@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Mallery29 (Allies+9) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Northern Territory to QueenslandCombat - ANZAC
Battle in Sumatra
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking Sumatra from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 infantry moved from Trans-Jordan to Syria
French take Syria from Italians
1 infantry moved from Trans-Jordan to IraqCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 6 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Russia
2 mech_infantrys moved from Volgograd to Russia
8 armour, 34 artilleries, 2 fighters, 19 infantry, 52 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
17 bombers moved from Western Germany to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 8 armour, 34 artilleries, 17 bombers, 2 fighters, 22 infantry, 54 mech_infantrys and 2 tactical_bombers
Russians defend with 5 aaGuns, 1 airfield, 7 armour, 15 artilleries, 1 factory_major, 3 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 24 artilleries, 17 bombers and 22 mech_infantrys remaining. Battle score for attacker is 130
Casualties for Germans: 10 artilleries, 2 fighters, 22 infantry, 32 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 5 aaGuns, 7 armour, 15 artilleries, 3 fighters, 78 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Samara to Volgograd
1 aaGun moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Bryansk
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 transport moved from 96 Sea Zone to 92 Sea Zone
17 bombers moved from Russia to BryanskPlace Units - Germans
6 bombers and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 66 PUs (2 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 infantry moved from Italian Somaliland to EthiopiaTurn Complete - Russians
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Well, this is about 1 turn from being over now….do you think 23 bombers will be enough for Germany? :cry:
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Jaja, may be 30 will be sufficient if 23 are not…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 10 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
18 artilleries and 27 mech_infantrys moved from Burma to India
1 bomber moved from Chahar to India
1 fighter moved from Java to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 18 artilleries, 1 bomber and 27 mech_infantrys
British defend with 3 aaGuns, 1 airfield, 2 armour, 9 artilleries, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 17 artilleries and 1 bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 artillery and 27 mech_infantrys
Casualties for British: 3 aaGuns, 2 armour, 9 artilleries, 2 fighters, 18 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 bomber moved from India to Burma
1 fighter moved from 41 Sea Zone to Malaya
3 mech_infantrys moved from Kwangtung to Kiangsu
3 mech_infantrys moved from French Indo China to Kwangtung
3 artilleries moved from Kwangsi to French Indo China
3 artilleries moved from Shan State to Malaya
3 artilleries moved from Yunnan to Burma
1 infantry moved from Anhwe to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 artillery moved from Kansu to Suiyuyan
1 aaGun moved from Amur to Manchuria
1 mech_infantry moved from Soviet Far East to Sakha
1 artillery moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Olgiy to Ulaanbaatar
1 infantry moved from Samara to KazakhstanPlace Units - Japanese
10 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,1,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Japanese collect 61 PUs (17 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 22 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 11 submarines, 2 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea ZoneNon Combat Move - Americans
3 carriers, 4 destroyers, 6 fighters, 2 infantry, 6 submarines and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 117 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 airfield and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
3 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
3 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Alexandria
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 mech_infantry moved from Iraq to Egypt
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
2 destroyers placed in 109 Sea Zone
1 airfield placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,6,4,5
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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Hi, could you please repost? I cannot open that file.
Many thanks
Juan
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Hope this works!
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Many thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Alexandria
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in MaltaNon Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
5 transports moved from 96 Sea Zone to 95 Sea Zone
5 artilleries moved from Northern Italy to 95 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 95 Sea Zone to 96 Sea Zone
5 artilleries moved from 96 Sea Zone to Tobruk
4 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from Alexandria to Tobruk
1 fighter moved from Alexandria to 96 Sea ZonePlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 6 bombers and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from RussiansCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Western Germany
2 tactical_bombers moved from Gibraltar to France
2 fighters moved from Gibraltar to France
17 bombers moved from Bryansk to Western Germany
8 armour moved from Russia to Volgograd
7 mech_infantrys moved from Russia to Belarus
15 mech_infantrys moved from Russia to Belarus
24 artilleries moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
3 artilleries moved from Bryansk to Western Ukraine
1 aaGun moved from Rostov to Caucasus
2 aaGuns moved from Volgograd to CaucasusPlace Units - Germans
7 mech_infantrys placed in Germany
6 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 68 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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Pretty sure the clock starts next German turn…. :cry:
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May be… I could not upload.
Cheers
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Lets see now





