@simon33 I’d like to modify my UK NCM. The units that came from Canada (DD + trans + inf + tank), I’d like to remain in Canada. If this changes your Italian move, then please redo.
UnknownSoldier (Axis) vs. ArtofWar1947 (Allies+10) no tech, low luck
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 3 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
4 bombers moved from Bryansk to 99 Sea Zone
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to RostovCombat - Germans
Battle in 99 Sea Zone
Germans attack with 4 bombers
Americans defend with 5 transports
5 transports owned by the Americans lost in 99 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 2 infantry
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 infantry moved from Novosibirsk to Samara
3 armour moved from Ukraine to Bryansk
4 bombers moved from 99 Sea Zone to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Bulgaria to Bessarabia
1 infantry moved from Yugoslavia to Bulgaria
5 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 7 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 transport moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
3 armour and 3 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,3,5,6,5,2,1,1,1,4,4,4,1,4,1,6,1,1,1,4
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Germany : 3 armour, 3 bombers and 1 factory_major
Northern Italy : 2 aaGuns, 3 artilleries and 13 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 26 armour, 6 artilleries, 4 bombers, 1 fighter, 26 infantry, 35 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 2 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 mech_infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
104 Sea Zone : 1 cruiser
Bulgaria : 1 flag, 1 infantry
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 aaGun, 4 artilleries and 15 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 68
Russians : 13 / 27
Japanese : 70 / 76
Americans : 55 / 76
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 12 / 3
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
2 fighters moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Northwest Persia to Tambov
1 armour moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
2 fighters moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Northwest Persia to Tambov
1 armour moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to CaucasusCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/1 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Iraq to CaucasusPlace Units - Russians
1 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 27 PUsTerritory Summary for Russians :
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 5 armour, 20 artilleries, 1 factory_major, 5 fighters, 70 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 armour and 1 mech_infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
81 Sea Zone : 1 mech_infantryProduction/PUs Summary :
Germans : 60 / 68
Russians : 15 / 27
Japanese : 69 / 76
Americans : 55 / 76
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 12 / 3
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Burma
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
2 armour moved from Buryatia to YeniseyCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/0 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
3 armour, 2 artilleries and 2 infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Hunan to Shan State
3 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Yunnan to Shan State
2 bombers moved from Burma to Shan State
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries moved from Buryatia to Amur
1 fighter and 2 tactical_bombers moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to JapanPlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in French Indo China
2 infantry placed in Manchuria
2 artilleries placed in KiangsuTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 2 artilleries and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour, 8 artilleries, 2 bombers, 1 fighter, 7 infantry, 8 mech_infantrys and 1 tactical_bomber
Burma : 1 flag, 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Sakha : 1 flag, 1 artillery
Yenisey : 1 flag, 3 armour and 2 mech_infantrys
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 2 artilleries
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 4 submarines, 4 tactical_bombers and 2 transports
19 Sea Zone : 2 transports
6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombersProduction/PUs Summary :
Germans : 60 / 68
Russians : 11 / 27
Japanese : 74 / 79
Americans : 55 / 76
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 12 / 3
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Greece to Western Germany
1 infantry moved from Greece to Albania
2 fighters moved from 97 Sea Zone to Albania
1 infantry moved from Greece to Bulgaria
2 fighters moved from 97 Sea Zone to Bulgaria
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Greece to Western Germany
1 infantry moved from Greece to Albania
2 fighters moved from 97 Sea Zone to Albania
1 infantry moved from Greece to Bulgaria
2 fighters moved from 97 Sea Zone to Bulgaria
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Albania
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 infantry in Albania, round 2 : 1/1 hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Bulgaria
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Malaya
Battle in Celebes
Battle in JavaNon Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
2 fighters moved from Greece to 110 Sea Zone
2 fighters moved from Albania to 97 Sea Zone
2 fighters moved from Bulgaria to 97 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea ZonePlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Greece
1 destroyer and 1 submarine placed in 10 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Malaya : 1 infantry
Queensland : 1 armour, 1 artillery, 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
30 Sea Zone : 1 destroyer and 2 submarines
37 Sea Zone : 1 transport
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 submarines and 2 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun
United Kingdom : 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Morocco : 1 flag
Albania : 1 flag, 1 infantry
104 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys
97 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber
Brazil : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 59 / 68
Russians : 11 / 27
Japanese : 64 / 79
Americans : 64 / 84
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 8 / 6
Italians : 11 / 3
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 59 / 68
Russians : 11 / 27
Japanese : 64 / 79
Americans : 64 / 84
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 8 / 6
Italians : 11 / 3
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 bomber moved from Greece to France
2 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Greece to Rostov
1 armour moved from Volgograd to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
2 fighters moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Greece to France
2 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Greece to Rostov
1 armour moved from Volgograd to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
2 fighters moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Rostov
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/0 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/1 hits
2 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 3 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 2/1 hits
Japanese roll dice for 3 infantry in Burma, round 2 : 1/0 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 2 fighters in Burma, round 3 : 2/1 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 fighter moved from Persia to India
1 mech_infantry moved from Caucasus to Tambov
1 armour and 1 fighter moved from Persia to Caucasus
1 fighter moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to Greece
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
5 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 6 infantry, 1 mech_infantry and 4 transports moved from 81 Sea Zone to 97 Sea Zone
1 armour and 6 infantry moved from 97 Sea Zone to GreecePlace Units - British
2 fighters and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 artillery
India : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 33 infantry and 3 mech_infantrys
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag
Rostov : 2 mech_infantrys
Russia : 1 armour and 1 fighter
Tambov : 1 mech_infantry
Caucasus : 2 armour, 2 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
93 Sea Zone : 3 submarines
Eire : 1 flag
Greece : 3 armour, 2 artilleries, 3 fighters and 10 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 56 / 68
Russians : 14 / 27
Japanese : 63 / 79
Americans : 64 / 84
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 11 / 3
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Clicked done instead of post…sorry about that :oops:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in BorneoNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Borneo : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 armour and 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 56 / 68
Russians : 14 / 27
Japanese : 55 / 79
Americans : 64 / 84
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 13 / 9
Italians : 11 / 1
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Caucasus : 1 fighterProduction/PUs Summary :
Germans : 56 / 68
Russians : 14 / 27
Japanese : 55 / 79
Americans : 64 / 84
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 13 / 9
Italians : 11 / 1
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No problem on the wayward click; been having clicking problems myself this AM.
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No problem on the wayward click; been having clicking problems myself this AM.
My mouse has been acting up because of my son’s over use play League of Legends. I just got my new one today 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 63 PUs;
Germans buy 6 armour, 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
2 infantry moved from Yugoslavia to Bulgaria
3 bombers moved from Germany to Bulgaria
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
3 bombers moved from Bryansk to Rostov
1 bomber moved from Bryansk to RostovCombat - Germans
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Tambov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Bulgaria, round 2 : 2/1 hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/0 hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/1 hits
2 mech_infantrys owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
4 bombers moved from Rostov to Bryansk
3 armour moved from Germany to Eastern Poland
3 armour moved from Novgorod to Bryansk
3 bombers moved from Bulgaria to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 aaGun, 3 artilleries and 13 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Novgorod
3 armour placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,3,4,1,2,6,4,4,6,4,2,1,5,1,4,2,3
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Germany : 3 armour and 1 factory_major
Albania : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 29 armour, 6 artilleries, 7 bombers, 1 fighter, 24 infantry, 35 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 infantry and 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 2 aaGuns, 7 artilleries and 25 infantry
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 66
Russians : 12 / 27
Japanese : 55 / 79
Americans : 62 / 84
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 13 / 9
Italians : 12 / 1
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Volgograd to Rostov
4 fighters moved from Russia to Rostov
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Kazakhstan -
Understand how a son can wear out electronic devices.
If the Soviet MI from a UK transport in SZ 97 attacks N. Italy and the Italians scramble fighters, it would seem logical that the UK ships defending the the transport could fight back. I checked the rules, but they imply otherwise. If the UK ships cannot defend the UK transport, then I will not attack with a Soviet MI but will wait until the UK turn and attack N. Italy with a UK infantry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Volgograd to Rostov
4 fighters moved from Russia to Rostov
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to KazakhstanCombat - Russians
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Northern Italy
Russians converts factory_major into different units
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Northern Italy from Italians, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/1 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
4 fighters moved from Rostov to Russia
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Kazakhstan
2 infantry moved from Russia to Samara
1 artillery moved from Russia to SamaraPlace Units - Russians
1 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 36 PUsTerritory Summary for Russians :
Kazakhstan : 1 armour and 1 mech_infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 infantry and 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 5 armour, 19 artilleries, 1 factory_major, 5 fighters, 75 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 artillery and 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 55 / 66
Russians : 21 / 36
Japanese : 54 / 79
Americans : 62 / 84
Chinese : 0 / 6
British : 33 / 38
UK_Pacific : 13 / 9
Italians : 8 / 1
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Understand how a son can wear out electronic devices.
If the Soviet MI from a UK transport in SZ 97 attacks N. Italy and the Italians scramble fighters, it would seem logical that the UK ships defending the the transport could fight back. I checked the rules, but they imply otherwise. If the UK ships cannot defend the UK transport, then I will not attack with a Soviet MI but will wait until the UK turn and attack N. Italy with a UK infantry.
That just seems weird to me. I have never seen it done before and posted a question asking about it.