TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novosibirsk to Kazakhstan
2 fighters moved from Turkey to Kazakhstan
1 fighter moved from Turkey to 76 Sea Zone
1 infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 infantry moved from Iraq to Persia
Germans take Persia from ANZAC
2 infantry moved from Turkey to Syria
1 fighter and 1 tactical_bomber moved from Turkey to Syria
2 tactical_bombers moved from Turkey to Kazakhstan
1 bomber moved from Turkey to Egypt
3 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 submarine moved from 123 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Syria
1 tactical_bomber moved from Turkey to Syria
Combat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in Kazakhstan
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Syria
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Syria from Americans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 76 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Germans
1 fighter moved from 76 Sea Zone to Iraq
2 fighters moved from Syria to Iraq
2 fighters and 2 tactical_bombers moved from Kazakhstan to Iraq
3 armour moved from Caucasus to Persia
4 armour moved from Iraq to Persia
6 infantry moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
1 aaGun moved from Turkey to Iraq
3 armour, 1 artillery and 3 mech_infantrys moved from Turkey to Iraq
1 artillery and 4 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Turkey
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Greece to Iraq
1 infantry and 1 mech_infantry moved from Novosibirsk to Samara
2 infantry moved from Samara to Volgograd
1 mech_infantry moved from Samara to Volgograd
3 infantry moved from Rostov to Caucasus
3 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
4 infantry moved from Western Germany to France
4 infantry moved from Western Germany to France
4 infantry moved from Western Germany to France
1 bomber moved from Egypt to Southern Italy
3 tactical_bombers moved from Syria to Iraq
Place Units - Germans
3 infantry placed in Iraq
Germans undo move 1.
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Turkey
3 armour placed in Caucasus
3 infantry placed in Volgograd
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,2,2,1,1,2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4,3,2,3,1,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,2,1,6,1,2,5,5,3,5,6,6,5,2,6,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 66 PUs (11 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs