@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 variance & Karl7(allies+6) take II
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Egypt to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 3 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Northern Italy
6 fighters moved from Egypt to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
9 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Rhodesia to Union of South AfricaPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Italians undo move 2.
3 mech_infantrys placed in Union of South Africa
2 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,1,3,5,6,5,3,2,3,3,5,5,5,6,6,1,4,4,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
Italians collect 31 PUs (5 lost to blockades); end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 6 infantry moved from West India to Eastern Persia
1 fighter moved from West India to Eastern Persia
2 armour moved from Sikang to Afghanistan
3 armour moved from French Indo China to Burma
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Queensland to Shan State
2 fighters moved from Shan State to West India
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in Eastern Persia
ANZAC attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 4 infantry
ANZAC win, taking Eastern Persia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for ANZAC: 5 infantryNon Combat Move - ANZAC
1 fighter moved from Eastern Persia to Afghanistan
1 artillery and 1 infantry moved from 39 Sea Zone to IndiaPlace Units - ANZAC
3 armour placed in French Indo China
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 97 PUs;
Germans buy 2 armour, 1 factory_minor and 18 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from Northwest Persia to Persia
2 infantry moved from Iraq to Persia
1 bomber moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Vologda
1 fighter and 1 tactical_bomber moved from Ukraine to Samara
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Vologda
1 tactical_bomber moved from Ukraine to Samara
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to SamaraCombat - Germans
Battle in Samara
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 bomber and 6 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Germans win, taking Persia from Americans with 1 bomber and 6 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 fighter and 2 tactical_bombers moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Persia to Volgograd
1 infantry moved from Baltic States to Belarus
1 aaGun moved from Baltic States to PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 factory_minor placed in Turkey
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 15 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Ukraine: 15 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
10 mech_infantrys placed in Slovakia Hungary
4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 97 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,4,6,5,4,3,6,6,4,5,6,5,4,5,4,4,3
Germans collect 55 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 7 infantry moved from Archangel to Novgorod
1 aaGun and 2 infantry moved from Novosibirsk to Timguska
1 infantry moved from Olgiy to Timguska
2 infantry moved from Tsagaan Olom to OlgiyTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 armour, 13 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Novgorod to Smolensk
2 fighters moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Belarus
2 fighters moved from Finland to Belarus
1 fighter moved from Archangel to Smolensk
1 fighter moved from Finland to Belarus
1 fighter moved from 91 Sea Zone to Southern France
3 infantry moved from Spain to Southern France
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
4 mech_infantrys moved from Afghanistan to Persia
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to PersiaCombat - Americans
Battle in Southern France
Americans attack with 1 fighter and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Persia
Americans attack with 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 6 infantry
retreated to Persia
Germans win with 5 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter and 4 mech_infantrys
Battle in Smolensk
Americans attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Belarus
Americans attack with 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
3 fighters moved from Belarus to Novgorod
3 fighters moved from Smolensk to Novgorod
3 armour moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
4 artilleries and 2 infantry moved from Finland to Karelia
3 armour moved from Sweden to Karelia
3 mech_infantrys moved from Norway to Karelia
2 transports moved from 125 Sea Zone to 123 Sea Zone
1 artillery and 3 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
4 infantry moved from Norway to Finland
1 fighter moved from Southern France to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 battleship, 2 cruisers and 3 destroyers moved from 80 Sea Zone to 72 Sea Zone
1 carrier moved from 80 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 72 Sea Zone
3 transports moved from 80 Sea Zone to 72 Sea Zone
9 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 infantry placed in Novgorod
3 armour placed in Finland
3 mech_infantrys placed in Sweden
3 mech_infantrys placed in Norway
3 armour placed in Spain
10 infantry placed in Eastern United States
1 mech_infantry placed in KoreaTurn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 11
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 11
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 fighters moved from 92 Sea Zone to Southern France
4 infantry moved from Northern Italy to Southern France
5 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Northern Italy to Holland BelgiumCombat - Italians
Battle in Southern France
Italians attack with 6 fighters and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 5 infantry
British defend with 1 artillery and 3 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
6 fighters moved from Southern France to 92 Sea Zone
1 bomber moved from Holland Belgium to Northern Italy
2 artilleries moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
3 mech_infantrys moved from Union of South Africa to Belgian Congo
9 infantry moved from Trans-Jordan to Iraq
4 armour and 5 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to Egypt
4 infantry moved from Union of South Africa to RhodesiaPlace Units - Italians
3 infantry placed in Egypt
2 infantry placed in Southern Italy
10 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4,2,4,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,2,2,2,5,2,2,4,4,6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
Italians collect 27 PUs (8 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Eastern Persia to Persia
2 fighters moved from West India to Persia
2 armour moved from Afghanistan to Persia
1 fighter moved from Afghanistan to Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
3 armour moved from French Indo China to Burma
3 armour moved from Burma to West India
1 fighter moved from Shan State to Eastern Persia
1 fighter moved from Queensland to Shan StateCombat - ANZAC
Battle in Persia
ANZAC attack with 2 armour, 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 5 infantry
ANZAC win, taking Persia from Germans with 2 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
3 fighters moved from Persia to Eastern Persia
1 fighter moved from Eastern Persia to 80 Sea ZonePlace Units - ANZAC
3 armour placed in French Indo China
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Belarus
15 armour and 4 mech_infantrys moved from Western Ukraine to Baltic States
10 mech_infantrys moved from Slovakia Hungary to Baltic States
9 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Belarus
3 fighters and 4 tactical_bombers moved from Russia to Belarus
1 artillery moved from Russia to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 bomber moved from Volgograd to Belarus
1 fighter and 1 tactical_bomber moved from Volgograd to RussiaCombat - Germans
Battle in Baltic States
Germans attack with 15 armour and 23 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Baltic States from British with 15 armour and 23 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 4 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 1 infantry
Germans win, taking Belarus from British with 1 bomber, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber, 4 fighters and 4 tactical_bombers moved from Belarus to Russia
1 aaGun moved from Poland to Baltic States
1 armour and 2 mech_infantrys moved from Volgograd to Turkey
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Russia
10 infantry moved from Germany to Western Germany
14 mech_infantrys moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Northwest Persia to TurkeyPlace Units - Germans
10 armour placed in Slovakia Hungary
3 mech_infantrys placed in Turkey
2 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1,2,5,6,2,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
should I presume Japan doesn nothign?
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yeah go ahead and do the allies. I have to go out for a while
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 12
Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to TimguskaCombat - Russians
Battle in Novosibirsk
Russians attack with 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 5 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Timguska to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,4,5,4,3,6,2,4
Japanese collect 0 PUs (8 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 armour, 3 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Spain to Southern France
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
2 fighters moved from 91 Sea Zone to Southern France
1 fighter moved from 80 Sea Zone to Persia
1 mech_infantry moved from Korea to Buryatia
1 infantry moved from Novgorod to Belarus
6 fighters moved from Novgorod to BelarusCombat - Americans
Battle in Southern France
Americans attack with 2 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Belarus from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
6 fighters moved from Belarus to Novgorod
3 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
4 infantry moved from Finland to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
3 mech_infantrys moved from Sweden to Finland
3 mech_infantrys moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 72 Sea Zone to 70 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 aaGuns, 10 infantry and 7 transports moved from 90 Sea Zone to 91 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
2 aaGuns and 10 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
3 infantry placed in Novgorod
3 armour placed in Finland
3 fighters placed in Norway
3 mech_infantrys placed in Sweden
3 armour placed in Spain
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
9 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 12
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys





