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14L artofwar(axis) v Amon-Sul(allies+7) LL

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    The bomber was supposed to do a SBR on Iraq (not attack E. Persia, which would be suicidal).

    UK Antiair:   DiceRolls: 1@1; Total Hits: 01@1: (6)

    German Bomber = 2 + DiceRolls: 1@6; Total Hits: 11@6: (5)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 12 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Southern France
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Samara to Kazakhstan
                2 tactical_bombers moved from Rostov to Caucasus
                1 bomber moved from Rostov to Persia
                2 infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                1 fighter moved from Rostov to Caucasus
                1 bomber moved from Rostov to Eastern Persia
                5 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Volgograd to Kazakhstan
                1 artillery moved from France to Southern France
                1 fighter moved from Western Germany to Southern France
                1 tactical_bomber moved from Western Germany to Southern France
                4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Eastern Persia
                    Germans attack with 1 bomber
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 1 bomber in Eastern Persia, round 2 :  1/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 mech_infantry owned by the British lost in Eastern Persia
                    British win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 5 armour, 1 artillery, 6 infantry and 5 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 5 armour, 1 artillery, 6 infantry and 5 mech_infantrys in Kazakhstan, round 2 :  5/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 5 armour, 1 artillery, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Caucasus, round 2 :  2/0 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 infantry; Americans defend with 2 armour
                        Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  3/1 hits
                        Americans roll dice for 2 armour and 1 infantry in Holland Belgium, round 2 :  2/1 hits
                        1 infantry owned by the British , 2 infantry owned by the Germans and 2 armour owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                    Casualties for Americans: 2 armour
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 artillery; Americans defend with 1 factory_minor and 1 harbour
                        Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  1/0 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Southern France
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 :  2/0 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Southern France to Western Germany
                4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Southern France to Western Germany
                4 infantry moved from Southern Italy to Northern Italy
                3 mech_infantrys moved from Novgorod to Finland
                5 aaGuns moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 fighter and 2 tactical_bombers moved from Caucasus to Volgograd
                1 bomber moved from Persia to Volgograd
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                4 infantry placed in Germany
                3 infantry placed in France
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,2,5,3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 60 PUs (8 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Volgograd: 1 bomber
                EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 5 armour, 1 artillery, 5 infantry and 5 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 5 infantry, 13 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major and 4 infantry
        Holland Belgium : 1 infantry
        Northern Italy : 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 5 aaGuns, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag, 1 infantry
        97 Sea Zone : 2 submarines
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 8 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 68 / 85
        Russians : 1 / 0
        Japanese : 38 / 18
        Americans : 60 / 86
        Chinese : 9 / 9
        British : 33 / 45
        UK_Pacific : 25 / 24
        Italians : 12 / 5
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.029
            Standard Deviation : 1.015
            Total rolls : 35

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 12

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

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    I edited back the MI in E Persia.

    The UK AA roll in Iraq was a 6, so the AA missed.

    The German bomber rolled a 5 so the damage is 5 + 2 = 7, but the damage is capped at 6.

    I was not able to edit in the bomb damage of 6 in Iraq. Not sure how this can be changed.


  • it can be changed in edit

    how so u exchanged iraq with eastern persia?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Combat Move - Russians
                5 infantry moved from Soviet Far East to Siberia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 5 infantry in Siberia, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Siberia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Shensi to Kweichow
                1 aaGun moved from Shensi to Hopei
                1 aaGun moved from Shensi to Suiyuyan
                1 aaGun moved from Shensi to Kansu

    Turn Complete - Russians

    Territory Summary for Russians :

    Suiyuyan : 1 aaGun
        Kweichow : 1 aaGun
        Kansu : 1 aaGun
        Hopei : 1 aaGun
        Soviet Far East : 2 aaGuns
        Siberia : 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag

    Production/PUs Summary :

    Germans : 68 / 85
        Russians : 2 / 0
        Japanese : 37 / 18
        Americans : 60 / 86
        Chinese : 9 / 9
        British : 33 / 45
        UK_Pacific : 25 / 24
        Italians : 12 / 5
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Moved the bomber to German Iraq, but I must have moved it again to the right into E. Persia when I moved my finger away. An attack on E. Persia would have made no sense a 4 against a 5; almost certain death and damage of my be 1 MI worth only 4 ipcs. The bomber stands a much better chance against AA and will probably do more damage.


  • ok

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Japan to 5 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                2 mech_infantrys moved from Anhwe to Yunnan
                4 armour moved from Kwangsi to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Kiangsu to Shensi
                1 mech_infantry moved from Evenkiyskiy to Kansu
                1 armour and 1 mech_infantry moved from Urals to Kansu
                1 mech_infantry moved from Shantung to Hopei
                2 mech_infantrys moved from Kiangsu to Hopei
                1 mech_infantry moved from Chahar to Hopei

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Japan to 5 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                2 mech_infantrys moved from Anhwe to Yunnan
                4 armour moved from Kwangsi to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Kiangsu to Shensi
                1 mech_infantry moved from Evenkiyskiy to Kansu
                1 armour and 1 mech_infantry moved from Urals to Kansu
                1 mech_infantry moved from Shantung to Hopei
                2 mech_infantrys moved from Kiangsu to Hopei
                1 mech_infantry moved from Chahar to Hopei

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers
                    British defend with 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 2 bombers in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 bomber owned by the Japanese lost in Shensi
                    retreated to Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 tactical_bomber
                Battle in Kansu
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 aaGun; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 :  1/1 hits
                        Chinese roll dice for 1 aaGun and 1 infantry in Kansu, round 2 :  0/1 hits
                        1 aaGun owned by the Russians lost in Kansu
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 4 mech_infantrys
                    Russians defend with 1 aaGun; Chinese defend with 1 infantry
                        Japanese roll dice for 4 mech_infantrys in Hopei, round 2 :  1/1 hits
                        Chinese roll dice for 1 aaGun and 1 infantry in Hopei, round 2 :  0/1 hits
                        1 aaGun owned by the Russians lost in Hopei
                        Japanese roll dice for 4 mech_infantrys in Hopei, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 4 armour and 1 mech_infantry
                    Russians defend with 1 aaGun; British defend with 1 armour
                        Japanese roll dice for 4 armour and 1 mech_infantry in Kweichow, round 2 :  2/1 hits
                        Chinese roll dice for 1 aaGun and 1 armour in Kweichow, round 2 :  0/1 hits
                        1 armour owned by the British and 1 aaGun owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 armour
                    Casualties for Russians: 1 aaGun
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  2/0 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 5 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 :  1/0 hits
                        Americans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 5 Sea Zone
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 4 submarines; Americans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Americans and 4 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 :  1/0 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                2 fighters moved from 5 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to Shantung
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 armour moved from Kwangsi to Hunan
                1 bomber moved from Shensi to Shantung
                2 infantry and 1 mech_infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Shantung
                1 infantry and 1 mech_infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Hunan: 1 bomber and 1 fighter
                EDIT: Removing units owned by Japanese from Shantung: 1 fighter
                EDIT: Removing units owned by Japanese from Shantung: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,1,2,3,6,3,6,2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,3,5,1,6,2,1,1,5,1
                Japanese collect 20 PUs (21 lost to blockades); end with 20 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Jehol : 1 flag, 2 infantry and 1 mech_infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 4 armour and 1 mech_infantry
        Hunan : 1 flag, 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber
        Kansu : 1 flag, 1 armour and 2 mech_infantrys
        Hopei : 1 flag, 4 mech_infantrys
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 68 / 85
        Russians : 2 / 0
        Japanese : 41 / 20
        Americans : 60 / 86
        Chinese : 5 / 9
        British : 33 / 45
        UK_Pacific : 25 / 24
        Italians : 12 / 5
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 10 times
                3 was rolled 15 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.486
            Median : 3.000
            Variance : 0.338
            Standard Deviation : 0.581
            Total rolls : 72

    Null / Other
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.379
            Median : 3.000
            Variance : 0.321
            Standard Deviation : 0.567
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.379
            Median : 3.000
            Variance : 0.321
            Standard Deviation : 0.567
            Total rolls : 29

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 armour, 3 bombers, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 destroyer and 4 submarines
                    Germans defend with 2 submarines; Italians defend with 2 fighters
                        Americans roll dice for 4 submarines in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 97 Sea Zone
                        Germans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 97 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 97 Sea Zone
                    4 submarines owned by the Americans Submerged
                    1 submarine owned by the Germans Submerged
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 armour moved from Trans-Jordan to Northwest Persia
                5 bombers moved from Soviet Far East to Western United States
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 tactical_bomber moved from 25 Sea Zone to Western United States
                1 carrier and 1 destroyer moved from 25 Sea Zone to 10 Sea Zone
                1 infantry moved from Southeast Mexico to Central America
                1 armour moved from Central America to Southeast Mexico
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
                5 aaGuns, 2 artilleries, 4 carriers, 2 destroyers, 2 fighters, 18 infantry, 1 mech_infantry, 3 tactical_bombers and 13 transports moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to British Guiana
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Alaska
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 mech_infantry placed in Western United States
                1 aaGun and 2 infantry placed in Brazil
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Okinawa : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 5 bombers, 1 factory_major, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Alaska : 1 factory_minor
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Soviet Far East : 1 armour and 1 infantry
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag
        20 Sea Zone : 2 submarines
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        19 Sea Zone : 1 flag, 2 submarines
        17 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Central America : 1 infantry
        Southeast Mexico : 1 armour
        Eastern United States : 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 2 armour, 1 artillery, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
        British Guiana : 1 armour, 2 artilleries and 2 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag
        112 Sea Zone : 4 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 13 transports
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 submarine
        96 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 4 submarines
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        Northwest Persia : 1 armour
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 destroyer and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 68 / 85
        Russians : 2 / 0
        Japanese : 41 / 20
        Americans : 60 / 85
        Chinese : 5 / 9
        British : 33 / 45
        UK_Pacific : 25 / 24
        Italians : 12 / 5
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 68 / 85
        Russians : 2 / 0
        Japanese : 40 / 20
        Americans : 60 / 85
        Chinese : 6 / 6
        British : 33 / 45
        UK_Pacific : 25 / 24
        Italians : 12 / 5
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • caucasus

    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - British
                British repair 12 damage on 12 factory_minors; Remaining resources: 33 PUs;
                British buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter moved from Shensi to Yunnan
                1 mech_infantry moved from Burma to Yunnan
                1 armour moved from Burma to Yunnan
                1 destroyer and 2 submarines moved from 99 Sea Zone to 97 Sea Zone

    Combat - British
                Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Yunnan
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Denmark
                Battle in Norway
                Battle in 97 Sea Zone
                    British attack with 1 destroyer and 3 submarines; Americans loiter and taunt with
                    Germans defend with 1 submarine; Italians defend with 2 fighters
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 :  1/0 hits
                        1 submarine owned by the Germans lost in 97 Sea Zone
                        British roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 97 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British lost in 97 Sea Zone
                    3 submarines owned by the British Submerged
                    Germans win, taking Denmark from Germans, taking Norway from Germans with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 infantry
                EDIT: Changing ownership of Caucasus from Germans to British
                EDIT: Turning off Edit Mode
                5 aaGuns, 2 artilleries and 11 infantry moved from 112 Sea Zone to Norway
                EDIT: British undo move 1.
                5 aaGuns, 2 artilleries and 11 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from India to Burma
                EDIT: 2 artilleries and 2 mech_infantrys moved from Northwest Persia to Caucasus
                1 fighter moved from Yunnan to India
                1 infantry moved from Egypt to Trans-Jordan
                4 aaGuns, 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
                2 artilleries and 4 mech_infantrys moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 tactical_bomber moved from Persia to India
                1 armour and 3 mech_infantrys moved from India to Burma
                1 armour and 4 mech_infantrys moved from Burma to Shan State

    Place Units - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 artilleries placed in Iraq
                3 artilleries placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Kwangsi : 1 infantry
        Siam : 1 flag
        Hainan : 1 flag, 1 mech_infantry
        Yunnan : 1 armour and 1 mech_infantry
        Shan State : 1 armour and 4 mech_infantrys
        India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag
        20 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Norway : 1 flag, 5 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry
        Denmark : 1 flag, 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 mech_infantry
        Caucasus : 1 flag, 2 artilleries and 2 mech_infantrys
        112 Sea Zone : 3 infantry
        Eire : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 1 flag, 3 artilleries and 1 factory_minor
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 4 aaGuns, 4 armour, 7 artilleries, 1 factory_minor and 7 mech_infantrys

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 2 / 0
        Japanese : 38 / 20
        Americans : 60 / 85
        Chinese : 8 / 6
        British : 40 / 45
        UK_Pacific : 25 / 25
        Italians : 12 / 5
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TRIPLE A IS KILLING ME

    I CAN NOT MOVE MY 2 INF FROM SZ 112 TO NORWAY

    I LL TRY ON ANZAC TURN

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                3 infantry moved from Southern Italy to Northern Italy
                3 mech_infantrys moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,6,1,5,3,6,5,6,4,6,3
                Italians collect 2 PUs (10 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                2 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 transports moved from 35 Sea Zone to 45 Sea Zone
                1 aaGun moved from Dutch New Guinea to 45 Sea Zone
                1 aaGun and 2 transports moved from 45 Sea Zone to 55 Sea Zone
                1 aaGun and 2 infantry moved from Northern Territory to 55 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
                2 aaGuns and 2 infantry moved from 42 Sea Zone to Java
                4 submarines moved from 19 Sea Zone to 6 Sea Zone
                2 submarines moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 armour, 1 carrier and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Shan State
                1 fighter moved from Queensland to Shan State
                1 bomber moved from Paulau Island to Shan State

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag
        Marianas : 1 flag
        Shan State : 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 aaGuns and 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 transports
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 submarines and 1 transport
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        34 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        19 Sea Zone : 3 submarines
        6 Sea Zone : 6 submarines
        54 Sea Zone : 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 2 / 0
        Japanese : 38 / 20
        Americans : 60 / 85
        Chinese : 8 / 6
        British : 40 / 45
        UK_Pacific : 25 / 25
        Italians : 12 / 4
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 18

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 infantry moved from 112 Sea Zone to Norway

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French

    Territory Summary for French :

    Norway : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 85
        Russians : 2 / 0
        Japanese : 38 / 20
        Americans : 60 / 85
        Chinese : 8 / 6
        British : 40 / 45
        UK_Pacific : 25 / 25
        Italians : 12 / 4
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone
                2 infantry moved from Western Germany to Denmark
                2 fighters moved from Western Germany to Denmark
                3 armour and 3 mech_infantrys moved from Kazakhstan to Sikang
                1 infantry moved from Kazakhstan to Turkmenistan
                1 fighter and 1 tactical_bomber moved from Volgograd to Turkmenistan
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 armour and 4 mech_infantrys moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Tsinghai
                2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus
                2 tactical_bombers moved from Volgograd to Tsinghai
                1 bomber moved from Volgograd to Iraq
                1 bomber moved from Volgograd to Persia

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone
                2 infantry moved from Western Germany to Denmark
                2 fighters moved from Western Germany to Denmark
                3 armour and 3 mech_infantrys moved from Kazakhstan to Sikang
                1 infantry moved from Kazakhstan to Turkmenistan
                1 fighter and 1 tactical_bomber moved from Volgograd to Turkmenistan
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 armour and 4 mech_infantrys moved from Volgograd to Caucasus
                1 infantry moved from Kazakhstan to Tsinghai
                2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus
                2 tactical_bombers moved from Volgograd to Tsinghai
                1 bomber moved from Volgograd to Iraq
                1 bomber moved from Volgograd to Persia

    Combat - Germans
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Caucasus
                    Germans attack with 5 armour, 1 artillery, 3 infantry and 8 mech_infantrys
                    British defend with 2 artilleries and 2 mech_infantrys
                        Germans roll dice for 5 armour, 1 artillery, 3 infantry and 8 mech_infantrys in Caucasus, round 2 :  5/1 hits
                        British roll dice for 2 artilleries and 2 mech_infantrys in Caucasus, round 2 :  2/1 hits
                        2 infantry owned by the Germans , 2 mech_infantrys owned by the British and 2 artilleries owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 5 armour, 1 artillery, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries and 2 mech_infantrys
                Battle in Turkmenistan
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Turkmenistan, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Turkmenistan
                    Germans win, taking Turkmenistan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Sikang
                    Germans attack with 3 armour and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Sikang, round 2 :  2/0 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Germans win, taking Sikang from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Tsinghai, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Denmark
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Denmark, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                2 fighters moved from Denmark to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                1 artillery and 2 infantry moved from Southern France to France
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Northern Italy to Western Germany
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Finland
                3 mech_infantrys moved from Novgorod to Finland
                1 mech_infantry moved from France to Yugoslavia
                3 mech_infantrys moved from Russia to Kazakhstan
                5 aaGuns moved from Volgograd to Caucasus
                2 tactical_bombers moved from Tsinghai to Volgograd
                1 fighter and 1 tactical_bomber moved from Turkmenistan to Volgograd
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Persia to Volgograd

    Place Units - Germans
                2 fighters and 1 mech_infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                2 artilleries and 2 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,6,6,6,5,4,3,3,6,4,4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 2 transports
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Sikang : 1 flag, 3 armour and 3 mech_infantrys
        Kazakhstan : 1 flag, 3 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 5 infantry, 13 mech_infantrys and 2 tactical_bombers
        Germany : 2 artilleries, 1 factory_major and 2 infantry
        Denmark : 2 infantry
        Northern Italy : 3 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 mech_infantry and 3 tactical_bombers
        Turkmenistan : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
        Caucasus : 1 flag, 5 aaGuns, 5 armour, 1 artillery, 1 infantry and 8 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag, 1 infantry
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag, 1 mech_infantry
        Finland : 1 flag, 12 infantry and 6 mech_infantrys

    Production/PUs Summary :

    Germans : 66 / 82
        Russians : 2 / 0
        Japanese : 38 / 20
        Americans : 60 / 85
        Chinese : 7 / 6
        British : 36 / 45
        UK_Pacific : 25 / 25
        Italians : 12 / 4
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 14 times
            Average roll : 4.353
            Median : 4.000
            Variance : 3.273
            Standard Deviation : 1.809
            Total rolls : 34

    Null / Other
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 10 times
            Average roll : 4.722
            Median : 6.000
            Variance : 3.765
            Standard Deviation : 1.940
            Total rolls : 18

    Americans Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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