@discalced no scramble, thanks
14L artofwar(axis) v Amon-Sul(allies+7) LL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 58 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
96 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 55
Russians : 37 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 14
British : 31 / 29
UK_Pacific : 24 / 24
Italians : 12 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from RussiansCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/1 hits
French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 96 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
5 infantry moved from Romania to Eastern Poland
3 armour, 8 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
4 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Poland to Baltic States
7 infantry moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 battleship and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
2 bombers moved from Western Germany to Southern ItalyPlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 113 Sea Zone
1 infantry placed in Southern France
1 infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Poland : 1 artillery and 1 mech_infantry
Germany : 2 artilleries, 1 factory_major and 3 mech_infantrys
Southern Italy : 2 bombers and 2 tactical_bombers
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 5 armour, 8 artilleries, 19 infantry and 5 mech_infantrys
113 Sea Zone : 1 destroyer, 1 submarine and 2 transports
96 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Bulgaria : 1 flag
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 49
Russians : 34 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 14
British : 31 / 29
UK_Pacific : 24 / 24
Italians : 12 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Null / Other
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Szechwan to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from Szechwan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Russians
Non Combat Move - Russians
3 artilleries and 2 infantry moved from Ukraine to Bryansk
2 artilleries and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
2 aaGuns, 5 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Volgograd to Samara
4 armour and 1 mech_infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Szechwan to RussiaPlace Units - Russians
3 infantry placed in Ukraine
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Kwangsi : 1 mech_infantry
Hunan : 1 mech_infantry
Sakha : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 11 artilleries and 25 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 7 artilleries, 1 factory_major, 3 fighters and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Samara : 5 armour and 2 mech_infantrys
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 49
Russians : 34 / 39
Japanese : 29 / 42
Americans : 52 / 52
Chinese : 9 / 14
British : 31 / 29
UK_Pacific : 24 / 24
Italians : 12 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Anhwe to Hunan
2 fighters moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from Anhwe to Yunnan
1 bomber moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Anhwe to Hunan
2 fighters moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from Anhwe to Yunnan
1 bomber moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to SzechwanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 1/0 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/0 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 6 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 6 infantry in Kwangsi, round 2 : 1/0 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
3 fighters moved from Anhwe to Japan
1 artillery and 2 infantry moved from Chahar to Hopei
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 fighters moved from Suiyuyan to Kweichow
1 bomber moved from Yunnan to Kweichow
1 bomber moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsu to Hunan
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
2 tactical_bombers moved from Anhwe to KweichowPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 6 infantry and 1 mech_infantry
Korea : 1 aaGun and 5 infantry
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 1 artillery and 5 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers
Hunan : 1 flag, 2 infantry and 2 mech_infantrys
Hopei : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 47 / 49
Russians : 34 / 39
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 4 / 14
British : 31 / 29
UK_Pacific : 24 / 24
Italians : 12 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 tactical_bomber moved from Midway to Western United States
1 bomber moved from Western United States to Midway
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
39 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 2 transports
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transportsProduction/PUs Summary :
Germans : 47 / 49
Russians : 34 / 39
Japanese : 34 / 44
Americans : 52 / 77
Chinese : 4 / 14
British : 31 / 29
UK_Pacific : 24 / 24
Italians : 12 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 6 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 47 / 49
Russians : 34 / 39
Japanese : 33 / 44
Americans : 52 / 77
Chinese : 5 / 7
British : 31 / 29
UK_Pacific : 24 / 24
Italians : 12 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
triple a does now allow me to move my uk des to sz 36 in ncm
i think it is a legal move
i ll proceed with it
and ask gamerman for confirmation
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I would think not because sea units cannot move into or through hostile sea zones.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 aaGun, 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Malta to Iraq
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
2 infantry moved from Shan State to Siam
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 1 tactical_bomber moved from India to Siam
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 fighter moved from India to SiamCombat - British
Battle in Siam
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/0 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/0 hits
1 submarine owned by the Germans lost in 96 Sea Zone
British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Formosa
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/1 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 1/0 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Formosa from Japanese with 1 bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Iraq to Egypt
3 artilleries moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 armour moved from Tunisia to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Siam to Burma
1 aaGun and 4 mech_infantrys moved from India to Burma
1 infantry moved from Burma to Shan State
EDIT: 1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 transport moved from 87 Sea Zone to 82 Sea ZonePlace Units - British
1 aaGun, 1 armour and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2
British collect 28 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 6 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 artillery and 1 infantry
Shan State : 1 infantry
Burma : 5 aaGuns, 2 fighters, 6 infantry, 7 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 6 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship and 1 cruiser
20 Sea Zone : 1 transport
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tanganyika Territory : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
96 Sea Zone : 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag
82 Sea Zone : 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 49
Russians : 34 / 39
Japanese : 29 / 44
Americans : 52 / 77
Chinese : 7 / 7
British : 31 / 28
UK_Pacific : 26 / 31
Italians : 12 / 17
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
u can play italy
i ll resolve this with gamer before ANZAC
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The fact that the program would not allow you to move the UK DD into SZ 36 during the NCM is consistent with the written rule book.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/0 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 aaGun and 3 infantry moved from Yugoslavia to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Greece to Romania
1 armour moved from Greece to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Ethiopia to Italian SomalilandPlace Units - Italians
2 transports placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag
Romania : 1 aaGun, 1 armour, 3 infantry and 3 mech_infantrys
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Italian Somaliland : 1 artillery and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
95 Sea Zone : 2 transports
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 armour and 2 artilleriesProduction/PUs Summary :
Germans : 47 / 49
Russians : 34 / 39
Japanese : 29 / 44
Americans : 52 / 77
Chinese : 7 / 7
British : 31 / 28
UK_Pacific : 26 / 31
Italians : 12 / 22
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
You may be correct about moving the UK DD to SZ 36 during a NCM, because the UK and Japan are currently not at war and so may co-exist in the same SZ.
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I was right the first time. According to the political chart, an unprovoked state of war exists between Japan and the UK. You attacked Japanese troops in Yunnan and Kiangsi, so the UK must have declared war on the Japanese.Therefore, SZ 36 is a hostile SZ that UK naval units may not enter on a NCM. If the Uk had not declared war on the Japanese, then the DD could have moved to SZ 36 because a state of hostility would not exist.
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Only 3 hours remain until Bump Number 2.
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I am here :)
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I was right the first time. According to the political chart, an unprovoked state of war exists between Japan and the UK. You attacked Japanese troops in Yunnan and Kiangsi, so the UK must have declared war on the Japanese.Therefore, SZ 36 is a hostile SZ that UK naval units may not enter on a NCM. If the Uk had not declared war on the Japanese, then the DD could have moved to SZ 36 because a state of hostility would not exist.
Yes, Gamer cleared it out for me too.
I ll correct my mistake.





