@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Whackamatt (Allies + 10) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 harbour, 1 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Philippines to Celebes
1 fighter moved from 43 Sea Zone to Celebes
2 battleships moved from 44 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
2 destroyers moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Korea to Jehol
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Central Mongolia to YeniseyCombat - Japanese
Battle in Jehol
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Jehol from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Celebes to 35 Sea Zone
1 bomber moved from Celebes to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
6 carriers, 6 destroyers, 6 fighters and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Jehol to Central Mongolia
2 armour moved from Manchuria to UlaanbaatarPlace Units - Japanese
1 harbour placed in Sumatra
1 infantry placed in Manchuria
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Nigeria to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 84 Sea Zone
1 carrier, 3 cruisers, 3 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour
Italians defend with 1 infantry
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 carrier, 3 cruisers, 3 destroyers and 3 submarines
Germans defend with 1 submarine; Italians defend with 1 destroyer and 1 submarine
Americans win with 1 carrier, 3 cruisers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
2 fighters moved from 55 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 submarines and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 44 Sea Zone to New GuineaPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 3 infantry moved from Kwangsi to KiangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in ShantungTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Chinese collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 destroyers and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 armour moved from French Equatorial Africa to Egypt
1 bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Iraq to Persia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 4 infantry
British win, taking Egypt from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 bomber and 2 infantry
Casualties for Italians: 4 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Kweichow to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsi to Chahar
1 aaGun, 1 artillery and 2 infantry moved from Kweichow to Shensi
1 armour moved from Kwangtung to Anhwe
1 aaGun and 2 infantry moved from Shan State to Malaya
2 infantry moved from Burma to Yunnan
2 aaGuns and 2 infantry moved from Burma to India
2 infantry moved from Burma to India
EDIT: 1 fighter moved from Burma to Kiangsi
1 fighter moved from Malaya to IndiaPlace Units - British
2 transports placed in 71 Sea Zone
2 destroyers placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Trans-Jordan to Iraq
1 fighter moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to 91 Sea Zone
2 artilleries moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to EgyptCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 3 transports
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Egypt
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 3 artilleries, 1 fighter and 3 infantry
Russians defend with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians win, taking Iraq from Russians with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
2 aaGuns moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
1 battleship moved from 98 Sea Zone to 97 Sea Zone
4 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to South Australia
1 fighter and 2 tactical_bombers moved from New South Wales to South Australia
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 62 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Vologda to Volgograd
Germans take Samara from Russians
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 artillery moved from Novgorod to Karelia
Germans take Karelia from Russians
1 artillery moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 battleship moved from 95 Sea Zone to 81 Sea Zone
1 carrier moved from 95 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Smolensk to VologdaCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Bryansk to Samara
2 artilleries moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
7 artilleries moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Bessarabia to Western Ukraine
3 artilleries moved from Eastern Poland to Belarus
6 mech_infantrys moved from Poland to Belarus
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
6 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Belarus to Bryansk
5 mech_infantrys moved from Belarus to Bryansk
5 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 infantry moved from Western Germany to FrancePlace Units - Germans
5 bombers placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Samara
2 fighters moved from Russia to Vologda
2 fighters moved from Russia to Samara
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 armour and 2 infantry moved from Finland to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 armour and 2 infantry
Germans defend with 1 artillery
Russians win, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
2 fighters moved from Vologda to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Sumatra to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Suiyuyan to Chahar
2 armour moved from Ulaanbaatar to Chahar
1 tactical_bomber moved from Central Mongolia to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Sumatra to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Suiyuyan to Chahar
2 armour moved from Ulaanbaatar to Chahar
1 tactical_bomber moved from Central Mongolia to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese win, taking Chahar from Chinese with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 bomber moved from 39 Sea Zone to Iraq
1 carrier moved from 41 Sea Zone to 80 Sea Zone
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 41 Sea Zone to 80 Sea Zone
6 carriers, 6 destroyers, 6 fighters and 6 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Chahar to Manchuria
1 submarine moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
3 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
I assumed no scramble in India.
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If you attack Iraq, Bomber is first hit. Italian land troops next, then Japan land troops.
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from New Guinea to Caroline Islands
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 battleship and 3 cruisers moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 62 Sea Zone to Dutch New Guinea
2 destroyers and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Gibraltar to Spain
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Americans take Ethiopia from Italians
1 armour moved from Ethiopia to Italian Somaliland
Americans take Italian Somaliland from ItaliansCombat - Americans
Battle in Spain
Americans attack with 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in 94 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 cruiser
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter
Battle in Java
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 cruiser
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 transport moved from 84 Sea Zone to 86 Sea Zone
1 transport moved from 86 Sea Zone to 88 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to New GuineaPlace Units - Americans
4 bombers and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
7 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 artillery and 3 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 bombers and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 transports moved from 71 Sea Zone to 83 Sea Zone
1 armour and 3 infantry moved from Brazil to Venezuela
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
1 armour moved from Anhwe to Suiyuyan
1 artillery moved from Shensi to SuiyuyanCombat - British
British creates battle in territory 109 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Venezuela
British attack with 1 armour and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Venezuela from Neutral_True with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
2 fighters moved from Malaya to India
1 fighter moved from India to PersiaPlace Units - British
2 bombers placed in Union of South Africa
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,2,2,1,4
British collect 35 PUs (2 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 fighter and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 bombers and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 transports moved from 71 Sea Zone to 83 Sea Zone
1 armour and 3 infantry moved from Brazil to Venezuela
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
1 armour moved from Anhwe to Suiyuyan
1 artillery moved from Shensi to SuiyuyanCombat - British
British creates battle in territory 109 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Venezuela
British attack with 1 armour and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Venezuela from Neutral_True with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
2 fighters moved from Malaya to India
1 fighter moved from India to PersiaPlace Units - British
2 bombers placed in Union of South Africa
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,2,2,1,4
British collect 35 PUs (2 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 2 infantry
EDIT: Adding units owned by British to Burma: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 bomber and 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Southern France to Northern Italy
1 infantry moved from Iraq to Turkey
Italians take Turkey from Neutral_True
3 artilleries moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to Egypt
7 infantry moved from Northern Italy to France
5 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea ZonePlace Units - Italians
8 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,6,2,6,5,2
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 2 fighters, 5 infantry and 3 tactical_bombers moved from South Australia to Western Australia
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser, 1 destroyer and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 airfield placed in Western Australia
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French





