@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Bjergmose (Allies + 10) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Alexandria to Iraq
1 bomber moved from Alexandria to Iraq
3 fighters moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 bomber and 5 fighters
British defend with 1 armour, 2 fighters and 1 tactical_bomber
Italians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for British: 1 armour, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 bomber and 3 fightersNon Combat Move - Italians
2 fighters moved from Iraq to Syria
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
4 infantry moved from Albania to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 aaGun moved from Bulgaria to YugoslaviaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 destroyers and 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from India to Szechwan
1 fighter moved from Queensland to Malaya
1 fighter moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South Australia
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
4 bombers moved from Western Germany to Novgorod
12 infantry and 11 mech_infantrys moved from Baltic States to Novgorod
3 armour moved from Eastern Poland to Novgorod
2 armour moved from Poland to Novgorod
4 armour moved from Poland to Romania
4 mech_infantrys moved from Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
11 artilleries and 8 infantry moved from Eastern Poland to Belarus
8 infantry moved from Norway to FinlandCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Belarus
Germans attack with 11 artilleries and 8 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 11 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 4 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Germans win, taking Romania from Russians with 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Battle in Novgorod
Germans attack with 5 armour, 4 bombers, 12 infantry and 11 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Novgorod from Russians with 5 armour, 3 bombers and 7 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Germans: 1 bomber, 12 infantry and 4 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Western Germany to Germany
1 artillery moved from Germany to Western Germany
2 bombers moved from Normandy Bordeaux to Greater Southern Germany
2 bombers moved from Greater Southern Germany to Slovakia Hungary
3 bombers moved from Novgorod to Slovakia Hungary
2 aaGuns moved from Eastern Poland to Slovakia HungaryPlace Units - Germans
2 bombers and 2 infantry placed in Germany
3 mech_infantrys placed in France
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
1 aaGun, 1 artillery, 13 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour, 1 fighter and 6 infantry moved from Russia to Bryansk
1 armour moved from Northwest Persia to Volgograd
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Buryatia to Amur
1 mech_infantry moved from Amur to Buyant-Uhaa
1 tactical_bomber moved from Amur to Buyant-Uhaa
1 fighter moved from Amur to Chahar
2 infantry moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Buryatia to Amur
1 mech_infantry moved from Amur to Buyant-Uhaa
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in New Guinea
Battle in Chahar
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking New Guinea from ANZAC, taking Chahar from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Borneo
Battle in Buyant-Uhaa
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Buyant-Uhaa from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Battle in JavaNon Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
6 carriers, 7 fighters and 5 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
1 armour moved from Manchuria to Buryatia
1 tactical_bomber moved from Buyant-Uhaa to Korea
1 fighter moved from Chahar to Manchuria
1 aaGun moved from Anhwe to Jehol
2 infantry moved from Anhwe to Jehol
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Morocco to France
1 bomber moved from United Kingdom to France
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in France
Americans attack with 2 bombers
Germans defend with 1 airfield, 1 factory_minor and 3 mech_infantrys
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 bombers
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Battle in Western Germany
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Americans converts factory_major into different units
Americans win, taking Holland Belgium from Germans, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 2 aaGuns, 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern FranceNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 8 Sea Zone
3 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 8 Sea Zone
2 fighters moved from Western United States to 8 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 bomber and 2 tactical_bombers placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
1 fighter moved from Hunan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Chinese
3 artilleries and 7 infantry moved from Hunan to AnhwePlace Units - Chinese
3 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to France
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 bomber moved from India to 43 Sea ZoneCombat - British
Battle in France
British attack with 3 fighters
Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 fighter
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to India
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from Hunan to Sikang
3 infantry moved from Yunnan to Szechwan
1 aaGun, 1 artillery and 5 infantry moved from Hunan to Anhwe
1 infantry moved from Kiangsi to Kwangtung
3 infantry moved from India to Burma
1 infantry moved from Siam to Shan State
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 79 Sea Zone
1 transport moved from 86 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from France to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 battleship moved from 26 Sea Zone to 8 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 tactical_bomber
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
Italians take 97 Sea Zone from British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 carrier moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 submarine and 1 transport
British defend with 1 submarine; Americans defend with 1 transport
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for British: 1 submarine
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Syria to 92 Sea Zone
1 fighter moved from Syria to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 fighters moved from New South Wales to 56 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Malaya to 42 Sea ZoneCombat - ANZAC
Battle in Iwo Jima
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
ANZAC win, taking Iwo Jima from Japanese with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in 46 Sea Zone
ANZAC attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from 56 Sea Zone to Western Australia
1 aaGun moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 fighter moved from 42 Sea Zone to Malaya
1 infantry moved from Malaya to Shan State
1 fighter moved from Szechwan to RussiaPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Belarus to Archangel
1 bomber moved from Germany to 112 Sea Zone
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Germany to Western Germany
1 bomber moved from Germany to Holland Belgium
2 bombers moved from Slovakia Hungary to Holland Belgium
1 bomber moved from Slovakia Hungary to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Slovakia Hungary to Smolensk
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
3 mech_infantrys moved from Romania to Eastern Poland
1 armour moved from Novgorod to Archangel
1 bomber moved from Slovakia Hungary to Archangel
2 armour moved from Romania to Eastern PolandCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Germany
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Germany to Germany
2 bombers moved from Holland Belgium to Germany
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 armour moved from Romania to Belarus
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Archangel to Belarus
1 bomber moved from Smolensk to Belarus
4 armour moved from Novgorod to Belarus
7 mech_infantrys moved from Novgorod to Belarus
4 infantry moved from Finland to Karelia
1 bomber moved from 112 Sea Zone to Germany
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Northern Italy
2 artilleries moved from Germany to Poland
1 aaGun moved from Germany to PolandPlace Units - Germans
1 bomber and 8 mech_infantrys placed in Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
6 armour, 1 artillery, 1 fighter, 23 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 6 armour, 1 artillery, 1 fighter, 23 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 6 armour, 11 artilleries, 2 bombers, 4 infantry and 7 mech_infantrys
5 infantry owned by the Russians , 6 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 6 armour, 11 artilleries and 2 bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 aaGun, 4 infantry and 7 mech_infantrys
Casualties for Russians: 18 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
3 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Caucasus to RostovPlace Units - Russians
1 infantry placed in Ukraine
1 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
2 artilleries moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Buryatia to Yenisey
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
Japanese take Suiyuyan from ChineseCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 46 Sea Zone to Philippines
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 battleships, 9 carriers, 2 cruisers, 6 fighters and 5 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
1 carrier and 3 transports placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 110 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in 93 Sea Zone
Americans attack with 1 fighter and 2 submarines
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans win, taking Soviet Far East from Japanese, taking 93 Sea Zone from Italians with 1 fighter and 2 submarines remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Gibraltar
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 artillery
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from Western United States to 91 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to United KingdomPlace Units - Americans
1 factory_minor placed in Holland Belgium
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 infantry moved from Anhwe to HopeiPlace Units - Chinese
1 artillery and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from British
French take Southern France from British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 infantry moved from Trans-Jordan to Syria
French take Syria from Italians
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Sikang to Suiyuyan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to SumatraCombat - British
Battle in Western Germany
British attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Western Germany from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Sumatra
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
British attack with 1 armour
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
1 mech_infantry moved from Sikang to Volgograd
1 fighter moved from Sikang to Russia
2 fighters moved from India to Northwest Persia
2 fighters moved from Northwest Persia to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Rhodesia to Union of South Africa
1 aaGun moved from Normandy Bordeaux to France
2 fighters moved from Western Germany to 110 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Kwangtung to Kwangsi
1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hunan
3 infantry moved from Szechwan to Sikang
3 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Malaya
1 bomber moved from Sumatra to Malaya
1 cruiser moved from 79 Sea Zone to 41 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 carrier and 1 submarine placed in 110 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry -
moved Prince of Wales to Hollywood.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 fighter moved from 93 Sea Zone to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
Americans defend with 2 submarines
Italians win, taking 93 Sea Zone from Americans with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 fighters moved from Southern France to 93 Sea ZonePlace Units - Italians
1 infantry and 5 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs





