Dawgoneit allies -vs- wittmann axis 1942


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 47 Sea Zone
                1 submarine moved from 54 Sea Zone to 47 Sea Zone
                1 tactical_bomber moved from Northern Territory to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 infantry moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                2 artilleries moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 artilleries and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 bomber, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 destroyer and 2 transports
                    Casualties for Americans: 1 tactical_bomber
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 artilleries
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries in Java, round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Java
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 47 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 47 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                1 tactical_bomber moved from 45 Sea Zone to New Guinea
                2 artilleries and 2 infantry moved from Queensland to Northern Territory
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry and 1 mech_infantry
        Queensland : 1 bomber
        New Britain : 1 armour
        Northern Territory : 2 artilleries and 2 infantry
        New Guinea : 1 tactical_bomber
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 2 infantry and 1 mech_infantry
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        47 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer and 1 submarine
        8 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        United Kingdom : 1 bomber
        Morocco : 1 armour, 1 artillery and 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery
        Algeria : 2 infantry
        Tunisia : 1 armour, 2 artilleries and 1 infantry
        Holland Belgium : 1 flag, 1 artillery
        101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        91 Sea Zone : 4 cruisers, 1 destroyer and 2 transports
        110 Sea Zone : 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Russians : 20 / 22
        Japanese : 70 / 89
        Americans : 59 / 79
        Chinese : 3 / 6
        Germans : 49 / 64
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 8 / 14
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.343
            Median : 3.000
            Variance : 0.735
            Standard Deviation : 0.857
            Total rolls : 35

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.130
            Median : 3.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 9 :  0/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 9 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Russians : 20 / 22
        Japanese : 70 / 89
        Americans : 59 / 79
        Chinese : 3 / 3
        Germans : 49 / 64
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 8 / 14
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.529
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 51

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.588
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    Germans Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.375
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.130
            Median : 3.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 bomber moved from France to Ukraine
                1 fighter moved from Novgorod to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                2 armour, 2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Novgorod to Ukraine
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 artillery moved from Archangel to Vologda

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer, 1 submarine and 2 transports
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 3 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Ukraine
                    Germans attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 fighter; Russians defend with 1 aaGun, 3 artilleries, 1 factory_minor and 6 infantry
                    Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
                    Casualties for Germans: 4 infantry
                    Casualties for French: 1 fighter
                    Casualties for Russians: 1 aaGun, 3 artilleries and 6 infantry
                Battle in Vologda
                    Germans attack with 2 artilleries
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to France
                1 fighter moved from 110 Sea Zone to Western Germany
                1 infantry moved from Southern France to France
                1 artillery moved from Southern France to France
                1 bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 aaGun moved from Western Ukraine to Ukraine
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries and 3 infantry moved from Novgorod to Belarus
                3 artilleries and 4 infantry moved from Poland to Eastern Poland
                1 armour, 1 artillery and 8 infantry moved from Germany to Poland
                1 armour moved from Poland to Eastern Poland

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 armour, 3 artilleries and 5 infantry placed in Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Malta : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 3 infantry
        Southern France : 1 flag, 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 2 infantry and 1 tactical_bomber
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Poland : 1 artillery and 8 infantry
        Germany : 2 armour, 3 artilleries, 1 factory_major and 5 infantry
        Norway : 2 infantry
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 3 artilleries and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 2 artilleries and 6 infantry
        Vologda : 1 flag, 1 artillery
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 15 / 22
        Japanese : 70 / 89
        Americans : 54 / 79
        Chinese : 3 / 3
        Germans : 59 / 69
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 8 / 14
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 bomber, 6 fighters and 3 tactical_bombers moved from Egypt to Iraq
                3 armour moved from Belgian Congo to Egypt
                2 artilleries and 3 infantry moved from Egypt to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 bomber, 6 fighters and 3 tactical_bombers moved from Egypt to Iraq
                3 armour moved from Belgian Congo to Egypt
                2 artilleries and 3 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Iraq
                    British attack with 2 armour, 1 bomber, 8 fighters, 1 mech_infantry and 4 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 armour, 1 bomber, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber, 8 fighters and 4 tactical_bombers moved from Iraq to Persia

    Place Units - British
                3 armour placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units

    Non Combat Move - Italians
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Baltic States to Archangel
                1 fighter moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Western Germany : 1 fighter
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Archangel : 1 mech_infantry
        Western Ukraine : 1 mech_infantry
        97 Sea Zone : 1 battleship, 2 destroyers and 1 submarine
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 15 / 22
        Japanese : 70 / 89
        Americans : 54 / 79
        Chinese : 3 / 3
        Germans : 59 / 69
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 8 / 13
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New Guinea to Queensland
                1 artillery and 5 infantry moved from South Australia to Western Australia
                2 infantry moved from Queensland to Northern Territory

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Western Australia : 1 artillery and 5 infantry
        54 Sea Zone : 1 infantry and 1 transport
        62 Sea Zone : 2 transports

    Production/PUs Summary :

    Russians : 15 / 22
        Japanese : 70 / 89
        Americans : 54 / 79
        Chinese : 3 / 3
        Germans : 59 / 69
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 8 / 13
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Libya : 1 flag, 1 infantry
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Russians : 15 / 22
        Japanese : 70 / 89
        Americans : 54 / 79
        Chinese : 3 / 3
        Germans : 59 / 69
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 8 / 13
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Samara to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Bryansk


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Samara to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Smolensk, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 2 infantry in Smolensk, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 3 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 3 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Vologda, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Vologda, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Vologda, round 5 :  1/3 hits
                        Germans roll dice for 1 artillery in Vologda, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 20 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry

    Production/PUs Summary :

    Russians : 18 / 18
        Japanese : 69 / 89
        Americans : 54 / 79
        Chinese : 3 / 3
        Germans : 57 / 69
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 8 / 13
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 27

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 aaGuns, 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from India to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to Ceylon
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from Neutral_Allies
                1 artillery moved from Shensi to Tsinghai
                1 armour moved from Szechwan to Sikang
                1 armour moved from Szechwan to Tsinghai
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Szechwan to Tsinghai
                1 fighter moved from Yunnan to Sikang
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 bomber moved from French Indo China to Sikang
                1 fighter moved from 39 Sea Zone to Java
                1 fighter moved from Japan to 8 Sea Zone
                1 fighter moved from Japan to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 armour moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 8 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Ceylon
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Sikang to French Indo China
                1 fighter moved from Sikang to Szechwan
                1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                2 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                2 fighters moved from 8 Sea Zone to 6 Sea Zone
                1 artillery moved from Chahar to Suiyuyan
                1 fighter moved from Burma to 35 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                1 tactical_bomber moved from Burma to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                2 aaGuns and 1 infantry placed in India
                1 armour and 1 mech_infantry placed in French Indo China
                1 artillery placed in Japan
                1 destroyer and 2 submarines placed in 20 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in French Indo China
                Japanese undo move 5.
                1 destroyer and 1 submarine placed in 20 Sea Zone
                1 infantry placed in Kwangtung
                1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Japanese to Burma: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Szechwan : 1 flag, 1 fighter
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Gilbert Islands : 1 flag, 1 infantry
        Ceylon : 1 flag, 1 artillery
        Shan State : 1 flag
        Burma : 1 flag, 1 armour and 1 mech_infantry
        India : 1 flag, 2 aaGuns, 1 airfield, 7 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 3 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag
        35 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        39 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 destroyer and 1 submarine
        8 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        62 Sea Zone : 1 flag
        West India : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Eastern Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Russians : 16 / 18
        Japanese : 79 / 94
        Americans : 50 / 79
        Chinese : 1 / 3
        Germans : 57 / 69
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 8 / 13
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Tunisia to Libya
                1 armour moved from Libya to Tobruk
                2 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Morocco to Algeria


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Tunisia to Libya
                1 armour moved from Libya to Tobruk
                2 infantry moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Morocco to Algeria

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to Queensland
                1 tactical_bomber moved from New Guinea to Northern Territory
                1 destroyer and 1 submarine moved from 47 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 110 Sea Zone to Morocco

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry and 1 mech_infantry
        Queensland : 1 bomber
        New Britain : 1 armour
        Northern Territory : 2 artilleries, 2 infantry and 1 tactical_bomber
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 2 infantry and 1 mech_infantry
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        54 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Morocco : 2 artilleries, 1 bomber and 2 infantry
        Algeria : 1 artillery and 2 infantry
        Tunisia : 1 armour and 2 infantry
        Tobruk : 1 armour
        Libya : 2 artilleries and 1 infantry
        92 Sea Zone : 1 cruiser
        101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        91 Sea Zone : 1 carrier, 3 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 16 / 18
        Japanese : 79 / 94
        Americans : 50 / 70
        Chinese : 1 / 3
        Germans : 57 / 69
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 8 / 13
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Russians : 16 / 18
        Japanese : 79 / 94
        Americans : 50 / 70
        Chinese : 1 / 1
        Germans : 57 / 69
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 8 / 13
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4


  • well, I see there’s no mercy with this game.  :-D


  • I admit I am doing quite well with this game.
    I might be done for today. Good day my friend.


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Smolensk
                3 artilleries and 3 infantry moved from Belarus to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Bryansk
                1 bomber moved from Eastern Poland to Russia
                1 fighter moved from Eastern Poland to Smolensk
                1 armour moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 tactical_bomber moved from Eastern Poland to Rostov
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from France to 92 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in 92 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Germans win with 1 destroyer remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 cruiser
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Rostov
                    Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 7 artilleries and 9 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 armour, 7 artilleries and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Ukraine to Bryansk
                3 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter moved from Smolensk to Novgorod
                1 artillery and 8 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                3 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to France
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to France
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 bomber moved from Russia to Novgorod

    Place Units - Germans
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                Germans undo move 2.
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 artillery placed in France
                1 infantry placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    Malta : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag
        Southern France : 1 flag, 1 harbour
        France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major and 5 infantry
        Northern Italy : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 2 armour, 7 artilleries and 8 infantry
        Rostov : 1 flag, 2 armour and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag, 2 armour, 1 artillery and 8 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 3 artilleries and 4 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 flag, 1 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 destroyer
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Russians : 12 / 18
        Japanese : 79 / 94
        Americans : 50 / 70
        Chinese : 1 / 1
        Germans : 61 / 71
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 8 / 13
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Iraq to Eastern Persia
                1 bomber, 8 fighters and 4 tactical_bombers moved from Persia to Eastern Persia
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                6 armour moved from Egypt to Iraq
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Iraq to Eastern Persia
                1 bomber, 8 fighters and 4 tactical_bombers moved from Persia to Eastern Persia
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                6 armour moved from Egypt to Iraq
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour, 1 bomber, 8 fighters and 4 tactical_bombers
                    Japanese defend with 1 armour
                        British roll dice for 1 armour, 1 bomber, 8 fighters and 4 tactical_bombers in Eastern Persia, round 2 :  8/14 hits
                        Japanese roll dice for 1 armour in Eastern Persia, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 armour, 1 bomber, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 bomber, 8 fighters and 4 tactical_bombers moved from Eastern Persia to Persia

    Place Units - British
                3 armour placed in Egypt
                1 mech_infantry and 1 tactical_bomber placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Scotland : 1 airfield and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Rhodesia : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 7 armour, 2 artilleries and 3 infantry
        Eastern Persia : 1 flag, 1 armour
        Persia : 1 flag, 1 bomber, 8 fighters and 4 tactical_bombers
        91 Sea Zone : 1 carrier and 1 cruiser

    Production/PUs Summary :

    Russians : 12 / 18
        Japanese : 79 / 94
        Americans : 50 / 70
        Chinese : 1 / 1
        Germans : 61 / 71
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 8 / 13
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 7 times
            Average roll : 4.200
            Median : 4.000
            Variance : 3.071
            Standard Deviation : 1.753
            Total rolls : 15

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.071
            Median : 3.500
            Variance : 2.615
            Standard Deviation : 1.617
            Total rolls : 14

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