sure. Will you feel taken in if we go just with no further infrastructure bids in future?
14L Whackamatt (Axis) vs. JuanSpain (Allies +9)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Borneo to Java
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 39 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 bomber moved from Java to Borneo
3 infantry moved from Shantung to Jehol
2 fighters moved from Japan to Hawaiian Islands
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
3 artilleries placed in Manchuria
1 destroyer placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from GermansCombat - Americans
Non Combat Move - Americans
3 infantry moved from Southern France to 93 Sea Zone
3 mech_infantrys moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 4 transports moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
3 destroyers placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Kwangsi to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
4 artilleries and 6 infantry moved from Anhwe to Kweichow
3 infantry moved from Hopei to Kweichow
3 infantry moved from Szechwan to Kweichow
2 artilleries moved from Szechwan to KweichowPlace Units - Chinese
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Chinese collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
5 mech_infantrys moved from India to Shan State
2 artilleries moved from Kwangsi to Yunnan
4 infantry moved from Kwangsi to YunnanNon Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 71 Sea Zone to 82 Sea Zone
2 transports moved from 82 Sea Zone to 83 Sea Zone
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 battleship moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to 92 Sea Zone
3 destroyers moved from 109 Sea Zone to 104 Sea Zone
1 transport moved from 109 Sea Zone to 104 Sea Zone
3 destroyers moved from 104 Sea Zone to 91 Sea Zone
1 transport moved from 104 Sea Zone to 91 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 fighter moved from Northern Italy to Normandy Bordeaux
1 bomber and 3 fighters moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 destroyer
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 fighter
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Northern Italy
1 bomber and 3 fighters moved from 97 Sea Zone to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Italians collect 14 PUs (1 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 2 PUs;Combat Move - Germans
4 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
4 artilleries and 8 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Eastern Poland
2 bombers moved from Romania to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Romania to Eastern Poland
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland
4 artilleries and 4 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to Romania
1 armour moved from Northern Italy to RomaniaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 artilleries and 10 infantry
Russians defend with 1 armour, 1 artillery and 5 infantry
Germans win, taking Archangel from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour, 1 artillery and 5 infantryNon Combat Move - Germans
2 tactical_bombers moved from 125 Sea Zone to Western Germany
2 bombers moved from Ukraine to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 fighter placed in Western Germany
3 artilleries placed in Romania
5 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
3 infantry moved from Belarus to Archangel
6 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 4 artilleries and 3 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 4 artilleries and 3 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
10 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Northwest Persia to Trans-Jordan
6 infantry moved from Samara to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
8 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 cruiser moved from 41 Sea Zone to 55 Sea Zone
1 battleship moved from 41 Sea Zone to 45 Sea Zone
3 artilleries, 7 infantry and 1 mech_infantry moved from Shensi to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Shantung
1 tactical_bomber moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter and 1 tactical_bomber moved from Japan to Hawaiian IslandsCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Battle in Kiangsu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese winJapanese win with 1 cruiser remaining, taking Kiangsu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Chahar to Manchuria
1 tactical_bomber moved from Shantung to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 75 Sea ZonePlace Units - Japanese
1 transport placed in 19 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 1 infantry placed in Manchuria
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
1 artillery, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 4 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 3 infantry and 3 mech_infantrys
Italians defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 1.
2 submarines placed in 101 Sea Zone
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 artilleries, 1 fighter and 15 infantry moved from Kweichow to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 7 artilleries, 1 fighter and 15 infantry
Japanese defend with 3 artilleries, 7 infantry and 1 mech_infantry
Chinese win, taking Hopei from Japanese with 7 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 3 artilleries, 7 infantry and 1 mech_infantry
Casualties for Chinese: 6 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Hopei to KiangsiPlace Units - Chinese
1 artillery and 4 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
3 mech_infantrys moved from Caucasus to Ukraine
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
2 transports moved from 83 Sea Zone to 87 Sea ZoneCombat - British
Battle in Ukraine
British attack with 3 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
British win, taking Ukraine from Germans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 125 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 104 Sea Zone
3 destroyers moved from 91 Sea Zone to 104 Sea Zone
3 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 battleship moved from 104 Sea Zone to 110 Sea Zone
2 transports moved from 87 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
6 mech_infantrys moved from Shan State to Hunan
1 artillery moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
2 aaGuns and 9 infantry moved from Yunnan to HunanPlace Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in Union of South Africa
2 mech_infantrys placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
3 mech_infantrys moved from Caucasus to Ukraine
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
2 transports moved from 83 Sea Zone to 87 Sea ZoneCombat - British
Battle in Ukraine
British attack with 3 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
British win, taking Ukraine from Germans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 125 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 104 Sea Zone
3 destroyers moved from 91 Sea Zone to 104 Sea Zone
3 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 battleship moved from 104 Sea Zone to 110 Sea Zone
2 transports moved from 87 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
6 mech_infantrys moved from Shan State to Hunan
1 artillery moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
2 aaGuns and 9 infantry moved from Yunnan to HunanPlace Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in Union of South Africa
2 mech_infantrys placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 14 PUs;Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 bomber and 3 fighters moved from Southern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from Bulgaria to RomaniaCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 4 fighters and 1 infantry
British defend with 1 aaGun, 1 artillery, 4 fighters and 4 infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Americans win with 1 artillery, 4 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is -47
Casualties for British: 1 aaGun
Casualties for Italians: 1 bomber, 4 fighters and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 34 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 cruisers moved from 54 Sea Zone to 45 Sea Zone
2 carriers moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 carriers, 2 cruisers, 2 fighters and 1 submarine
Japanese defend with 1 battleship
ANZAC win with 2 carriers, 2 cruisers, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 cruiser
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Belarus
2 armour moved from Romania to Ukraine
1 bomber moved from Eastern Poland to UkraineCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 3 artilleries and 3 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Germans win, taking Novgorod from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Baltic States
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Baltic States from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 2 armour and 1 bomber
British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Baltic States to Western Germany
1 bomber moved from Ukraine to Germany
1 bomber moved from Belarus to Germany
1 destroyer moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 infantry placed in France
3 armour and 3 mech_infantrys placed in Western Germany
2 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 6.
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Novgorod
6 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 mech_infantry moved from Archangel to Novgorod
20 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Archangel to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanCombat - Russians
Battle in Belarus
Russians attack with 22 infantry and 3 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 6 infantry
Germans defend with 2 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 aaGun moved from Bryansk to Belarus
8 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
5 infantry moved from Novosibirsk to VologdaPlace Units - Russians
1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 2 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Chahar to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Manchuria to Anhwe
1 fighter moved from Hawaiian Islands to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from Borneo to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
4 infantry moved from 19 Sea Zone to Shantung
3 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 bomber moved from 34 Sea Zone to Caroline IslandsPlace Units - Japanese
2 carriers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
3 artilleries placed in ManchuriaTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs





