14L artofwar(axis) v Amon-Sul(allies+7) LL


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Ukraine to Bryansk
                1 bomber moved from Ukraine to Bryansk
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Ukraine to Bryansk
                1 bomber moved from Ukraine to Bryansk
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery and 1 bomber
                    Russians defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 bomber in Bryansk, round 2 :  1/0 hits
                        Russians roll dice for 1 artillery in Bryansk, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 artillery owned by the Russians lost in Bryansk
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 artillery
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 aaGun, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                5 artilleries and 2 infantry moved from Morocco to Algeria
                1 bomber moved from Bryansk to Ukraine
                1 fighter moved from Gibraltar to Southern Italy

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 4 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 5 artilleries and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 bomber
        95 Sea Zone : 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 84
        Russians : 12 / 9
        Japanese : 54 / 47
        Americans : 53 / 73
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 24
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • @ArtofWar1947:

    It’s my mistake; I have to live with it.

    Watch out next time, I think U somehow missed my bombers in EUS too.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 22 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
        Paulau Island : 1 flag
        Okinawa : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Borneo : 1 artillery
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 aaGun
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 submarines
        37 Sea Zone : 2 submarines
        36 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 84
        Russians : 12 / 9
        Japanese : 54 / 47
        Americans : 53 / 73
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 24
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 3 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 84
        Russians : 12 / 9
        Japanese : 54 / 47
        Americans : 53 / 73
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 24
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Samara
                2 infantry moved from Volgograd to Samara
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Volgograd to Caucasus
                1 fighter moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Tambov
                1 artillery moved from Rostov to Tambov
                1 fighter moved from Rostov to Tambov
                2 infantry moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                2 artilleries and 2 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Samara
                2 infantry moved from Volgograd to Samara
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Volgograd to Caucasus
                1 fighter moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Tambov
                1 artillery moved from Rostov to Tambov
                1 fighter moved from Rostov to Tambov
                2 infantry moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                2 artilleries and 2 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Smolensk

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 :  1/1 hits
                        Russians roll dice for 1 artillery in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 :  2/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Smolensk, round 2 :  1/1 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Smolensk, round 3 :  2/1 hits
                        Russians roll dice for 2 artilleries in Smolensk, round 3 :  0/1 hits
                        2 artilleries owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 :  1/0 hits
                        Russians roll dice for 1 artillery in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Tambov to Volgograd
                1 fighter moved from Caucasus to Volgograd
                1 aaGun, 1 artillery and 3 mech_infantrys moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 aaGun, 3 artilleries and 6 infantry moved from Ukraine to Rostov
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 infantry and 1 mech_infantry moved from Novgorod to Belarus
                2 aaGuns and 1 artillery moved from Archangel to Belarus
                1 fighter moved from Smolensk to Volgograd
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                3 fighters moved from Western Germany to Novgorod
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Southern France to Northern Italy
                1 bomber moved from Samara to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Germany
                1 bomber and 3 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Germans :

    Tsinghai : 1 armour and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
        Germany : 1 factory_major and 4 infantry
        Northern Italy : 3 infantry
        Southern Italy : 1 infantry
        Belarus : 1 flag, 3 aaGuns, 2 armour, 5 artilleries, 2 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 aaGun, 3 artilleries and 6 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 artillery and 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Caucasus : 1 flag, 1 artillery
        Smolensk : 1 flag, 2 artilleries and 1 infantry
        Samara : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        92 Sea Zone : 5 submarines
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 81
        Russians : 6 / 9
        Japanese : 54 / 47
        Americans : 53 / 73
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 24
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.722
            Median : 2.000
            Variance : 1.647
            Standard Deviation : 1.283
            Total rolls : 18

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.125
            Median : 2.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Urals
                      Russians take Urals from Japanese
                1 mech_infantry moved from Russia to Nenetsia
                      Russians take Nenetsia from Germans
                1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 :  1/1 hits
                        Germans roll dice for 1 artillery in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/1 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 :  1/0 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/1 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Soviet Far East : 2 aaGuns and 14 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Bryansk : 1 infantry
        Nenetsia : 1 mech_infantry
        Urals : 1 armour
        Russia : 4 aaGuns, 1 airfield, 3 armour, 6 artilleries, 1 factory_major, 3 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
        Tambov : 1 artillery
        Novosibirsk : 1 mech_infantry
        Vologda : 1 artillery
        Smolensk : 2 artilleries and 1 infantry
        Samara : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 12 / 12
        Japanese : 52 / 47
        Americans : 53 / 73
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 24
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 bombers moved from French Indo China to India
                1 artillery and 1 mech_infantry moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                5 armour and 8 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangsi to Yunnan
                2 armour and 1 mech_infantry moved from Kweichow to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                3 infantry moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                3 infantry moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 artillery and 1 mech_infantry moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                5 armour and 8 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                2 armour and 1 mech_infantry moved from Kweichow to Yunnan


  • OOL for attack on SZ 35?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                3 infantry moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                1 artillery and 1 mech_infantry moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                5 armour and 8 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                2 armour and 1 mech_infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 submarines; British defend with 1 battleship and 1 cruiser; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport
                        Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        ANZAC roll dice for 2 submarines in 33 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 :  8/1 hits
                    Units damaged: 2 carriers owned by the Americans , 1 battleship owned by the British and 1 carrier owned by the ANZAC
                        ANZAC roll dice for 2 battleships, 3 carriers, 3 cruisers, 7 destroyers, 3 fighters and 1 transport in 33 Sea Zone, round 2 :  8/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 destroyers owned by the Americans , 3 carriers owned by the Japanese , 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 3 submarines in 33 Sea Zone, round 3 :  1/0 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 :  7/1 hits
                        ANZAC roll dice for 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters and 1 transport in 33 Sea Zone, round 3 :  8/1 hits
                        1 destroyer owned by the Americans , 2 carriers owned by the Americans , 4 destroyers owned by the Japanese , 1 carrier owned by the ANZAC , 4 destroyers owned by the ANZAC , 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 cruisers, 2 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 :  5/1 hits
                        ANZAC roll dice for 2 battleships, 3 cruisers, 3 fighters and 1 transport in 33 Sea Zone, round 4 :  5/1 hits
                        1 cruiser owned by the British , 1 cruiser owned by the ANZAC , 3 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships and 2 cruisers in 33 Sea Zone, round 5 :  3/1 hits
                        ANZAC roll dice for 2 battleships, 1 fighter and 1 transport in 33 Sea Zone, round 5 :  2/0 hits
                        1 battleship owned by the Americans , 2 cruisers owned by the Japanese , 1 battleship owned by the British and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is 38
                    Casualties for Japanese: 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 2 submarines
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport
                Battle in Yunnan
                    Japanese attack with 7 armour and 14 mech_infantrys
                    British defend with 1 artillery
                        Japanese roll dice for 7 armour and 14 mech_infantrys in Yunnan, round 2 :  6/1 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 7 armour and 14 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 :  3/0 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/0 hits
                        2 infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers could not land in Yunnan and were removed
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Philippines to 6 Sea Zone
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 mech_infantry moved from Tsinghai to Szechwan
                2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
                2 bombers moved from India to Yunnan
                1 aaGun moved from Malaya to Shan State

    Place Units - Japanese
                1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Yunnan: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Yunnan: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 2 bombers, 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Hunan: 2 bombers, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,3,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
                Japanese collect 39 PUs (16 lost to blockades); end with 40 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 7 armour and 14 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 armour and 2 mech_infantrys
        Shan State : 1 flag, 1 aaGun and 1 artillery
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 armour, 1 harbour, 4 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 aaGun, 7 infantry and 4 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag
        Olgiy : 1 flag
        33 Sea Zone : 2 battleships
        26 Sea Zone : 2 transports
        6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 12 / 12
        Japanese : 55 / 45
        Americans : 52 / 73
        Chinese : 0 / 5
        British : 35 / 35
        UK_Pacific : 18 / 19
        Italians : 14 / 24
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.042
            Median : 3.000
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • EDIT: Adding units owned by Japanese to Yunnan: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Yunnan: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 2 bombers, 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Hunan: 2 bombers, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    I DO NOT GET IT


  • On the NCM, I tried to land the 2 Japanese fighters, tacs and bombers in Yunnan, which could not be done. So I had them land in Hunan instead.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 fighters, 3 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 bombers and 1 fighter moved from Tunisia to 99 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Tunisia to 95 Sea Zone

    Combat - Americans
                Americans creates battle in territory 125 Sea Zone
                Battle in 99 Sea Zone
                    Americans attack with 2 bombers and 1 fighter
                    Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 2 bombers and 1 fighter in 99 Sea Zone, round 2 :  2/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 99 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 95 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 :  4/1 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 2 battleships
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 bomber in 33 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 34
                    Casualties for Japanese: 2 battleships
                    Casualties for Americans: 1 submarine
                Battle in 125 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Germans Submerged

    Non Combat Move - Americans
                1 fighter moved from Tunisia to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 bombers moved from 99 Sea Zone to Malta
                2 bombers, 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Malta
                1 bomber moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Central United States to Western United States
                1 aaGun, 3 armour and 3 infantry moved from Western United States to Central United States
                5 transports moved from 89 Sea Zone to 101 Sea Zone
                2 artilleries and 1 infantry moved from Brazil to British Guiana
                1 infantry moved from Suriname to British Guiana

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 fighters placed in Western United States
                3 transports placed in 101 Sea Zone
                3 submarines placed in 86 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 artillery, 1 bomber and 1 infantry
        Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 submarine
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 submarine
        Central United States : 1 aaGun, 3 armour, 1 factory_major and 8 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 2 artilleries and 2 infantry
        Malta : 4 bombers, 2 fighters and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        86 Sea Zone : 3 submarines
        93 Sea Zone : 1 submarine
        101 Sea Zone : 8 transports
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        91 Sea Zone : 4 carriers, 8 destroyers and 1 fighter
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 12 / 12
        Japanese : 55 / 45
        Americans : 52 / 67
        Chinese : 0 / 5
        British : 35 / 35
        UK_Pacific : 18 / 19
        Italians : 14 / 24
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 12 / 12
        Japanese : 55 / 45
        Americans : 52 / 67
        Chinese : 0 / 5
        British : 35 / 35
        UK_Pacific : 18 / 19
        Italians : 14 / 24
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 5 damage on 5 factory_majors; Remaining resources: 14 PUs;
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 mech_infantry moved from Burma to Shan State
                1 bomber moved from Burma to Shan State
                1 mech_infantry moved from Kazakhstan to Kansu
                      Chinese take Kansu from Japanese
                1 artillery moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Japanese defend with 1 aaGun and 1 artillery
                        AA fire in Shan State :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        Japanese roll dice for 1 aaGun and 1 artillery in Shan State, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Shan State, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun and 1 artillery
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  2/1 hits
                        Germans roll dice for 1 artillery in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
                3 fighters moved from Eastern Persia to India
                1 bomber moved from Shan State to India
                5 aaGuns, 1 armour, 4 artilleries and 1 mech_infantry moved from Burma to India
                1 infantry moved from India to Burma
                2 armour and 5 mech_infantrys moved from India to West India
                1 armour and 3 mech_infantrys moved from Eastern Persia to West India
                1 aaGun, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                1 aaGun, 3 artilleries and 9 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from New Guinea to 46 Sea Zone
                1 mech_infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 infantry and 1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Persia
                1 artillery placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Hainan : 1 flag, 1 mech_infantry
        Kansu : 1 mech_infantry
        Shan State : 1 artillery and 1 mech_infantry
        Burma : 1 infantry
        India : 5 aaGuns, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Queensland : 1 mech_infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        36 Sea Zone : 1 flag
        39 Sea Zone : 2 submarines
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 transport
        West India : 3 armour and 8 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 artillery
        Eire : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 10 infantry and 4 mech_infantrys
        Eastern Persia : 1 flag, 1 fighter and 3 tactical_bombers
        101 Sea Zone : 1 armour, 1 artillery and 2 infantry
        Northwest Persia : 1 flag, 3 aaGuns, 5 artilleries and 2 infantry
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 57 / 81
        Russians : 14 / 12
        Japanese : 53 / 45
        Americans : 52 / 67
        Chinese : 1 / 5
        British : 35 / 35
        UK_Pacific : 19 / 19
        Italians : 14 / 24
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • PLEASE MOVE MY BRITISH SUB FROM OKINAWA TO PIHILIPPINES

    thanks


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Italians take Tunisia from British

    Combat - Italians

    Non Combat Move - Italians
                3 fighters moved from Southern Italy to Gibraltar
                1 bomber moved from Ukraine to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
                EDIT: Adding units owned by Italians to Greater Southern Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 4 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 5 artilleries and 1 infantry
        Tunisia : 1 flag, 1 infantry
        Greater Southern Germany : 1 mech_infantry
        Northern Italy : 1 factory_major and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 57 / 81
        Russians : 14 / 12
        Japanese : 53 / 45
        Americans : 52 / 67
        Chinese : 1 / 5
        British : 34 / 35
        UK_Pacific : 19 / 19
        Italians : 15 / 24
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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