Whackamatt (Axis) vs. Helmutpower (Allies +12)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 93 Sea Zone
                8 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 8 infantry
                    British defend with 1 artillery and 1 factory_minor
                    Italians win, taking Northern Italy from British with 7 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 2 transports
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Italians
                2 aaGuns moved from Southern Italy to Northern Italy
                1 bomber moved from 93 Sea Zone to Sicily

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bulgaria: 2 aaGuns
                EDIT: Adding units owned by Italians to Romania: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,6,2,3
                Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 bomber moved from Java to 72 Sea Zone

    Combat - ANZAC
                Battle in New Zealand
                Battle in 72 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 72 Sea Zone
                    ANZAC win, taking New Zealand from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 72 Sea Zone to French Madagascar

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 34 / 59
        Russians : 32 / 39
        Japanese : 58 / 69
        Americans : 62 / 83
        Chinese : 10 / 10
        British : 36 / 40
        UK_Pacific : 1 / 0
        Italians : 10 / 2
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Turn Complete - French

    Production/PUs Summary :

    Germans : 34 / 59
        Russians : 32 / 39
        Japanese : 58 / 69
        Americans : 62 / 83
        Chinese : 10 / 10
        British : 36 / 40
        UK_Pacific : 1 / 0
        Italians : 10 / 2
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 2 armour, 7 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                2 artilleries and 1 infantry moved from Bulgaria to Romania
                1 armour moved from Albania to Romania
                1 artillery moved from Albania to Bulgaria
                1 infantry moved from Greece to Bulgaria
                2 armour moved from Germany to 113 Sea Zone
                2 armour moved from 113 Sea Zone to Norway
                2 armour moved from Germany to 113 Sea Zone
                2 armour moved from 113 Sea Zone to Denmark
                11 armour moved from Germany to Western Germany
                1 infantry moved from Suiyuyan to Kansu
                      Germans take Kansu from Chinese

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 armour
                    Americans defend with 1 infantry
                    Germans win, taking Norway from Americans with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Denmark
                    Germans attack with 2 armour
                    Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Western Germany
                    Germans attack with 11 armour
                    British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Germans win, taking Western Germany from British with 7 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 armour
                    Casualties for British: 1 armour, 1 artillery and 5 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 aaGuns, 16 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to Romania

    Place Units - Germans
                1 aaGun and 2 armour placed in Novgorod
                3 artilleries placed in Romania
                4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,5,5,3,3
                Germans collect 44 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                5 infantry moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Yenisey to Timguska
                2 armour and 2 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Bryansk to Belarus
                3 fighters moved from Ukraine to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys in Belarus, round 2 :  9/14 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Russians
                4 aaGuns, 20 artilleries and 44 infantry moved from Western Ukraine to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                3 fighters moved from Belarus to Ukraine
                4 infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                2 armour and 1 infantry placed in Ukraine
                4 armour placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                1 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 34 / 39
        Japanese : 58 / 69
        Americans : 57 / 83
        Chinese : 9 / 10
        British : 31 / 40
        UK_Pacific : 1 / 0
        Italians : 10 / 2
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 factory_minors and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Tanganyika Territory to Kenya
                      Japanese take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                      Japanese take Belgian Congo from British
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                1 armour moved from Eastern Persia to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to French Madagascar
                1 fighter moved from 80 Sea Zone to French Madagascar
                1 armour moved from India to Eastern Persia
                1 armour moved from Shan State to Szechwan
                      Japanese take Yunnan from Chinese
                      Japanese take Szechwan from Chinese
                2 armour moved from Shan State to India
                      Japanese take Burma from UK_Pacific
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Kwangtung to Kiangsi
                1 battleship, 3 carriers, 6 destroyers and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 artillery moved from Persia to Iraq
                3 transports moved from 80 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
                1 armour moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 fighter moved from Manchuria to Japan
                1 fighter moved from Manchuria to Japan
                2 fighters moved from Kwangtung to Hopei

    Combat - Japanese
                Battle in 76 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in French Madagascar
                    Japanese attack with 1 armour and 1 fighter
                    ANZAC defend with 1 bomber
                    Japanese win, taking French Madagascar from French with 1 armour and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 bomber
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 fighters
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Hopei to Chahar
                1 carrier moved from 80 Sea Zone to 72 Sea Zone
                1 fighter moved from French Madagascar to 72 Sea Zone
                1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 76 Sea Zone to Iraq
                1 tactical_bomber moved from India to Iraq
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 fighter moved from Kwangtung to Malaya
                1 tactical_bomber moved from Kiangsi to Kwangtung

    Place Units - Japanese
                1 factory_minor placed in Persia
                1 factory_minor placed in Iraq
                1 airfield placed in Kwangtung
                2 infantry placed in Manchuria
                6 infantry placed in Japan
                Japanese undo move 5.
                3 infantry placed in India
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 6 armour, 2 artilleries, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Denmark
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries and 2 infantry moved from Southern France to Northern Italy
                2 fighters moved from Normandy Bordeaux to Northern Italy
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in Borneo
                Battle in Celebes
                Battle in Denmark
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Denmark, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Denmark
                    Americans win, taking Philippines from Japanese, taking Borneo from Japanese, taking Celebes from Japanese, taking Denmark from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Northern Italy
                    Americans attack with 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 aaGuns, 1 factory_minor and 7 infantry
                        AA fire in Northern Italy :  0/4 hits
                        Americans roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 :  4/9 hits
                        Italians roll dice for 2 aaGuns and 7 infantry in Northern Italy, round 2 :  3/7 hits
                        2 aaGuns owned by the Italians , 1 artillery owned by the Americans , 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Northern Italy, round 3 :  4/6 hits
                        Italians roll dice for 5 infantry in Northern Italy, round 3 :  1/5 hits
                        1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Northern Italy, round 4 :  3/5 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Italians: 2 aaGuns and 7 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                3 fighters moved from Northern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Denmark to Normandy Bordeaux
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 carriers, 9 destroyers and 3 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Hawaiian Islands to Caroline Islands

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                3 armour placed in Southern France
                3 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 72 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 34 / 39
        Japanese : 60 / 74
        Americans : 72 / 98
        Chinese : 3 / 10
        British : 28 / 40
        UK_Pacific : 0 / 0
        Italians : 6 / 2
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery, 1 fighter and 2 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Kiangsi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe
                2 infantry moved from Hunan to Anhwe
                2 artilleries and 9 infantry moved from Hunan to Kiangsi
                1 fighter moved from Anhwe to Hunan

    Place Units - Chinese
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,1,4,6,6,5,1,4,5,2
                Chinese collect 6 PUs (1 lost to blockades); end with 7 PUs total

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 34 / 39
        Japanese : 56 / 74
        Americans : 72 / 98
        Chinese : 7 / 7
        British : 28 / 40
        UK_Pacific : 0 / 0
        Italians : 6 / 2
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 6 infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 cruiser in Trans-Jordan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Trans-Jordan
                    British win, taking Trans-Jordan from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Germany
                    British attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
                    Germans defend with 1 airfield, 7 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Western Germany, round 2 :  5/10 hits
                        Germans roll dice for 7 armour in Western Germany, round 2 :  3/7 hits
                        3 infantry owned by the British and 5 armour owned by the Germans lost in Western Germany
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Western Germany, round 3 :  3/7 hits
                        Germans roll dice for 2 armour in Western Germany, round 3 :  2/2 hits
                        2 infantry owned by the British and 2 armour owned by the Germans lost in Western Germany
                    British win, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 27
                    Casualties for Germans: 7 armour
                    Casualties for British: 5 infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Western Germany

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 artillery and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 36 / 56
        Russians : 34 / 39
        Japanese : 55 / 74
        Americans : 72 / 98
        Chinese : 7 / 7
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 6 / 2
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 6 infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 cruiser in Trans-Jordan, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Trans-Jordan
                    British win, taking Trans-Jordan from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Germany
                    British attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
                    Germans defend with 1 airfield, 7 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Western Germany, round 2 :  5/10 hits
                        Germans roll dice for 7 armour in Western Germany, round 2 :  3/7 hits
                        3 infantry owned by the British and 5 armour owned by the Germans lost in Western Germany
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Western Germany, round 3 :  3/7 hits
                        Germans roll dice for 2 armour in Western Germany, round 3 :  2/2 hits
                        2 infantry owned by the British and 2 armour owned by the Germans lost in Western Germany
                    British win, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 27
                    Casualties for Germans: 7 armour
                    Casualties for British: 5 infantry

    Non Combat Move - British
                1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Normandy Bordeaux to Holland Belgium
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Western Germany

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                1 artillery and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 97 Sea Zone: 3 submarines
                EDIT: Adding units owned by British to 99 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 36 / 56
        Russians : 34 / 39
        Japanese : 55 / 74
        Americans : 72 / 98
        Chinese : 7 / 7
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 6 / 2
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I edit for one NCM…

    Thanks!

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Sicily to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 cruiser and 1 transport
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Battle in Northern Italy
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery and 1 factory_minor
                    Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from Romania to Slovakia Hungary
                1 aaGun moved from Romania to Yugoslavia

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese
                3 fighters moved from Java to Philippines

    Combat - ANZAC
                Battle in Solomon Islands
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Solomon Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Solomon Islands
                        ANZAC roll dice for 2 artilleries and 1 infantry in Solomon Islands, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Solomon Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Solomon Islands, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Solomon Islands
                    ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 36 / 56
        Russians : 34 / 39
        Japanese : 55 / 74
        Americans : 68 / 98
        Chinese : 7 / 7
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 10 / 12
        ANZAC : 14 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Combat Move - French
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take Normandy Bordeaux from Americans
                      French take Southern France from Americans
                      French take Syria from Russians

    Combat - French
                Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By French: French has 4 infantry placed in France

    Non Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    Production/PUs Summary :

    Germans : 32 / 56
        Russians : 33 / 39
        Japanese : 55 / 74
        Americans : 63 / 98
        Chinese : 7 / 7
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 10 / 12
        ANZAC : 14 / 23
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 3 infantry moved from Germany to Western Germany
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from Norway to 113 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 113 Sea Zone to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Denmark from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Western Germany
                    Germans attack with 3 artilleries and 3 infantry
                    French defend with 1 infantry; British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Western Germany from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 2 aaGuns, 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Bulgaria to Romania
                4 aaGuns, 1 armour, 24 artilleries, 23 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Kansu to Shensi

    Place Units - Germans
                3 infantry placed in Romania
                2 armour, 3 artilleries, 4 infantry and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,5,6,3
                Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Germans
                3 armour, 20 artilleries and 45 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery and 3 infantry moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 armour and 2 mech_infantrys moved from Belarus to Slovakia Hungary
                1 infantry moved from Bessarabia to Romania
                3 armour moved from Ukraine to Romania
                1 fighter moved from Ukraine to Romania
                2 fighters moved from Ukraine to Slovakia Hungary

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 2 :  1/7 hits
                        Germans roll dice for 1 aaGun and 2 armour in Novgorod, round 2 :  0/2 hits
                        1 aaGun owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 3 :  0/7 hits
                        Germans roll dice for 2 armour in Novgorod, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 4 :  2/6 hits
                        Germans roll dice for 2 armour in Novgorod, round 4 :  0/2 hits
                        2 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 aaGun and 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 3 armour, 1 fighter and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 4 infantry
                        Russians roll dice for 3 armour, 1 fighter and 1 infantry in Romania, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 4 infantry in Romania, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania
                        Russians roll dice for 3 armour and 1 fighter in Romania, round 3 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 :  1/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 5 armour, 20 artilleries, 2 fighters, 45 infantry and 2 mech_infantrys
                    Germans defend with 4 aaGuns, 1 armour, 24 artilleries, 23 infantry and 1 mech_infantry; Italians defend with 1 aaGun
                        AA fire in Slovakia Hungary :  0/2 hits
                        Russians roll dice for 5 armour, 20 artilleries, 2 fighters, 45 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 :  27/74 hits
                        Germans roll dice for 5 aaGuns, 1 armour, 24 artilleries, 23 infantry and 1 mech_infantry in Slovakia Hungary, round 2 :  18/49 hits
                        18 infantry owned by the Russians , 1 aaGun owned by the Italians , 22 infantry owned by the Germans and 4 aaGuns owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 5 armour, 20 artilleries, 2 fighters, 27 infantry and 2 mech_infantrys in Slovakia Hungary, round 3 :  15/56 hits
                        Germans roll dice for 1 armour, 24 artilleries, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 3 :  11/27 hits
                        11 infantry owned by the Russians , 1 infantry owned by the Germans , 13 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 5 armour, 20 artilleries, 2 fighters, 16 infantry and 2 mech_infantrys in Slovakia Hungary, round 4 :  19/45 hits
                        Germans roll dice for 1 armour and 11 artilleries in Slovakia Hungary, round 4 :  8/12 hits
                        8 infantry owned by the Russians , 1 armour owned by the Germans and 11 artilleries owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 5 armour, 20 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 89
                    Casualties for Germans: 4 aaGuns, 1 armour, 24 artilleries, 23 infantry and 1 mech_infantry
                    Casualties for Russians: 37 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                4 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                2 fighters moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Volgograd to Kazakhstan
                3 armour moved from Russia to Volgograd

    Place Units - Russians
                3 infantry placed in Volgograd
                3 armour placed in Ukraine
                1 bomber placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 29 / 47
        Russians : 42 / 53
        Japanese : 55 / 74
        Americans : 61 / 98
        Chinese : 8 / 7
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 10 / 12
        ANZAC : 14 / 23
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 armour, 3 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Chahar to Kiangsi
                2 armour, 3 fighters, 3 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi
                2 fighters moved from 20 Sea Zone to Kiangsi
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from Malaya to 43 Sea Zone
                2 armour and 3 infantry moved from India to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 armour moved from French Madagascar to 72 Sea Zone
                1 armour, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 armour, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 armour moved from Belgian Congo to French Equatorial Africa
                      Japanese take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 armour, 3 infantry and 3 transports moved from 39 Sea Zone to 76 Sea Zone
                2 armour and 3 infantry moved from 76 Sea Zone to Ethiopia
                2 fighters moved from Japan to Kiangsi
                1 armour moved from Szechwan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Yunnan
                1 armour moved from Sikang to Yunnan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 98 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser and 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Trans-Jordan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 2 infantry and 1 mech_infantry
                    Japanese win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 1 armour
                    French defend with 1 infantry
                    Japanese win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 armour, 9 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 3 artilleries and 11 infantry
                    retreated to Kiangsi
                    Chinese win with 3 artilleries and 5 infantry remaining. Battle score for attacker is -64
                    Casualties for Japanese: 2 armour, 5 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for Chinese: 6 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Ethiopia

    Non Combat Move - Japanese
                1 battleship, 3 carriers and 5 destroyers moved from 20 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                4 fighters moved from Kiangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 armour moved from Eastern Persia to Iraq
                1 artillery and 1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 artilleries placed in Manchuria
                1 destroyer and 1 submarine placed in 37 Sea Zone
                3 armour placed in Iraq
                3 infantry placed in Persia
                1 aaGun and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,5,3,4,4,1
                Japanese collect 52 PUs (8 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • 20 18 17 15

    I think that 11 out of 14 2’s your Chinese boys rolled was the final straw.  :|  YOUCH!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                3 armour moved from Normandy Bordeaux to Western Germany
                4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                4 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
                3 armour moved from Southern France to Western Germany
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                3 fighters moved from 35 Sea Zone to Kwangtung
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Caroline Islands to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern Italy
                    Americans captures 12PUs while taking Italians capital
                Battle in Northern Italy
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Americans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 :  2/8 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Southern Italy from Italians, taking Northern Italy from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Western Germany
                    Americans attack with 6 armour, 4 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 6 armour, 4 fighters and 1 tactical_bomber in Western Germany, round 2 :  5/11 hits
                        Germans roll dice for 3 artilleries and 1 infantry in Western Germany, round 2 :  0/4 hits
                        1 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Western Germany
                    Americans win, taking Western Germany from Germans with 6 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 artilleries and 1 infantry
                Battle in Kwangtung
                    Americans attack with 2 artilleries, 3 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Kwangtung, round 2 :  2/7 hits
                        Japanese roll dice for 3 infantry in Kwangtung, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                        Americans roll dice for 2 artilleries, 3 fighters and 1 infantry in Kwangtung, round 3 :  3/6 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    Americans win, taking Kwangtung from Japanese with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Norway

    Non Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                3 carriers moved from 35 Sea Zone to 20 Sea Zone
                6 destroyers moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from Caroline Islands to 20 Sea Zone
                2 fighters moved from Kwangtung to 20 Sea Zone
                1 fighter moved from 44 Sea Zone to Celebes
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone
                4 fighters moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to France

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                3 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 79 PUs; end with 91 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs

    Production/PUs Summary :

    Germans : 21 / 47
        Russians : 42 / 53
        Japanese : 57 / 58
        Americans : 79 / 116
        Chinese : 6 / 7
        British : 26 / 34
        UK_Pacific : 0 / 0
        Italians : 4 / 0
        ANZAC : 14 / 23
        French : 16 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Germans
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                3 artilleries and 4 infantry moved from Kiangsi to Hunan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 armour in Yunnan, round 2 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 20 / 47
        Russians : 42 / 53
        Japanese : 49 / 58
        Americans : 79 / 116
        Chinese : 15 / 16
        British : 26 / 34
        UK_Pacific : 0 / 0
        Italians : 4 / 0
        ANZAC : 14 / 23
        French : 16 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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