i am away for the weekend, so maybe sunday night
MrRoboto (Axis) vs Karl7 (Allies+4) Game 5
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour and 7 mech_infantrys moved from Western Ukraine to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
3 infantry moved from Novgorod to Archangel
3 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
1 mech_infantry moved from Vyborg to Finland
1 artillery and 8 infantry moved from Norway to Finland
8 artilleries and 31 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Archangel
1 bomber and 1 tactical_bomber moved from Novgorod to Finland
2 fighters moved from Norway to FinlandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 8 infantry
Germans win, taking Finland from Russians with 3 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Battle in Ukraine
Germans attack with 3 armour, 8 artilleries, 31 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 armour, 8 artilleries, 30 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
3 aaGuns moved from Western Ukraine to Ukraine
1 bomber and 1 tactical_bomber moved from Finland to Novgorod
1 bomber moved from Archangel to Novgorod
2 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 3 tactical_bombers moved from Syria to Western Germany
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Romania to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 armour and 5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 fighter and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
1 fighter placed in 112 Sea Zone
1 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
3 fighters moved from Russia to ArchangelCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Archangel
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Russia to Tambov
2 aaGuns, 3 artilleries and 25 infantry moved from Russia to Tambov
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
2 infantry moved from Russia to Samara
2 armour moved from Russia to Samara
2 mech_infantrys moved from Russia to Samara
1 artillery moved from Russia to TambovPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Philippines to Yunnan
2 fighters moved from Japan to 6 Sea Zone
2 bombers moved from Japan to YunnanCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 39 Sea Zone from UK_Pacific, taking 6 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 3 bombers and 1 infantry
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
3 bombers moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to Kwangtung
3 mech_infantrys moved from Hopei to Shensi
1 armour moved from Jehol to Hopei
2 infantry moved from Manchuria to Jehol
2 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Shantung
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
2 carriers, 3 destroyers, 3 fighters, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
3 bombers moved from Hawaiian Islands to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
4 fighters moved from Korea to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Central United States to Western United States
1 bomber moved from 16 Sea Zone to KoreaPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,5,2,2
Americans collect 55 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
4 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Trans-Jordan to Syria
5 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry moved from Iraq to Syria
2 fighters moved from Egypt to Syria
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from 42 Sea Zone to Shan StateCombat - British
Battle in Syria
British attack with 5 armour, 2 artilleries, 4 fighters, 8 infantry and 1 mech_infantry
Germans defend with 3 artilleries and 3 infantry; Italians defend with 4 artilleries, 1 harbour and 7 infantry
British win, taking Syria from Italians with 5 armour and 4 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 2 artilleries, 8 infantry and 1 mech_infantry
Casualties for Italians: 4 artilleries and 7 infantry
Battle in Normandy Bordeaux
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Normandy Bordeaux from Germans, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 artilleries moved from Burma to India
2 infantry moved from India to Burma
2 aaGuns moved from Burma to India
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Persia to Iraq
2 fighters moved from Syria to Egypt
2 fighters moved from Syria to Persia
1 transport moved from 71 Sea Zone to 58 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter and 2 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
British collect 34 PUs (2 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
6 infantry moved from Northern Italy to France
2 aaGuns moved from Southern Italy to 95 Sea Zone
2 aaGuns, 1 carrier, 1 destroyer and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 aaGuns moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in CelebesNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central America
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 armour moved from Tobruk to Alexandria
Germans take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Rostov to Volgograd
2 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Volgograd
2 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from Novgorod to CaucasusCombat - Germans
Battle in Central America
Battle in French West Africa
Battle in West Indies
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Central America from Americans, taking French West Africa from French, taking West Indies from Americans, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Archangel to 112 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 3 armour, 8 artilleries, 28 infantry and 3 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Caucasus to Yugoslavia
1 bomber moved from Volgograd to Romania
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Archangel to NovgorodPlace Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
1 factory_minor placed in Rostov
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Western UkraineTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
DOH!
I thought you may invade central america!
:-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Caucasus
2 fighters moved from Russia to Volgograd
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Caucasus
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Samara
3 artilleries and 20 infantry moved from Tambov to Samara
1 armour moved from Samara to Kansu
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Samara to Kazakhstan
2 fighters moved from Volgograd to Russia
2 fighters moved from Bryansk to Russia
1 aaGun moved from Tambov to Samara
1 aaGun moved from Tambov to Russia
3 artilleries moved from Tambov to Russia
6 infantry moved from Tambov to Russia
5 infantry moved from Tambov to Russia
4 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 37 Sea Zone
2 infantry moved from Malaya to Shan State
1 bomber moved from French Indo China to Shan State
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 mech_infantrys moved from Shensi to Sikang
1 armour moved from Hopei to Sikang
1 artillery, 1 bomber and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Shantung to Hopei
1 artillery and 1 infantry moved from Shensi to Hopei
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 battleship, 2 carriers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 submarine and 2 transports placed in 36 Sea Zone
Japanese undo move 1.
2 submarines and 1 transport placed in 36 Sea Zone
2 artilleries, 1 fighter and 4 infantry placed in Japan
Japanese undo move 2.
1 artillery and 2 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Kwangtung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 mech_infantrys moved from Central United States to Central America
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Central America
1 bomber moved from Caroline Islands to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 2 fighters
Germans defend with 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Central America
Americans attack with 1 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Central America from Germans with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 fighters could not land in Holland Belgium and were removed
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
2 bombers moved from Caroline Islands to Korea
3 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 64 Sea Zone
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 36 Sea Zone to BurmaPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 airfield placed in Korea
3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
UK?
-
sorry, got on plane just as I was about to do UK
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 infantry moved from Ethiopia to British Somaliland
1 fighter moved from Egypt to British Somaliland
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
British creates battle in territory 39 Sea Zone
Battle in British Somaliland
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking 39 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from India to Burma
5 armour moved from Syria to Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
1 fighter moved from British Somaliland to Ethiopia
1 transport moved from 58 Sea Zone to 39 Sea Zone
1 artillery moved from India to Burma
3 artilleries moved from India to Burma
2 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 tactical_bomber moved from India to BurmaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 infantry
EDIT: Adding units owned by British to Central United States: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Persia
3 armour placed in Egypt
1 destroyer placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 36 PUs (1 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from France to Holland Belgium
2 bombers moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 bombers and 6 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 2 bombers and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 bombers moved from Holland Belgium to Western Germany
1 carrier, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to France
2 aaGuns moved from Western Ukraine to UkrainePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total





