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14L artofwar(axis) v Amon-Sul(allies+7) LL

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser and 1 transport
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                        1 transport owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser and 1 transport

    Non Combat Move - Germans
                5 infantry moved from Bulgaria to Romania
                3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
                6 artilleries moved from Germany to Slovakia Hungary
                1 artillery moved from France to Western Germany
                4 armour moved from France to Germany
                2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                3 aaGuns moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Germany
                Germans undo move 1.
                1 armour, 1 artillery and 8 mech_infantrys placed in Germany
                1 artillery and 1 mech_infantry placed in Western Germany
                1 transport placed in 113 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 destroyer
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by Germans to 91 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from France: 2 artilleries and 1 mech_infantry
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery and 1 mech_infantry
                EDIT: Changing ownership of Normandy Bordeaux from French to Germans
                EDIT: Removing units owned by French from 94 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Changing PUs for Germans from 53 to 55
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 armour, 8 artilleries and 7 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Romania : 5 infantry
        Poland : 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 5 armour, 1 artillery, 1 factory_major and 8 mech_infantrys
        Norway : 2 infantry
        Southern Italy : 1 fighter and 2 tactical_bombers
        112 Sea Zone : 1 submarine
        113 Sea Zone : 2 transports
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 2 armour and 1 mech_infantry
        91 Sea Zone : 1 battleship and 1 cruiser
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 28 / 42
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    All set; Germany 2 edited is posted.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 fighter moved from Timguska to Szechwan
                1 fighter moved from Russia to Szechwan
                2 infantry moved from Rostov to Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk
                2 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 6 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Volgograd to Samara
                1 armour moved from Kazakhstan to Russia
                2 aaGuns and 18 infantry moved from Buryatia to Sakha
                1 armour moved from Sikang to Volgograd
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                3 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Szechwan : 3 fighters, 2 mech_infantrys and 1 tactical_bomber
        Sakha : 2 aaGuns and 18 infantry
        Belarus : 2 artilleries and 6 infantry
        Bryansk : 2 aaGuns, 1 artillery and 13 infantry
        Russia : 1 airfield, 4 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 5 artilleries and 7 infantry
        Volgograd : 1 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Samara : 1 mech_infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 28 / 42
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                3 infantry moved from Hunan to Kweichow
                3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 artillery and 4 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                3 infantry moved from Hunan to Kweichow
                3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 artillery and 4 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Jehol to Hopei

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Kweichow, round 2 :  4/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 aaGun, 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Korea to Manchuria
                2 infantry moved from Manchuria to Jehol
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 5 infantry moved from 6 Sea Zone to Korea
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag
        Korea : 1 aaGun and 5 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag, 2 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 1 artillery and 5 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 3 infantry
        Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
        20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Guam to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 aaGuns and 1 infantry moved from Western United States to Central United States
                1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States
                1 harbour placed in Midway

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        39 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 2 transports
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                7 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Szechwan
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 2 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • tunisia

    bomber tank mech inf

    DiceRolls: 1@2; Total Hits: 11@2: (1)

    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tunisia: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
                EDIT: Changing ownership of Tunisia from Italians to British
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Eire to United Kingdom
                1 armour moved from Tobruk to Tunisia
                3 artilleries moved from Tobruk to Alexandria
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 aaGun and 3 mech_infantrys moved from India to Burma
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom
                1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 aaGun and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 aaGun and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 4 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 destroyer and 1 transport
        39 Sea Zone : 1 battleship and 1 cruiser
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 3 artilleries
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        87 Sea Zone : 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 31 / 29
        UK_Pacific : 24 / 24
        Italians : 10 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 infantry moved from Albania to Greece
                1 bomber and 2 fighters moved from Southern Italy to Greece

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 infantry moved from Albania to Greece
                1 bomber and 2 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 :  3/0 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/1 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 infantry in Greece, round 3 :  2/1 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Greece to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                3 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Southern France to Northern Italy
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 infantry moved from British Somaliland to Ethiopia

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Kenya : 1 flag, 1 artillery and 2 infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Ethiopia : 1 infantry
        Greece : 1 flag, 2 armour
        97 Sea Zone : 1 flag
        Yugoslavia : 1 aaGun and 3 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 31 / 29
        UK_Pacific : 24 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Neutral_Allies Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 3 fighters and 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 31 / 29
        UK_Pacific : 24 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        96 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 31 / 29
        UK_Pacific : 24 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Norway to Finland
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Norway to Finland
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/1 hits
                        French roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the French lost in 96 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                5 infantry moved from Romania to Eastern Poland
                3 armour, 8 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                3 artilleries moved from Poland to Baltic States
                4 mech_infantrys moved from Germany to Eastern Poland
                6 infantry moved from Poland to Baltic States
                7 infantry moved from Poland to Eastern Poland
                5 armour and 4 mech_infantrys moved from Germany to Baltic States
                1 artillery moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Poland
                1 artillery moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 battleship and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 fighter moved from 96 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                2 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                1 destroyer and 1 submarine placed in 113 Sea Zone
                1 infantry placed in Southern France
                1 infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Poland : 1 artillery and 1 mech_infantry
        Germany : 2 artilleries, 1 factory_major and 3 mech_infantrys
        Southern Italy : 2 bombers and 2 tactical_bombers
        Karelia : 1 flag, 6 infantry
        Baltic States : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 5 armour, 8 artilleries, 19 infantry and 5 mech_infantrys
        113 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        96 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
        Bulgaria : 1 flag
        114 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 34 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 31 / 29
        UK_Pacific : 24 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Null / Other
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    French Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Szechwan to Hunan
                      Chinese take Hunan from Japanese
                1 mech_infantry moved from Szechwan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Russians

    Non Combat Move - Russians
                3 artilleries and 2 infantry moved from Ukraine to Bryansk
                2 artilleries and 6 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Belarus
                2 aaGuns, 5 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Volgograd to Samara
                4 armour and 1 mech_infantry moved from Russia to Samara
                3 fighters and 1 tactical_bomber moved from Szechwan to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Kwangsi : 1 mech_infantry
        Hunan : 1 mech_infantry
        Sakha : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 11 artilleries and 25 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 7 artilleries, 1 factory_major, 3 fighters and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Samara : 5 armour and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 34 / 39
        Japanese : 29 / 42
        Americans : 52 / 52
        Chinese : 9 / 14
        British : 31 / 29
        UK_Pacific : 24 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Szechwan
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                6 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Anhwe to Hunan
                2 fighters moved from Anhwe to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 bomber moved from Anhwe to Yunnan
                1 bomber moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Szechwan
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                6 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Anhwe to Hunan
                2 fighters moved from Anhwe to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 bomber moved from Anhwe to Yunnan
                1 bomber moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 :  1/0 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 :  1/0 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 6 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 6 infantry in Kwangsi, round 2 :  1/0 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters moved from Anhwe to Japan
                1 artillery and 2 infantry moved from Chahar to Hopei
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Kweichow
                1 aaGun moved from Anhwe to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                2 fighters moved from Suiyuyan to Kweichow
                1 bomber moved from Yunnan to Kweichow
                1 bomber moved from Hunan to Kweichow
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 mech_infantrys moved from Kiangsu to Hunan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                2 tactical_bombers moved from Anhwe to Kweichow

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 armour and 1 infantry placed in Japan
                1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 6 infantry and 1 mech_infantry
        Korea : 1 aaGun and 5 infantry
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag, 1 artillery and 5 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers
        Hunan : 1 flag, 2 infantry and 2 mech_infantrys
        Hopei : 1 flag, 1 artillery and 2 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 34 / 39
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 4 / 14
        British : 31 / 29
        UK_Pacific : 24 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Japanese Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 tactical_bomber moved from Midway to Western United States
                1 bomber moved from Western United States to Midway
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                2 carriers and 1 transport placed in 101 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 3 infantry
        39 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 2 transports
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transports

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 34 / 39
        Japanese : 34 / 44
        Americans : 52 / 77
        Chinese : 4 / 14
        British : 31 / 29
        UK_Pacific : 24 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                3 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 infantry in Szechwan, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                3 infantry moved from Sikang to Tsinghai
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 1 fighter and 6 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 49
        Russians : 34 / 39
        Japanese : 33 / 44
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 31 / 29
        UK_Pacific : 24 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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