14L G40 Me1945 (Axis) vs. Wheatbeer (Allies +16)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Volgograd
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Finland to Norway
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Norway
                    Russians attack with 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 2 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Norway, round 2 :  2/9 hits
                        Germans roll dice for 1 armour in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 2 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                2 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                3 artilleries, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 31 / 42
        Japanese : 55 / 59
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 7 / 7
        Italians : 16 / 17
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kiangsu to Shensi
                1 fighter moved from Kiangsu to Shensi
                1 tactical_bomber moved from French Indo China to Yunnan
                1 bomber moved from Iraq to Tambov
                1 artillery moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 fighter moved from 35 Sea Zone to Yunnan
                1 tactical_bomber moved from 35 Sea Zone to Shan State

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 81 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                        Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tambov
                    Japanese attack with 1 bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber in Tambov, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                1 armour moved from Szechwan to Kweichow
                1 mech_infantry moved from Szechwan to Kweichow
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                1 aaGun, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 6 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Japan to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                3 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                1 bomber moved from Tambov to Ukraine
                1 artillery moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi

    Place Units - Japanese
                1 armour, 2 fighters and 1 infantry placed in Japan
                1 transport placed in 37 Sea Zone
                1 armour and 1 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Siam : 1 aaGun, 1 artillery and 1 infantry
        Manchuria : 1 flag, 1 fighter and 2 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 aaGun, 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
        Chahar : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag
        Siberia : 1 flag, 1 armour
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 tactical_bombers and 3 transports
        36 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 2 tactical_bombers
        39 Sea Zone : 1 flag
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 submarine
        19 Sea Zone : 1 transport
        Ukraine : 1 bomber
        Novosibirsk : 1 flag, 1 artillery
        Iraq : 1 fighter
        81 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 28 / 42
        Japanese : 60 / 60
        Americans : 51 / 71
        Chinese : 2 / 3
        British : 33 / 36
        UK_Pacific : 6 / 7
        Italians : 16 / 17
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    Btw, TripleA eliminated IC in Manchuria when Allies take it. Never saw it before. Is that correct?

  • 17

    Yup, Japanese industrial complexes in China are destroyed if the territory is liberated (this doesn’t come up too often, but its the rule).

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Queensland to 19 Sea Zone

  • 17

    scramble SZ95?

  • 21 20 18 17 16 15 14 13

    oops. Did i miss your bomber in the sz19 range? Rhetorical.
    No scramble.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Queensland to 19 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northern Italy
                    Americans converts factory_major into different units

    Non Combat Move - Americans
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from 19 Sea Zone to Guam
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from British Columbia to Central United States
                4 fighters moved from Western United States to Eastern United States
                5 fighters moved from Queensland to Java
                2 mech_infantrys moved from British Columbia to Central United States

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 artillery, 1 fighter and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 28 / 42
        Japanese : 60 / 60
        Americans : 55 / 75
        Chinese : 2 / 3
        British : 33 / 36
        UK_Pacific : 6 / 7
        Italians : 12 / 17
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 28 / 42
        Japanese : 59 / 60
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 6 / 7
        Italians : 12 / 17
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians
                3 fighters moved from Egypt to Yugoslavia

    Combat - British
                Battle in Yugoslavia
                    British attack with 3 fighters
                    Italians defend with 1 artillery
                        British roll dice for 3 fighters in Yugoslavia, round 2 :  3/3 hits
                        Germans roll dice for 1 artillery in Yugoslavia, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Yugoslavia
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                3 fighters moved from Yugoslavia to Northern Italy
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from United Kingdom to Northern Italy
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                3 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 aaGuns, 2 artilleries and 15 infantry moved from Burma to India

    Place Units - British
                1 infantry placed in Quebec
                2 transports placed in 106 Sea Zone
                1 destroyer placed in 98 Sea Zone
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 28 / 42
        Japanese : 59 / 60
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 34 / 40
        UK_Pacific : 6 / 6
        Italians : 11 / 17
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    There are 3 US subs in SZ92 (its hard to see them on the map since they are under the Gibraltar units).

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Iraq to Syria
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Persia
                1 fighter moved from Iraq to Rostov
                1 tactical_bomber moved from Iraq to Rostov
                1 fighter moved from Iraq to Syria
                1 artillery, 1 bomber and 3 infantry moved from Iraq to Persia

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 fighter and 1 infantry in Syria, round 2 :  0/2 hits
                        British roll dice for 1 mech_infantry in Syria, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 infantry in Syria, round 3 :  1/2 hits
                        British roll dice for 1 mech_infantry in Syria, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Syria
                    Italians win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Persia
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 infantry; Russians defend with 2 infantry and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Persia, round 2 :  1/6 hits
                        British roll dice for 3 infantry and 2 mech_infantrys in Persia, round 2 :  0/5 hits
                        1 infantry owned by the Russians lost in Persia
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Persia, round 3 :  2/6 hits
                        British roll dice for 2 infantry and 2 mech_infantrys in Persia, round 3 :  2/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Persia, round 4 :  1/4 hits
                        British roll dice for 2 mech_infantrys in Persia, round 4 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Persia
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Persia, round 5 :  3/4 hits
                        British roll dice for 1 mech_infantry in Persia, round 5 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
                    Italians win, taking Persia from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Russians: 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Persia to Bryansk
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 fighter moved from Syria to Southern Italy
                1 mech_infantry moved from Romania to Germany

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Syria : 1 flag, 1 infantry
        Germany : 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
        Rostov : 1 flag, 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Greece : 1 flag, 1 airfield
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 26 / 42
        Japanese : 59 / 60
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 30 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 39 Sea Zone

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 2 infantry moved from South Australia to Queensland
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - ANZAC
                1 infantry and 1 tactical_bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 26 / 42
        Japanese : 59 / 60
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 30 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 71
        Russians : 26 / 42
        Japanese : 59 / 60
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 30 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                2 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 infantry moved from Belarus to Archangel
                1 armour moved from Novgorod to Finland
                      Germans take Finland from Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Norway
                1 infantry moved from Karelia to 127 Sea Zone
                1 armour and 2 infantry moved from Novgorod to 127 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Western Germany to Norway
                1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 tactical_bomber moved from 110 Sea Zone to Norway
                1 bomber moved from Iraq to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Archangel

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Volgograd, round 2 :  1/5 hits
                        Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 3 :  2/4 hits
                        Russians roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Norway
                    Germans attack with 1 armour, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 armour, 1 artillery and 5 mech_infantrys
                        Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  0/2 hits
                        Germans roll dice for 1 armour, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Norway, round 2 :  3/11 hits
                        Russians roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Norway, round 2 :  1/8 hits
                        1 infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Norway
                        Germans roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Norway, round 3 :  2/10 hits
                        Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Norway, round 3 :  3/5 hits
                        2 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the Russians lost in Norway
                        Germans roll dice for 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Norway, round 4 :  6/7 hits
                        Russians roll dice for 2 armour and 1 artillery in Norway, round 4 :  2/3 hits
                        2 armour owned by the Russians , 1 tactical_bomber owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Norway
                    Germans win, taking Norway from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 fighter, 3 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 armour, 1 artillery and 5 mech_infantrys

    Non Combat Move - Germans
                1 artillery moved from Belarus to Bryansk
                1 tactical_bomber moved from Smolensk to Eastern Poland
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 bomber moved from Volgograd to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Norway to Western Germany
                2 fighters moved from Norway to Germany
                1 bomber moved from Norway to Southern Italy
                1 infantry moved from Albania to Bulgaria

    Place Units - Germans
                1 armour and 2 infantry placed in Ukraine
                6 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany
                1 armour and 4 mech_infantrys placed in Germany
                Germans undo move 1.
                Germans undo move 1.
                3 infantry placed in Ukraine
                Germans undo move 1.
                6 artilleries, 2 infantry and 2 mech_infantrys placed in Western Germany
                2 armour and 3 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
                EDIT: Removing units owned by Germans from Bulgaria: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Germany : 2 armour, 1 factory_major, 2 fighters and 3 mech_infantrys
        Norway : 1 armour
        Southern Italy : 1 bomber and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 10 armour, 6 artilleries, 1 bomber, 2 fighters, 14 infantry, 11 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 tactical_bomber
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 15 / 42
        Japanese : 59 / 60
        Americans : 55 / 75
        Chinese : 3 / 3
        British : 30 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                2 mech_infantrys moved from Russia to Samara
                2 mech_infantrys moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                2 mech_infantrys and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 4 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 5 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 5 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Volgograd to Russia
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Central Mongolia

    Place Units - Russians
                1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 20 / 25
        Japanese : 55 / 60
        Americans : 55 / 75
        Chinese : 6 / 3
        British : 30 / 40
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 infantry moved from Manchuria to Jehol
                1 fighter moved from Japan to Jehol
                1 mech_infantry moved from Kweichow to Chahar
                1 fighter moved from Manchuria to Chahar
                1 armour moved from Kweichow to Kansu
                      Japanese take Shensi from Chinese
                1 tactical_bomber moved from Szechwan to Kansu
                1 artillery moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 fighter moved from Szechwan to Tsinghai
                1 bomber moved from Ukraine to Tsinghai
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter moved from Kwangsi to Jehol

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 bomber and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Chahar, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Amur, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Amur, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Jehol to 20 Sea Zone
                1 fighter moved from Jehol to Anhwe
                1 fighter moved from Chahar to Hunan
                1 fighter moved from Tsinghai to Szechwan
                1 bomber moved from Tsinghai to Szechwan
                1 tactical_bomber moved from Kansu to Szechwan
                1 infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from French Indo China to Hunan
                1 armour moved from French Indo China to Szechwan
                1 armour moved from Malaya to Shan State
                1 artillery moved from Siam to Shan State
                1 infantry moved from Siam to Shan State
                1 aaGun moved from Siam to Shan State
                1 artillery moved from Kwangsi to French Indo China
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Iraq to Southern Italy
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 infantry moved from Yunnan to Szechwan

    Place Units - Japanese
                2 destroyers and 1 transport placed in 37 Sea Zone
                2 armour and 1 infantry placed in French Indo China
                2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 tactical_bombers
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 fighter and 2 mech_infantrys
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag
        Szechwan : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber
        Anhwe : 1 flag, 1 fighter
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 artillery
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 tactical_bombers and 4 transports
        20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
        55 Sea Zone : 1 destroyer
        Southern Italy : 1 fighter
        Novosibirsk : 1 flag
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 16 / 25
        Japanese : 62 / 62
        Americans : 55 / 75
        Chinese : 4 / 3
        British : 30 / 40
        UK_Pacific : 5 / 6
        Italians : 17 / 22
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 cruiser and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 95 Sea Zone to Trans-Jordan
                1 infantry moved from Northern Italy to Southern France
                      Americans take Southern France from Germans
                1 bomber moved from Guam to Burma

    Combat - Americans
                Battle in Trans-Jordan
                    Americans attack with 1 artillery and 2 fighters
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery and 2 fighters in Trans-Jordan, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 2 fighters in Trans-Jordan, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Burma, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Burma to India
                2 fighters moved from Gibraltar to 95 Sea Zone
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 destroyers and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                5 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from Trans-Jordan to Egypt
                1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 5 submarines moved from 54 Sea Zone to 61 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 5 submarines moved from 61 Sea Zone to 56 Sea Zone
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from Java to 56 Sea Zone
                1 fighter moved from Java to 56 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 61 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 56 Sea Zone
                1 fighter moved from Java to 56 Sea Zone

    Place Units - Americans
                2 carriers and 1 cruiser placed in 95 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 16 / 25
        Japanese : 62 / 62
        Americans : 58 / 79
        Chinese : 4 / 3
        British : 31 / 40
        UK_Pacific : 5 / 6
        Italians : 16 / 22
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 51 / 78
        Russians : 16 / 25
        Japanese : 61 / 62
        Americans : 58 / 79
        Chinese : 5 / 5
        British : 31 / 40
        UK_Pacific : 5 / 6
        Italians : 16 / 22
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 bombers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 mech_infantry moved from Egypt to Syria
                2 fighters moved from Egypt to Syria
                2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Northern Italy to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 armour moved from Northern Italy to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                2 infantry moved from Brazil to British Guiana

    Combat - British
                Battle in Syria
                    British attack with 2 fighters and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Syria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  5/6 hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Syria to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Syria to Egypt
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                4 fighters moved from Northern Italy to Egypt

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 artillery and 1 mech_infantry placed in Egypt
                2 bombers placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                British collect 39 PUs (1 lost to blockades); end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 45 / 78
        Russians : 16 / 25
        Japanese : 60 / 62
        Americans : 58 / 79
        Chinese : 5 / 5
        British : 40 / 44
        UK_Pacific : 6 / 6
        Italians : 13 / 22
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 64
  • 55
  • 60
  • 117
  • 166
  • 112
  • 100
  • 232
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

18.0k

Users

40.8k

Topics

1.8m

Posts