MrRoboto (Axis) vs Karl7 (Allies+5) Game 6

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Turkmenistan to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 bomber and 3 fighters moved from Russia to Urals
                4 fighters moved from Russia to Urals

    Combat - British
                Battle in Urals
                    British attack with 1 bomber and 7 fighters
                    Germans defend with 1 armour
                    British win with 7 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 bomber

    Non Combat Move - British
                7 fighters moved from Urals to Russia
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                4 infantry moved from Northwest Persia to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                3 armour moved from Persia to Iraq
                1 fighter moved from Persia to Russia
                1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery and 8 infantry moved from West India to Eastern Persia
                2 fighters moved from India to Iraq
                1 mech_infantry moved from India to Eastern Persia
                2 aaGuns moved from India to West India
                2 infantry moved from Burma to India
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone

    Place Units - British
                2 armour and 1 infantry placed in Iraq
                3 infantry placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,1,2,1
                British collect 27 PUs (1 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 2 armour and 1 fighter

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Smolensk to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Tobruk to Southern Italy
                2 bombers and 2 fighters moved from Libya to Southern Italy
                2 fighters moved from Alexandria to Southern Italy
                1 carrier and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                3 infantry placed in Egypt
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 bomber moved from Tobruk to Northwest Persia
                2 bombers moved from Libya to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 3 bombers
                    British defend with 1 infantry
                    Italians win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 bombers moved from Northwest Persia to Caucasus
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 carrier, 2 fighters and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Alexandria to Southern Italy
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Libya to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Smolensk: 1 infantry
                EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
                EDIT: Adding units owned by Italians to Smolensk: 1 aaGun
                EDIT: Adding units owned by Italians to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Egypt
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Szechwan to Kansu
                3 fighters moved from Shensi to Russia
                1 artillery moved from Szechwan to Sikang
                1 armour moved from French Indo China to Szechwan
                2 fighters moved from French Indo China to Shensi
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 19 Sea Zone to 17 Sea Zone

    Place Units - ANZAC
                3 fighters placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 5 artilleries, 10 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Volgograd to Samara
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Vologda to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 bomber moved from Bryansk to Persia
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                2 armour and 2 mech_infantrys moved from Caucasus to Persia
                1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
                2 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Bryansk to Kazakhstan

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                    Germans win, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 3 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Samara to Bryansk
                1 artillery and 5 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 bomber moved from Persia to Caucasus
                3 mech_infantrys moved from Novgorod to Bryansk
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Bryansk to Vologda

    Place Units - Germans
                1 artillery and 2 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Rostov
                1 artillery and 2 infantry placed in Ukraine
                Germans undo move 3.
                Germans undo move 1.
                1 artillery and 2 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Rostov
                1 artillery and 2 infantry placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                1 aaGun and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 75 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Samara from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia
                2 fighters moved from Vologda to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 11 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Siberia to Sakha
                1 bomber and 3 fighters moved from Japan to Ulaanbaatar
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                1 bomber, 3 fighters and 8 tactical_bombers moved from Korea to Ulaanbaatar
                1 aaGun, 1 artillery and 5 infantry moved from Korea to Amur
                1 submarine moved from 4 Sea Zone to 1 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,1,3,5,4,5,2,1,2,1,6,4
                Japanese collect 8 PUs (13 lost to blockades); end with 19 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                7 fighters moved from 91 Sea Zone to 92 Sea Zone
                3 bombers moved from United Kingdom to 104 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
                    Italians defend with 1 destroyer
                    Americans win with 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 96 Sea Zone to Malta
                4 carriers moved from 91 Sea Zone to 96 Sea Zone
                4 submarines moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                5 destroyers moved from 91 Sea Zone to 96 Sea Zone
                3 bombers moved from 104 Sea Zone to Malta
                6 fighters and 2 tactical_bombers moved from 92 Sea Zone to Malta
                3 fighters moved from 92 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1,2,3
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Kansu

    Place Units - Chinese
                9 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                3 infantry moved from Turkmenistan to Kazakhstan
                8 fighters moved from Russia to Kazakhstan
                2 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Iraq to Northwest Persia
                1 artillery and 8 infantry moved from Eastern Persia to Persia
                1 fighter moved from India to Persia
                1 artillery and 3 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Germans
                1 infantry moved from Rhodesia to Tanganyika Territory
                2 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan
                5 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Northwest Persia
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Northwest Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    British attack with 8 fighters and 3 infantry
                    Germans defend with 2 infantry
                    British win, taking Kazakhstan from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    British attack with 1 artillery, 1 fighter and 8 infantry
                    Germans defend with 2 armour and 1 factory_minor
                    British win, taking Persia from Germans with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Trans-Jordan
                    British attack with 5 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 5 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                2 fighters moved from Northwest Persia to Iraq
                8 fighters moved from Kazakhstan to Russia
                2 aaGuns moved from West India to Eastern Persia
                2 armour moved from India to Eastern Persia
                2 infantry moved from India to West India

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Iraq
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5,3,3
                British collect 27 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 armour and 1 fighter

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 fighters moved from 97 Sea Zone to 96 Sea Zone
                3 bombers moved from Caucasus to 96 Sea Zone
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                6 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 1 fighter and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 5 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 5 infantry and 1 mech_infantry
                Battle in 96 Sea Zone
                    Italians attack with 3 bombers and 8 fighters
                    Americans defend with 4 carriers, 6 destroyers, 4 submarines and 3 transports
                    4 submarines owned by the Americans Submerged
                    Units damaged: 4 carriers owned by the Americans
                    Italians win with 3 bombers and 5 fighters remaining. Battle score for attacker is 103
                    Casualties for Italians: 3 fighters
                    Casualties for Americans: 4 carriers, 6 destroyers and 3 transports

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                5 fighters moved from 96 Sea Zone to Egypt
                3 bombers moved from 96 Sea Zone to Southern Italy
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,6,2
                Italians collect 16 PUs (3 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '19 '18

    okay that went way better than i hoped

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    UM, the sea battle needs to be redone.  First, why did not my planes defend?  If they were on Malta, that was a gross error of the map.  They were not supposed to be there.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ok, here is the error:        6 fighters and 2 tactical_bombers moved from 92 Sea Zone to Malta

    It would be an act of supreme stupidity to move the planes to Malta instead of on the carrier.  It was function of the damn map that often kicks your planes out of a sea zone onto an island if you are not carful.

    Will you consider an Italian redo?  If not, the error will cost me the game, and I will resign.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 bomber moved from Caucasus to Ethiopia
                2 fighters moved from Southern Italy to Gibraltar
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Ethiopia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Italians win, taking Ethiopia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 2 fighters and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 5 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 5 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 bomber moved from Ethiopia to Anglo Egyptian Sudan
                2 bombers moved from Caucasus to Southern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,6
                Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, thanks for the the redo.

    That was such a monumental dumb move!  :-P :-P :-P :-P :-P

    I owe you one.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 transport moved from 76 Sea Zone to 79 Sea Zone
                2 fighters moved from Shensi to Russia
                3 fighters moved from French Indo China to Kansu
                1 artillery moved from Sikang to Tsinghai
                1 armour moved from Szechwan to Tsinghai

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 fighters placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '18

    @Karl7:

    Hey, thanks for the the redo.

    That was such a monumental dumb move!   :-P :-P :-P :-P :-P

    I owe you one.

    I didn’t see any difference to your normal moves! :-)

    haha, just kidding. It’s looking very, very good for you. I can’t see how I want to defeat you…

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