14L Soulblighter (Axis) vs Karl7 (Allies +8), Game 2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Formosa to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 battleship and 2 cruisers moved from 36 Sea Zone to 38 Sea Zone
                6 fighters moved from 36 Sea Zone to Kwangsi
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 submarine moved from 106 Sea Zone to 117 Sea Zone
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                2 fighters moved from 106 Sea Zone to 117 Sea Zone
                2 fighters moved from 106 Sea Zone to 108 Sea Zone
                1 submarine moved from 106 Sea Zone to 104 Sea Zone
                1 bomber moved from Iceland to 104 Sea Zone
                1 fighter moved from 106 Sea Zone to 117 Sea Zone
                1 fighter moved from 106 Sea Zone to 108 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 22 Sea Zone to 31 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 cruiser
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 117 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 108 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Kwangsi
                    Americans attack with 1 armour, 6 fighters and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Kwangsi from Japanese with 1 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kwangtung
                Battle in Kiangsu
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                3 fighters moved from Yakut S.S.R. to Samara
                2 fighters moved from Japan to Yakut S.S.R.
                6 fighters moved from Kwangsi to 38 Sea Zone
                3 carriers and 6 destroyers moved from 36 Sea Zone to 38 Sea Zone
                1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                3 artilleries and 4 infantry moved from Eastern United States to Quebec
                3 destroyers, 2 submarines and 4 transports moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from 104 Sea Zone to Suriname
                4 bombers moved from Iceland to Eastern United States
                3 fighters moved from 117 Sea Zone to 106 Sea Zone
                3 fighters moved from 108 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 fighters placed in Korea
                1 carrier, 2 destroyers and 4 submarines placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 70 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 64 Sea Zone to 101 Sea Zone
                1 bomber moved from Russia to Novgorod
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese

    Combat - British
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Novgorod to Russia
                2 infantry moved from Eastern Persia to Persia
                2 infantry moved from India to 39 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 aaGun and 5 infantry moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from India to West India
                2 aaGuns, 3 artilleries and 12 infantry moved from Szechwan to Sikang
                2 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
                1 fighter moved from Iraq to 80 Sea Zone

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 7 infantry; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 bomber moved from Gibraltar to Suriname
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 submarine moved from 92 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from Russians
                1 armour moved from Trans-Jordan to Egypt
                1 armour, 1 artillery and 2 infantry moved from Belarus to Eastern Poland
                1 armour moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 armour moved from Archangel to Novgorod

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine
                        Italians roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                    Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Suriname
                    Italians attack with 1 bomber
                    Americans defend with 1 bomber
                        Italians roll dice for 1 bomber in Suriname, round 2 :  1/1 hits
                        Dutch roll dice for 1 bomber in Suriname, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Suriname
                    Italians win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Belarus to Eastern Poland
                2 fighters moved from 104 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 bomber moved from Suriname to Gibraltar
                3 infantry moved from Southern Italy to 95 Sea Zone
                5 infantry moved from Northern Italy to 95 Sea Zone
                8 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                8 infantry moved from 92 Sea Zone to Gibraltar
                3 fighters moved from Egypt to 76 Sea Zone
                2 transports moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 2 fighters, 1 harbour and 16 infantry
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 1 infantry
        Novgorod : 1 armour
        76 Sea Zone : 3 fighters
        104 Sea Zone : 1 destroyer and 1 submarine
        95 Sea Zone : 2 transports
        109 Sea Zone : 1 carrier and 1 destroyer
        97 Sea Zone : 1 flag
        92 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 52 / 71
        Russians : 35 / 44
        Japanese : 8 / 0
        Americans : 70 / 96
        Chinese : 15 / 19
        British : 17 / 0
        UK_Pacific : 18 / 23
        Italians : 23 / 44
        ANZAC : 23 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,308
            Median : 3,000
            Variance : 0,417
            Standard Deviation : 0,645
            Total rolls : 13

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,600
            Median : 3,500
            Variance : 0,444
            Standard Deviation : 0,667
            Total rolls : 10

    Dutch Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Yenisey to Russia
                2 fighters moved from Samara to Russia
                1 fighter moved from Shan State to Eastern Persia
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                4 fighters moved from Queensland to Shan State
                2 submarines moved from 39 Sea Zone to 80 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in French Indo China
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 65 PUs;
                Germans buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 105 Sea Zone to 108 Sea Zone
                1 submarine moved from 109 Sea Zone to 108 Sea Zone
                1 destroyer moved from 105 Sea Zone to 117 Sea Zone
                1 submarine moved from 109 Sea Zone to 117 Sea Zone
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 117 Sea Zone
                1 fighter moved from 109 Sea Zone to 117 Sea Zone
                2 fighters moved from Western Germany to 108 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 108 Sea Zone
                1 fighter moved from 109 Sea Zone to 108 Sea Zone
                1 fighter moved from 109 Sea Zone to 117 Sea Zone
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 armour moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kansu
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                6 infantry moved from Slovakia Hungary to Romania
                2 fighters moved from Gibraltar to 108 Sea Zone
                1 fighter moved from 109 Sea Zone to 117 Sea Zone

    Combat - Germans
                Battle in 108 Sea Zone
                    Germans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Germans roll dice for 1 submarine in 108 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 108 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 108 Sea Zone, round 2 :  4/7 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 108 Sea Zone
                    Germans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 117 Sea Zone
                    Germans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Germans roll dice for 1 submarine in 117 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 117 Sea Zone
                    Germans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Romania
                    Germans attack with 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 infantry in Romania, round 2 :  0/6 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Romania
                        Germans roll dice for 5 infantry in Romania, round 3 :  3/5 hits
                        Russians roll dice for 1 infantry in Romania, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns and 10 infantry moved from Novgorod to Belarus
                1 artillery moved from Germany to Slovakia Hungary
                5 fighters and 1 tactical_bomber moved from 117 Sea Zone to 109 Sea Zone
                5 fighters and 1 tactical_bomber moved from 108 Sea Zone to 109 Sea Zone
                1 transport moved from 92 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                6 mech_infantrys placed in Germany
                2 destroyers and 1 submarine placed in 109 Sea Zone
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    Kansu : 1 armour
        Evenkiyskiy : 1 flag, 1 infantry
        Gibraltar : 3 tactical_bombers
        Egypt : 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 artillery
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 5 infantry
        Germany : 1 factory_major and 6 mech_infantrys
        Belarus : 4 aaGuns, 6 armour, 17 artilleries and 64 infantry
        Karelia : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Novosibirsk : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 flag
        108 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 5 carriers, 2 destroyers, 10 fighters, 3 submarines and 2 tactical_bombers
        117 Sea Zone : 1 destroyer and 1 submarine
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 29 / 44
        Japanese : 8 / 0
        Americans : 70 / 96
        Chinese : 15 / 19
        British : 17 / 0
        UK_Pacific : 18 / 23
        Italians : 23 / 44
        ANZAC : 23 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3,087
            Median : 3,000
            Variance : 1,591
            Standard Deviation : 1,261
            Total rolls : 23

    Germans Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,150
            Median : 3,000
            Variance : 1,368
            Standard Deviation : 1,170
            Total rolls : 20

    Russians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 40 PUs;
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 armour moved from Novosibirsk to Samara
                2 infantry moved from Kazakhstan to Samara
                2 armour and 1 mech_infantry moved from Caucasus to Samara
                7 infantry moved from Rostov to Tambov
                5 infantry moved from Caucasus to Volgograd
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Rostov to Russia

    Combat - Russians

    Non Combat Move - Russians
                1 artillery moved from Vologda to Samara
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Russia to Samara
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 21 infantry moved from Suiyuyan to Kansu
                2 battleships, 6 carriers, 2 cruisers, 3 fighters and 2 submarines moved from 76 Sea Zone to 81 Sea Zone
                2 bombers, 9 fighters and 6 tactical_bombers moved from Kansu to Novgorod

    Turn Complete - Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 destroyer moved from 106 Sea Zone to 117 Sea Zone
                3 fighters moved from 106 Sea Zone to 117 Sea Zone
                3 fighters moved from 106 Sea Zone to 108 Sea Zone
                1 bomber moved from Eastern United States to 117 Sea Zone
                1 bomber moved from Eastern United States to 117 Sea Zone
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in 117 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 108 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                3 fighters moved from 108 Sea Zone to 106 Sea Zone
                3 fighters moved from 117 Sea Zone to 106 Sea Zone
                2 bombers moved from 117 Sea Zone to Eastern United States
                1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 117 Sea Zone
                1 destroyer moved from 106 Sea Zone to 107 Sea Zone
                3 fighters moved from Samara to Russia
                2 fighters moved from Yakut S.S.R. to Samara
                2 fighters moved from Korea to Yenisey
                1 artillery moved from Jehol to 19 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 6 fighters moved from 38 Sea Zone to 79 Sea Zone
                1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 bomber and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol
                1 artillery and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kiangsi to Hunan

    Combat - British

    Non Combat Move - British
                2 aaGuns, 3 artilleries and 12 infantry moved from Sikang to Kazakhstan
                2 infantry moved from Szechwan to Sikang
                2 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                2 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                3 infantry moved from 80 Sea Zone to Iraq
                1 aaGun and 3 infantry moved from Eastern Persia to Persia
                3 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 10 infantry; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Bessarabia
                      Italians take Bessarabia from Russians
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to 81 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                2 fighters moved from Gibraltar to 81 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                4 transports moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 armour moved from Novgorod to Eastern Poland
                2 aaGuns moved from Eastern Poland to Bessarabia
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                1 destroyer placed in 81 Sea Zone
                2 infantry placed in Egypt
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 30 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 harbour and 20 infantry
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Northern Italy : 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 armour
        Bessarabia : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 1 infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 4 transports
        109 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        97 Sea Zone : 1 flag
        92 Sea Zone : 2 transports
        81 Sea Zone : 1 destroyer and 6 fighters

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 31 / 36
        Japanese : 3 / 0
        Americans : 70 / 95
        Chinese : 20 / 24
        British : 17 / 0
        UK_Pacific : 18 / 24
        Italians : 24 / 45
        ANZAC : 23 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    British Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4,000
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                4 fighters moved from Shan State to Eastern Persia
                1 fighter moved from Eastern Persia to Iraq
                2 fighters moved from Queensland to Shan State

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in French Indo China
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                5 armour, 17 artilleries and 64 infantry moved from Belarus to Bryansk
                1 infantry moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 artillery and 1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 6 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 7 :  1/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 7 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 6 armour, 17 artilleries and 64 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 17 artilleries and 64 infantry in Bryansk, round 2 :  18/87 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 6 armour, 17 artilleries and 63 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Novgorod to Bryansk
                4 aaGuns moved from Belarus to Bryansk
                5 infantry moved from Romania to Bessarabia
                1 artillery moved from Slovakia Hungary to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                3 tactical_bombers moved from Gibraltar to United Kingdom
                1 destroyer moved from 109 Sea Zone to 118 Sea Zone
                1 destroyer moved from 109 Sea Zone to 123 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                10 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 109 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Germans :

    Kansu : 1 armour
        Evenkiyskiy : 1 flag
        Timguska : 1 flag, 1 infantry
        Egypt : 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 factory_major and 10 mech_infantrys
        Karelia : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 7 armour, 17 artilleries and 63 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 artillery and 6 mech_infantrys
        Bessarabia : 5 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        112 Sea Zone : 1 transport
        123 Sea Zone : 1 destroyer
        118 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 5 carriers, 1 destroyer, 10 fighters, 5 submarines and 2 tactical_bombers
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 74
        Russians : 28 / 36
        Japanese : 3 / 0
        Americans : 70 / 95
        Chinese : 20 / 24
        British : 17 / 0
        UK_Pacific : 18 / 24
        Italians : 24 / 45
        ANZAC : 23 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 22 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 19 times
                6 was rolled 29 times
            Average roll : 3,892
            Median : 4,000
            Variance : 2,911
            Standard Deviation : 1,706
            Total rolls : 102

    Germans Combat
                1 was rolled 11 times
                2 was rolled 19 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 17 times
                6 was rolled 27 times
            Average roll : 3,884
            Median : 4,000
            Variance : 2,351
            Standard Deviation : 1,533
            Total rolls : 95

    Russians Combat
                2 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4,000
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 7

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Italians
                2 infantry moved from Yenisey to Timguska
                2 infantry moved from Yenisey to Timguska
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians
                Battle in Timguska
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Timguska from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 13 infantry moved from Yenisey to Evenkiyskiy
                7 infantry moved from Tambov to Samara
                1 artillery moved from Volgograd to Samara
                2 fighters moved from Volgograd to Russia
                3 infantry moved from Ukraine to Rostov
                8 infantry moved from Volgograd to Samara
                11 armour moved from Samara to Russia
                3 infantry moved from Volgograd to Samara
                2 infantry moved from Caucasus to Volgograd
                1 infantry moved from Iraq to Northwest Persia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Japanese
                5 artilleries, 33 infantry and 3 mech_infantrys moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                2 aaGuns moved from Kansu to Novosibirsk

    Turn Complete - Japanese

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Novosibirsk : 1 flag, 2 aaGuns, 5 artilleries, 33 infantry and 3 mech_infantrys
        Novgorod : 2 bombers, 9 fighters and 6 tactical_bombers
        81 Sea Zone : 2 battleships, 6 carriers, 2 cruisers and 2 submarines

    Production/PUs Summary :

    Germans : 55 / 74
        Russians : 32 / 36
        Japanese : 4 / 0
        Americans : 70 / 95
        Chinese : 20 / 24
        British : 17 / 0
        UK_Pacific : 18 / 24
        Italians : 22 / 45
        ANZAC : 23 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                2 infantry moved from 91 Sea Zone to Morocco
                3 infantry and 3 mech_infantrys moved from Quebec to 106 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                5 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                4 carriers, 1 cruiser, 5 destroyers and 8 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 107 Sea Zone to 91 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                6 submarines moved from 106 Sea Zone to 88 Sea Zone
                1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 destroyer moved from 117 Sea Zone to 101 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                5 bombers moved from Eastern United States to French Central Africa
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      Americans take Anglo Egyptian Sudan from Italians

    Combat - Americans
                Battle in Spain
                    Americans attack with 5 artilleries, 8 infantry and 3 mech_infantrys
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 5 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 6 infantry
                Battle in Morocco
                Battle in Portugal
                    Americans attack with 1 artillery and 3 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Morocco from Italians, taking Portugal from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 6 fighters moved from 79 Sea Zone to 76 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 38 Sea Zone to 79 Sea Zone
                2 fighters moved from Samara to Russia
                2 fighters moved from Yenisey to Russia
                1 infantry moved from Shantung to Anhwe
                1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry and 1 mech_infantry moved from French Equatorial Africa to French Central Africa

    Place Units - Americans
                1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
                2 artilleries, 1 bomber, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Germans defend with 1 armour
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Chahar
                1 artillery and 3 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                8 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

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