No scrambles, let’s have some fun!
G40L14 MrRoboto v Karl7 Axis (Allies+6) prearranged rematch
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Crap, forgot to do normandy!
I will do here if ok
Attack with 3 infantry 3 ftrs, def 3inf
A
Rolls: 3@1 3@3; Total Hits: 23@1: (5, 6, 6)3@3: (2, 1, 5)
D
Rolls: 3@3; Total Hits: 13@3: (4, 2, 4) -
A
Rolls: 2@1 3@3; Total Hits: 22@1: (5, 1)3@3: (4, 1, 6)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 91 PUs;
Germans buy 3 armour, 1 artillery, 1 fighter, 8 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Turkey to Syria
3 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Turkey to Northwest Persia
1 bomber moved from Turkey to Egypt
1 fighter moved from Turkey to Syria
1 fighter moved from Turkey to Northwest Persia
1 tactical_bomber moved from Southern Italy to Syria
1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 tactical_bomber moved from Southern Italy to Northwest Persia
1 tactical_bomber moved from Turkey to Northwest Persia
39 armour, 4 artilleries, 11 infantry and 2 mech_infantrys moved from Turkey to Iraq
Germans take Iraq from British
1 fighter moved from Southern Italy to Northwest Persia
3 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
3 mech_infantrys moved from Greece to IraqCombat - Germans
Battle in Syria
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Syria from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans win, taking Northwest Persia from British with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Novosibirsk
Germans attack with 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Novosibirsk from British with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 3 infantry
EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Western Germany to Southern Italy
8 armour moved from Western Germany to Southern Italy
3 infantry moved from France to Western Germany
2 aaGuns moved from Turkey to Iraq
3 armour moved from Caucasus to Iraq
3 fighters and 3 tactical_bombers moved from Northwest Persia to Turkey
1 fighter and 1 tactical_bomber moved from Syria to Turkey
3 armour and 3 mech_infantrys moved from Rostov to Turkey
3 mech_infantrys moved from Romania to Greece
1 artillery and 1 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Rostov
2 infantry moved from Russia to Samara
1 bomber moved from Egypt to TurkeyPlace Units - Germans
1 artillery and 2 infantry placed in Turkey
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Romania
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,1,3,5,3,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 65 PUs (8 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
japan?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 infantry moved from Japan to 6 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 9 destroyers, 5 fighters, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 9 destroyers, 5 fighters, 4 infantry, 1 submarine and 2 transports moved from 19 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from Americans
Japanese take 35 Sea Zone from Americans
1 infantry moved from Guam to 21 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
5 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 5 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
2 fighters moved from Japan to 35 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 8 Sea Zone to Soviet Far East
2 tactical_bombers moved from 6 Sea Zone to Japan
2 bombers moved from Jehol to Japan
4 tactical_bombers moved from Jehol to Japan
2 aaGuns, 6 artilleries and 16 infantry moved from Jehol to ManchuriaPlace Units - Japanese
3 infantry placed in Manchuria
2 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 38 PUs;
British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 mech_infantrys moved from Eastern Persia to Northwest Persia
7 fighters and 2 tactical_bombers moved from Trans-Jordan to Northwest Persia
1 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Germans
1 infantry moved from Eastern Persia to Afghanistan
British take Afghanistan from GermansCombat - British
Battle in Northwest Persia
British attack with 7 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 4 infantry
British win, taking Northwest Persia from Germans with 7 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
7 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
2 armour, 2 artilleries and 9 infantry moved from Eastern Persia to Afghanistan
3 aaGuns, 7 artilleries and 14 infantry moved from Szechwan to Sikang
1 armour and 5 mech_infantrys moved from India to Afghanistan
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 80 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
forgot egypt and saudi inf :D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Turkey to 80 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Turkey to Northwest Persia
2 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 2 mech_infantrys
Italians win, taking Northwest Persia from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Southern France
Italians attack with 3 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 80 Sea Zone
Italians attack with 1 fighter
ANZAC defend with 1 transport; British defend with 2 submarines
2 submarines owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Italians
1 fighter moved from 80 Sea Zone to Turkey
4 artilleries moved from Yugoslavia to Bulgaria
2 artilleries moved from Bulgaria to Greece
4 infantry moved from Western Germany to France
3 fighters moved from Southern France to Southern Italy
5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2,2,2,4,6,1,5
Italians collect 7 PUs (12 lost to blockades); end with 7 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novosibirsk to Kazakhstan
2 fighters moved from Turkey to Kazakhstan
1 fighter moved from Turkey to 76 Sea Zone
1 infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 infantry moved from Iraq to Persia
Germans take Persia from ANZAC
2 infantry moved from Turkey to Syria
1 fighter and 1 tactical_bomber moved from Turkey to Syria
2 tactical_bombers moved from Turkey to Kazakhstan
1 bomber moved from Turkey to Egypt
3 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 submarine moved from 123 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Syria
1 tactical_bomber moved from Turkey to SyriaCombat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in Kazakhstan
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Syria
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Syria from Americans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 76 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Germans
1 fighter moved from 76 Sea Zone to Iraq
2 fighters moved from Syria to Iraq
2 fighters and 2 tactical_bombers moved from Kazakhstan to Iraq
3 armour moved from Caucasus to Persia
4 armour moved from Iraq to Persia
6 infantry moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
1 aaGun moved from Turkey to Iraq
3 armour, 1 artillery and 3 mech_infantrys moved from Turkey to Iraq
1 artillery and 4 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Turkey
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Greece to Iraq
1 infantry and 1 mech_infantry moved from Novosibirsk to Samara
2 infantry moved from Samara to Volgograd
1 mech_infantry moved from Samara to Volgograd
3 infantry moved from Rostov to Caucasus
3 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
4 infantry moved from Western Germany to France
4 infantry moved from Western Germany to France
4 infantry moved from Western Germany to France
1 bomber moved from Egypt to Southern Italy
3 tactical_bombers moved from Syria to IraqPlace Units - Germans
3 infantry placed in Iraq
Germans undo move 1.
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Turkey
3 armour placed in Caucasus
3 infantry placed in Volgograd
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,2,2,1,1,2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4,3,2,3,1,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,2,1,6,1,2,5,5,3,5,6,6,5,2,6,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 66 PUs (11 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
still no russian unit
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duh!
:lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 10 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Buyant-Uhaa to Manchuria
1 artillery and 3 infantry moved from Kansu to Novosibirsk
1 fighter moved from Soviet Far East to Manchuria
6 tactical_bombers moved from Japan to Manchuria
4 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Caroline Islands from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 25 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
7 artilleries, 15 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
2 infantry moved from Trans-Jordan to Syria
7 fighters and 2 tactical_bombers moved from Trans-Jordan to Syria
1 armour moved from Afghanistan to Turkmenistan
British take Turkmenistan from Germans
1 armour moved from Turkmenistan to AfghanistanCombat - British
Battle in Syria
British attack with 7 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Syria from Germans with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 7 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 7 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 aaGuns moved from Sikang to Kazakhstan
2 infantry moved from Afghanistan to Eastern Persia
2 artilleries and 8 infantry moved from Afghanistan to Kazakhstan
2 armour and 3 mech_infantrys moved from India to Afghanistan
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Spain
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
7 fighters and 2 tactical_bombers moved from Syria to Trans-JordanPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 fighter moved from Turkey to Southern Italy
1 armour, 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Greece to TurkeyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,4,5,5,3,5,1
Italians collect 6 PUs (13 lost to blockades); end with 6 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 89 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
7 armour and 7 infantry moved from Persia to Eastern Persia
6 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Syria
2 infantry moved from Iraq to Saudi Arabia
2 fighters and 2 tactical_bombers moved from Iraq to Saudi Arabia
2 fighters and 2 tactical_bombers moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Iraq to Syria
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to EgyptCombat - Germans
Battle in Saudi Arabia
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Saudi Arabia from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 7 armour, 7 infantry and 6 mech_infantrys
British defend with 2 infantry
Germans win, taking Eastern Persia from ANZAC with 7 armour, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Syria
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Syria from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Persia to Eastern Persia
3 armour, 3 infantry and 3 mech_infantrys moved from Caucasus to Volgograd
1 infantry moved from Samara to Volgograd
3 mech_infantrys moved from Turkey to Volgograd
3 fighters and 3 tactical_bombers moved from Syria to Volgograd
1 artillery and 4 infantry moved from Northwest Persia to Iraq
3 infantry moved from Turkey to Iraq
2 fighters and 2 tactical_bombers moved from Saudi Arabia to Volgograd
2 tactical_bombers moved from Southern Italy to Iraq
1 bomber moved from Egypt to Iraq
1 bomber moved from Iraq to PersiaPlace Units - Germans
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Volgograd
3 infantry placed in Caucasus
6 infantry placed in Western Germany
1 artillery and 2 infantry placed in Persia
2 armour placed in Turkey
1 fighter and 1 tactical_bomber placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,5,1,2,3,5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,2,2,5,3,1,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 63 PUs (13 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Japanese take 22 Sea Zone from ANZAC
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 9 destroyers, 10 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from ANZAC
4 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Novosibirsk to TimguskaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hawaiian Islands
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Hawaiian Islands from Americans with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Japan
1 bomber moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 fighter moved from 21 Sea Zone to ManchuriaPlace Units - Japanese
1 factory_minor placed in Korea
3 infantry placed in Manchuria
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 1 fighter
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 30 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 34 PUs;
British buy 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
9 artilleries, 23 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
5 armour and 8 mech_infantrys moved from Afghanistan to VolgogradCombat - British
Battle in Volgograd
British attack with 5 armour, 9 artilleries, 23 infantry and 9 mech_infantrys
Germans defend with 3 armour, 1 factory_minor, 5 fighters, 12 infantry, 7 mech_infantrys and 5 tactical_bombers
British win, taking Volgograd from Germans with 5 armour, 7 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 102
Casualties for Germans: 3 armour, 5 fighters, 12 infantry, 7 mech_infantrys and 5 tactical_bombers
Casualties for British: 2 artilleries, 23 infantry and 2 mech_infantrysNon Combat Move - British
3 aaGuns moved from Kazakhstan to Volgograd
1 mech_infantry moved from India to West India
3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Spain to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to Spain
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
1 harbour placed in Cyprus
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
4 artilleries moved from Bulgaria to Greece
4 fighters moved from Southern Italy to Greece
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from British
1 armour moved from Kazakhstan to CaucasusCombat - Italians
Battle in Greece
Italians attack with 4 artilleries and 4 fighters
Americans defend with 2 artilleries and 6 infantry
2 artilleries owned by the Italians retreated to Bulgaria
Americans win with 2 artilleries and 5 infantry remaining. Battle score for attacker is -5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Italians
4 fighters moved from Greece to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,5,6,2,1,1,4,6,2,3,3
Italians collect 7 PUs (8 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs





