14L G40 Helmutpower (Axis) vs JuanSpain (Allies+9)

  • '19 '18 '17 '16 '15

    @Helmutpower:

    I need a couple of order from you

    Intercept in Egypt? (Bombardment of factory and airport if you ask)
    scramble in SZ110?
    Sub sumerge in SZ110?

    Scramble yes.

    Intercept, yes, 3 against your scort.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 2 destroyers, 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Ukraine to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                2 bombers moved from Ukraine to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                6 infantry moved from Vologda to Samara
                7 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 artilleries and 8 infantry moved from Ukraine to Rostov
                1 armour moved from Tambov to Volgograd
                1 armour moved from Rostov to Volgograd
                3 armour moved from Bryansk to Volgograd
                6 armour moved from Romania to Ukraine
                3 mech_infantrys moved from Slovakia Hungary to Bessarabia
                2 infantry moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Ukraine to Southern Italy
                3 armour moved from Finland to Norway
                1 infantry moved from Smolensk to Bryansk
                1 artillery and 3 infantry moved from Persia to Iraq

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 5 submarines
                    British defend with 1 destroyer, 1 fighter and 1 submarine
                        British roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 submarines in 110 Sea Zone, round 2 :  1/5 hits
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 3 :  0/3 hits
                        British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    2 submarines owned by the Germans retreated to 112 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 submarines
                    Casualties for British: 1 submarine
                Battle in Norway
                    Germans attack with 3 armour
                    British defend with 1 armour
                        Germans roll dice for 3 armour in Norway, round 2 :  1/3 hits
                        British roll dice for 1 armour in Norway, round 2 :  0/1 hits
                        1 armour owned by the British lost in Norway
                    Germans win, taking Norway from British with 3 armour remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Air Battle in Egypt
                    Germans attacks with 4 units heading to Egypt
                    British launches 3 interceptors out of Egypt
                        Attackers Fire,  :  1/4 hits
                        Defenders Fire,  :  1/3 hits
                    1 fighter owned by the Germans lost in Egypt
                    1 fighter owned by the British lost in Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/3 hits
                    Bombing raid in Egypt rolls: 7,3 and causes: 6 damage to unit: airfield
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 10 damage total.  Damaged units is as follows: airfield = 6, factory_minor = 4
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                2 tactical_bombers moved from Ukraine to Iraq

    Place Units - Germans
                3 armour placed in Ukraine
                2 destroyers, 2 submarines and 1 transport placed in 112 Sea Zone
                1 artillery and 4 infantry placed in Western Germany
                2 armour, 1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Production/PUs Summary :

    Germans : 69 / 86
        Russians : 11 / 0
        Japanese : 49 / 33
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 30 / 33
        UK_Pacific : 10 / 9
        Italians : 16 / 32
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Siberia to Amur
                3 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
                3 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                2 artilleries and 2 infantry moved from Kiangsu to Anhwe
                1 armour moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 armour moved from Suiyuyan to Tsinghai
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from 39 Sea Zone to India
                1 tactical_bomber moved from Malaya to India
                1 fighter moved from Malaya to India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from Malaya to Kwangsi
                2 fighters moved from 37 Sea Zone to Kwangsi
                1 carrier moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 6 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 7 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 8 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 9 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 10 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 11 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 11 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 12 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 12 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 13 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 13 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 14 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 14 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 15 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 15 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry; Chinese defend with 4 artilleries, 1 fighter and 1 infantry
                        Japanese roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 :  3/8 hits
                        Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 :  3/7 hits
                        1 infantry owned by the British , 1 artillery owned by the Chinese , 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 3 :  3/5 hits
                        Chinese roll dice for 3 artilleries and 1 fighter in Kwangsi, round 3 :  2/4 hits
                        3 artilleries owned by the Chinese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 4 :  2/3 hits
                        Chinese roll dice for 1 fighter in Kwangsi, round 4 :  1/1 hits
                        1 fighter owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 4 artilleries, 1 fighter and 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 :  3/3 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 armour, 2 artilleries and 3 infantry in India, round 2 :  1/6 hits
                        3 infantry owned by the British , 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in India
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 :  3/4 hits
                        UK_Pacific roll dice for 1 armour in India, round 3 :  0/1 hits
                        1 armour owned by the British lost in India
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                6 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 armour and 2 infantry placed in Volgograd
                3 infantry placed in Malaya
                2 infantry placed in Kwangtung
                2 infantry placed in Japan
                Japanese undo move 2.
                1 infantry placed in Japan
                Japanese undo move 2.
                Japanese undo move 1.
                6 infantry placed in Japan
                1 armour placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,4,5,6,5,6,3,5,4,4,1,3,2,6,1,2,4,1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
                Japanese collect 45 PUs (14 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 67 / 86
        Russians : 11 / 0
        Japanese : 59 / 59
        Americans : 50 / 70
        Chinese : 6 / 17
        British : 30 / 33
        UK_Pacific : 7 / 0
        Italians : 16 / 32
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                2 fighters moved from 7 Sea Zone to Jehol
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from 19 Sea Zone to Jehol
                6 fighters moved from 19 Sea Zone to Jehol

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                2 fighters moved from 7 Sea Zone to Jehol
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from 19 Sea Zone to Jehol
                6 fighters moved from 19 Sea Zone to Jehol

    Combat - Americans
                Americans creates battle in territory 92 Sea Zone
                Battle in Jehol
                    Americans attack with 1 artillery, 8 fighters and 1 infantry
                    Japanese defend with 6 infantry
                    Americans win with 7 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 6 infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Battle in Korea
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 2 cruisers and 3 transports
                    1 submarine owned by the Americans Submerged

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 95 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from Jehol to 6 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                5 fighters moved from Jehol to 19 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                2 carriers moved from 101 Sea Zone to 89 Sea Zone
                4 fighters moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                4 infantry placed in Central United States
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '19 '18 '17 '16 '15

    I assumed no scramble in Japan (Happy to Edit).

    And had forgotten to move my sub and edited it.

    Cheers

    Juan

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total


  • @JuanSpain:

    I assumed no scramble in Japan (Happy to Edit).

    And had forgotten to move my sub and edited it.

    Cheers

    Juan

    No problem!

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                3 artilleries and 6 infantry moved from Yunnan to Burma
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 109 Sea Zone to United Kingdom

    Place Units - British
                2 fighters and 1 infantry placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Trans-Jordan: 1 artillery
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Removing units owned by British from Egypt: 2 fighters
                EDIT: Adding units owned by British to 79 Sea Zone: 1 transport
                EDIT: Adding units owned by British to West India: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Eastern Persia: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 1 aaGun
                EDIT: Adding units owned by British to Burma: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 armour, 1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                2 artilleries and 5 infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in Trans-Jordan
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 95 Sea Zone
                    Italians win, taking Trans-Jordan from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 3 cruisers in Egypt, round 2 :  2/3 hits
                        British roll dice for 1 artillery in Egypt, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Iraq
                1 bomber moved from 95 Sea Zone to Iraq

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 67 / 86
        Russians : 11 / 0
        Japanese : 53 / 59
        Americans : 53 / 73
        Chinese : 6 / 8
        British : 27 / 32
        UK_Pacific : 10 / 0
        Italians : 19 / 34
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Why did you give me Egypt, my last victory city I need?

    You want to replay your UK round?

  • '19 '18 '17 '16 '15

    Ups, you are right, did not notice the victory city rule, was playing longer term, don´t think I can protect it from Germany in the short term anyway, good game!

    Juan


  • Good game!

    I was so Lucky with my Italy!

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