just posted an edit, plz use latest. thanks
14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL–Match 3
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 3 submarines moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Novgorod to Archangel
2 fighters moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 3 submarines
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 1/0 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Novgorod to Belarus
2 fighters moved from Archangel to Novgorod
1 bomber moved from Russia to Novgorod
1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
3 artilleries, 14 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from France to Western Germany
2 bombers moved from United Kingdom to Western Germany
2 carriers and 1 destroyer moved from 39 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Belarus to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
5 artilleries and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 6 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 5 mech_infantrys
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Evenkiyskiy : 1 armour
42 Sea Zone : 1 submarine
45 Sea Zone : 2 carriers and 1 destroyer
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Romania : 1 artillery and 4 infantry
Germany : 1 armour, 1 factory_major and 1 mech_infantry
Belarus : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 5 mech_infantrys
Western Ukraine : 3 artilleries, 14 infantry and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Iraq : 1 aaGun, 1 armour, 2 fighters and 2 tactical_bombers
115 Sea Zone : 1 destroyer and 3 submarines
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 54
Russians : 20 / 23
Japanese : 66 / 87
Americans : 52 / 73
Chinese : 7 / 7
British : 29 / 37
UK_Pacific : 2 / 0
Italians : 20 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 19 PUs;
Russians buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Kansu to Timguska
1 artillery and 1 mech_infantry moved from Urals to Evenkiyskiy
1 fighter and 1 tactical_bomber moved from Samara to Evenkiyskiy
1 fighter moved from Samara to Timguska
1 fighter moved from Samara to TimguskaCombat - Russians
Battle in Evenkiyskiy
Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry; Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 2/1 hits
Japanese roll dice for 1 armour and 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 armour
Battle in Timguska
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Timguska, round 2 : 2/1 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Urals
2 fighters moved from Timguska to Samara
1 infantry moved from Rostov to Caucasus
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Bryansk
2 artilleries and 1 infantry moved from Rostov to Tambov
3 mech_infantrys moved from Volgograd to Samara
5 armour and 2 mech_infantrys moved from Novosibirsk to Samara
3 aaGuns, 11 artilleries and 2 infantry moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Urals to Samara
1 artillery moved from Novosibirsk to Samara
1 aaGun moved from Urals to VologdaPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kansu : 2 aaGuns and 1 infantry
Evenkiyskiy : 1 artillery and 1 mech_infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Urals : 1 artillery, 1 fighter and 1 tactical_bomber
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 12 artilleries, 1 factory_major and 6 infantry
Tambov : 2 artilleries and 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 aaGun and 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Caucasus : 1 infantry
Smolensk : 1 infantry
Samara : 6 armour, 1 artillery, 2 fighters and 7 mech_infantrysProduction/PUs Summary :
Germans : 48 / 54
Russians : 22 / 22
Japanese : 64 / 87
Americans : 52 / 73
Chinese : 7 / 7
British : 29 / 37
UK_Pacific : 2 / 0
Italians : 20 / 15
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 2 infantry, 3 mech_infantrys, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Soviet Far East to 16 Sea Zone
2 artilleries and 2 infantry moved from Yenisey to Evenkiyskiy
2 infantry moved from Yenisey to Timguska
1 bomber moved from Anhwe to Timguska
2 armour moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
2 armour moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
1 bomber moved from Anhwe to Shensi
1 infantry moved from Anhwe to Hopei
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to Java
1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 2 infantry, 3 mech_infantrys, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Soviet Far East to 16 Sea Zone
2 artilleries and 2 infantry moved from Yenisey to Evenkiyskiy
2 infantry moved from Yenisey to Timguska
1 bomber moved from Anhwe to Timguska
2 armour moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
2 armour moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
1 bomber moved from Anhwe to Shensi
1 infantry moved from Anhwe to Hopei
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to Java
1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 : 1/1 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/1 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/1 hits
1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Hopei, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Timguska
Japanese attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Timguska, round 2 : 1/0 hits
Russians roll dice for 2 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Timguska, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Evenkiyskiy
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 2 artilleries and 2 infantry in Evenkiyskiy, round 2 : 1/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Evenkiyskiy
Japanese roll dice for 2 artilleries and 1 infantry in Evenkiyskiy, round 3 : 1/0 hits
Russians roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 16 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from Soviet Far East to Japan
1 mech_infantry moved from Jehol to Amur
1 fighter moved from Japan to 45 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangtung to 45 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 fighter moved from Kwangsi to 45 Sea Zone
1 bomber moved from Shensi to Kwangtung
2 armour moved from Kweichow to Hopei
1 aaGun moved from Kweichow to Hopei
1 infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from Timguska to Yakut S.S.R.
2 mech_infantrys moved from French Indo China to Siam
1 mech_infantry moved from French Indo China to Burma
1 bomber moved from 16 Sea Zone to JapanPlace Units - Japanese
2 transports placed in 37 Sea Zone
1 infantry placed in Malaya
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in India
1 fighter and 2 tactical_bombers placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
Japanese collect 72 PUs (1 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Siam : 1 infantry and 2 mech_infantrys
Manchuria : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 4 armour, 1 infantry and 1 mech_infantry
Szechwan : 1 flag, 2 armour and 1 mech_infantry
Chahar : 1 flag, 2 artilleries, 2 infantry and 2 mech_infantrys
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 mech_infantry
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 2 artilleries and 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag, 1 bomber and 1 infantry
Siberia : 1 flag, 1 armour and 3 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 armour
Dutch New Guinea : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
45 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 2 transports
37 Sea Zone : 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 carrier and 1 submarine
39 Sea Zone : 1 flag, 1 transport
16 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
West India : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 21 / 22
Japanese : 73 / 82
Americans : 52 / 73
Chinese : 5 / 7
British : 29 / 37
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.103
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 29Null / Other
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.583
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12ANZAC Combat
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 15 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/0 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
3 submarines moved from 1 Sea Zone to 7 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 carrier, 4 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
3 bombers moved from Western United States to Hawaiian Islands
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 52 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
5 aaGuns, 15 infantry, 1 mech_infantry and 11 transports moved from 110 Sea Zone to 125 Sea Zone
2 bombers moved from United Kingdom to Brazil
1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to GibraltarPlace Units - Americans
3 submarines placed in 2 Sea Zone
1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
3 bombers placed in BrazilTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Alaska : 1 factory_minor and 1 harbour
Johnston Island : 1 armour, 1 artillery and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 3 bombers, 1 harbour and 2 infantry
Midway : 1 airfield and 1 bomber
30 Sea Zone : 1 carrier, 4 destroyers and 2 transports
15 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
2 Sea Zone : 3 submarines
6 Sea Zone : 3 submarines
52 Sea Zone : 2 infantry and 1 transport
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters and 1 tactical_bomber
Egypt : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
125 Sea Zone : 1 battleship, 3 carriers, 4 cruisers, 3 destroyers and 11 transports
93 Sea Zone : 1 flag, 3 submarines
109 Sea Zone : 1 destroyer
99 Sea Zone : 1 flag
97 Sea Zone : 9 submarines
92 Sea Zone : 1 destroyer
Brazil : 1 flag, 5 bombers, 1 factory_minor and 1 harbour
98 Sea Zone : 1 flag
107 Sea Zone : 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 54
Russians : 21 / 22
Japanese : 73 / 82
Americans : 52 / 72
Chinese : 5 / 7
British : 29 / 37
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 2 artilleries, 1 fighter and 4 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 21 / 22
Japanese : 73 / 82
Americans : 52 / 72
Chinese : 5 / 6
British : 29 / 37
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 32 PUs;
British buy 2 artilleries, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from 125 Sea Zone to Norway
1 artillery and 2 mech_infantrys moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery and 2 mech_infantrys
Italians defend with 2 artilleries
British roll dice for 1 artillery and 2 mech_infantrys in Trans-Jordan, round 2 : 1/1 hits
Italians roll dice for 2 artilleries in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 4 : 1/1 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 artilleries
Battle in NorwayNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 13 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
EDIT: 2 aaGuns moved from 125 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tobruk to AlexandriaPlace Units - British
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 bomber placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Paulau Island : 1 flag, 1 infantry
Belgian Congo : 1 artillery and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 7 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Norway : 1 flag, 5 aaGuns, 15 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 aaGun and 3 artilleries
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 fighter, 1 submarine and 1 tactical_bomber
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 54
Russians : 21 / 22
Japanese : 73 / 82
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 19 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Egypt -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to EgyptCombat - Italians
Air Battle in Egypt
Italians attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in Caucasus
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 artillery
Italians roll dice for 2 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 2/1 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 aaGun moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Romania to Bessarabia
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Southern Italy to Bessarabia
2 fighters moved from Caucasus to Iraq
2 artilleries and 2 infantry moved from Persia to Iraq
2 aaGuns moved from Northern Italy to Greater Southern Germany
1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
1 bomber moved from Egypt to IraqPlace Units - Italians
3 mech_infantrys placed in PersiaTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,5,5,2,6,3,1,3,4,4,3,6,1,1,4
Italians collect 11 PUs (12 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 mech_infantrys
Syria : 1 flag
Greater Southern Germany : 2 aaGuns, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 13 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag, 1 aaGun, 2 armour and 1 mech_infantry
Bessarabia : 1 flag, 1 artillery, 1 fighter and 2 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 infantry
Greece : 1 flag
Iraq : 1 flag, 2 armour, 2 artilleries, 1 bomber, 6 fighters and 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 54
Russians : 18 / 22
Japanese : 73 / 82
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 23 / 20
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.280
Median : 3.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25Null / Other
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Caroline Islands
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking 6 Sea Zone from Japanese, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - ANZAC
3 fighters moved from Solomon Islands to New South WalesPlace Units - ANZAC
1 aaGun, 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Queensland : 1 airfield and 1 harbour
New Britain : 1 artillery
New Zealand : 1 airfield and 1 harbour
New South Wales : 4 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 1 mech_infantry
47 Sea Zone : 1 destroyer
33 Sea Zone : 1 transport
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 45 / 54
Russians : 18 / 22
Japanese : 73 / 82
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 23 / 20
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 45 / 54
Russians : 18 / 22
Japanese : 73 / 82
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 23 / 20
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Ukraine to Tambov
2 bombers moved from Western Germany to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 artillery and 2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Smolensk
1 artillery moved from Belarus to Smolensk
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Ukraine to Tambov
2 bombers moved from Western Germany to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 artillery and 2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Smolensk
1 artillery moved from Belarus to Smolensk
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 3/1 hits
Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 1/0 hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters moved from 112 Sea Zone to Western Germany
1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Smolensk to Bryansk
1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Belarus to Bryansk
3 artilleries, 12 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 4 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Western Germany to Germany
4 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
2 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Ukraine to BryanskPlace Units - Germans
3 infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in Germany
2 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,2,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (4 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
42 Sea Zone : 1 submarine
45 Sea Zone : 2 carriers and 1 destroyer
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
Germany : 1 armour, 2 artilleries, 1 factory_major, 2 infantry and 6 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun, 1 armour, 5 artilleries, 3 bombers, 2 fighters, 13 infantry, 14 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
113 Sea Zone : 2 destroyers, 3 submarines and 2 transports
Bulgaria : 1 flag
Iraq : 1 aaGun, 1 armour, 2 fighters and 2 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 58
Russians : 12 / 22
Japanese : 73 / 82
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 23 / 20
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Ukraine to Tambov
2 bombers moved from Western Germany to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 artillery and 2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Smolensk
1 artillery moved from Belarus to Smolensk
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters moved from 112 Sea Zone to Western Germany
1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Smolensk to Bryansk
1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Belarus to Bryansk
3 artilleries, 12 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 4 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Western Germany to Germany
4 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
2 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Ukraine to BryanskPlace Units - Germans
3 infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in Germany
2 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,2,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (4 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 49 Sea Zone: 2 carriers and 1 destroyer
EDIT: Adding units owned by Japanese to 49 Sea Zone: 2 fighters
EDIT: Removing units owned by Japanese from 45 Sea Zone: 4 fighters
EDIT: Removing units owned by Germans from 45 Sea Zone: 2 carriers and 1 destroyer
EDIT: Turning off Edit Mode -
See revised German 11: Added the German NCM in the Pacific.
-
i accidentally sent air to bryansk insttead to tamboiv
i ll edit
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Rostov
2 fighters moved from Samara to Rostov
1 fighter and 1 tactical_bomber moved from Urals to Bryansk
1 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 5 artilleries, 3 bombers, 2 fighters, 13 infantry, 14 mech_infantrys and 1 tactical_bomber; Italians defend with 1 aaGun, 2 armour and 1 mech_infantry
AA fire in Bryansk : 0/1 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits
Italians roll dice for 2 aaGuns, 3 armour, 5 artilleries, 3 bombers, 2 fighters, 13 infantry, 15 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 15/1 hits
1 tactical_bomber owned by the Russians, 1 aaGun owned by the Italians and 1 fighter owned by the Russians lost in Bryansk
Italians win with 1 aaGun, 3 armour, 5 artilleries, 3 bombers, 2 fighters, 13 infantry, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 aaGun
Battle in Rostov
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/1 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Removing units owned by Germans from Tambov: 1 mech_infantry
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Tambov: 1 fighter, 1 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
6 armour, 1 artillery and 7 mech_infantrys moved from Samara to Russia
2 mech_infantrys moved from Volgograd to Russia
1 aaGun and 1 infantry moved from Vologda to Russia
1 artillery moved from Urals to NovosibirskPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs totalTerritory Summary for Russians :
Kansu : 2 aaGuns and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 13 artilleries, 1 factory_major, 3 fighters, 12 infantry, 9 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 artillery
Volgograd : 1 factory_minorProduction/PUs Summary :
Germans : 48 / 58
Russians : 15 / 15
Japanese : 73 / 82
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 23 / 20
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
3 Japanese Subs attack US DD in SZ 47: automatic hit on DD.
US DD rolls at 2
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 7 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 cruiser and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry and 2 mech_infantrys moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 56 Sea Zone
2 armour, 3 infantry and 2 mech_infantrys moved from 56 Sea Zone to Western Australia
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 submarines moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 45 Sea Zone to 30 Sea Zone
2 fighters moved from 49 Sea Zone to 30 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
1 infantry moved from Hopei to Shensi
2 armour moved from Hopei to Shensi
2 infantry moved from Chahar to Suiyuyan
1 bomber moved from Yakut S.S.R. to Suiyuyan
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 bomber moved from Kwangtung to 33 Sea ZoneCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 30 Sea Zone
Japanese attack with 1 bomber and 5 fighters
Americans defend with 1 carrier, 4 destroyers and 2 transports
Japanese roll dice for 1 bomber and 5 fighters in 30 Sea Zone, round 2 : 3/1 hits
Americans roll dice for 1 carrier, 4 destroyers and 2 transports in 30 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 bomber owned by the Japanese lost in 30 Sea Zone
Japanese roll dice for 5 fighters in 30 Sea Zone, round 3 : 2/1 hits
Americans roll dice for 3 destroyers and 2 transports in 30 Sea Zone, round 3 : 1/0 hits
2 destroyers owned by the Americans and 1 fighter owned by the Japanese lost in 30 Sea Zone
Japanese roll dice for 4 fighters in 30 Sea Zone, round 4 : 2/0 hits
Americans roll dice for 1 destroyer and 2 transports in 30 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 30 Sea Zone
1 transport owned by the Americans lost in 30 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 4 fighters remaining. Battle score for attacker is 40
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for Americans: 1 carrier, 4 destroyers and 2 transports
Battle in Solomon Islands
Battle in Western Australia
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking Western Australia from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/0 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 fighters moved from 30 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 bomber moved from 33 Sea Zone to Marianas
1 fighter and 2 tactical_bombers moved from Kwangtung to 46 Sea Zone
1 carrier moved from 45 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
2 armour and 1 mech_infantry moved from Szechwan to Shensi
1 bomber moved from Suiyuyan to Kiangsu
2 armour and 1 mech_infantry moved from Hopei to Shensi
1 aaGun moved from Hopei to Suiyuyan
2 artilleries and 2 mech_infantrys moved from Chahar to Suiyuyan
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Amur to Siberia
1 fighter moved from Japan to 46 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from Kiangsu to HopeiPlace Units - Japanese
3 fighters placed in India
3 mech_infantrys placed in Malaya
3 fighters placed in Kwangtung
Japanese undo move 2.
Japanese undo move 2.
3 fighters placed in Malaya
3 mech_infantrys placed in Kwangtung
Japanese undo move 3.
1 fighter placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,4,1,5,1,1
Japanese collect 73 PUs (3 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 3 submarines
EDIT: Adding units owned by Japanese to 47 Sea Zone: 3 submarines
EDIT: Removing units owned by ANZAC from 47 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Marianas : 1 bomber
Manchuria : 1 flag
Shensi : 1 flag, 6 armour, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 aaGun, 2 artilleries, 2 infantry and 2 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 3 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Malaya : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
Western Australia : 1 flag, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Solomon Islands : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 2 artilleries and 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
46 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
47 Sea Zone : 3 submarines
49 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
36 Sea Zone : 1 flag
Dzavhan : 1 flag, 1 infantry
39 Sea Zone : 1 flag
Buyant-Uhaa : 1 flag
56 Sea Zone : 5 transports
West India : 1 flag, 2 mech_infantrysProduction/PUs Summary :
Germans : 48 / 58
Russians : 15 / 15
Japanese : 76 / 83
Americans : 52 / 72
Chinese : 3 / 6
British : 32 / 38
UK_Pacific : 0 / 0
Italians : 23 / 20
ANZAC : 9 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.933
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Null / Other
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 bombers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-JordanCombat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Trans-Jordan
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/0 hits
Italians roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 1/1 hits
Italians roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Trans-Jordan
Americans win, taking 125 Sea Zone from Germans, taking Trans-Jordan from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
5 bombers moved from Brazil to New South Wales
2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
3 submarines moved from 2 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to New South Wales
3 bombers moved from Hawaiian Islands to New South Wales
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 transport moved from 107 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Southeast Mexico
11 transports moved from 125 Sea Zone to 123 Sea Zone
1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZonePlace Units - Americans
3 bombers placed in Brazil
6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
New South Wales : 9 bombers and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 factory_minor and 1 harbour
Johnston Island : 1 armour, 1 artillery and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer
20 Sea Zone : 2 submarines
10 Sea Zone : 6 submarines
19 Sea Zone : 1 submarine
6 Sea Zone : 4 submarines
62 Sea Zone : 1 transport
Central United States : 1 factory_major
Southeast Mexico : 2 fighters, 1 harbour and 1 tactical_bomber
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
125 Sea Zone : 1 flag
123 Sea Zone : 11 transports
93 Sea Zone : 1 flag, 3 submarines
99 Sea Zone : 1 flag
97 Sea Zone : 9 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
98 Sea Zone : 1 flag
110 Sea Zone : 1 battleship, 3 carriers, 4 cruisers and 4 destroyers
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 58
Russians : 15 / 15
Japanese : 76 / 83
Americans : 52 / 72
Chinese : 3 / 6
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 22 / 20
ANZAC : 9 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





