like you said, let’s change it up!
Whackamatt (Axis) vs. MrRoboto (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Shantung to 35 Sea Zone
1 bomber and 3 tactical_bombers moved from Manchuria to 35 Sea Zone
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_PacificCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 7 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 2 transports; Americans defend with 3 battleships, 4 carriers, 2 cruisers, 2 destroyers and 8 fighters
Units damaged: 3 battleships owned by the Americans , 4 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 2 battleships owned by the Japanese
Americans win with 3 battleships, 4 fighters and 2 transports remaining. Battle score for attacker is -93
Casualties for Japanese: 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 7 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 4 destroyers and 1 submarine
Casualties for Americans: 4 carriers, 2 cruisers, 2 destroyers and 4 fighters
4 fighters owned by the Americans forced to land in PhilippinesNon Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea ZonePlace Units - Japanese
2 armour placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,5,1,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,5,2,3,2,2,4,5,5,5,3,3
Japanese collect 8 PUs (13 lost to blockades); end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 8 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
3 units repaired.
8 fighters moved from 88 Sea Zone to 92 Sea Zone
17 submarines moved from 88 Sea Zone to 92 Sea Zone
1 destroyer moved from 102 Sea Zone to 103 Sea Zone
2 fighters moved from Eastern United States to 103 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Suriname to Brazil
1 battleship and 4 carriers moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
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Scramble?
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Yes please, 3 fighters. And post the first sub round, I’m not sure what I want for losses at the moment
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First round.
You can finish to roll the first round, till it is my turn to choose casualties and then upload the file.
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Ouch, only 4 hits for me. :-P
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one below average and already crying :-)
Ok let’s see, what the second round brings.
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9 subs survived (average should have been 6-7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 bombers moved from Anglo Egyptian Sudan to 96 Sea Zone
1 fighter moved from Belgian Congo to 69 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 2 bombers
Italians defend with 1 destroyer, 5 submarines and 2 transports
5 submarines owned by the Italians Submerged
British win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Battle in 69 Sea Zone
British attack with 1 fighter
Germans defend with 1 artillery, 1 infantry and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 1 infantry and 1 transportNon Combat Move - British
1 fighter moved from 69 Sea Zone to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Alexandria
2 bombers moved from 96 Sea Zone to Alexandria
2 armour moved from Eastern Persia to Northwest Persia
1 artillery and 3 infantry moved from West India to 79 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
3 fighters and 2 tactical_bombers moved from India to IraqPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
5 submarines moved from 96 Sea Zone to 95 Sea ZoneNon Combat Move - Italians
Place Units - Italians
3 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
3 fighters moved from Ukraine to Russia
3 armour moved from Romania to Ukraine
2 artilleries moved from Bessarabia to Ukraine
3 artilleries and 3 infantry moved from Poland to Eastern Poland
3 artilleries and 3 infantry moved from Germany to PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 3 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 1 armour and 3 fighters
Russians defend with 1 airfield, 1 factory_major and 10 mech_infantrys
Russians win with 9 mech_infantrys remaining. Battle score for attacker is -32
Casualties for Germans: 1 armour and 3 fighters
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
Place Units - Germans
3 armour placed in Volgograd
3 infantry placed in Ukraine
2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers placed in GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
Well-played, Sir. I am going to concede this one.
See you on the battlefield.
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Thanks for the game, mate.





