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Whackamatt (Axis) vs. Entek (Allies +12) L40

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Kiangsi to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 armour moved from 43 Sea Zone to Borneo
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 armour moved from Kiangsi to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 armour moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 armour moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangsi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Philippines

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                2 armour and 1 fighter placed in Kiangsu
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Kiangsi to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 armour moved from 43 Sea Zone to Borneo
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 armour moved from Kiangsi to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 armour moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 armour moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangsi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Philippines

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                2 armour and 1 fighter placed in Kiangsu
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 aaGun
                EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

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    please use the second file.  I made a NCM mistake as Germany.  An aa gun went to Southern Italy instead of Southern France

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 units repaired.
                1 bomber moved from Caroline Islands to 43 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Yunnan
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                3 transports moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 bomber and 2 fighters placed in Eastern United States
                1 carrier, 3 destroyers and 2 transports placed in 101 Sea Zone
                Americans undo move 1.
                2 fighters placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Yunnan : 1 bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters and 1 harbour
        33 Sea Zone : 1 battleship, 2 carriers and 1 fighter
        26 Sea Zone : 3 transports
        25 Sea Zone : 1 destroyer
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
        Egypt : 1 infantry
        Morocco : 1 flag, 2 artilleries, 1 bomber and 2 infantry
        Algeria : 1 flag, 3 artilleries and 3 infantry
        101 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier and 2 transports

    Production/PUs Summary :

    Germans : 73 / 101
        Russians : 0 / 0
        Japanese : 44 / 45
        Americans : 54 / 76
        Chinese : 12 / 20
        British : 33 / 42
        UK_Pacific : 19 / 31
        Italians : 10 / 15
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Shantung : 5 artilleries and 9 infantry
        Jehol : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 73 / 101
        Russians : 0 / 0
        Japanese : 43 / 45
        Americans : 54 / 76
        Chinese : 13 / 19
        British : 33 / 42
        UK_Pacific : 19 / 31
        Italians : 10 / 15
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Scramble orders?

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    no scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour, 1 bomber and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
                3 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                4 armour and 1 mech_infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 4 armour and 1 mech_infantry
                    Japanese defend with 1 armour
                        British roll dice for 4 armour and 1 mech_infantry in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Gibraltar
                    British attack with 3 artilleries, 2 fighters and 3 infantry
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 aaGun, 1 airfield, 1 armour, 1 harbour and 2 infantry
                        AA fire in Gibraltar :  1/2 hits
                        1 fighter owned by the British lost in Gibraltar
                        British roll dice for 3 artilleries, 1 fighter and 3 infantry in Gibraltar, round 2 :  3/7 hits
                        Italians roll dice for 1 aaGun, 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 :  2/5 hits
                        2 infantry owned by the British, 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                        British roll dice for 3 artilleries, 1 fighter and 1 infantry in Gibraltar, round 3 :  0/5 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Gibraltar, round 3 :  2/3 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Gibraltar
                        British roll dice for 2 artilleries and 1 fighter in Gibraltar, round 4 :  2/3 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Gibraltar, round 4 :  2/3 hits
                        1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the Italians lost in Gibraltar
                        British roll dice for 1 artillery in Gibraltar, round 5 :  1/1 hits
                        Italians roll dice for 1 fighter in Gibraltar, round 5 :  1/1 hits
                        1 artillery owned by the British and 1 fighter owned by the Germans lost in Gibraltar
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 3 artilleries, 2 fighters and 3 infantry
                    Casualties for Italians: 1 aaGun, 1 armour and 2 infantry

    Non Combat Move - British
                1 fighter moved from Egypt to Persia
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                4 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Malaya to Shan State
                2 aaGuns and 1 infantry moved from India to West India
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                3 armour placed in Persia
                1 bomber and 1 fighter placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                4 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 4 armour, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 4 armour and 1 mech_infantry
        Kiangsi : 1 infantry
        Siam : 1 flag
        Shan State : 1 infantry
        India : 1 airfield, 4 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        West India : 2 aaGuns and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Turkmenistan : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 4 armour and 2 mech_infantrys
        Persia : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 1 fighter
        91 Sea Zone : 3 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 73 / 101
        Russians : 0 / 0
        Japanese : 41 / 45
        Americans : 54 / 76
        Chinese : 15 / 19
        British : 33 / 35
        UK_Pacific : 19 / 19
        Italians : 10 / 15
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery and 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Borneo, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        35 Sea Zone : 1 flag
        54 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 73 / 101
        Russians : 0 / 0
        Japanese : 37 / 45
        Americans : 54 / 76
        Chinese : 15 / 19
        British : 33 / 35
        UK_Pacific : 23 / 19
        Italians : 10 / 23
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 73 / 101
        Russians : 0 / 0
        Japanese : 37 / 45
        Americans : 54 / 76
        Chinese : 15 / 19
        British : 33 / 35
        UK_Pacific : 23 / 19
        Italians : 10 / 23
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 fighter, 12 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

    Combat Move - Germans
                4 armour and 4 mech_infantrys moved from Normandy Bordeaux to Spain
                2 infantry moved from France to Normandy Bordeaux
                2 artilleries moved from Southern France to Spain
                1 mech_infantry moved from Southern France to Southern Italy
                2 armour moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Northern Italy
                1 armour moved from Southern France to Normandy Bordeaux
                5 infantry moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Sweden
                1 artillery, 1 fighter and 4 infantry moved from Norway to Sweden
                1 mech_infantry moved from Novgorod to Finland
                1 armour moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 armour moved from Iraq to Persia
                2 mech_infantrys moved from Northwest Persia to Persia
                2 armour and 1 mech_infantry moved from Caucasus to Persia
                1 artillery and 1 infantry moved from Kazakhstan to Sikang
                1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
                1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from British
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Albania to Greece
                2 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                3 armour moved from Volgograd to Northwest Persia
                2 armour and 1 mech_infantry moved from Russia to Kazakhstan

    Combat - Germans
                Battle in Spain
                    Germans attack with 4 armour, 2 artilleries and 4 mech_infantrys
                    Neutral_True defend with 6 infantry
                    Germans win, taking Spain from Neutral_True with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Neutral_True: 6 infantry
                Battle in Sweden
                    Germans attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                    Germans win, taking Sweden from Neutral_True with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Kansu
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Germans attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Persia
                    Germans attack with 3 armour and 3 mech_infantrys
                    British defend with 3 armour, 1 artillery, 1 factory_minor and 1 fighter
                    Germans win, taking Persia from British with 2 armour remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for British: 3 armour, 1 artillery and 1 fighter
                Battle in Sikang
                    Germans attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Normandy Bordeaux to Spain
                2 aaGuns moved from Norway to Sweden
                2 fighters and 1 tactical_bomber moved from Sweden to Western Germany

    Place Units - Germans
                3 infantry placed in Caucasus
                3 infantry placed in Volgograd
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                1 destroyer and 2 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Ukraine
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 85 PUs; end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 6 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Kwangtung to Kiangsi
                5 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 armour, 5 fighters and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                5 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 46 PUs total

  • 20 19 18 17 16

    Scramble for Sz 6?

  • 20 18 17 15

    No scramble

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 4 PUs;

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 bomber moved from Morocco to 97 Sea Zone
                1 bomber moved from Yunnan to Persia
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 battleship, 2 carriers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 2 destroyers and 2 transports
                        Americans roll dice for 1 bomber in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 2 destroyers and 2 transports in 97 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 destroyer and 2 transports remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in Persia
                    Americans attack with 1 bomber
                    Germans defend with 2 armour and 1 factory_minor
                        Americans roll dice for 1 bomber in Persia, round 2 :  1/1 hits
                        Germans roll dice for 2 armour in Persia, round 2 :  2/2 hits
                        1 armour owned by the Germans and 1 bomber owned by the Americans lost in Persia
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 bomber
                Battle in Korea
                Battle in Gibraltar

    Non Combat Move - Americans
                2 infantry moved from Brazil to Venezuela
                      Americans take Venezuela from Neutral_True
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                3 artilleries and 3 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        10 Sea Zone : 1 destroyer and 3 transports
        2 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Gibraltar : 2 artilleries and 2 infantry
        Egypt : 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 3 artilleries and 3 infantry
        Portugal : 1 flag, 1 artillery and 2 infantry
        Brazil : 1 flag
        Venezuela : 1 flag, 4 infantry
        91 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 85 / 116
        Russians : 0 / 0
        Japanese : 37 / 46
        Americans : 61 / 85
        Chinese : 9 / 19
        British : 29 / 35
        UK_Pacific : 23 / 19
        Italians : 9 / 23
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 9 infantry moved from Shantung to Kiangsu
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 5 artilleries and 9 infantry
                    Japanese defend with 1 aaGun, 5 armour, 1 factory_minor, 5 fighters and 1 tactical_bomber
                        Chinese roll dice for 5 artilleries and 9 infantry in Kiangsu, round 2 :  1/14 hits
                        Japanese roll dice for 1 aaGun, 5 armour, 5 fighters and 1 tactical_bomber in Kiangsu, round 2 :  6/11 hits
                        1 aaGun owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
                    5 artilleries owned by the Chinese and 3 infantry owned by the Chinese retreated to Shantung
                    Japanese win with 5 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 aaGun
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol
                1 infantry placed in Anhwe
                2 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 artillery placed in Shantung

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Shantung : 6 artilleries and 3 infantry
        Jehol : 1 infantry
        Manchuria : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 85 / 116
        Russians : 0 / 0
        Japanese : 34 / 46
        Americans : 61 / 85
        Chinese : 12 / 18
        British : 29 / 35
        UK_Pacific : 23 / 19
        Italians : 9 / 23
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - British
                1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
                3 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 bomber and 1 fighter moved from Egypt to 97 Sea Zone
                1 mech_infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                4 armour moved from Kwangsi to Kiangsi

    Combat - British
                Battle in Turkmenistan
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kiangsi
                    British attack with 4 armour
                    Japanese defend with 1 armour
                        British roll dice for 4 armour in Kiangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Kiangsi, round 2 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 3 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour
                Battle in 97 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer and 2 transports
                        British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                        2 transports owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in Persia
                    British attack with 3 armour and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                        British roll dice for 3 armour and 1 mech_infantry in Persia, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Iraq

    Non Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from 97 Sea Zone to Egypt
                1 fighter moved from 97 Sea Zone to Malta
                4 armour and 1 mech_infantry moved from India to Afghanistan
                      British take Afghanistan from Neutral_True
                2 aaGuns moved from West India to Eastern Persia
                1 infantry moved from India to West India
                1 infantry moved from Shan State to Yunnan
                3 destroyers and 3 transports moved from 91 Sea Zone to 109 Sea Zone

    Place Units - British
                3 artilleries and 1 infantry placed in United Kingdom
                3 armour placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsi : 3 armour
        Siam : 1 flag
        Yunnan : 1 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 armour, 1 bomber, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 fighter
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
        125 Sea Zone : 1 flag
        Afghanistan : 1 flag, 4 armour, 4 infantry and 1 mech_infantry
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 3 destroyers and 3 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 2 aaGuns
        Persia : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry

    Production/PUs Summary :

    Germans : 81 / 116
        Russians : 0 / 0
        Japanese : 30 / 46
        Americans : 61 / 85
        Chinese : 13 / 18
        British : 33 / 40
        UK_Pacific : 26 / 31
        Italians : 9 / 23
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 23 PUs;

    Combat Move - Italians

    Turn Complete - Italians
                Italians collect 9 PUs; end with 32 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to 35 Sea Zone

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Philippines, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 artilleries and 1 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 81 / 116
        Russians : 0 / 0
        Japanese : 28 / 46
        Americans : 63 / 85
        Chinese : 13 / 18
        British : 33 / 40
        UK_Pacific : 26 / 31
        Italians : 9 / 37
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

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