G4014L Amon-Sul(Allies+6) v. Karl7(Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 4 artilleries, 1 fighter and 9 infantry
        Hunan : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 26 / 26
        Japanese : 53 / 59
        Americans : 55 / 91
        Chinese : 7 / 13
        British : 35 / 40
        UK_Pacific : 11 / 19
        Italians : 8 / 0
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • as for Southern Italy i forgot about scrambling but i would send all that navy anyways. so to speed up i did not scrambled.

    and it seems that those figs were really good in that land battle  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 bomber moved from Iraq to 95 Sea Zone
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                2 mech_infantrys moved from Yunnan to Shensi
                1 bomber moved from India to Shensi
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in 95 Sea Zone
                    French loiter and taunt with ; British attack with 1 bomber and 1 destroyer; Americans loiter and taunt with
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                    British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Shensi
                    British attack with 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery moved from 79 Sea Zone to West India
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Iraq to India
                2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 bomber moved from 95 Sea Zone to Malta
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 bomber moved from Shensi to Yunnan

    Place Units - British
                2 transports placed in 106 Sea Zone
                3 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                1 destroyer and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,1,5,2,1,6,1,2,4,3,1
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Shensi : 2 mech_infantrys
        Yunnan : 4 aaGuns, 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Hopei : 1 mech_infantry
        Anhwe : 1 mech_infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        42 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        West India : 1 artillery
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        95 Sea Zone : 1 destroyer
        106 Sea Zone : 2 transports
        Eire : 1 flag
        Iraq : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 4 infantry and 6 mech_infantrys
        Eastern Persia : 1 flag
        79 Sea Zone : 1 transport
        Northwest Persia : 1 artillery, 4 infantry and 1 mech_infantry
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 26 / 26
        Japanese : 48 / 59
        Americans : 55 / 91
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 8 / 0
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    FUCKK ME.  I just let you walk into Italy!

    How did I not see that an keep my infantry there?!?!?

    That was a error.

    This game is over.

    But lets play some more.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - Italians
                1 artillery and 6 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 armour, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern Italy
                    Italians attack with 1 artillery and 6 infantry
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Southern Italy from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 aaGun, 2 artilleries and 7 infantry moved from France to Northern Italy
                1 infantry moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Belarus to Bryansk
                1 bomber moved from Bryansk to Novgorod

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total


  • U left the destroyer to block. But i had a French fighter in London ;)


  • @Karl7:

    FUCKK ME.  I just let you walk into Italy!

    How did I not see that an keep my infantry there?!?!?

    That was a error.

    This game is over.

    But lets play some more.

    U have retaken it already  :lol: The game just starts ;)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from Iraq to Northwest Persia
                2 aaGuns, 2 fighters and 2 infantry moved from New South Wales to Queensland
                1 bomber moved from New Zealand to Queensland
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                2 submarines moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from India to Yunnan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 artillery
        Yunnan : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        39 Sea Zone : 2 fighters
        26 Sea Zone : 1 cruiser
        25 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 flag, 2 submarines
        62 Sea Zone : 1 destroyer and 1 transport
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 26
        Japanese : 48 / 59
        Americans : 52 / 91
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 13 / 13
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from 95 Sea Zone to Sicily

    Combat - French
                Battle in Sicily

    Non Combat Move - French
                1 fighter moved from Algeria to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Sicily : 1 flag, 1 infantry
        79 Sea Zone : 1 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 26
        Japanese : 48 / 59
        Americans : 52 / 91
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 13 / 13
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from Belarus to Rostov

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                    Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
                2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                5 armour moved from Eastern Poland to Bryansk
                3 aaGuns, 10 armour, 7 artilleries, 24 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                2 armour and 1 artillery moved from Ukraine to Bryansk
                1 armour, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 infantry moved from Novgorod to Belarus
                8 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 4 infantry moved from Bessarabia to Ukraine
                3 armour moved from Romania to Ukraine

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 factory_minor placed in Western Ukraine
                3 armour placed in Novgorod
                3 armour placed in Romania
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,5,2,6,1,5,4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 aaGun, 1 airfield and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Samara to Archangel
                2 fighters and 2 tactical_bombers moved from Russia to Archangel
                6 infantry moved from Siberia to Soviet Far East

    Combat - Russians
                Battle in Soviet Far East
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Soviet Far East, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                    Russians win, taking Soviet Far East from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 :  4/5 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 armour and 1 mech_infantry moved from Samara to Sikang
                4 aaGuns, 1 armour, 27 artilleries, 28 infantry and 2 mech_infantrys moved from Russia to Samara
                1 armour and 2 mech_infantrys moved from Samara to Novosibirsk
                2 aaGuns and 12 infantry moved from Amur to Siberia
                2 fighters and 2 tactical_bombers moved from Archangel to Samara

    Place Units - Russians
                1 aaGun and 2 infantry placed in Volgograd
                1 airfield placed in Kazakhstan

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Yunnan : 2 infantry
        Sikang : 2 armour and 1 mech_infantry
        Soviet Far East : 6 infantry
        Siberia : 2 aaGuns and 12 infantry
        Kazakhstan : 1 airfield
        Archangel : 1 mech_infantry
        Russia : 1 airfield and 1 factory_major
        Novosibirsk : 1 armour and 2 mech_infantrys
        Volgograd : 1 aaGun, 1 factory_minor and 2 infantry
        Samara : 4 aaGuns, 27 artilleries, 2 fighters, 28 infantry and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 55 / 62
        Russians : 23 / 23
        Japanese : 47 / 59
        Americans : 52 / 91
        Chinese : 10 / 13
        British : 35 / 40
        UK_Pacific : 13 / 11
        Italians : 13 / 13
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • We only have magnificent games  8-) :lol:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                2 infantry moved from Kiangsi to Hunan
                5 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from Korea to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from Jehol to Japan
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsi to Kwangsi
                2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
                4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Manchuria to Jehol
                2 fighters moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
                EDIT: Adding units owned by Japanese to Japan: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 harbour and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                2 bombers moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 aaGun, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
                1 aaGun, 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 3 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers and 4 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 bombers and 3 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 aaGun, 4 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
                1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 85 Sea Zone to 88 Sea Zone
                1 aaGun, 4 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
                1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 85 Sea Zone
                1 harbour placed in Brazil
                1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Alaska : 1 factory_minor and 3 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield and 1 harbour
        41 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        10 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 aaGuns, 1 bomber and 1 infantry
        British Guiana : 1 aaGun, 4 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        85 Sea Zone : 1 destroyer and 2 submarines
        109 Sea Zone : 1 destroyer and 1 submarine
        97 Sea Zone : 4 submarines
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        101 Sea Zone : 1 carrier, 2 destroyers and 3 submarines
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        88 Sea Zone : 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 62
        Russians : 23 / 23
        Japanese : 51 / 50
        Americans : 52 / 72
        Chinese : 8 / 13
        British : 35 / 40
        UK_Pacific : 11 / 11
        Italians : 13 / 13
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                    EDIT: Americans takes 42 Sea Zone from Japanese
                    EDIT: Turning off Edit Mode
                EDIT: 1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 6 artilleries, 1 fighter and 8 infantry
        Hunan : 1 artillery

    Production/PUs Summary :

    Germans : 55 / 62
        Russians : 23 / 23
        Japanese : 50 / 50
        Americans : 52 / 72
        Chinese : 9 / 16
        British : 35 / 40
        UK_Pacific : 11 / 11
        Italians : 13 / 13
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 harbour, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Shensi to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Hopei to Anhwe
                1 mech_infantry moved from Yunnan to Anhwe
                1 infantry moved from Siam to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 tactical_bomber moved from India to 37 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
                1 mech_infantry moved from India to 39 Sea Zone
                1 mech_infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Malta to Rostov
                1 mech_infantry moved from Northwest Persia to Rostov

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Sumatra
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery
                Battle in Borneo
                Battle in Anhwe
                    British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 4 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  2/6 hits
                        Japanese roll dice for 4 infantry in Anhwe, round 2 :  1/4 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                        British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 :  4/5 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 3 :  2/2 hits
                        2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Anhwe
                    British win, taking Borneo from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 1 fighter and 2 mech_infantrys
                Battle in Rostov
                    British attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in French Indo China
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    British win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Rostov to Northwest Persia
                3 artilleries and 4 infantry moved from Iraq to Northwest Persia
                2 armour and 6 mech_infantrys moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Yunnan to Shan State

    Place Units - British
                1 transport placed in 80 Sea Zone
                3 submarines placed in 81 Sea Zone
                1 harbour placed in British Guiana

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,2,6,5,3,4,5,4,6
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 4 aaGuns, 1 armour, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers
        Suiyuyan : 1 mech_infantry
        Chahar : 1 mech_infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour and 1 infantry
        Borneo : 1 mech_infantry
        French Indo China : 1 flag, 1 artillery
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Rostov : 1 mech_infantry
        80 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 2 transports
        Iraq : 1 flag, 1 factory_minor and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 3 submarines
        Northwest Persia : 3 armour, 4 artilleries, 1 bomber, 8 infantry and 8 mech_infantrys
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 25 / 23
        Japanese : 42 / 50
        Americans : 52 / 72
        Chinese : 11 / 16
        British : 35 / 40
        UK_Pacific : 17 / 15
        Italians : 13 / 13
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bryansk to Rostov
                3 armour moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Novgorod to Western Germany
                1 infantry moved from Western Ukraine to Bryansk

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,2,3,4,4,3
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 39 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in Sumatra, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Sumatra
                        ANZAC roll dice for 1 fighter in Sumatra, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in Sumatra, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to 39 Sea Zone
                1 fighter moved from Yunnan to 39 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 26 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 artillery
        Yunnan : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Java : 1 flag, 1 armour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        35 Sea Zone : 1 submarine
        39 Sea Zone : 2 fighters
        26 Sea Zone : 1 cruiser, 2 fighters and 1 submarine
        25 Sea Zone : 1 destroyer
        54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 23 / 23
        Japanese : 38 / 50
        Americans : 52 / 72
        Chinese : 11 / 16
        British : 35 / 40
        UK_Pacific : 17 / 15
        Italians : 15 / 7
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from 41 Sea Zone to Sumatra
                EDIT: 1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - French
                Battle in Sumatra

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Sumatra : 1 flag, 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Sicily : 1 flag, 1 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 23 / 23
        Japanese : 34 / 50
        Americans : 52 / 72
        Chinese : 11 / 16
        British : 35 / 40
        UK_Pacific : 17 / 15
        Italians : 15 / 7
        ANZAC : 15 / 25
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I am enjoying this game :))

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