14L G40 variance & Karl7(allies+6) take II

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Belarus
                15 armour and 4 mech_infantrys moved from Western Ukraine to Baltic States
                10 mech_infantrys moved from Slovakia Hungary to Baltic States
                9 mech_infantrys moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                3 fighters and 4 tactical_bombers moved from Russia to Belarus
                1 artillery moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 bomber moved from Volgograd to Belarus
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 15 armour and 23 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                    Germans win, taking Baltic States from British with 15 armour and 23 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 4 fighters, 1 mech_infantry and 5 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Belarus from British with 1 bomber, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber, 4 fighters and 4 tactical_bombers moved from Belarus to Russia
                1 aaGun moved from Poland to Baltic States
                1 armour and 2 mech_infantrys moved from Volgograd to Turkey
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                1 tactical_bomber moved from Belarus to Russia
                10 infantry moved from Germany to Western Germany
                14 mech_infantrys moved from Western Germany to Germany
                1 armour and 1 mech_infantry moved from Northwest Persia to Turkey

    Place Units - Germans
                10 armour placed in Slovakia Hungary
                3 mech_infantrys placed in Turkey
                2 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1,2,5,6,2,6
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

  • 22 20 19 18 17 16 15 14 12

    should I presume Japan doesn nothign?

  • 17 16 15 14 12

    yeah go ahead and do the allies.  I have to go out for a while

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 12

    Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Olgiy to Timguska

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 6 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Novosibirsk from Germans with 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Timguska to Novosibirsk

    Turn Complete - Russians

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,4,5,4,3,6,2,4
                Japanese collect 0 PUs (8 lost to blockades); end with 2 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 6 armour, 3 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Spain to Southern France
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                2 fighters moved from 91 Sea Zone to Southern France
                1 fighter moved from 80 Sea Zone to Persia
                1 mech_infantry moved from Korea to Buryatia
                1 infantry moved from Novgorod to Belarus
                6 fighters moved from Novgorod to Belarus

    Combat - Americans
                Battle in Southern France
                    Americans attack with 2 fighters and 3 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Belarus
                    Americans attack with 6 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Belarus from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                6 fighters moved from Belarus to Novgorod
                3 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Karelia to Novgorod
                3 armour moved from Finland to Novgorod
                4 infantry moved from Finland to 127 Sea Zone
                4 infantry moved from 127 Sea Zone to Novgorod
                3 mech_infantrys moved from Sweden to Finland
                3 mech_infantrys moved from Finland to Karelia
                3 mech_infantrys moved from Norway to Karelia
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 72 Sea Zone to 70 Sea Zone
                10 infantry moved from Eastern United States to 101 Sea Zone
                10 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 aaGuns moved from Central United States to 101 Sea Zone
                2 aaGuns and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                2 aaGuns, 10 infantry and 7 transports moved from 90 Sea Zone to 91 Sea Zone
                2 fighters moved from Southern France to 91 Sea Zone
                2 aaGuns and 10 infantry moved from 91 Sea Zone to Spain

    Place Units - Americans
                3 infantry placed in Novgorod
                3 armour placed in Finland
                3 fighters placed in Norway
                3 mech_infantrys placed in Sweden
                3 armour placed in Spain
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 81 PUs; end with 81 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                9 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 12

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                6 fighters moved from 92 Sea Zone to Southern France
                1 bomber moved from Northern Italy to Persia
                4 armour, 9 infantry and 5 mech_infantrys moved from Iraq to Persia
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Southern France
                    Italians attack with 6 fighters and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 6 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    Italians attack with 4 armour, 1 bomber, 9 infantry and 5 mech_infantrys
                    ANZAC defend with 2 armour, 2 artilleries and 1 factory_minor; British defend with 3 armour, 1 artillery and 2 mech_infantrys; Americans defend with 1 fighter
                    Italians win, taking Persia from ANZAC with 4 armour, 1 bomber, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 36
                    Casualties for ANZAC: 2 armour and 2 artilleries
                    Casualties for British: 3 armour, 1 artillery and 2 mech_infantrys
                    Casualties for Italians: 8 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from Persia to Northwest Persia
                6 fighters moved from Southern France to 92 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Northern Italy to Western Germany
                4 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to Western Germany

    Place Units - Italians
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt
                2 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,6,4,3,1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1,1,1,5,2,6,4,2,2,1,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
                Italians collect 30 PUs (7 lost to blockades); end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 armour moved from West India to Eastern Persia
                3 armour moved from Burma to West India
                1 fighter moved from Shan State to Eastern Persia
                3 armour moved from French Indo China to Burma
                1 fighter moved from Queensland to Shan State
                2 transports moved from 80 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in French Indo China
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 25 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Belarus
                1 bomber moved from Russia to Belarus
                1 artillery moved from Vologda to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Germany
                5 fighters and 6 tactical_bombers moved from Russia to Persia
                2 armour and 6 mech_infantrys moved from Turkey to Persia
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                15 armour moved from Baltic States to Western Ukraine
                15 mech_infantrys moved from Baltic States to Western Ukraine
                8 mech_infantrys moved from Baltic States to Germany
                10 mech_infantrys moved from Germany to Northern Italy
                10 armour moved from Slovakia Hungary to Northern Italy
                1 aaGun moved from Baltic States to Poland
                1 mech_infantry moved from Germany to Baltic States

    Place Units - Germans
                3 infantry placed in Russia
                3 infantry placed in Turkey
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                10 infantry placed in Western Germany
                3 infantry placed in Slovakia Hungary
                Germans undo move 6.
                Germans undo move 5.
                Germans undo move 3.
                10 infantry placed in Slovakia Hungary
                6 infantry placed in Western Germany
                Germans undo move 5.
                3 infantry placed in Ukraine
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,2,5,5,6
                Germans collect 56 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • 17 16 15 14 12

    you stalemated me in Leningrad so I can’t win, but it’s not over til its over.

  • 22 20 19 18 17 16 15 14 12

    @variance:

    you stalemated me in Leningrad so I can’t win, but it’s not over til its over.

    yeah, I have more money but you have better position so we shall see.  :lol:

  • 22 20 19 18 17 16 15 14 12

    I assume Japan does nothing?

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 13

    Combat Move - Russians
                2 infantry moved from Timguska to Urals
                5 infantry moved from Novosibirsk to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 7 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Urals from Germans with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Urals

    Turn Complete - Russians

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,3,5,5,3,3,4,5
                Japanese collect 0 PUs (8 lost to blockades); end with 2 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 12 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Novgorod to Baltic States
                6 fighters moved from Novgorod to Baltic States
                9 armour, 5 artilleries and 11 infantry moved from Spain to Southern France
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 70 Sea Zone to 83 Sea Zone
                1 mech_infantry moved from Buryatia to Yenisey
                1 carrier, 3 destroyers and 1 fighter moved from 80 Sea Zone to 39 Sea Zone

    Combat - Americans
                Battle in Baltic States
                    Americans attack with 6 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Baltic States from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Southern France
                    Americans attack with 9 armour, 5 artilleries and 11 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Southern France from Italians with 9 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry

    Non Combat Move - Americans
                4 aaGuns moved from Spain to Southern France
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Spain
                6 fighters moved from Baltic States to Novgorod
                6 mech_infantrys moved from Karelia to Novgorod
                3 armour moved from Finland to Novgorod
                3 mech_infantrys moved from Sweden to Karelia
                3 fighters moved from Norway to Novgorod
                7 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                3 armour placed in Spain
                3 infantry placed in Novgorod
                3 infantry placed in Finland
                3 mech_infantrys placed in Sweden
                3 mech_infantrys placed in Norway
                4 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 82 PUs; end with 82 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Southern France: 2 aaGuns
                EDIT: Adding units owned by Americans to Spain: 2 aaGuns
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                10 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round: 13

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 artilleries and 6 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 armour and 2 mech_infantrys
                EDIT: Adding units owned by British to Eastern Persia: 3 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

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