note that i posted an update, plz use the latest. thanks
14L Whackamatt (Axis) vs. JDOW (Allies +11)
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I assumed no scramble in SZ54. Let me know if you want to roll it up on the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 30 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 106 Sea Zone from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 bomber moved from Northern Territory to India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 118 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 122 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 fighter and 3 infantry placed in Eastern United States
1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
I assumed no scramble in SZ54. Let me know if you want to roll it up on the forum.
No, as you took the entire caroline fleet in, the Aussi’s pilot were not in the mood for a suicide mission:D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 artilleries and 6 infantry moved from Anhwe to Jehol
1 fighter moved from Hunan to Anhwe
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to AnhwePlace Units - Chinese
2 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 125 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Egypt to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
retreated to Trans-Jordan
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 fighter moved from 99 Sea Zone to Egypt
2 mech_infantrys moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 fighters moved from 125 Sea Zone to Scotland
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 tactical_bomber moved from Kiangsi to India
1 mech_infantry moved from Yunnan to India
1 aaGun moved from Burma to Shan State
1 armour moved from Kwangtung to Kiangsu
1 aaGun and 4 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 aaGun moved from Kwangsi to KwangtungPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,6,3,2
British collect 30 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 125 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Egypt to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 125 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
retreated to Trans-Jordan
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 fighter moved from 99 Sea Zone to Egypt
2 mech_infantrys moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 fighters moved from 125 Sea Zone to Scotland
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 tactical_bomber moved from Kiangsi to India
1 mech_infantry moved from Yunnan to India
1 aaGun moved from Burma to Shan State
1 armour moved from Kwangtung to Kiangsu
1 aaGun and 4 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 aaGun moved from Kwangsi to KwangtungPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,6,3,2
British collect 30 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to British Guiana: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
Forgot to move the brazil guys, hope you don’t mind.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 mech_infantry moved from Libya to Alexandria
1 artillery and 1 infantry moved from Tunisia to Libya
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
3 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Yugoslavia to Northern Italy
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 infantry
Germans defend with 1 artillery
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 infantry moved from Northern Territory to South Australia
1 armour moved from Northern Territory to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from South Australia to Queensland
1 aaGun moved from Queensland to South Australia
1 artillery moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,3,2,2,3,6,4,3,5,2,5,5,6,5
ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Syria to Iraq
Germans take Iraq from British
2 fighters moved from 98 Sea Zone to Morocco
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Morocco to Western Germany
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
3 artilleries and 2 infantry moved from Romania to Eastern Poland
2 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
5 infantry moved from Germany to Western Germany
1 transport moved from 98 Sea Zone to 95 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Place Units - Germans
3 armour placed in Romania
2 destroyers placed in 93 Sea Zone
Germans undo move 2.
1 fighter placed in Western Germany
3 infantry placed in France
2 destroyers placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
3 armour moved from Smolensk to Archangel
5 mech_infantrys moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 3 armour and 5 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Archangel from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
Russians win, taking Belarus from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 bomber moved from Ukraine to Urals
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Novosibirsk
1 bomber moved from Urals to Evenkiyskiy
6 armour moved from Russia to Smolensk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Russians
6 artilleries, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery and 4 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Manchuria
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 54 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Malaya
Japanese attack with 1 artillery
ANZAC defend with 1 infantry; British defend with 1 harbour
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to ManchuriaPlace Units - Japanese
3 fighters placed in Manchuria
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs -
Sir, an accident happened. I made a test move accidentally in the real mode.
I rolled on dice in sz16 and I missed with my sub. I will still do the attack and I will take that into account.
I attacked the sz with fighter, sub, Bomber. Maybe I will just finish the move. Just wanted to let you know in advance! Sorry for that mistake, i will keep you posted and make sure you wont get any disadvantage buy me by this mistake! -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 bomber moved from India to Trans-Jordan -
I think I can safely assume no scramble in sz112. Usually I don’t do assumptions but I would say this one is pretty clear.
I roll sz16 in the forum now. Sub missed already. Ignore the MARTI Dice on that battle please.
Fig+Bomb vs DD
A:
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (1)D:
Rolls: 1@2; Total Hits: 01@2: (3) -
Ill edit the results according to the forum dice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 bomber moved from India to Trans-JordanCombat - Americans
Battle in Denmark
Battle in Trans-Jordan
Americans attack with 1 bomber
Germans defend with 1 artillery
Germans win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 16 Sea Zone to Midway
2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Central United States to Quebec
2 infantry moved from Eastern United States to Quebec
2 fighters moved from Eastern United States to 106 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 122 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 aaGun moved from 123 Sea Zone to Iceland
1 carrier, 3 destroyers, 2 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
1 mech_infantry moved from 119 Sea Zone to Scotland
1 armour moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 bomber placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
I attacked in Manchuria. The AA killed the chinese fighter :cry:
I scored 5 hits, what is your casualty choice? map attached.
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I scored 6 hits, sorry!





