Dawg axis -vs- vold allies +9


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Baltic States to Belarus
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 infantry moved from Nigeria to French Central Africa
                      Germans take French Central Africa from French
                1 artillery moved from Nigeria to French West Africa
                      Germans take French West Africa from French
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Germans


  • scramble orders please

  • '13

    none


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Baltic States to Belarus
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 infantry moved from Nigeria to French Central Africa
                      Germans take French Central Africa from French
                1 artillery moved from Nigeria to French West Africa
                      Germans take French West Africa from French
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                3 artilleries, 3 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                2 fighters moved from 110 Sea Zone to Morocco
                2 tactical_bombers moved from Morocco to Gibraltar
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Baltic States
                3 aaGuns, 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                2 artilleries and 3 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                2 armour moved from Bessarabia to Baltic States
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Bessarabia to Eastern Poland
                2 bombers moved from Greece to Gibraltar

    Place Units - Germans
                1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone
                Germans undo move 1.
                2 fighters placed in 110 Sea Zone
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 fighter placed in Southern France
                2 bombers placed in France

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                2 infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                2 bombers moved from Russia to Archangel
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 bomber moved from Russia to Archangel
                1 bomber moved from Russia to Belarus
                2 infantry moved from Iraq to Syria
                1 bomber moved from Caucasus to Syria

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 3 bombers and 2 infantry
                    Germans defend with 1 armour and 2 infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Belarus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Syria
                    Russians attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Syria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 bomber moved from Syria to Caucasus
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 bomber moved from Belarus to Russia
                3 bombers moved from Archangel to Russia

    Place Units - Russians
                1 artillery, 1 bomber and 8 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Changing ownership of Western Ukraine from Germans to Russians
                EDIT: Changing ownership of Western Ukraine from Russians to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Russians undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Smolensk: 7 infantry
                EDIT: Removing units owned by Russians from Russia: 7 infantry
                EDIT: Turning off Edit Mode
                1 artillery, 1 bomber and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,2,2,4
                Russians collect 32 PUs (1 lost to blockades); end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                2 bombers moved from Japan to Manchuria
                6 infantry moved from Korea to Manchuria
                2 battleships, 3 carriers and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Kweichow to Hopei
                2 artilleries moved from Kweichow to Szechwan
                1 infantry moved from Kwangsi to Kwangtung
                1 armour moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 armour moved from Kiangsu to Hopei


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                2 bombers moved from Japan to Manchuria
                6 infantry moved from Korea to Manchuria
                2 battleships, 3 carriers and 2 cruisers moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Kweichow to Hopei
                2 artilleries moved from Kweichow to Szechwan
                1 infantry moved from Kwangsi to Kwangtung
                1 armour moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 armour moved from Kiangsu to Hopei

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 artilleries
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 artillery in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers
                    Russians defend with 9 infantry
                        Japanese roll dice for 2 bombers, 4 fighters, 6 infantry and 3 tactical_bombers in Manchuria, round 2 :  7/15 hits
                        Chinese roll dice for 9 infantry in Manchuria, round 2 :  3/9 hits
                        7 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Manchuria, round 3 :  6/12 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 9 infantry

    Non Combat Move - Japanese
                2 bombers moved from Manchuria to Japan
                1 fighter moved from Manchuria to 6 Sea Zone
                3 tactical_bombers moved from Manchuria to Korea
                3 fighters moved from Manchuria to Korea

    Place Units - Japanese
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun, 3 fighters and 3 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
        Manchuria : 1 flag, 3 infantry
        Shensi : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag, 1 armour
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 harbour
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 2 battleships, 3 carriers, 5 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 57 / 71
        Russians : 33 / 40
        Japanese : 50 / 50
        Americans : 51 / 75
        Chinese : 5 / 13
        British : 30 / 28
        UK_Pacific : 7 / 7
        Italians : 10 / 21
        ANZAC : 17 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.367
            Median : 3.000
            Variance : 0.229
            Standard Deviation : 0.479
            Total rolls : 49

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.485
            Standard Deviation : 0.696
            Total rolls : 34

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 14 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 bombers moved from Eastern United States to 91 Sea Zone
                1 bomber moved from United Kingdom to 91 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 fighters moved from Caroline Islands to Philippines
                1 destroyer moved from 34 Sea Zone to 21 Sea Zone
                2 fighters moved from Caroline Islands to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines

  • '13

    I know you’ve been itchin’ to scramble those fighters - now’s your chance ;)


  • scramble all 6 fighters. ool make a destroyer the last boat to go. land any fighters left on gibralter


  • boats 1st to go

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 14 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 bombers moved from Eastern United States to 91 Sea Zone
                1 bomber moved from United Kingdom to 91 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 fighters moved from Caroline Islands to Philippines
                1 destroyer moved from 34 Sea Zone to 21 Sea Zone
                2 fighters moved from Caroline Islands to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Germans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
                Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 5 bombers, 2 carriers, 2 destroyers, 4 fighters, 14 submarines and 3 transports
                    Germans defend with 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers; Italians defend with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Units damaged: 2 carriers owned by the Germans
                    2 submarines owned by the Americans Submerged
                    Americans win with 5 bombers and 3 transports remaining. Battle score for attacker is 40
                    Casualties for Germans: 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers
                    Casualties for Italians: 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters and 12 submarines
                Battle in Morocco
                    Americans attack with 1 armour, 2 artilleries and 2 infantry
                    Germans defend with 1 airfield
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans winAmericans win, taking Morocco from Germans with 1 armour, 2 artilleries and 2 infantry remaining with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 artillery, 3 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 artillery and 1 harbour
                    Americans win, taking Philippines from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to British Columbia
                5 bombers moved from 91 Sea Zone to West Indies
                2 fighters moved from Philippines to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to Guam
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Western United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Yunnan

    Place Units - Chinese
                4 infantry placed in Jehol
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
                EDIT: Adding units owned by Chinese to Jehol: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery, 1 fighter and 2 mech_infantrys moved from French Equatorial Africa to French Central Africa
                1 armour moved from Shan State to Szechwan
                2 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                4 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 bomber moved from United Kingdom to 95 Sea Zone

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 3 transports
                    British win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Italians: 3 transports
                Battle in Malaya
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Szechwan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in French Central Africa
                    British attack with 1 artillery, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking French Central Africa from Germans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Central Africa to French Equatorial Africa
                1 bomber moved from 95 Sea Zone to Malta
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 fighters and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,5,4,3
                British collect 28 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern Italy to 104 Sea Zone

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber in 104 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in 104 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians

    Place Units - Italians
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 33 / 40
        Japanese : 34 / 50
        Americans : 54 / 79
        Chinese : 12 / 9
        British : 31 / 30
        UK_Pacific : 14 / 15
        Italians : 10 / 20
        ANZAC : 17 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from South Australia to Java
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from Yunnan to Jehol

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                ANZAC undo move 1.
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - French

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from United Kingdom: 1 fighter
                EDIT: Adding units owned by French to Morocco: 1 fighter
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 tactical_bombers moved from Gibraltar to 91 Sea Zone
                2 bombers moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Southern France to 91 Sea Zone
                2 bombers moved from France to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 104 Sea Zone
                1 artillery moved from French West Africa to Gold Coast
                      Germans take Gold Coast from British
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod
                2 infantry moved from Greece to Bulgaria


  • your turn to have a chance to scramble your fighters in sz91

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