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14L G40 Degrasse (Allies+9) vs. Mallery29(Axis)X2 No Tech, More Whole Grains!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Paulau Island to 45 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                2 bombers moved from Paulau Island to Philippines
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Yunnan to French Indo China
                1 artillery and 1 mech_infantry moved from Kwangsi to French Indo China
                2 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shensi to Hunan
                2 artilleries and 1 infantry moved from Shensi to Hopei
                6 infantry moved from Manchuria to Korea
                1 fighter moved from Paulau Island to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 2 infantry
                    ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Philippines to 35 Sea Zone
                2 bombers moved from Philippines to French Indo China
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 aaGun moved from Manchuria to Korea

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                3 infantry placed in French Indo China
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone

    Combat - Americans
                Battle in Java
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 99 Sea Zone to Greece

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 fighters placed in Western United States
                2 infantry placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag
        26 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        93 Sea Zone : 1 submarine
        Greece : 1 bomber
        92 Sea Zone : 2 submarines
        101 Sea Zone : 1 destroyer and 2 transports
        91 Sea Zone : 2 destroyers and 2 transports
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 33 / 41
        Japanese : 53 / 62
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 40 / 44
        UK_Pacific : 10 / 10
        Italians : 14 / 14
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 4 infantry moved from Kansu to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 1 fighter and 4 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 51
        Russians : 33 / 41
        Japanese : 51 / 62
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 40 / 44
        UK_Pacific : 10 / 10
        Italians : 14 / 14
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 armour moved from Greece to Romania
                      British take Bulgaria from Germans
                      British take Romania from Germans
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Gibraltar to Greece
                1 fighter and 2 tactical_bombers moved from Malta to Greece
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 armour moved from India to Burma

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 38 PUs;
                British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 armour moved from Greece to Romania
                      British take Bulgaria from Germans
                      British take Romania from Germans
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Gibraltar to Greece
                1 fighter and 2 tactical_bombers moved from Malta to Greece
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 armour moved from India to Burma

    Combat - British
                Battle in Cyprus
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship in Cyprus, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Cyprus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 48 PUs; end with 48 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Burma : 1 aaGun, 3 armour, 2 artilleries and 2 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Malaya : 1 artillery, 1 harbour and 7 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 artillery
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Romania : 1 flag, 1 armour
        Holland Belgium : 1 flag
        Albania : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
        99 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        Iraq : 1 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 battleship, 4 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 35 / 51
        Russians : 33 / 41
        Japanese : 50 / 62
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 48 / 53
        UK_Pacific : 10 / 10
        Italians : 13 / 14
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Romania
                1 bomber moved from Southern Italy to Romania
                2 fighters moved from Southern Italy to Southern France
                2 infantry moved from France to Southern France
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from British

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 armour
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                2 fighters moved from Southern France to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 3 infantry moved from France to Northern Italy
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy
                Italians undo move 1.
                1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Italians collect 14 PUs (2 lost to blockades); end with 15 PUs total

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 bomber moved from New South Wales to Java
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 fighter moved from Northern Territory to Java
                2 fighters moved from Queensland to Java
                1 fighter moved from New Guinea to Java

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 bomber and 4 fighters
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer
        44 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 33 / 41
        Japanese : 50 / 62
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 42 / 53
        UK_Pacific : 10 / 10
        Italians : 16 / 15
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                2 cruisers moved from 91 Sea Zone to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 fighter and 4 infantry
                    Italians defend with 1 infantry
                        French roll dice for 2 cruisers in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    French win, taking Holland Belgium from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter
        Holland Belgium : 1 flag, 4 infantry
        110 Sea Zone : 2 cruisers and 2 destroyers

    Production/PUs Summary :

    Germans : 35 / 51
        Russians : 33 / 41
        Japanese : 50 / 62
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 42 / 53
        UK_Pacific : 10 / 10
        Italians : 16 / 15
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    French Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 fighter moved from Belarus to Archangel
                1 infantry moved from Slovakia Hungary to Romania
                      Germans take Romania from British
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                8 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber and 2 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from France to Holland Belgium

    Combat - Germans
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 5 damage total.
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    French defend with 4 infantry
                    Germans win, taking Holland Belgium from French with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for French: 4 infantry

    Non Combat Move - Germans
                1 bomber moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                9 infantry moved from Slovakia Hungary to Eastern Poland
                10 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from France to Western Germany
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 fighter moved from Archangel to Belarus

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 fighter placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Tsinghai to Kweichow
                      Chinese take Kweichow from Japanese
                1 mech_infantry moved from Tsinghai to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Tsinghai to Sikang
                1 armour moved from Tsinghai to Sikang
                5 infantry moved from Sakha to Amur
                2 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Vologda to Archangel
                1 artillery moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Tsinghai to Kweichow
                      Chinese take Kweichow from Japanese
                1 mech_infantry moved from Tsinghai to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Tsinghai to Sikang
                1 armour moved from Tsinghai to Sikang
                5 infantry moved from Sakha to Amur
                2 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Vologda to Archangel
                1 artillery moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Sikang
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Sikang, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
                2 aaGuns and 5 infantry moved from Novosibirsk to Vologda
                3 artilleries and 7 infantry moved from Russia to Smolensk
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

    Territory Summary for Russians :

    Shensi : 2 infantry
        Kweichow : 1 mech_infantry
        Szechwan : 1 mech_infantry
        Sikang : 1 armour and 2 infantry
        Amur : 5 infantry
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag, 1 armour
        Bryansk : 2 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
        Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 3 infantry
        Vologda : 2 aaGuns and 5 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 3 aaGuns, 2 armour, 14 artilleries, 2 fighters, 47 infantry, 4 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 33 / 47
        Japanese : 47 / 62
        Americans : 54 / 74
        Chinese : 9 / 7
        British : 39 / 53
        UK_Pacific : 10 / 10
        Italians : 16 / 15
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.074
            Median : 3.000
            Variance : 1.577
            Standard Deviation : 1.256
            Total rolls : 27

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.053
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 19


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from French Indo China to India
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 mech_infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                2 artilleries and 3 infantry moved from Hopei to Chahar
                1 infantry moved from Kiangsu to Anhwe
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                3 transports moved from 35 Sea Zone to 6 Sea Zone


  • Defend India?

  • 21 19 18 17 16

    It’s tea time in India, you can bomb unmolested. 8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from French Indo China to India
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 mech_infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                2 artilleries and 3 infantry moved from Hopei to Chahar
                1 infantry moved from Kiangsu to Anhwe
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                3 transports moved from 35 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 armour, 1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from India to French Indo China

    Place Units - Japanese
                3 artilleries placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 carrier and 3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                Japanese collect 50 PUs; end with 50 PUs total

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                3 infantry and 2 mech_infantrys moved from Morocco to Algeria
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Greece to India
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                3 infantry and 2 mech_infantrys moved from Morocco to Algeria
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Greece to India
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Eastern United States
                1 carrier and 3 destroyers placed in 10 Sea Zone
                1 artillery and 2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag
        26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 3 destroyers and 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 3 artilleries and 3 infantry
        Algeria : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
        97 Sea Zone : 3 submarines
        101 Sea Zone : 2 transports
        91 Sea Zone : 3 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 33 / 47
        Japanese : 50 / 50
        Americans : 55 / 72
        Chinese : 6 / 7
        British : 39 / 53
        UK_Pacific : 10 / 10
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                4 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 4 infantry
        Kweichow : 3 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 33 / 47
        Japanese : 48 / 50
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 39 / 53
        UK_Pacific : 10 / 10
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 9 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.545
            Median : 3.000
            Variance : 2.190
            Standard Deviation : 1.480
            Total rolls : 22

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                6 artilleries and 8 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Normandy Bordeaux from British
                      French take Algeria from Americans
                10 infantry moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to Southern France
                10 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from Albania to Yugoslavia
                      British take Yugoslavia from Germans
                1 infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                2 artilleries and 2 infantry moved from India to Burma
                1 bomber moved from Greece to Northern Italy
                1 fighter and 2 tactical_bombers moved from Greece to Normandy Bordeaux

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