@Amon-Sul You play unusually aggressive as Allies. It’s very interesting to see :)
G40L14 MrRoboto v Karl7 Axis (Allies+6) prearranged rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 21
Purchase Units - British
British buy 1 carrier, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 mech_infantrys moved from Iraq to Caucasus
3 armour, 9 artilleries, 8 fighters, 51 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 3 armour, 9 artilleries, 8 fighters, 51 infantry, 17 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 28 armour, 10 artilleries, 1 factory_minor, 12 infantry and 4 mech_infantrys; Italians defend with 1 armour, 2 artilleries and 1 infantry
British win, taking Caucasus from Germans with 3 armour, 9 artilleries, 8 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 1 aaGun, 28 armour, 10 artilleries, 12 infantry and 4 mech_infantrys
Casualties for British: 51 infantry and 10 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries and 1 infantryNon Combat Move - British
3 artilleries moved from Persia to Northwest Persia
1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Holland Belgium to 110 Sea Zone
3 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
8 fighters and 2 tactical_bombers moved from Caucasus to Iraq
2 submarines moved from 80 Sea Zone to 81 Sea Zone
2 submarines moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 mech_infantry placed in United Kingdom
1 carrier placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 artillery moved from Yugoslavia to Romania
Germans take Romania from AmericansCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Greater Southern Germany to Western GermanyPlace Units - Italians
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,6,2,3,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,1,2,3,4,6,4
Italians collect 5 PUs (12 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 21
Combat Move - French
Non Combat Move - French
1 destroyer moved from 93 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 23 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
31 armour, 14 artilleries and 47 infantry moved from Southern France to Spain
Germans take Spain from Americans
1 mech_infantry moved from Eastern Poland to Bulgaria
10 armour moved from Bessarabia to Bulgaria
1 bomber moved from Western Germany to TurkeyCombat - Germans
Strategic bombing raid in Turkey
1 bomber killed by AA
Bombing raid in Turkey causes 0 damage total.
Battle in Bulgaria
Germans attack with 10 armour and 1 mech_infantry
Americans defend with 4 artilleries
Germans win, taking Bulgaria from Americans with 10 armour remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 4 artilleriesNon Combat Move - Germans
1 infantry moved from Volgograd to Rostov
2 aaGuns, 1 artillery and 3 infantry moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Samara
10 armour and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Sweden to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Vyborg
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Germany to Novgorod
3 aaGuns moved from Southern France to Spain
2 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 infantry moved from France to Southern FrancePlace Units - Germans
3 infantry placed in Romania
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
1 fighter and 9 infantry placed in Western Germany
3 infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,1,3,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
3 carriers, 7 destroyers, 6 fighters, 2 infantry, 5 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Japanese take 36 Sea Zone from ANZAC
2 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in French Indo ChinaNon Combat Move - Japanese
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 22
Purchase Units - British
British buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
9 artilleries and 4 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to Volgograd
2 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Persia to Turkmenistan
British take Turkmenistan from GermansCombat - British
British creates battle in territory 109 Sea Zone
Battle in Volgograd
British attack with 3 armour, 9 artilleries and 7 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
British win, taking 109 Sea Zone from Germans, taking Volgograd from Germans with 3 armour, 9 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 artilleries moved from Northwest Persia to Caucasus
8 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Iraq to Turkey
3 mech_infantrys moved from Turkey to Caucasus
3 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from 112 Sea Zone to Gibraltar
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 battleship moved from 112 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Caucasus
3 infantry placed in Persia
1 armour placed in Egypt
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in India
1 armour and 1 mech_infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in Kwangtung change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Romania to BulgariaNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,1,6,4,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4,6,6,2,6,3,5,2,5
Italians collect 5 PUs (12 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 22
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 99 Sea ZoneTurn Complete - French
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Got totally diced in Gib. Missed 60% of my tanks… total rout. :-P
GG
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gg :-)





