Friendly game: second edition g40 Captain Kong vs Dawgoneit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 infantry
        Eire : 1 flag, 1 infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 28 / 36
        Japanese : 67 / 72
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 30 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 25
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Russia
                2 infantry moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                3 tactical_bombers moved from 92 Sea Zone to Gibraltar
                3 fighters moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Eastern Poland to Bessarabia
                2 bombers moved from Southern France to Bessarabia
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Poland to Bessarabia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Bessarabia, round 2 :  4/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Gibraltar
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 armour and 1 harbour
                        Germans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 :  2/8 hits
                        British roll dice for 1 armour in Gibraltar, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Archangel to Novgorod
                1 infantry moved from Baltic States to Eastern Poland
                7 infantry moved from Baltic States to Novgorod
                3 infantry moved from Poland to Eastern Poland
                10 infantry moved from Poland to Baltic States
                7 infantry moved from Germany to Poland
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Southern France to Northern Italy
                2 bombers moved from Bessarabia to Yugoslavia
                3 fighters moved from Gibraltar to 92 Sea Zone
                3 tactical_bombers moved from Gibraltar to 92 Sea Zone

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                1 bomber placed in Western Germany
                2 infantry placed in Southern France
                1 destroyer and 1 transport placed in 99 Sea Zone
                1 infantry placed in Greece
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
        Poland : 7 infantry
        Germany : 1 factory_major and 6 infantry
        Northern Italy : 1 armour and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 10 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 4 infantry
        Bessarabia : 1 flag, 1 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 armour, 10 artilleries and 7 infantry
        Novgorod : 1 flag, 6 aaGuns, 1 airfield, 12 armour, 15 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 33 infantry and 2 mech_infantrys
        125 Sea Zone : 1 flag, 1 submarine
        95 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor and 1 infantry
        99 Sea Zone : 1 destroyer and 1 transport
        92 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
        Yugoslavia : 1 flag, 2 bombers
        98 Sea Zone : 1 fighter
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 26 / 36
        Japanese : 67 / 72
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 30 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 25
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3,571
            Median : 4,000
            Variance : 0,206
            Standard Deviation : 0,454
            Total rolls : 35

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,625
            Median : 3,500
            Variance : 0,286
            Standard Deviation : 0,535
            Total rolls : 8

    Germans Combat
                1 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,611
            Median : 4,000
            Variance : 0,941
            Standard Deviation : 0,970
            Total rolls : 18

    British Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,625
            Median : 3,500
            Variance : 0,286
            Standard Deviation : 0,535
            Total rolls : 8


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Samara to Novosibirsk
                1 fighter moved from Smolensk to Novosibirsk
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Sikang
                      Russians take Kazakhstan from Japanese
                      Chinese take Sikang from Japanese
                1 armour moved from Volgograd to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Caucasus
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                4 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
                1 infantry moved from Smolensk to Archangel
                4 infantry moved from Amur to Korea


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Samara to Novosibirsk
                1 fighter moved from Smolensk to Novosibirsk
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Sikang
                      Russians take Kazakhstan from Japanese
                      Chinese take Sikang from Japanese
                1 armour moved from Volgograd to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Caucasus
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                4 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
                1 infantry moved from Smolensk to Archangel
                4 infantry moved from Amur to Korea

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novosibirsk
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Novosibirsk from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Korea
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Ukraine
                    Russians attack with 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Bryansk to Rostov
                13 infantry moved from Bryansk to Smolensk
                2 artilleries and 15 infantry moved from Russia to Smolensk
                1 fighter moved from Novosibirsk to Smolensk

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
                Russians collect 33 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 battleship, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                1 fighter and 2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                2 fighters and 1 tactical_bomber moved from Kwangsi to Sikang
                2 bombers moved from Kwangtung to Korea
                1 bomber moved from Kwangtung to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                3 infantry moved from Kwangtung to Kwangsi
                3 infantry moved from Kiangsi to Kwangsi
                2 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  1/5 hits
                        Chinese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 1 fighter and 3 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Korea, round 2 :  4/6 hits
                        Russians roll dice for 4 infantry in Korea, round 2 :  2/4 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Japanese
                1 fighter moved from Korea to Japan
                2 bombers moved from Korea to Japan
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
                1 bomber moved from Suiyuyan to Szechwan

    Place Units - Japanese
                1 battleship and 2 destroyers placed in 6 Sea Zone
                2 infantry placed in Japan
                3 infantry placed in French Indo China
                2 armour and 1 infantry placed in Kwangtung
                1 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 armour, 4 artilleries and 20 infantry
        Korea : 1 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 3 submarines, 7 tactical_bombers and 3 transports
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        6 Sea Zone : 1 battleship, 2 destroyers and 1 transport
        Caucasus : 1 flag

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 28 / 37
        Japanese : 66 / 71
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 30 / 33
        UK_Pacific : 6 / 6
        Italians : 13 / 25
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
            Average roll : 3,105
            Median : 3,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 19

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3,077
            Median : 3,000
            Variance : 0,583
            Standard Deviation : 0,764
            Total rolls : 13

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                9 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                9 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 9 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 9 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Sumatra
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                9 fighters moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                10 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to French West Africa
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to Szechwan
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                6 armour moved from Belgian Congo to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 armour and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to Szechwan
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                6 armour moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Anglo Egyptian Sudan
                    British attack with 6 armour
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 5 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Szechwan
                    British attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 bomber, 2 fighters and 1 tactical_bomber
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 fighter and 2 tactical_bombers

    Non Combat Move - British
                1 bomber and 1 fighter moved from Szechwan to Burma
                1 armour moved from India to Burma
                10 infantry moved from Burma to Shan State
                3 artilleries moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 89 Sea Zone to 106 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Quebec
                3 armour placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 armour and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to Szechwan
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                6 armour moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Anglo Egyptian Sudan
                    British attack with 6 armour
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 5 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Szechwan
                    British attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 bomber, 2 fighters and 1 tactical_bomber
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 bomber, 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 fighter and 2 tactical_bombers

    Non Combat Move - British
                1 bomber and 1 fighter moved from Szechwan to Burma
                1 armour moved from India to Burma
                10 infantry moved from Burma to Shan State
                3 artilleries moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 89 Sea Zone to 106 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Quebec
                3 armour placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 infantry moved from Northern Italy to 97 Sea Zone
                3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from British

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 4 armour, 1 bomber, 2 fighters and 2 infantry
                    British defend with 5 armour
                        Italians roll dice for 4 armour, 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 :  6/9 hits
                        British roll dice for 5 armour in Anglo Egyptian Sudan, round 2 :  3/5 hits
                        5 armour owned by the British, 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 5 armour
                    Casualties for Italians: 1 armour and 2 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Egypt to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                2 aaGuns moved from Western Ukraine to Bessarabia

    Place Units - Italians
                1 carrier placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 flag, 3 armour
        Tunisia : 1 flag, 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Bessarabia : 2 aaGuns
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 flag, 2 carriers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 28 / 37
        Japanese : 60 / 71
        Americans : 54 / 74
        Chinese : 3 / 2
        British : 29 / 31
        UK_Pacific : 7 / 7
        Italians : 14 / 24
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2,286
            Median : 2,000
            Variance : 1,846
            Standard Deviation : 1,359
            Total rolls : 14

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2,600
            Median : 3,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,111
            Median : 2,000
            Variance : 1,875
            Standard Deviation : 1,369
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 3 destroyers and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 10 artilleries and 7 infantry moved from Western Ukraine to Ukraine
                1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Belarus
                10 infantry moved from Baltic States to Belarus
                12 armour, 15 artilleries, 2 bombers, 33 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                2 bombers moved from Belarus to Russia
                7 infantry moved from Poland to Eastern Poland
                6 infantry moved from Germany to Poland
                3 tactical_bombers moved from 92 Sea Zone to Gibraltar
                3 fighters moved from 92 Sea Zone to Gibraltar
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Southern France to 92 Sea Zone
                3 carriers moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                2 submarines moved from 92 Sea Zone to 95 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Belarus
                    Germans attack with 12 armour, 15 artilleries, 46 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 12 armour, 15 artilleries, 46 infantry and 2 mech_infantrys in Belarus, round 2 :  13/75 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 12 armour, 15 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 10 artilleries, 8 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 10 artilleries, 8 infantry and 1 mech_infantry in Ukraine, round 2 :  6/20 hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 10 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in 92 Sea Zone
                    Germans attack with 1 destroyer, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 mech_infantry
                        Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 :  6/8 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  1/3 hits
                        1 infantry owned by the British, 1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Gibraltar
                    Germans win, taking Gibraltar from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                3 fighters moved from Gibraltar to 95 Sea Zone
                3 tactical_bombers moved from Gibraltar to 95 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Southern France
                2 bombers moved from Yugoslavia to Southern Italy
                1 bomber moved from Western Germany to Southern Italy
                1 infantry moved from Finland to Karelia
                2 bombers moved from Russia to Belarus
                1 armour moved from 98 Sea Zone to Egypt
                2 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                2 bombers moved from Belarus to Eastern Poland

    Place Units - Germans
                2 bombers and 2 infantry placed in Western Germany
                2 infantry placed in Greece
                3 infantry placed in Novgorod
                1 infantry placed in Germany
                1 destroyer placed in 97 Sea Zone
                Germans undo move 2.
                2 destroyers placed in 97 Sea Zone
                2 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Egypt : 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
        Poland : 6 infantry
        Germany : 1 factory_major and 1 infantry
        Southern Italy : 3 bombers
        Belarus : 1 flag, 12 armour, 15 artilleries, 45 infantry and 2 mech_infantrys
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 bombers and 7 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 10 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 6 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 flag, 1 submarine
        95 Sea Zone : 3 carriers, 1 cruiser, 3 fighters, 2 submarines and 3 tactical_bombers
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 3 destroyers
        92 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 destroyer, 1 fighter and 2 transports
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 56 / 75
        Russians : 25 / 37
        Japanese : 60 / 71
        Americans : 54 / 74
        Chinese : 3 / 2
        British : 29 / 31
        UK_Pacific : 7 / 7
        Italians : 14 / 24
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 21 times
                3 was rolled 21 times
                4 was rolled 23 times
                5 was rolled 15 times
                6 was rolled 25 times
            Average roll : 3,536
            Median : 4,000
            Variance : 0,492
            Standard Deviation : 0,701
            Total rolls : 125

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,000
            Median : 2,500
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8

    Germans Combat
                1 was rolled 14 times
                2 was rolled 18 times
                3 was rolled 18 times
                4 was rolled 20 times
                5 was rolled 14 times
                6 was rolled 21 times
            Average roll : 3,619
            Median : 4,000
            Variance : 0,433
            Standard Deviation : 0,658
            Total rolls : 105

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,000
            Median : 2,500
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8

    Americans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Japanese
                1 armour moved from Tsinghai to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Kazakhstan to Sikang
                1 armour moved from Novosibirsk to Tsinghai
                1 armour moved from Tsinghai to Sikang

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Sikang
                    Russians attack with 2 armour
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                3 aaGuns, 7 artilleries, 1 fighter and 55 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 bombers and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 armour, 4 artilleries and 20 infantry moved from Kwangsi to Yunnan
                2 armour moved from Kwangtung to Yunnan
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Suiyuyan to Hopei
                1 armour moved from Kiangsu to Hopei
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Korea to Amur
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                2 bombers moved from Japan to Kwangtung
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from Japan to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra
                1 battleship and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 transport
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 4 armour, 4 artilleries and 20 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 4 armour, 4 artilleries and 20 infantry in Yunnan, round 2 :  9/28 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 armour, 4 artilleries and 20 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 34 Sea Zone
                3 infantry moved from French Indo China to Yunnan
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                2 artilleries and 2 transports moved from 45 Sea Zone to 36 Sea Zone
                2 artilleries moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 armour placed in Kiangsu
                2 infantry placed in French Indo China
                1 bomber placed in Japan
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 bombers
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to Japan: 1 artillery
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries and 1 infantry
        Kiangsu : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 4 armour, 4 artilleries and 23 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour and 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag
        45 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 8 fighters, 1 submarine and 6 tactical_bombers
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 1 destroyer and 3 transports
        35 Sea Zone : 1 battleship and 2 destroyers
        34 Sea Zone : 1 destroyer
        26 Sea Zone : 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 75
        Russians : 27 / 31
        Japanese : 62 / 74
        Americans : 49 / 74
        Chinese : 4 / 2
        British : 29 / 31
        UK_Pacific : 7 / 7
        Italians : 14 / 24
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3,463
            Median : 4,000
            Variance : 1,175
            Standard Deviation : 1,084
            Total rolls : 41

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3,405
            Median : 4,000
            Variance : 0,972
            Standard Deviation : 0,986
            Total rolls : 37

    Chinese Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                7 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from French West Africa to 92 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                7 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from French West Africa to 92 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 10 fighters, 2 submarines and 1 tactical_bomber
                    Germans defend with 1 destroyer and 1 transport
                    Americans win with 10 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in Gibraltar
                    Americans attack with 5 artilleries, 5 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                10 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to French West Africa
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

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