Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Western United States to 104 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Java
Battle in Celebes
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 cruiser
Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from India to Persia
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to India
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Central America to Central United States
Place Units - Americans
2 fighters placed in Eastern United States
3 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from New Zealand: 1 infantry
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 armour moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
10 infantry moved from Hunan to Anhwe
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Hunan
3 artilleries moved from Hunan to Anhwe
3 infantry moved from Hunan to Anhwe
2 infantry moved from Hunan to Anhwe
Place Units - Chinese
2 artilleries placed in Anhwe
1 artillery and 1 infantry placed in Hunan
Chinese undo move 2.
1 artillery and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Holland Belgium: 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Changing ownership of Normandy Bordeaux from Germans to British
EDIT: Turning off Edit Mode
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
2 fighters moved from United Kingdom to Scotland
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from India to Shan State
1 battleship and 1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Hunan to Jehol
1 fighter moved from Hunan to Jehol
1 tactical_bomber moved from Hunan to Jehol
1 fighter moved from Hunan to Shan State
1 battleship and 1 cruiser moved from 75 Sea Zone to 60 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Holland Belgium: 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Changing ownership of Holland Belgium from Germans to British
EDIT: Changing ownership of Normandy Bordeaux from Germans to British
EDIT: Turning off Edit Mode
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
2 fighters moved from United Kingdom to Scotland
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from India to Shan State
1 battleship and 1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Hunan to Jehol
1 fighter moved from Hunan to Jehol
1 tactical_bomber moved from Hunan to Jehol
1 fighter moved from Hunan to Shan State
1 battleship and 1 cruiser moved from 75 Sea Zone to 60 Sea Zone
Combat - British
Battle in Jehol
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Jehol from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Scotland
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from 119 Sea Zone to 110 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
2 infantry moved from Hunan to Anhwe
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 artilleries, 4 infantry and 2 transports
EDIT: Turning off Edit Mode
2 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
Triplea has a hard time with multinational forces, which is why I had to edit it all. The two UK troops are STILL on ONE US transport.
I also realised that I removed the UK bomber and didn’t put it back last round, when I had to do the edits.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
Italians take Union of South Africa from British
1 armour moved from Rhodesia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Southern Italy to Holland Belgium
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking 97 Sea Zone from British, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Southern Italy
1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Ukraine to Belarus
2 artilleries and 1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
5 artilleries and 2 infantry placed in Northern Italy
1 infantry placed in Northern Italy
2 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Production/PUs Summary :
Germans : 47 / 59
Russians : 21 / 26
Japanese : 40 / 63
Americans : 57 / 79
Chinese : 19 / 19
British : 21 / 26
UK_Pacific : 9 / 9
Italians : 31 / 45
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
3 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 2 artilleries and 5 infantry
EDIT: Turning off Edit Mode
Did you remove my UK Europe Purchase Placement from London?
I bought 5 inf and 2 art and placed them there but they were removed before Italy’s turn.
What happened there?
Round: 4
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 artilleries, 4 infantry and 2 transports
EDIT: Turning off Edit Mode
2 artilleries and 5 infantry placed in United Kingdom
They were not edited in - they were placed.
The edits were the units that just would not be offloaded under any circumstance, so they had to be edited.
I opened up the map with the intention of auditing your edits and removed the placement just so I could count the UK land units in Western Europe to make certain that everything matched up in terms of TUV and position. After I did that, I exited and reloaded the map.
Apparently I must have saved the map out of habit before exiting though :-o Which ironically accomplished the exact opposite of what I sought out to do. I am really sorry about that.
No problem at all my friend.
It happens to all of us at some point. It’s so easy to just jump ahead - I do it all the time even though I try to be careful.
I’m just glad I caught it ;)
Thank you for understanding. I am having a bad week for audits clearly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 bombers moved from Southern Italy to Normandy Bordeaux
2 armour, 1 artillery and 2 infantry moved from Belarus to Bryansk
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Bryansk
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 aaGun, 2 infantry and 2 mech_infantrys
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 1/5 hits
Russians roll dice for 1 aaGun, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
1 infantry owned by the Germans, 2 armour owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
Russians win with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 2 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from Novgorod to Belarus
1 armour, 1 artillery, 3 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
1 aaGun and 2 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
2 tactical_bombers moved from Egypt to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Finland to Norway
1 tactical_bomber moved from Belarus to Germany
2 tactical_bombers moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
3 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Western Germany to Germany
1 tactical_bomber moved from Germany to Western Germany
3 bombers moved from Western Germany to Germany
Place Units - Germans
2 submarines placed in 112 Sea Zone
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery placed in Western Germany
Germans undo move 3.
1 artillery and 1 infantry placed in France
3 mech_infantrys placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 49 / 59
Russians : 21 / 26
Japanese : 40 / 63
Americans : 57 / 79
Chinese : 19 / 19
British : 19 / 26
UK_Pacific : 9 / 9
Italians : 31 / 45
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Almost forgot to mention, wasn’t sure on OOL for Bryansk so feel free to switch of course.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Persia to Northwest Persia
1 fighter moved from India to Northwest Persia
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Samara to Ukraine
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
18 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Northwest Persia to Persia
2 aaGuns moved from Yakut S.S.R. to Yenisey
7 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns, 16 artilleries and 3 mech_infantrys moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
29 infantry moved from Smolensk to Bryansk
2 armour moved from Sikang to Samara
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Malaya to Shan State
3 transports moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 fighters moved from Sumatra to Shan State
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Manchuria
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 3 artilleries, 2 fighters and 6 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 artilleries, 2 fighters and 6 infantry in Shan State, round 2 : 6/11 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to Malaya
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 bomber moved from Japan to Malaya
2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to Malaya
1 fighter moved from 44 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
3 fighters moved from 6 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to Philippines
1 fighter moved from Japan to Philippines
2 artilleries and 2 infantry moved from 20 Sea Zone to Formosa
3 artilleries and 9 infantry moved from Manchuria to Amur
1 aaGun moved from Amur to Manchuria
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 airfield, 1 fighter and 2 tactical_bombers placed in Malaya
2 armour and 1 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs total
Production/PUs Summary :
Germans : 49 / 59
Russians : 23 / 29
Japanese : 44 / 45
Americans : 57 / 79
Chinese : 17 / 19
British : 19 / 26
UK_Pacific : 8 / 9
Italians : 28 / 45
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Americans buy 2 destroyers, 1 fighter, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 mech_infantrys moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Persia to Egypt
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
1 bomber owned by the Americans retreated
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Egypt to Persia
1 bomber moved from India to Persia
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer and 5 submarines moved from 30 Sea Zone to 54 Sea Zone
3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
Place Units - Americans
1 fighter and 3 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 destroyers and 5 submarines placed in 10 Sea Zone
Americans undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 armour moved from Anhwe to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
2 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kiangsi
1 armour moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 artilleries moved from Anhwe to Jehol
10 infantry moved from Anhwe to Jehol
1 fighter moved from Kiangsi to Anhwe
2 infantry moved from Hopei to Kweichow
4 infantry moved from Anhwe to Hunan
Place Units - Chinese
4 artilleries and 1 infantry placed in Hunan
Chinese undo move 1.
3 artilleries and 1 infantry placed in Hunan
1 artillery placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs