@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 59
Russians : 28 / 28
Japanese : 56 / 71
Americans : 55 / 75
Chinese : 3 / 5
British : 36 / 44
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Urals
1 mech_infantry moved from Novgorod to Vologda
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 artillery moved from Karelia to Novgorod
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 artillery and 2 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to France
1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Germany
3 artilleries and 3 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 infantry placed in Western Germany
Germans undo move 4.
1 armour, 1 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
4 armour, 4 artilleries and 9 infantry moved from Smolensk to Vologda
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 artilleries moved from Bryansk to Ukraine
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Western Ukraine
4 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
2 armour moved from Bryansk to Ukraine
2 armour moved from Bryansk to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 4 armour, 4 artilleries and 9 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 4 artilleries and 9 infantry in Vologda, round 2 : 5/17 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 4 armour, 4 artilleries and 8 infantry
Germans defend with 1 armour, 1 artillery and 1 factory_minor
Russians roll dice for 4 armour, 4 artilleries and 8 infantry in Ukraine, round 2 : 7/16 hits
Germans roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Smolensk to Vologda
1 aaGun moved from Yenisey to Evenkiyskiy
1 infantry moved from Suiyuyan to Kansu
Place Units - Russians
3 infantry placed in Volgograd
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Kansu : 1 infantry
Evenkiyskiy : 1 aaGun
Belarus : 1 infantry
Bryansk : 2 artilleries and 25 infantry
Archangel : 2 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 16 infantry and 1 tactical_bomber
Ukraine : 4 armour, 4 artilleries, 1 factory_minor and 8 infantry
Western Ukraine : 1 artillery and 1 infantry
Vologda : 1 aaGun, 4 armour, 4 artilleries and 9 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 46 / 60
Russians : 28 / 28
Japanese : 56 / 71
Americans : 55 / 75
Chinese : 3 / 5
British : 36 / 44
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Good mornin’ to you sir! Nothing like starting my day off with a little A&A. I am off to work now. Have a great day!
Good morning to you too.
Hope you do not hate it too much. We are still quiet at the restaurant and snow is forecast, which is never good. I will end up losing customers I cannot afford.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Korea to 17 Sea Zone
1 fighter moved from Japan to 4 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Sikang to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Kansu
1 fighter moved from Yunnan to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 fighter moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 artillery moved from Yunnan to Burma
Combat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 submarines
Japanese win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Sakha to Siberia
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Sikang
3 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Java
1 bomber moved from Borneo to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Burma to Yunnan
1 fighter moved from Japan to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 18 Sea Zone
1 carrier moved from 18 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 armour and 1 artillery placed in French Indo China
1 factory_minor placed in Kwangtung
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs total
Territory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 aaGuns and 2 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 mech_infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Sakha : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 2 armour, 1 artillery and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 fighter
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
43 Sea Zone : 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber
24 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Caucasus : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 60
Russians : 26 / 28
Japanese : 65 / 61
Americans : 55 / 75
Chinese : 1 / 5
British : 36 / 44
UK_Pacific : 5 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@wittmann:
Good morning to you too.
Hope you do not hate it too much. We are still quiet at the restaurant and snow is forecast, which is never good. I will end up losing customers I cannot afford.
I hope that does not happen :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 24 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to Siberia
2 armour moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Burma
1 mech_infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
3 fighters moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 artillery and 1 mech_infantry
Americans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Americans win, taking Burma from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Siberia
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Americans attack with 3 armour
Japanese defend with 1 mech_infantry
Americans roll dice for 3 armour in Caucasus, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Americans roll dice for 3 armour in Caucasus, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 armour owned by the Americans lost in Caucasus
Americans roll dice for 2 armour in Caucasus, round 4 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Caucasus
Americans win, taking Caucasus from Japanese with 2 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 24 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 24 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
2 fighters moved from 24 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
4 artilleries, 4 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
Place Units - Americans
1 transport placed in 80 Sea Zone
1 artillery and 1 infantry placed in Iraq
4 artilleries and 4 infantry placed in Eastern United States
2 armour and 1 infantry placed in Normandy Bordeaux
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Burma : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Siberia : 1 armour
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers
24 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 armour, 1 artillery, 2 carriers, 4 destroyers, 3 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 3 submarines
17 Sea Zone : 1 flag
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 4 aaGuns
Egypt : 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Caucasus : 2 armour
80 Sea Zone : 1 transport
104 Sea Zone : 1 submarine
102 Sea Zone : 4 transports
109 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
Iraq : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 8 artilleries, 8 infantry, 2 submarines and 8 transports
110 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
Production/PUs Summary :
Germans : 40 / 60
Russians : 29 / 28
Japanese : 61 / 61
Americans : 61 / 81
Chinese : 1 / 5
British : 36 / 44
UK_Pacific : 6 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
Territory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 40 / 60
Russians : 29 / 28
Japanese : 61 / 61
Americans : 61 / 81
Chinese : 1 / 3
British : 36 / 44
UK_Pacific : 6 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 110 Sea Zone to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 artillery and 5 infantry moved from Egypt to 98 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Battle in Norway
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Greece from Italians, taking Norway from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Norway to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 infantry moved from Alexandria to Egypt
2 armour moved from Persia to Turkmenistan
Place Units - British
1 factory_minor placed in Persia
1 submarine placed in 81 Sea Zone
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,5,3
British collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 3 infantry
EDIT: Adding units owned by Americans to Trans-Jordan: 3 infantry
EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
India : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Normandy Bordeaux : 1 aaGun, 3 artilleries, 1 fighter, 10 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 2 armour
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery and 5 infantry
99 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
126 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 37 / 60
Russians : 29 / 28
Japanese : 61 / 61
Americans : 61 / 81
Chinese : 1 / 3
British : 41 / 44
UK_Pacific : 6 / 6
Italians : 10 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot to noncom my US troops out of Egypt to head towards helping in the liberation of China and Russia. I did it after Britain’s turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 submarine
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Albania
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from France to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 40 Sea Zone to 39 Sea Zone
1 armour moved from New South Wales to Western Australia
1 mech_infantry moved from Queensland to Western Australia
1 fighter moved from Queensland to Western Australia
1 infantry moved from Queensland to New South Wales
1 fighter moved from 39 Sea Zone to Western Australia
1 fighter moved from India to 39 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Western Australia : 1 armour, 2 fighters and 1 mech_infantry
New Guinea : 1 armour and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
39 Sea Zone : 1 destroyer, 1 fighter and 1 submarine
26 Sea Zone : 1 artillery, 1 infantry, 1 submarine and 1 transport
62 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 40 / 60
Russians : 29 / 28
Japanese : 61 / 61
Americans : 55 / 81
Chinese : 1 / 3
British : 41 / 44
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 40 / 60
Russians : 29 / 28
Japanese : 61 / 61
Americans : 55 / 81
Chinese : 1 / 3
British : 41 / 44
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Thank God you lost that Frog DD at last!
Was a pain(bit like in our Team game, if I remember).
Italy must survive!
We shall see!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
1 armour moved from Urals to Timguska
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Evenkiyskiy
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Baltic States to Belarus
2 armour, 15 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to 126 Sea Zone
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Evenkiyskiy
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 aaGun
Germans win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 15 artilleries, 20 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour, 15 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Finland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
3 mech_infantrys moved from France to Western Germany
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 artillery moved from France to Western Germany
1 fighter moved from Belarus to Germany
1 fighter moved from Germany to Western Germany
1 fighter moved from 126 Sea Zone to Finland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
Germans undo move 1.
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in France
1 infantry placed in Germany
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to France: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Vologda to Timguska
Russians take Urals from Germans
Russians take Timguska from Germans
3 armour moved from Vologda to Evenkiyskiy
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery moved from Vologda to Novosibirsk
3 infantry moved from Vologda to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Vologda to Novosibirsk
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 0/5 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 4 : 1/5 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 5 infantry in Novosibirsk, round 2 : 4/8 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Evenkiyskiy
Russians attack with 3 armour
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 3 armour in Evenkiyskiy, round 2 : 1/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Evenkiyskiy
Russians roll dice for 3 armour in Evenkiyskiy, round 3 : 0/3 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 3 : 1/1 hits
1 armour owned by the Russians lost in Evenkiyskiy
Russians roll dice for 2 armour in Evenkiyskiy, round 4 : 1/2 hits
Germans roll dice for 1 armour in Evenkiyskiy, round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 armour
Non Combat Move - Russians
1 aaGun and 16 infantry moved from Russia to Bryansk
1 aaGun moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Belarus to Bryansk
4 armour, 4 artilleries and 8 infantry moved from Ukraine to Bryansk
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Evenkiyskiy : 1 armour
Timguska : 1 armour
Kazakhstan : 1 artillery and 2 infantry
Belarus : 4 infantry
Bryansk : 1 aaGun, 4 armour, 6 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber
Nenetsia : 1 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor
Novosibirsk : 3 artilleries and 5 infantry
Volgograd : 1 factory_minor
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 42 / 53
Russians : 28 / 28
Japanese : 60 / 61
Americans : 55 / 81
Chinese : 1 / 3
British : 41 / 44
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Let Russian winter set in!
They can have my snow!