from Rostov to Caucasus
2 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 armour moved from Bryansk to CaucasusPlace Units - Italians
1 factory_minor placed in Caucasus
3 armour placed in UkraineTurn Complete - Italians
Italians collect 26 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Italians to Caucasus: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
ANZAC take 37 Sea Zone from Japanese -
scramble SZ35?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 fighter and 1 harbour
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits
Japanese roll dice for 1 fighter in Philippines, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 carrier moved from 54 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 3 infantry and 2 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 57 / 74
Russians : 6 / 13
Japanese : 60 / 59
Americans : 54 / 74
Chinese : 7 / 17
British : 31 / 36
UK_Pacific : 8 / 8
Italians : 26 / 30
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 2 fighters
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 fighter moved from Eastern Persia to RussiaTurn Complete - French
Production/PUs Summary :
Germans : 57 / 74
Russians : 6 / 13
Japanese : 60 / 59
Americans : 54 / 74
Chinese : 7 / 17
British : 31 / 36
UK_Pacific : 8 / 8
Italians : 26 / 30
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks, still going to be a tough fight though :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 bombers; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Kazakhstan to Szechwan
Germans take Szechwan from Chinese
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 bombers moved from Volgograd to 98 Sea Zone
3 bombers moved from Western Germany to 98 Sea Zone
12 bombers moved from Southern Italy to 98 Sea Zone -
Scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 bombers; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Kazakhstan to Szechwan
Germans take Szechwan from Chinese
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 bombers moved from Volgograd to 98 Sea Zone
3 bombers moved from Western Germany to 98 Sea Zone
12 bombers moved from Southern Italy to 98 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Gibraltar
Battle in 98 Sea Zone
Germans attack with 17 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
Germans win, taking Gibraltar from British, taking 98 Sea Zone from Neutral with 17 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarineNon Combat Move - Germans
1 tactical_bomber moved from 98 Sea Zone to Greece
2 fighters moved from Bryansk to Greece
1 tactical_bomber moved from Bryansk to Greece
15 bombers moved from 98 Sea Zone to Southern Italy
2 bombers moved from 98 Sea Zone to Greece
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Karelia to Novgorod
2 fighters moved from 98 Sea Zone to Greece
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea ZonePlace Units - Germans
3 bombers placed in Western Germany
3 armour placed in Novgorod
3 armour placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 57 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Russians collect 5 PUs (1 lost to blockades); end with 5 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 58 / 79
Russians : 6 / 11
Japanese : 60 / 59
Americans : 54 / 74
Chinese : 6 / 17
British : 31 / 36
UK_Pacific : 8 / 8
Italians : 26 / 30
ANZAC : 12 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Yakut S.S.R. to Buryatia
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to IndiaCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Siam
Battle in Kansu
Japanese attack with 3 artilleries and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Siam from UK_Pacific, taking Kansu from Chinese with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from India to Malaya
4 fighters moved from 44 Sea Zone to Kwangsi
4 tactical_bombers moved from 44 Sea Zone to Kwangsi
2 mech_infantrys moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsu
2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
8 carriers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from 41 Sea Zone to Kwangsi
2 fighters moved from 42 Sea Zone to Kwangtung
2 tactical_bombers moved from 42 Sea Zone to KwangtungPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Malaya
Japanese undo move 1.
2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
10 infantry placed in Japan
3 infantry placed in Manchuria
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode -
I am rethinking my defense, may include some more planes in Tokyo instead of infs in Manchuria. That purchase change is not linked to my combats but to your potential attack to Tokyo, so hope you are ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Yakut S.S.R. to Buryatia
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from ANZAC
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to IndiaCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Siam
Battle in Kansu
Japanese attack with 3 artilleries and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Siam from UK_Pacific, taking Kansu from Chinese with 3 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.Non Combat Move - Japanese
1 bomber moved from India to Malaya
4 fighters moved from 44 Sea Zone to Kwangsi
4 tactical_bombers moved from 44 Sea Zone to Kwangsi
2 mech_infantrys moved from Kwangsi to Kwangtung
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsu
2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
8 carriers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from 41 Sea Zone to Kwangsi
2 fighters moved from 42 Sea Zone to Kwangtung
2 tactical_bombers moved from 42 Sea Zone to KwangtungPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Malaya
Japanese undo move 1.
2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
10 infantry placed in Japan
3 infantry placed in Manchuria
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Removing units owned by Japanese from Manchuria: 4 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 73 to 74
EDIT: Turning off Edit Mode -
No problem in this case





