Also, SZ33 has 4 US figs on 2 CVs, and 1 Anzac fig on a US CV
14L artofwar(axis) v Amon-Sul(allies+7) LL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
2 bombers moved from Kiangsu to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 fighters moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 2/0 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Celebes from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 17 Sea Zone
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 19 Sea Zone, round 2 : 1/0 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to Japan
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Shantung to Manchuria
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
1 mech_infantry moved from Kiangsi to Hopei
1 artillery moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Chahar to Shantung
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shantung
1 bomber moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 bomber moved from Yunnan to KiangsuPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 bombers, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 armour and 2 mech_infantrys
Manchuria : 1 flag, 1 aaGun, 1 artillery, 10 infantry and 4 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 armour, 3 artilleries, 3 infantry and 5 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Szechwan : 1 flag, 1 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag, 2 infantry
44 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 battleship and 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 55 / 63
Russians : 26 / 26
Japanese : 38 / 38
Americans : 53 / 73
Chinese : 5 / 7
British : 35 / 35
UK_Pacific : 20 / 19
Italians : 10 / 21
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.455
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Japanese Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.100
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
i forgot about kamikaze
i forgot that u can kamikaze at iwo jima
i withdrew that battle
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 bomber moved from Midway to 17 Sea ZoneCombat - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 17 Sea Zone
Americans attack with 1 bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Marshall Islands from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from 17 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship, 2 carriers and 2 cruisers moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to 90 Sea Zone
2 fighters and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 armour, 2 carriers, 1 cruiser, 3 destroyers, 3 infantry, 12 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 39 Sea Zone to 44 Sea ZonePlace Units - Americans
2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 1 tactical_bomber
Midway : 1 airfield and 1 harbour
Amur : 6 fighters
44 Sea Zone : 1 destroyer
32 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 1 battleship, 2 carriers and 2 cruisers
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 2 submarines
Central United States : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
British Guiana : 2 infantry
Morocco : 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 12 submarines, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 55 / 63
Russians : 26 / 26
Japanese : 38 / 38
Americans : 53 / 73
Chinese : 5 / 7
British : 35 / 35
UK_Pacific : 20 / 19
Italians : 10 / 21
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 6 fighters moved from Amur to Siberia
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Szechwan : 2 infantry
Chahar : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 55 / 63
Russians : 26 / 26
Japanese : 36 / 38
Americans : 53 / 73
Chinese : 7 / 8
British : 35 / 35
UK_Pacific : 20 / 19
Italians : 10 / 21
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 aaGun, 3 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to Yunnan
2 infantry moved from Kenya to Italian Somaliland
1 armour and 2 mech_infantrys moved from Belgian Congo to Italian Somaliland
1 bomber moved from Egypt to Italian Somaliland
2 fighters and 1 tactical_bomber moved from Egypt to Italian Somaliland
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from ItaliansCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/0 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
British attack with 2 submarines
Japanese defend with 1 destroyer
British roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 36 Sea Zone
British win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Italian Somaliland
British attack with 2 armour, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 armour, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 2 : 4/0 hits
Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 1/1 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 transport moved from 71 Sea Zone to 76 Sea Zone
2 fighters moved from Italian Somaliland to Ethiopia
1 tactical_bomber moved from Italian Somaliland to Ethiopia
1 bomber moved from Italian Somaliland to 80 Sea Zone
1 bomber moved from 80 Sea Zone to Persia
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Iraq
5 aaGuns and 13 mech_infantrys moved from Shan State to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 submarines moved from 39 Sea Zone to 44 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 aaGun and 2 artilleries placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 infantry and 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Kwangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 infantry
Shan State : 1 mech_infantry
Burma : 5 aaGuns, 2 infantry and 12 mech_infantrys
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Sumatra : 1 flag
44 Sea Zone : 2 submarines
36 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
Ethiopia : 1 flag, 2 fighters and 1 tactical_bomber
76 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun, 2 artilleries, 1 bomber and 1 factory_minorProduction/PUs Summary :
Germans : 55 / 63
Russians : 26 / 26
Japanese : 34 / 38
Americans : 53 / 73
Chinese : 9 / 8
British : 35 / 35
UK_Pacific : 20 / 20
Italians : 10 / 21
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 mech_infantrys moved from Bessarabia to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 mech_infantrys moved from Bessarabia to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun and 3 infantry moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
1 artillery moved from Bulgaria to Greece
2 transports moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to GibraltarPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 3 fighters, 1 harbour and 5 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Rostov : 1 flag, 2 armour and 3 mech_infantrys
Bessarabia : 1 flag, 1 artillery
Ukraine : 1 aaGun and 3 infantry
95 Sea Zone : 3 transports
Greece : 1 flag, 1 artillery
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 63
Russians : 24 / 26
Japanese : 34 / 38
Americans : 53 / 73
Chinese : 9 / 8
British : 35 / 35
UK_Pacific : 20 / 20
Italians : 12 / 22
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from South Australia to Queensland
2 aaGuns, 1 artillery, 1 bomber and 1 infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Marianas : 1 flag, 1 infantry
Malaya : 1 infantry
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
45 Sea Zone : 2 submarines
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 3 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 55 / 63
Russians : 24 / 26
Japanese : 34 / 38
Americans : 53 / 73
Chinese : 9 / 8
British : 35 / 35
UK_Pacific : 20 / 20
Italians : 12 / 22
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
Tobruk : 1 infantry
91 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 55 / 63
Russians : 24 / 26
Japanese : 34 / 38
Americans : 53 / 73
Chinese : 9 / 8
British : 35 / 35
UK_Pacific : 20 / 20
Italians : 12 / 22
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 6 submarines and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Tambov
2 bombers moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
9 armour and 9 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians -
OOL for SZ 91?
-
give me a minute
-
acs-1. shot
subs
des
acs-2nd shot
tac
crui
figsif u have any sub still left
then keep me a dd alive
thats all
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 6 submarines and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Ukraine to Tambov
2 bombers moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
9 armour and 9 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 7 submarines and 3 tactical_bombers
French defend with 1 fighter; Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 12 submarines, 1 tactical_bomber and 4 transports
Germans roll dice for 7 submarines in 91 Sea Zone, round 2 : 2/1 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 12 submarines in 91 Sea Zone, round 2 : 2/0 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 7/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 5/1 hits
7 submarines owned by the Americans and 6 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 5 submarines in 91 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 7/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 3 : 4/1 hits
5 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 tactical_bomber owned by the Germans , 1 destroyer owned by the Germans , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 5/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 4 : 4/0 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 bomber owned by the Germans , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 5 : 2/1 hits
Americans roll dice for 1 cruiser, 2 fighters and 4 transports in 91 Sea Zone, round 5 : 2/1 hits
1 fighter owned by the Americans , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 carrier and 1 fighter in 91 Sea Zone, round 6 : 2/1 hits
Americans roll dice for 1 fighter and 4 transports in 91 Sea Zone, round 6 : 1/1 hits
1 transport owned by the Americans , 1 fighter owned by the French and 1 fighter owned by the Germans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship and 1 carrier remaining. Battle score for attacker is 50
Casualties for Germans: 2 bombers, 1 cruiser, 1 destroyer, 4 fighters, 7 submarines and 3 tactical_bombers
Casualties for French: 1 fighter
Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 12 submarines, 1 tactical_bomber and 4 transports
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Tambov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Tambov to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Baltic States to Belarus
2 bombers moved from Russia to Novgorod
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
2 aaGuns moved from Western Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to GibraltarPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 artilleries placed in Novgorod
1 fighter placed in France
1 infantry placed in Germany
1 destroyer and 2 submarines placed in 93 Sea Zone
1 submarine placed in 105 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major and 1 infantry
Northern Italy : 1 aaGun
Belarus : 1 flag, 1 aaGun, 2 armour, 5 artilleries, 15 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 2 aaGuns, 8 artilleries, 1 factory_minor, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 artillery and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 9 armour and 9 mech_infantrys
Smolensk : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 destroyer and 2 submarines
Bulgaria : 1 flag
92 Sea Zone : 2 transports
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship and 1 carrier
Finland : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 81
Russians : 18 / 26
Japanese : 34 / 38
Americans : 53 / 73
Chinese : 9 / 8
British : 35 / 35
UK_Pacific : 20 / 20
Italians : 12 / 22
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 1.192
Standard Deviation : 1.092
Total rolls : 27Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
sz 91
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 20 PUs;
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 1 infantry moved from Russia to Tambov
1 armour moved from Samara to VolgogradCombat - Russians
Russians creates battle in territory 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Volgograd
Russians attack with 1 armour
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Kansu to Kazakhstan
4 armour moved from Samara to Russia
3 fighters and 1 tactical_bomber moved from Kansu to Russia
2 aaGuns and 18 infantry moved from Amur to SiberiaPlace Units - Russians
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Siberia : 2 aaGuns and 18 infantry
Kazakhstan : 1 mech_infantry
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 26 artilleries, 1 factory_major, 3 fighters, 34 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Volgograd : 1 armour and 1 factory_minor
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 57 / 81
Russians : 22 / 22
Japanese : 34 / 38
Americans : 53 / 73
Chinese : 9 / 8
British : 35 / 35
UK_Pacific : 20 / 20
Italians : 12 / 22
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Hopei to Suiyuyan
2 armour and 1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to Shensi
1 fighter and 1 tactical_bomber moved from Shantung to Szechwan
1 bomber moved from Kiangsu to Szechwan
1 bomber moved from Kiangsu to Shensi
1 tactical_bomber moved from Philippines to Kwangsi
1 destroyer moved from 17 Sea Zone to 32 Sea Zone
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kweichow to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Hopei to Suiyuyan
2 armour and 1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to Shensi
1 fighter and 1 tactical_bomber moved from Shantung to Szechwan
1 bomber moved from Kiangsu to Szechwan
1 bomber moved from Kiangsu to Shensi
1 tactical_bomber moved from Philippines to Kwangsi
1 destroyer moved from 17 Sea Zone to 32 Sea Zone
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kweichow to SuiyuyanCombat - Japanese
Battle in 32 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 destroyers in 32 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 32 Sea Zone
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Chahar, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/1 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/1 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/1 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Jehol to Amur
1 aaGun, 1 artillery, 7 infantry and 4 mech_infantrys moved from Manchuria to Amur
1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 aaGun moved from Hopei to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Shensi to Kiangsu
1 bomber moved from Szechwan to Kiangsu
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Kwangsi to KweichowPlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4,2,3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
Japanese collect 37 PUs (4 lost to blockades); end with 37 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 4 fighters, 4 mech_infantrys and 5 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 2 armour and 1 mech_infantry
Anhwe : 1 flag, 3 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Amur : 1 flag, 1 aaGun, 1 armour, 1 artillery, 8 infantry and 6 mech_infantrys
Celebes : 1 flag, 2 infantry
32 Sea Zone : 2 destroyers
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 57 / 81
Russians : 21 / 22
Japanese : 41 / 37
Americans : 53 / 73
Chinese : 3 / 8
British : 35 / 35
UK_Pacific : 20 / 20
Italians : 12 / 22
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 7 times
Average roll : 3.435
Median : 4.000
Variance : 1.591
Standard Deviation : 1.261
Total rolls : 23Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Chinese Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 4.167
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship and 1 carrier
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship and 1 carrier in 91 Sea Zone, round 2 : 1/0 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 tactical_bomber in 91 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 battleship and 1 carrier
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 cruiser moved from 26 Sea Zone to 24 Sea Zone
1 cruiser moved from 24 Sea Zone to 16 Sea Zone
6 fighters moved from Siberia to Soviet Far East
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Western United StatesPlace Units - Americans
2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield and 1 harbour
Soviet Far East : 6 fighters
44 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 submarines
16 Sea Zone : 1 cruiser
Central United States : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 4 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 2 infantry
Morocco : 2 aaGuns, 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
101 Sea Zone : 2 carriers, 1 destroyer and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 81
Russians : 21 / 22
Japanese : 41 / 37
Americans : 53 / 73
Chinese : 3 / 8
British : 35 / 35
UK_Pacific : 20 / 20
Italians : 12 / 22
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 57 / 81
Russians : 21 / 22
Japanese : 41 / 37
Americans : 53 / 73
Chinese : 3 / 5
British : 35 / 35
UK_Pacific : 20 / 20
Italians : 12 / 22
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





