@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
13L Playoffs Hobo (axis) vs Gamerman01 (allies +12)
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I had to do research to understand what that meant. Quite esoteric
yeah, if you weren’t at all interested in the 2012 presidential election :-P
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Ha! I’ll have you know I watched at least 75% of 1-2 of those debates, and I was, until now, completely oblivious of “binders full of women”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern PolandCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 fighter moved from Alexandria to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 5 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Greater Southern Germany to Northern Italy
2 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Alexandria to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 airfield placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Burma to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 3 fighters
Japanese defend with 1 artillery and 1 harbour
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from Malaya to Yunnan
1 aaGun, 1 artillery and 3 infantry moved from New South Wales to South Australia
1 cruiser moved from 57 Sea Zone to 75 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 76 Sea Zone to 78 Sea ZoneTurn Complete - French
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Wait
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French infantry to Algeria instead of to Libya
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2 german bombers attacked algeria, 2 hits on first round, you have 2 bombers and 1 inf. ool pls.
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seems obvious that you should post the map. probably what gamer is waiting for.
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Not many combats and forgot there was a battle that might require ool although it’s obvioius but still had to ask. Here’s the save game in the middle of combat.
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Yeah, I was just AFK
Yes, lose the French infantry (and 1 bomber) of course
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from Libya: 1 infantry
EDIT: Adding units owned by French to Algeria: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Egypt to Algeria
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 armour moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
7 mech_infantrys moved from Poland to Novgorod
Germans take Novgorod from Russians
2 fighters and 2 tactical_bombers moved from Egypt to 80 Sea ZoneCombat - Germans
Battle in Algeria
Germans attack with 2 bombers
French defend with 1 infantry; Americans defend with 2 bombers
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for French: 1 infantry
Casualties for Americans: 2 bombers
Battle in 80 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 destroyer and 2 transports
Germans win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 battleship, 1 destroyer and 2 transports
Battle in Holland Belgium
Germans attack with 2 artilleries and 1 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 2 armour, 11 artilleries and 26 infantry moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Baltic States to Novgorod
10 mech_infantrys moved from Baltic States to Belarus
2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Algeria to Southern Italy
2 fighters moved from 80 Sea Zone to Ethiopia
6 armour moved from Baltic States to BelarusPlace Units - Germans
3 fighters and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Karelia to Finland
Russians take Finland from GermansCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 6 infantry moved from Yenisey to Timguska
2 infantry moved from Buryatia to Amur
2 mech_infantrys moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
1 fighter moved from Archangel to Novosibirsk
1 submarine moved from 126 Sea Zone to 112 Sea Zone
1 artillery and 21 infantry moved from Smolensk to Russia
6 artilleries moved from Bryansk to Russia
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Russia
9 infantry moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,3,5,2,5,1,3,1,3,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Caroline Islands to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Jehol to Manchuria
2 infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Kwangsi to India
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Kwangtung to French Indo ChinaCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in French Indo China
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 fighter
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 fighter
Battle in Manchuria
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 17 Sea Zone to Japan
6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 mech_infantry moved from Kansu to Szechwan
1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from Kweichow to Szechwan
1 artillery moved from Kansu to Suiyuyan
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 2 tactical_bombers moved from Burma to Malaya
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 aaGun moved from Kwangsi to 36 Sea Zone
1 aaGun and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from India to Malaya
1 infantry moved from Kiangsi to KiangsuPlace Units - Japanese
4 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
That’s a veteran move, right there
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Just 1 minor ncm change; the artillery in china moves to shensi instead. Don’t think it will change any of your plans.
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Yeah, no problem
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Alright, it’s going down this morning. Finally a good opportunity to play. Weekend warrior.
My schedule will be lightening up after a few more days, FYI -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Southern France from Italians with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 tactical_bomber moved from 16 Sea Zone to Midway
4 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun moved from Central United States to Western United States
1 artillery moved from Southeast Mexico to Mexico
1 infantry moved from Southeast Mexico to Mexico
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
2 bombers and 1 infantry placed in Western United States
2 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total





