i am away for the weekend, so maybe sunday night
14L G40 Mallery29 (Allies+9) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Novosibirsk to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Novosibirsk to Kansu
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from 19 Sea Zone to Suiyuyan
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 bomber moved from Philippines to Suiyuyan
1 fighter moved from Japan to 17 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 18 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 6 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 transport moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 20 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from 18 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from Suiyuyan to Chahar
1 bomber moved from Suiyuyan to Chahar
3 artilleries moved from Shan State to Burma
3 artilleries moved from Yunnan to Burma
4 mech_infantrys moved from Yunnan to Burma
3 artilleries moved from French Indo China to Shan State
3 artilleries moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to Kwangsi
6 mech_infantrys moved from Hunan to Burma
3 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
5 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 75 PUs (4 lost to blockades); end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
Hi, did you see this move?
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 6 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers, 4 destroyers, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 102 Sea Zone to 106 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
3 destroyers moved from 10 Sea Zone to 25 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Wake Island to Midway
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 19 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 11 submarines, 2 tactical_bombers and 3 transports moved from 7 Sea Zone to 25 Sea ZonePlace Units - Americans
1 bomber and 2 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 102 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Rhodesia to Tanganyika TerritoryCombat - British
Battle in Iraq
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 2 artilleries and 2 infantry
British win, taking Iraq from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Alexandria to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to EgyptPlace Units - British
3 infantry placed in Egypt
1 artillery and 1 fighter placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
2 fighters moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
1 fighter moved from Caucasus to Tobruk
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
4 submarines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
6 transports moved from 96 Sea Zone to 95 Sea Zone
6 infantry moved from Northern Italy to 95 Sea Zone
6 artilleries moved from Northern Italy to 95 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 95 Sea Zone to 96 Sea Zone
6 artilleries moved from 96 Sea Zone to Tobruk
6 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to RostovPlace Units - Italians
5 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Northern Territory to QueenslandCombat - ANZAC
Battle in Sumatra
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking Sumatra from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 infantry moved from Trans-Jordan to Syria
French take Syria from Italians
1 infantry moved from Trans-Jordan to IraqCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Russia
2 mech_infantrys moved from Volgograd to Russia
8 armour, 34 artilleries, 2 fighters, 19 infantry, 52 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
17 bombers moved from Western Germany to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 8 armour, 34 artilleries, 17 bombers, 2 fighters, 22 infantry, 54 mech_infantrys and 2 tactical_bombers
Russians defend with 5 aaGuns, 1 airfield, 7 armour, 15 artilleries, 1 factory_major, 3 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 24 artilleries, 17 bombers and 22 mech_infantrys remaining. Battle score for attacker is 130
Casualties for Germans: 10 artilleries, 2 fighters, 22 infantry, 32 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 5 aaGuns, 7 armour, 15 artilleries, 3 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Samara to Volgograd
1 aaGun moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Bryansk
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 transport moved from 96 Sea Zone to 92 Sea Zone
17 bombers moved from Russia to BryanskPlace Units - Germans
6 bombers and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 66 PUs (2 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 infantry moved from Italian Somaliland to EthiopiaTurn Complete - Russians
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Well, this is about 1 turn from being over now….do you think 23 bombers will be enough for Germany? :cry:
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Jaja, may be 30 will be sufficient if 23 are not…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 10 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
18 artilleries and 27 mech_infantrys moved from Burma to India
1 bomber moved from Chahar to India
1 fighter moved from Java to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 18 artilleries, 1 bomber and 27 mech_infantrys
British defend with 3 aaGuns, 1 airfield, 2 armour, 9 artilleries, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 17 artilleries and 1 bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 artillery and 27 mech_infantrys
Casualties for British: 3 aaGuns, 2 armour, 9 artilleries, 2 fighters, 18 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 bomber moved from India to Burma
1 fighter moved from 41 Sea Zone to Malaya
3 mech_infantrys moved from Kwangtung to Kiangsu
3 mech_infantrys moved from French Indo China to Kwangtung
3 artilleries moved from Kwangsi to French Indo China
3 artilleries moved from Shan State to Malaya
3 artilleries moved from Yunnan to Burma
1 infantry moved from Anhwe to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 artillery moved from Kansu to Suiyuyan
1 aaGun moved from Amur to Manchuria
1 mech_infantry moved from Soviet Far East to Sakha
1 artillery moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Olgiy to Ulaanbaatar
1 infantry moved from Samara to KazakhstanPlace Units - Japanese
10 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,1,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Japanese collect 61 PUs (17 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 22 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 11 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea ZoneNon Combat Move - Americans
3 carriers, 4 destroyers, 6 fighters, 2 infantry, 6 submarines and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 117 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 airfield and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
3 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
3 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Alexandria
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 mech_infantry moved from Iraq to Egypt
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
2 destroyers placed in 109 Sea Zone
1 airfield placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,6,4,5
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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Hi, could you please repost? I cannot open that file.
Many thanks
Juan
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Hope this works!
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Many thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Alexandria
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in MaltaNon Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
5 transports moved from 96 Sea Zone to 95 Sea Zone
5 artilleries moved from Northern Italy to 95 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 95 Sea Zone to 96 Sea Zone
5 artilleries moved from 96 Sea Zone to Tobruk
4 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from Alexandria to Tobruk
1 fighter moved from Alexandria to 96 Sea ZonePlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French





