0%

14L G40 Helmutpower (Axis) vs JuanSpain (Allies+9)


  • Kamikazes order:

    1 on each of your aircraft carrier
    2 on your battleship
    1 on one of your cruiser

    And the OOL:

    1 hit on my battleship
    my subs
    1 hit on each of my aircraft carrier
    after, max def…
    destroyer, aircraft carrier, cruiser, …


  • @Helmutpower:

    Kamikazes order:

    1 on each of your aircraft carrier
    2 on your battleship
    1 on one of your cruiser

    And the OOL:

    1 hit on my battleship
    my subs
    1 hit on each of my aircraft carrier
    after, max def…
    destroyer, aircraft carrier, cruiser, …

    Sorry , wrong post…

    And sorry for the wait, I never see your turn…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to 81 Sea Zone
                2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Bessarabia to Ukraine
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 cruisers moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 94 Sea Zone
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece

    Place Units - Italians
                1 cruiser and 1 transport placed in 97 Sea Zone
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 23 / 24
        Japanese : 46 / 40
        Americans : 50 / 70
        Chinese : 12 / 19
        British : 34 / 30
        UK_Pacific : 10 / 7
        Italians : 16 / 21
        ANZAC : 14 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • And i see your turn, I take the file, and forgot to play with it!

  • 19 18 17 16 15

    @Helmutpower:

    And i see your turn, I take the file, and forgot to play with it!

    No problem man.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 42 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for ANZAC: 1 carrier and 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Kenya to Ethiopia
                      French take Ethiopia from Italians
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 4 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 armour and 3 artilleries moved from Bryansk to Russia
                3 armour moved from Western Ukraine to Russia
                2 armour moved from Ukraine to Russia
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                5 infantry moved from Archangel to Vologda
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                3 armour moved from Novgorod to Finland
                3 armour moved from Eastern Poland to Bryansk
                1 armour moved from Bryansk to Tambov
                1 armour moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                1 fighter and 2 tactical_bombers moved from Ukraine to Russia
                2 bombers moved from Ukraine to Russia
                1 artillery and 3 infantry moved from Iraq to Persia
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                5 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 112 Sea Zone
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 3 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Persia, round 2 :  2/4 hits
                        British roll dice for 3 infantry in Persia, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Persia
                        Germans roll dice for 1 artillery and 3 infantry in Persia, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Russia
                    Germans attack with 13 armour, 3 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major and 16 infantry
                        Germans roll dice for 13 armour, 3 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Russia, round 2 :  11/21 hits
                        Russians roll dice for 16 infantry in Russia, round 2 :  8/16 hits
                        11 infantry owned by the Russians , 5 armour owned by the Germans and 3 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 8 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Russia, round 3 :  8/13 hits
                        Russians roll dice for 5 infantry in Russia, round 3 :  1/5 hits
                        5 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 7 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 6 armour and 3 artilleries
                    Casualties for Russians: 16 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Rostov to Iraq
                1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
                2 bombers moved from Russia to Ukraine
                1 fighter and 2 tactical_bombers moved from Russia to Ukraine
                3 armour moved from Germany to Romania
                3 mech_infantrys moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                5 submarines placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Ukraine
                3 armour placed in Romania
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 89 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs

    Production/PUs Summary :

    Germans : 65 / 103
        Russians : 15 / 0
        Japanese : 46 / 40
        Americans : 50 / 70
        Chinese : 12 / 19
        British : 32 / 30
        UK_Pacific : 10 / 7
        Italians : 14 / 21
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Soviet Far East to Siberia
                1 aaGun moved from Amur to Buryatia
                3 infantry moved from Amur to Buryatia
                1 infantry moved from Volgograd to Caucasus

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
                1 destroyer and 2 submarines moved from 55 Sea Zone to 62 Sea Zone
                5 armour moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Anhwe

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 :  4/7 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 2 destroyers and 1 submarine
                        Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 2 submarines in 62 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 6 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 62 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 destroyer and 2 submarines
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Suiyuyan
                    Japanese attack with 5 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 armour in Suiyuyan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 5 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Volgograd from Russians to Japanese
                EDIT: Adding units owned by Japanese to Volgograd: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Japanese from Samara: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Anhwe to Kiangsu
                2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Malaya
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 airfield, 1 artillery and 2 infantry placed in Malaya
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,6,6,5,3,4,5,2,1,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,6,3,1,4,1,3
                Japanese collect 33 PUs (17 lost to blockades); end with 33 PUs total

    Production/PUs Summary :

    Germans : 65 / 103
        Russians : 13 / 0
        Japanese : 50 / 33
        Americans : 50 / 70
        Chinese : 10 / 19
        British : 32 / 30
        UK_Pacific : 10 / 7
        Italians : 14 / 21
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone

    Non Combat Move - Americans
                2 carriers moved from 6 Sea Zone to 19 Sea Zone
                3 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 7 Sea Zone
                2 carriers moved from 8 Sea Zone to 7 Sea Zone
                1 fighter moved from 8 Sea Zone to 7 Sea Zone
                3 fighters moved from Western United States to 7 Sea Zone
                2 carriers moved from 8 Sea Zone to 10 Sea Zone
                3 transports moved from 8 Sea Zone to 10 Sea Zone
                2 infantry moved from Central United States to Western United States
                1 artillery moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from Western United States to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                3 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Hunan to Anhwe
                1 fighter moved from Kwangsi to Anhwe
                4 artilleries moved from Kwangsi to Kwangtung
                8 infantry moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 4 artilleries and 8 infantry
                    Japanese defend with 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
                    Japanese win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
                    Casualties for Japanese: 5 infantry
                    Casualties for Chinese: 4 artilleries and 8 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kwangsi

    Place Units - Chinese
                4 artilleries and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Trans-Jordan from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 artilleries moved from West India to India
                1 aaGun, 3 artilleries and 6 infantry moved from Szechwan to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to Shan State
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,1,4,4,5,3
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from British
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                1 bomber moved from Greece to 94 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 armour and 1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                2 artilleries and 1 infantry moved from Bryansk to Rostov
                4 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber and 1 cruiser
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 cruiser in 94 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 cruiser in 94 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Morocco
                Battle in Gibraltar
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 cruisers in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Morocco from French, taking Gibraltar from British, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 94 Sea Zone to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 64 / 103
        Russians : 13 / 0
        Japanese : 49 / 33
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 33 / 33
        UK_Pacific : 10 / 9
        Italians : 16 / 32
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Northern Territory
                1 aaGun moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Turn Complete - French


  • I need a couple of order from you

    Intercept in Egypt? (Bombardment of factory and airport if you ask)
    scramble in SZ110?
    Sub sumerge in SZ110?

  • 19 18 17 16 15

    Send me your move.

    Cheers

    Juan


  • Sorry, forget!

    Helmut

  • 19 18 17 16 15

    @Helmutpower:

    I need a couple of order from you

    Intercept in Egypt? (Bombardment of factory and airport if you ask)
    scramble in SZ110?
    Sub sumerge in SZ110?

    Scramble yes.

    Intercept, yes, 3 against your scort.

T-shirts, Hats, and More

Suggested Topics

  • 24
  • 52
  • 234
  • 232
  • 152
  • 119
  • 82
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

18.0k

Users

40.8k

Topics

1.8m

Posts