also, the chinese guy that moved to shansi will just stay in inner mong
Whackamatt (Axis) vs Karl7 (Allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - French
Battle in Normandy Bordeaux
French attack with 1 infantry
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Italians win with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for French: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Novgorod to Ukraine
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Germany to Western GermanyCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Ukraine
2 destroyers placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in France
1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
2 armour and 5 mech_infantrys moved from Bryansk to Eastern Poland
2 artilleries moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Rostov to Bryansk
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Place Units - Russians
2 artilleries, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from India to Northwest Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
5 fighters moved from 42 Sea Zone to Philippines
2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 42 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 infantry moved from Burma to IndiaCombat - Japanese
Battle in Philippines
Japanese attack with 1 armour and 5 fighters
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Japanese attack with 1 fighter
British defend with 1 bomber
British win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for British: 1 bomberNon Combat Move - Japanese
2 infantry moved from 80 Sea Zone to Iraq
3 tactical_bombers moved from 42 Sea Zone to French Indo China
5 fighters moved from Philippines to 35 Sea Zone
4 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Korea to 35 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 fighter placed in India
1 infantry placed in Korea
1 fighter placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,4,6,2,2,3,5,4
Japanese collect 32 PUs (15 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from Hunan to KoreaCombat - Americans
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Korea causes 5 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Eastern Poland
1 bomber moved from Korea to Amur
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 19 Sea Zone to 17 Sea Zone
5 submarines moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 22 Sea Zone to 17 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
5 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kwangtung to Kiangsi
3 infantry moved from Hunan to KiangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 71 Sea Zone to 83 Sea ZoneNon Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
British collect 23 PUs (2 lost to blockades); end with 23 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
3 armour moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Normandy Bordeaux
1 artillery, 1 bomber and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
3 armour moved from Egypt to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Normandy Bordeaux
1 artillery, 1 bomber and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belgian Congo: 1 fighter
EDIT: Adding units owned by Italians to Iraq: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Iwo Jima to 17 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
2 fighters moved from New South Wales to New Zealand
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 110 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 58 PUs;
Germans buy 1 aaGun, 2 armour, 2 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Western Germany to Romania
1 artillery and 2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Rostov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Rostov to Ukraine
1 infantry moved from 114 Sea Zone to Poland
1 fighter moved from Romania to Slovakia Hungary
1 aaGun moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy BordeauxPlace Units - Germans
1 aaGun, 2 armour and 6 mech_infantrys placed in Romania
1 artillery placed in Romania
1 artillery and 1 infantry placed in Germany
2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour
EDIT: Adding units owned by Germans to Romania: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Rostov
2 fighters moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Slovakia HungaryCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 fighter
Russians win, taking Slovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
retreated to Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Baltic States from Germans to Russians
EDIT: Adding units owned by Russians to Baltic States: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 fighters moved from Rostov to Bryansk
2 artilleries and 4 infantry moved from Russia to Samara
1 fighter moved from Archangel to BryanskPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 38 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 10 fighters moved from 35 Sea Zone to 17 Sea Zone
1 fighter and 3 tactical_bombers moved from French Indo China to 17 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 17 Sea Zone
1 fighter and 1 infantry moved from India to Burma
2 destroyers moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Burma from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Madagascar
Battle in 17 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 12 fighters and 5 tactical_bombers
ANZAC defend with 1 fighter and 1 transport; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 10 submarines and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Americans win, taking French Madagascar from French with 1 battleship, 8 fighters and 1 transport remaining. Battle score for attacker is -118
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 12 fighters and 5 tactical_bombers
Casualties for Americans: 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 10 submarines and 1 tactical_bomber
7 fighters owned by the Americans and 1 fighter owned by the ANZAC forced to land in Iwo JimaNon Combat Move - Japanese
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Burma to 39 Sea ZonePlace Units - Japanese
2 carriers placed in 39 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Amur to Korea
7 fighters moved from Iwo Jima to Korea
4 bombers moved from Western United States to Korea
5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to LibyaCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Tobruk
Battle in Libya
Battle in Korea
Americans attack with 1 artillery, 5 bombers, 7 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 factory_minor and 15 infantry
Americans win, taking 17 Sea Zone from Japanese, taking Tobruk from Italians, taking Libya from Italians, taking Korea from Japanese with 5 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 aaGun and 15 infantry
Casualties for Americans: 1 artillery, 4 fighters and 2 infantryNon Combat Move - Americans
3 fighters moved from Korea to Manchuria
1 bomber moved from Korea to Kansu
4 bombers moved from Korea to Manchuria
1 battleship moved from 17 Sea Zone to 6 Sea Zone
3 destroyers and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 bombers and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Yunnan to Burma
1 fighter moved from Hunan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to Yunnan
12 infantry moved from Hunan to Yunnan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to AnhwePlace Units - Chinese
9 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Poland: 1 bomber
EDIT: Adding units owned by Americans to Malta: 1 bomber
EDIT: Turning off Edit Mode
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 transport moved from 83 Sea Zone to 86 Sea ZoneCombat - British
Non Combat Move - British
5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
5 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 destroyers moved from 91 Sea Zone to 96 Sea ZonePlace Units - British
2 armour and 1 fighter placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3
British collect 21 PUs (4 lost to blockades); end with 22 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
5 armour, 1 artillery, 1 fighter and 1 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Northern Italy to Persia
1 armour moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Persia
Italians attack with 5 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 5 armour, 1 factory_minor, 1 fighter and 3 infantry
British win with 1 armour and 1 fighter remaining. Battle score for attacker is -33
Casualties for British: 4 armour and 3 infantry
Casualties for Italians: 5 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Battle in Northwest Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 factory_minor placed in Iraq
3 armour placed in Egypt
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 fighter moved from Iwo Jima to Jehol
2 fighters moved from Hawaiian Islands to Korea
2 fighters moved from New Zealand to Queensland
1 artillery and 3 infantry moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in OkinawaNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs